Re: [Interest] Qt 3D for VR?
On Wed, Jul 6, 2016 at 10:47 AM, Henry Skoglundwrote: > Excellent! I'm quite the noob re. Qt 3D, but this VR stuff could be a nice > educational entry into it. > > (When you sit in front on the computer inside Qt Creator all day, it's > refreshing to stand up, put on the Vive and shoot some aliens :-) > > Rgrds Henry > +1 on the Qt3D+VR SDK. A gentle note of caution ... not all of the aliens should be considered targets. ;-) --charley ___ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest
Re: [Interest] Qt 3D for VR?
Excellent! I'm quite the noob re. Qt 3D, but this VR stuff could be a nice educational entry into it. (When you sit in front on the computer inside Qt Creator all day, it's refreshing to stand up, put on the Vive and shoot some aliens :-) Rgrds Henry On 2016-07-06 18:26, Sean Harmer wrote: Hey! I just had my first play with the Vive today too. Peppe is already looking into the SDK so that we can first get some pure Qt + OpenGL examples working with it. Once we've gained a little experience with it we will look at how to expose this to Qt 3D's API. Cheers, Sean On 06/07/2016 16:53, Henry Skoglund wrote: Hi, got an HTC Vive last week, it was really for my son but I've tried it as well, I haven't enjoyed a shooter game this much since playing Apple Invaders on my Apple II. Anyway, I've downloaded the OpenVR SDK from Valve https://github.com/ValveSoftware/openvr, I want to try displaying some math graphs in 3D in the helmet, and perhaps try building and walking in a maze. Of course I'll be writing my test program in Qt, figure Qt 3D would be swell for this. Are there any plans or ideas for VR using Qt 3D? Regards Henry ___ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest ___ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest ___ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest
Re: [Interest] Qt 3D for VR?
Hey! I just had my first play with the Vive today too. Peppe is already looking into the SDK so that we can first get some pure Qt + OpenGL examples working with it. Once we've gained a little experience with it we will look at how to expose this to Qt 3D's API. Cheers, Sean On 06/07/2016 16:53, Henry Skoglund wrote: Hi, got an HTC Vive last week, it was really for my son but I've tried it as well, I haven't enjoyed a shooter game this much since playing Apple Invaders on my Apple II. Anyway, I've downloaded the OpenVR SDK from Valve https://github.com/ValveSoftware/openvr, I want to try displaying some math graphs in 3D in the helmet, and perhaps try building and walking in a maze. Of course I'll be writing my test program in Qt, figure Qt 3D would be swell for this. Are there any plans or ideas for VR using Qt 3D? Regards Henry ___ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest ___ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest
[Interest] Qt 3D for VR?
Hi, got an HTC Vive last week, it was really for my son but I've tried it as well, I haven't enjoyed a shooter game this much since playing Apple Invaders on my Apple II. Anyway, I've downloaded the OpenVR SDK from Valve https://github.com/ValveSoftware/openvr, I want to try displaying some math graphs in 3D in the helmet, and perhaps try building and walking in a maze. Of course I'll be writing my test program in Qt, figure Qt 3D would be swell for this. Are there any plans or ideas for VR using Qt 3D? Regards Henry ___ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest