Re: CI-Game points issue
I see this at the end of my job logs: [ci-game] evaluating rule: Build result [ci-game] evaluating rule: Increased number of failed tests [ci-game] evaluating rule: Increased number of passed tests [ci-game] evaluating rule: Decreased number of failed tests [ci-game] evaluating rule: Decreased number of passed tests [ci-game] evaluating rule: Open HIGH priority tasks [ci-game] evaluating rule: Open NORMAL priority tasks [ci-game] evaluating rule: Open LOW priority tasks [ci-game] evaluating rule: PMD violation [ci-game] evaluating rule: pylint violation [ci-game] evaluating rule: CPD violation [ci-game] evaluating rule: Checkstyle violation [ci-game] evaluating rule: FindBugs violation [ci-game] evaluating rule: FXCop violation [ci-game] evaluating rule: Simian violation [ci-game] evaluating rule: StyleCop violation [ci-game] evaluating rule: HIGH priority PMD warnings [ci-game] evaluating rule: NORMAL priority PMD warnings [ci-game] evaluating rule: LOW priority PMD warnings [ci-game] evaluating rule: New HIGH priority Findbugs warnings [ci-game] evaluating rule: New NORMAL priority Findbugs warnings [ci-game] evaluating rule: New LOW priority Findbugs warnings [ci-game] evaluating rule: Fixed HIGH priority Findbugs warnings [ci-game] evaluating rule: Fixed NORMAL priority Findbugs warnings [ci-game] evaluating rule: Fixed LOW priority Findbugs warnings [ci-game] evaluating rule: Changed number of compiler warnings [ci-game] evaluating rule: Changed number of checkstyle warnings Finished: SUCCESS But it never assigns a score. Well, the only time is assigns a score is when someone breaks the build - other than that I never see the line [ci-game] scored: 1.0. I also checked the server logs and the only message I see during a build is this: [#|2012-06-22T08:15:49.766-0400|INFO|glassfish3.1.2|hudson.model.Run|_ThreadID=26;_ThreadName=Thread-2;|PCS Master #102 main build action completed: SUCCESS|#] Probably unrelated, but I'm seeing a lot of these when I navigate around the jenkins web pages: [#|2012-06-22T08:19:48.988-0400|WARNING|glassfish3.1.2|hudson.ExpressionFactory2$JexlExpression|_ThreadID=22;_ThreadName=Thread-2;|Caught exception evaluating: job.buildHealth. Reason: java.lang.reflect.InvocationTargetException java.lang.reflect.InvocationTargetException --Ryan On Friday, 22 June 2012 02:41:10 UTC-4, Ulli Hafner wrote: On 06/22/2012 04:00 AM, RShoemaker wrote: I just installed Jenkins 1.466 and ci-game 1.18. All the other plugins I installed are more recent than what's listed in the requirements, but every build says it's worth 0 points and that there were no players. I configured my job to run all the plugins (mvn install checkstyle:checkstyle pmd:pmd findbugs:findbugs) and publish all the results. I include ci-game as a post-build action. The job is currently setup to poll our git repo and it only builds when it notices changes. Jenkins publishes the changes and shows who committed them, so it seems like ci-game should have that info as well. The project is a multi-module maven project. I'm assuming user error on my part - any suggestions? Is there a message from the plug-in in the console log of your job? This is a typical output in our jobs: *21:48:03* [ci-game] evaluating rule: Build result*21:48:03* [ci-game] scored: 1.0*21:48:03* [ci-game] evaluating rule: Increased number of failed tests*21:48:03* [ci-game] evaluating rule: Increased number of passed tests*21:48:03* [ci-game] evaluating rule: Decreased number of failed tests*21:48:03* [ci-game] evaluating rule: Decreased number of passed tests*21:48:03* [ci-game] evaluating rule: Open HIGH priority tasks*21:48:03* [ci-game] evaluating rule: Open NORMAL priority tasks*21:48:03* [ci-game] evaluating rule: Open LOW priority tasks*21:48:03* [ci-game] evaluating rule: HIGH priority PMD warnings*21:48:03* [ci-game] evaluating rule: NORMAL priority PMD warnings*21:48:03* [ci-game] evaluating rule: LOW priority PMD warnings*21:48:03* [ci-game] evaluating rule: New HIGH priority Findbugs warnings*21:48:03* [ci-game] evaluating rule: New NORMAL priority Findbugs warnings*21:48:03* [ci-game] evaluating rule: New LOW priority Findbugs warnings*21:48:03* [ci-game] evaluating rule: Fixed HIGH priority Findbugs warnings*21:48:03* [ci-game] evaluating rule: Fixed NORMAL priority Findbugs warnings*21:48:03* [ci-game] evaluating rule: Fixed LOW priority Findbugs warnings*21:48:03* [ci-game] evaluating rule: Changed number of compiler warnings*21:48:03* [ci-game] evaluating rule: Changed number of checkstyle warnings* Ulli* On Friday, 22 June 2012 02:41:10 UTC-4, Ulli Hafner wrote: On 06/22/2012 04:00 AM, RShoemaker wrote: I just installed Jenkins 1.466 and ci-game 1.18. All the other plugins I installed are more recent than what's listed in the requirements, but every build says it's worth 0 points and that there were no players. I
RE: CI-Game points issue
Just a sanity check, but are you doing anything that would cause a score? Try adding a dummyTest that verifies 2+2=5 and see if you get a score of one for adding a passing test. From: jenkinsci-users@googlegroups.com [mailto:jenkinsci-users@googlegroups.com] On Behalf Of Ryan Shoemaker Sent: Friday, June 22, 2012 7:25 AM To: jenkinsci-users@googlegroups.com Subject: Re: CI-Game points issue I see this at the end of my job logs: [ci-game] evaluating rule: Build result [ci-game] evaluating rule: Increased number of failed tests [ci-game] evaluating rule: Increased number of passed tests [ci-game] evaluating rule: Decreased number of failed tests [ci-game] evaluating rule: Decreased number of passed tests [ci-game] evaluating rule: Open HIGH priority tasks [ci-game] evaluating rule: Open NORMAL priority tasks [ci-game] evaluating rule: Open LOW priority tasks [ci-game] evaluating rule: PMD violation [ci-game] evaluating rule: pylint violation [ci-game] evaluating rule: CPD violation [ci-game] evaluating rule: Checkstyle violation [ci-game] evaluating rule: FindBugs violation [ci-game] evaluating rule: FXCop violation [ci-game] evaluating rule: Simian violation [ci-game] evaluating rule: StyleCop violation [ci-game] evaluating rule: HIGH priority PMD warnings [ci-game] evaluating rule: NORMAL priority PMD warnings [ci-game] evaluating rule: LOW priority PMD warnings [ci-game] evaluating rule: New HIGH priority Findbugs warnings [ci-game] evaluating rule: New NORMAL priority Findbugs warnings [ci-game] evaluating rule: New LOW priority Findbugs warnings [ci-game] evaluating rule: Fixed HIGH priority Findbugs warnings [ci-game] evaluating rule: Fixed NORMAL priority Findbugs warnings [ci-game] evaluating rule: Fixed LOW priority Findbugs warnings [ci-game] evaluating rule: Changed number of compiler warnings [ci-game] evaluating rule: Changed number of checkstyle warnings Finished: SUCCESS But it never assigns a score. Well, the only time is assigns a score is when someone breaks the build - other than that I never see the line [ci-game] scored: 1.0. I also checked the server logs and the only message I see during a build is this: [#|2012-06-22T08:15:49.766-0400|INFO|glassfish3.1.2|hudson.model.Run|_ThreadID=26;_ThreadName=Thread-2;|PCS Master #102 main build action completed: SUCCESS|#] Probably unrelated, but I'm seeing a lot of these when I navigate around the jenkins web pages: [#|2012-06-22T08:19:48.988-0400|WARNING|glassfish3.1.2|hudson.ExpressionFactory2$JexlExpression|_ThreadID=22;_ThreadName=Thread-2;|Caught exception evaluating: job.buildHealth. Reason: java.lang.reflect.InvocationTargetException java.lang.reflect.InvocationTargetException --Ryan On Friday, 22 June 2012 02:41:10 UTC-4, Ulli Hafner wrote: On 06/22/2012 04:00 AM, RShoemaker wrote: I just installed Jenkins 1.466 and ci-game 1.18. All the other plugins I installed are more recent than what's listed in the requirements, but every build says it's worth 0 points and that there were no players. I configured my job to run all the plugins (mvn install checkstyle:checkstyle pmd:pmd findbugs:findbugs) and publish all the results. I include ci-game as a post-build action. The job is currently setup to poll our git repo and it only builds when it notices changes. Jenkins publishes the changes and shows who committed them, so it seems like ci-game should have that info as well. The project is a multi-module maven project. I'm assuming user error on my part - any suggestions? Is there a message from the plug-in in the console log of your job? This is a typical output in our jobs: 21:48:03 [ci-game] evaluating rule: Build result 21:48:03 [ci-game] scored: 1.0 21:48:03 [ci-game] evaluating rule: Increased number of failed tests 21:48:03 [ci-game] evaluating rule: Increased number of passed tests 21:48:03 [ci-game] evaluating rule: Decreased number of failed tests 21:48:03 [ci-game] evaluating rule: Decreased number of passed tests 21:48:03 [ci-game] evaluating rule: Open HIGH priority tasks 21:48:03 [ci-game] evaluating rule: Open NORMAL priority tasks 21:48:03 [ci-game] evaluating rule: Open LOW priority tasks 21:48:03 [ci-game] evaluating rule: HIGH priority PMD warnings 21:48:03 [ci-game] evaluating rule: NORMAL priority PMD warnings 21:48:03 [ci-game] evaluating rule: LOW priority PMD warnings 21:48:03 [ci-game] evaluating rule: New HIGH priority Findbugs warnings 21:48:03 [ci-game] evaluating rule: New NORMAL priority Findbugs warnings 21:48:03 [ci-game] evaluating rule: New LOW priority Findbugs warnings 21:48:03 [ci-game] evaluating rule: Fixed HIGH priority Findbugs warnings 21:48:03 [ci-game] evaluating rule: Fixed NORMAL priority Findbugs warnings 21:48:03 [ci-game] evaluating rule: Fixed LOW priority Findbugs warnings 21:48:03 [ci-game] evaluating rule: Changed number of compiler warnings 21:48:03 [ci-game] evaluating rule: Changed
Re: CI-Game points issue
Definitely, but most of our builds should be worth negative points :) All of our trend graphs for todos, findbugs, etc are slowly trending upwards. At a minimum, you should get 1 point for a successful build and it should identify players, but neither of those things are happening --Ryan On Friday, 22 June 2012 10:28:13 UTC-4, William Soula wrote: Just a sanity check, but are you doing anything that would cause a score? Try adding a dummyTest that verifies 2+2=5 and see if you get a score of one for adding a passing test. *From:* jenkinsci-users@googlegroups.com [mailto: jenkinsci-users@googlegroups.com] *On Behalf Of *Ryan Shoemaker *Sent:* Friday, June 22, 2012 7:25 AM *To:* jenkinsci-users@googlegroups.com *Subject:* Re: CI-Game points issue I see this at the end of my job logs: [ci-game] evaluating rule: Build result [ci-game] evaluating rule: Increased number of failed tests [ci-game] evaluating rule: Increased number of passed tests [ci-game] evaluating rule: Decreased number of failed tests [ci-game] evaluating rule: Decreased number of passed tests [ci-game] evaluating rule: Open HIGH priority tasks [ci-game] evaluating rule: Open NORMAL priority tasks [ci-game] evaluating rule: Open LOW priority tasks [ci-game] evaluating rule: PMD violation [ci-game] evaluating rule: pylint violation [ci-game] evaluating rule: CPD violation [ci-game] evaluating rule: Checkstyle violation [ci-game] evaluating rule: FindBugs violation [ci-game] evaluating rule: FXCop violation [ci-game] evaluating rule: Simian violation [ci-game] evaluating rule: StyleCop violation [ci-game] evaluating rule: HIGH priority PMD warnings [ci-game] evaluating rule: NORMAL priority PMD warnings [ci-game] evaluating rule: LOW priority PMD warnings [ci-game] evaluating rule: New HIGH priority Findbugs warnings [ci-game] evaluating rule: New NORMAL priority Findbugs warnings [ci-game] evaluating rule: New LOW priority Findbugs warnings [ci-game] evaluating rule: Fixed HIGH priority Findbugs warnings [ci-game] evaluating rule: Fixed NORMAL priority Findbugs warnings [ci-game] evaluating rule: Fixed LOW priority Findbugs warnings [ci-game] evaluating rule: Changed number of compiler warnings [ci-game] evaluating rule: Changed number of checkstyle warnings Finished: SUCCESS But it never assigns a score. Well, the only time is assigns a score is when someone breaks the build - other than that I never see the line [ci-game] scored: 1.0. I also checked the server logs and the only message I see during a build is this: [#|2012-06-22T08:15:49.766-0400|INFO|glassfish3.1.2|hudson.model.Run|_ThreadID=26;_ThreadName=Thread-2;|PCS Master #102 main build action completed: SUCCESS|#] Probably unrelated, but I'm seeing a lot of these when I navigate around the jenkins web pages: [#|2012-06-22T08:19:48.988-0400|WARNING|glassfish3.1.2|hudson.ExpressionFactory2$JexlExpression|_ThreadID=22;_ThreadName=Thread-2;|Caught exception evaluating: job.buildHealth. Reason: java.lang.reflect.InvocationTargetException java.lang.reflect.InvocationTargetException --Ryan On Friday, 22 June 2012 02:41:10 UTC-4, Ulli Hafner wrote: On 06/22/2012 04:00 AM, RShoemaker wrote: I just installed Jenkins 1.466 and ci-game 1.18. All the other plugins I installed are more recent than what's listed in the requirements, but every build says it's worth 0 points and that there were no players. I configured my job to run all the plugins (mvn install checkstyle:checkstyle pmd:pmd findbugs:findbugs) and publish all the results. I include ci-game as a post-build action. The job is currently setup to poll our git repo and it only builds when it notices changes. Jenkins publishes the changes and shows who committed them, so it seems like ci-game should have that info as well. The project is a multi-module maven project. I'm assuming user error on my part - any suggestions? Is there a message from the plug-in in the console log of your job? This is a typical output in our jobs: *21:48:03* [ci-game] evaluating rule: Build result *21:48:03* [ci-game] scored: 1.0 *21:48:03* [ci-game] evaluating rule: Increased number of failed tests *21:48:03* [ci-game] evaluating rule: Increased number of passed tests *21:48:03* [ci-game] evaluating rule: Decreased number of failed tests *21:48:03* [ci-game] evaluating rule: Decreased number of passed tests *21:48:03* [ci-game] evaluating rule: Open HIGH priority tasks *21:48:03* [ci-game] evaluating rule: Open NORMAL priority tasks *21:48:03* [ci-game] evaluating rule: Open LOW priority tasks *21:48:03* [ci-game] evaluating rule: HIGH priority PMD warnings *21:48:03* [ci-game] evaluating rule: NORMAL priority PMD warnings *21:48:03* [ci-game] evaluating rule: LOW priority PMD warnings *21:48
CI-Game points issue
I just installed Jenkins 1.466 and ci-game 1.18. All the other plugins I installed are more recent than what's listed in the requirements, but every build says it's worth 0 points and that there were no players. I configured my job to run all the plugins (mvn install checkstyle:checkstyle pmd:pmd findbugs:findbugs) and publish all the results. I include ci-game as a post-build action. The job is currently setup to poll our git repo and it only builds when it notices changes. Jenkins publishes the changes and shows who committed them, so it seems like ci-game should have that info as well. The project is a multi-module maven project. I'm assuming user error on my part - any suggestions?