[krita] [Bug 472167] Animation play glitch

2023-07-19 Thread Dmitry Kazakov
https://bugs.kde.org/show_bug.cgi?id=472167

Dmitry Kazakov  changed:

   What|Removed |Added

 Ever confirmed|0   |1
 Status|REPORTED|CONFIRMED

--- Comment #9 from Dmitry Kazakov  ---
Okay, the problem is that the new playback engine just dropped the "Drop
Frames" options and unconditionally drops frames.

There is even a chunk of code commented out in
KisAnimTimelineDocker::updatePlaybackStatistics() :(

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[krita] [Bug 472167] Animation play glitch

2023-07-17 Thread ahmett
https://bugs.kde.org/show_bug.cgi?id=472167

--- Comment #8 from ahmett  ---
hi dmitry . yes i know 'drop frames' key. and i checked with it as well. effect
may vary slightly. but in my previous version (94a6fc10e0) there is no such
jumping problem.
and 2nsi. When I change the speed to half, the krita crashes.
and playback freezes at the end, although not always.
so it can't replay from the beginning. their records are also available in
attacments. You can look there. Thanks for your attention.

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[krita] [Bug 472167] Animation play glitch

2023-07-17 Thread Dmitry Kazakov
https://bugs.kde.org/show_bug.cgi?id=472167

Dmitry Kazakov  changed:

   What|Removed |Added

 CC||dimul...@gmail.com

--- Comment #7 from Dmitry Kazakov  ---
Hi, ahmett!

Could you check if the "Drop Frames" button changes anything? It is places near
the "Speed" slider. Theoretically, when the button in pressed, Krita is allowed
to drop frames to catch up with the playback speed. And when the button it
unpressed, Krita should show all the frames, even if it means that the speed
well be harmed.

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[krita] [Bug 472167] Animation play glitch

2023-07-15 Thread Halla Rempt
https://bugs.kde.org/show_bug.cgi?id=472167

Halla Rempt  changed:

   What|Removed |Added

Summary|Animation play glitch ! |Animation play glitch

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[krita] [Bug 472167] Animation play glitch !

2023-07-14 Thread Bug Janitor Service
https://bugs.kde.org/show_bug.cgi?id=472167

Bug Janitor Service  changed:

   What|Removed |Added

 Status|NEEDSINFO   |REPORTED
 Resolution|WAITINGFORINFO  |---

--- Comment #6 from Bug Janitor Service  ---
Thanks for your comment!

Automatically switching the status of this bug to REPORTED so that the KDE team
knows that the bug is ready to get confirmed.

In the future you may also do this yourself when providing needed information.

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[krita] [Bug 472167] Animation play glitch !

2023-07-14 Thread ahmett
https://bugs.kde.org/show_bug.cgi?id=472167

--- Comment #5 from ahmett  ---
Created attachment 160287
  --> https://bugs.kde.org/attachment.cgi?id=160287=edit
crash_lower  playback speed

Krita

 Version: 5.2.0-prealpha (git f49b676)
 Installation type: installer / portable package
 Hidpi: true

Qt

  Version (compiled): 5.15.7
  Version (loaded): 5.15.7

OS Information

  Build ABI: x86_64-little_endian-llp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: winnt
  Kernel Version: 10.0.19045
  Pretty Productname: Windows 10 Version 2009
  Product Type: windows
  Product Version: 10

Locale

  Languages: en_US, en_US
  C locale: C
  QLocale current: en
  QLocale system: tr
  QTextCodec for locale: UTF-8
  Process ACP: 65001 (UTF-8)
  System locale default ACP: 1254  (ANSI - Türkçe)

OpenGL Info

  Vendor:  "Google Inc. (NVIDIA)" 
  Renderer:  "ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0
ps_5_0, D3D11-31.0.15.3168)" 
  Driver version:  "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash:
f2280c0c5f93+krita_qt5)" 
  Shading language:  "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash:
f2280c0c5f93+krita_qt5)" 
  Requested format:  QSurfaceFormat(version 3.0, options
QFlags(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::NoProfile) 
  Current format:  QSurfaceFormat(version 3.0, options
QFlags(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::NoProfile) 
  GL version: 3.0 
  Supports deprecated functions false 
  Is OpenGL ES: true 
  supportsBufferMapping: true 
  supportsBufferInvalidation: false 
  forceDisableTextureBuffers: true 
  Extensions: 
 GL_CHROMIUM_bind_generates_resource 
 GL_EXT_frag_depth 
 GL_ANGLE_depth_texture 
 GL_OES_texture_float_linear 
 GL_EXT_sRGB 
 GL_EXT_float_blend 
 GL_OES_packed_depth_stencil 
 GL_EXT_disjoint_timer_query 
 GL_OES_compressed_EAC_RG11_unsigned_texture 
 GL_NV_pack_subimage 
 GL_EXT_texture_format_BGRA 
 GL_ANGLE_request_extension 
 GL_EXT_occlusion_query_boolean 
 GL_EXT_texture_norm16 
 GL_EXT_instanced_arrays 
 GL_EXT_shader_texture_lod 
 GL_EXT_texture_rg 
 GL_OES_depth24 
 GL_EXT_draw_buffers 
 GL_EXT_robustness 
 GL_EXT_texture_compression_s3tc_srgb 
 GL_OES_mapbuffer 
 GL_OES_get_program_binary 
 GL_EXT_texture_compression_bptc 
 GL_ANGLE_texture_usage 
 GL_ANGLE_translated_shader_source 
 GL_EXT_multi_draw_indirect 
 GL_ANGLE_robust_client_memory 
 GL_CHROMIUM_copy_texture 
 GL_OES_texture_border_clamp 
 GL_OES_fbo_render_mipmap 
 GL_OES_texture_half_float 
 GL_ANGLE_base_vertex_base_instance_shader_builtin 
 GL_EXT_debug_marker 
 GL_OES_texture_npot 
 GL_NV_EGL_stream_consumer_external 
 GL_CHROMIUM_copy_compressed_texture 
 GL_EXT_blend_func_extended 
 GL_ANGLE_pack_reverse_row_order 
 GL_ANGLE_multi_draw 
 GL_EXT_draw_buffers_indexed 
 GL_EXT_texture_storage 
 GL_EXT_texture_compression_rgtc 
 GL_EXT_EGL_image_external_wrap_modes 
 GL_AMD_performance_monitor 
 GL_OES_EGL_image_external 
 GL_ANGLE_program_cache_control 
 GL_OES_compressed_ETC2_sRGB8_alpha8_texture 
 GL_EXT_draw_elements_base_vertex 
 GL_OVR_multiview2 
 GL_OES_EGL_image_external_essl3 
 GL_OES_vertex_array_object 
 GL_KHR_parallel_shader_compile 
 GL_EXT_texture_type_2_10_10_10_REV 
 GL_OES_compressed_ETC2_RGBA8_texture 
 GL_OES_compressed_EAC_R11_unsigned_texture 
 GL_ANGLE_texture_compression_dxt3 
 GL_CHROMIUM_sync_query 
 GL_EXT_unpack_subimage 
 GL_OES_draw_buffers_indexed 
 GL_ANGLE_texture_multisample 
 GL_EXT_read_format_bgra 
 GL_OES_element_index_uint 
 GL_EXT_texture_compression_dxt1 
 GL_WEBGL_video_texture 
 GL_ANGLE_multiview_multisample 
 GL_ANGLE_lossy_etc_decode 
 GL_EXT_texture_filter_anisotropic 
 GL_OES_texture_half_float_linear 
 GL_ANGLE_framebuffer_multisample 
 GL_CHROMIUM_lose_context 
 GL_NV_pixel_buffer_object 
 GL_OES_compressed_ETC2_sRGB8_texture 
 GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture 
 GL_ANGLE_client_arrays 
 GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture 
 GL_OES_EGL_image 
 GL_EXT_debug_label 
 GL_OES_texture_stencil8 
 GL_EXT_discard_framebuffer 
 GL_OES_draw_elements_base_vertex 
 GL_ANGLE_instanced_arrays 
 GL_OES_compressed_EAC_RG11_signed_texture 
 GL_EXT_color_buffer_float 
 GL_EXT_color_buffer_half_float 
 GL_ANGLE_framebuffer_blit 
 

[krita] [Bug 472167] Animation play glitch !

2023-07-14 Thread ahmett
https://bugs.kde.org/show_bug.cgi?id=472167

ahmett  changed:

   What|Removed |Added

 Attachment #160286|crash!! lower framerate |system info
description||

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[krita] [Bug 472167] Animation play glitch !

2023-07-14 Thread ahmett
https://bugs.kde.org/show_bug.cgi?id=472167

--- Comment #3 from ahmett  ---
Comment on attachment 160286
  --> https://bugs.kde.org/attachment.cgi?id=160286
crash!! lower framerate

>Krita
>
> Version: 5.2.0-prealpha (git f49b676)
> Installation type: installer / portable package
> Hidpi: true
>
>Qt
>
>  Version (compiled): 5.15.7
>  Version (loaded): 5.15.7
>
>OS Information
>
>  Build ABI: x86_64-little_endian-llp64
>  Build CPU: x86_64
>  CPU: x86_64
>  Kernel Type: winnt
>  Kernel Version: 10.0.19045
>  Pretty Productname: Windows 10 Version 2009
>  Product Type: windows
>  Product Version: 10
>
>Locale
>
>  Languages: en_US, en_US
>  C locale: C
>  QLocale current: en
>  QLocale system: tr
>  QTextCodec for locale: UTF-8
>  Process ACP: 65001 (UTF-8)
>  System locale default ACP: 1254  (ANSI - Türkçe)
>
>OpenGL Info
> 
>  Vendor:  "Google Inc. (NVIDIA)" 
>  Renderer:  "ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 
> ps_5_0, D3D11-31.0.15.3168)" 
>  Driver version:  "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: 
> f2280c0c5f93+krita_qt5)" 
>  Shading language:  "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: 
> f2280c0c5f93+krita_qt5)" 
>  Requested format:  QSurfaceFormat(version 3.0, options 
> QFlags(), depthBufferSize 24, redBufferSize 8, 
> greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, 
> samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, 
> colorSpace QSurfaceFormat::DefaultColorSpace, profile  
> QSurfaceFormat::NoProfile) 
>  Current format:  QSurfaceFormat(version 3.0, options 
> QFlags(), depthBufferSize 24, redBufferSize 8, 
> greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, 
> samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, 
> colorSpace QSurfaceFormat::DefaultColorSpace, profile  
> QSurfaceFormat::NoProfile) 
>  GL version: 3.0 
>  Supports deprecated functions false 
>  Is OpenGL ES: true 
>  supportsBufferMapping: true 
>  supportsBufferInvalidation: false 
>  forceDisableTextureBuffers: true 
>  Extensions: 
> GL_CHROMIUM_bind_generates_resource 
> GL_EXT_frag_depth 
> GL_ANGLE_depth_texture 
> GL_OES_texture_float_linear 
> GL_EXT_sRGB 
> GL_EXT_float_blend 
> GL_OES_packed_depth_stencil 
> GL_EXT_disjoint_timer_query 
> GL_OES_compressed_EAC_RG11_unsigned_texture 
> GL_NV_pack_subimage 
> GL_EXT_texture_format_BGRA 
> GL_ANGLE_request_extension 
> GL_EXT_occlusion_query_boolean 
> GL_EXT_texture_norm16 
> GL_EXT_instanced_arrays 
> GL_EXT_shader_texture_lod 
> GL_EXT_texture_rg 
> GL_OES_depth24 
> GL_EXT_draw_buffers 
> GL_EXT_robustness 
> GL_EXT_texture_compression_s3tc_srgb 
> GL_OES_mapbuffer 
> GL_OES_get_program_binary 
> GL_EXT_texture_compression_bptc 
> GL_ANGLE_texture_usage 
> GL_ANGLE_translated_shader_source 
> GL_EXT_multi_draw_indirect 
> GL_ANGLE_robust_client_memory 
> GL_CHROMIUM_copy_texture 
> GL_OES_texture_border_clamp 
> GL_OES_fbo_render_mipmap 
> GL_OES_texture_half_float 
> GL_ANGLE_base_vertex_base_instance_shader_builtin 
> GL_EXT_debug_marker 
> GL_OES_texture_npot 
> GL_NV_EGL_stream_consumer_external 
> GL_CHROMIUM_copy_compressed_texture 
> GL_EXT_blend_func_extended 
> GL_ANGLE_pack_reverse_row_order 
> GL_ANGLE_multi_draw 
> GL_EXT_draw_buffers_indexed 
> GL_EXT_texture_storage 
> GL_EXT_texture_compression_rgtc 
> GL_EXT_EGL_image_external_wrap_modes 
> GL_AMD_performance_monitor 
> GL_OES_EGL_image_external 
> GL_ANGLE_program_cache_control 
> GL_OES_compressed_ETC2_sRGB8_alpha8_texture 
> GL_EXT_draw_elements_base_vertex 
> GL_OVR_multiview2 
> GL_OES_EGL_image_external_essl3 
> GL_OES_vertex_array_object 
> GL_KHR_parallel_shader_compile 
> GL_EXT_texture_type_2_10_10_10_REV 
> GL_OES_compressed_ETC2_RGBA8_texture 
> GL_OES_compressed_EAC_R11_unsigned_texture 
> GL_ANGLE_texture_compression_dxt3 
> GL_CHROMIUM_sync_query 
> GL_EXT_unpack_subimage 
> GL_OES_draw_buffers_indexed 
> GL_ANGLE_texture_multisample 
> GL_EXT_read_format_bgra 
> GL_OES_element_index_uint 
> GL_EXT_texture_compression_dxt1 
> GL_WEBGL_video_texture 
> GL_ANGLE_multiview_multisample 
> GL_ANGLE_lossy_etc_decode 
> GL_EXT_texture_filter_anisotropic 
> GL_OES_texture_half_float_linear 
> GL_ANGLE_framebuffer_multisample 
> GL_CHROMIUM_lose_context 
> GL_NV_pixel_buffer_object 
> GL_OES_compressed_ETC2_sRGB8_texture 
> GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture 
> GL_ANGLE_client_arrays 
> GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture 
> GL_OES_EGL_image 
> GL_EXT_debug_label 
> GL_OES_texture_stencil8 
> GL_EXT_discard_framebuffer 
> GL_OES_draw_elements_base_vertex 
> GL_ANGLE_instanced_arrays 
> 

[krita] [Bug 472167] Animation play glitch !

2023-07-14 Thread ahmett
https://bugs.kde.org/show_bug.cgi?id=472167

--- Comment #3 from ahmett  ---
Comment on attachment 160286
  --> https://bugs.kde.org/attachment.cgi?id=160286
crash!! lower framerate

>Krita
>
> Version: 5.2.0-prealpha (git f49b676)
> Installation type: installer / portable package
> Hidpi: true
>
>Qt
>
>  Version (compiled): 5.15.7
>  Version (loaded): 5.15.7
>
>OS Information
>
>  Build ABI: x86_64-little_endian-llp64
>  Build CPU: x86_64
>  CPU: x86_64
>  Kernel Type: winnt
>  Kernel Version: 10.0.19045
>  Pretty Productname: Windows 10 Version 2009
>  Product Type: windows
>  Product Version: 10
>
>Locale
>
>  Languages: en_US, en_US
>  C locale: C
>  QLocale current: en
>  QLocale system: tr
>  QTextCodec for locale: UTF-8
>  Process ACP: 65001 (UTF-8)
>  System locale default ACP: 1254  (ANSI - Türkçe)
>
>OpenGL Info
> 
>  Vendor:  "Google Inc. (NVIDIA)" 
>  Renderer:  "ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 6GB Direct3D11 vs_5_0 
> ps_5_0, D3D11-31.0.15.3168)" 
>  Driver version:  "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: 
> f2280c0c5f93+krita_qt5)" 
>  Shading language:  "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: 
> f2280c0c5f93+krita_qt5)" 
>  Requested format:  QSurfaceFormat(version 3.0, options 
> QFlags(), depthBufferSize 24, redBufferSize 8, 
> greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, 
> samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, 
> colorSpace QSurfaceFormat::DefaultColorSpace, profile  
> QSurfaceFormat::NoProfile) 
>  Current format:  QSurfaceFormat(version 3.0, options 
> QFlags(), depthBufferSize 24, redBufferSize 8, 
> greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, 
> samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, 
> colorSpace QSurfaceFormat::DefaultColorSpace, profile  
> QSurfaceFormat::NoProfile) 
>  GL version: 3.0 
>  Supports deprecated functions false 
>  Is OpenGL ES: true 
>  supportsBufferMapping: true 
>  supportsBufferInvalidation: false 
>  forceDisableTextureBuffers: true 
>  Extensions: 
> GL_CHROMIUM_bind_generates_resource 
> GL_EXT_frag_depth 
> GL_ANGLE_depth_texture 
> GL_OES_texture_float_linear 
> GL_EXT_sRGB 
> GL_EXT_float_blend 
> GL_OES_packed_depth_stencil 
> GL_EXT_disjoint_timer_query 
> GL_OES_compressed_EAC_RG11_unsigned_texture 
> GL_NV_pack_subimage 
> GL_EXT_texture_format_BGRA 
> GL_ANGLE_request_extension 
> GL_EXT_occlusion_query_boolean 
> GL_EXT_texture_norm16 
> GL_EXT_instanced_arrays 
> GL_EXT_shader_texture_lod 
> GL_EXT_texture_rg 
> GL_OES_depth24 
> GL_EXT_draw_buffers 
> GL_EXT_robustness 
> GL_EXT_texture_compression_s3tc_srgb 
> GL_OES_mapbuffer 
> GL_OES_get_program_binary 
> GL_EXT_texture_compression_bptc 
> GL_ANGLE_texture_usage 
> GL_ANGLE_translated_shader_source 
> GL_EXT_multi_draw_indirect 
> GL_ANGLE_robust_client_memory 
> GL_CHROMIUM_copy_texture 
> GL_OES_texture_border_clamp 
> GL_OES_fbo_render_mipmap 
> GL_OES_texture_half_float 
> GL_ANGLE_base_vertex_base_instance_shader_builtin 
> GL_EXT_debug_marker 
> GL_OES_texture_npot 
> GL_NV_EGL_stream_consumer_external 
> GL_CHROMIUM_copy_compressed_texture 
> GL_EXT_blend_func_extended 
> GL_ANGLE_pack_reverse_row_order 
> GL_ANGLE_multi_draw 
> GL_EXT_draw_buffers_indexed 
> GL_EXT_texture_storage 
> GL_EXT_texture_compression_rgtc 
> GL_EXT_EGL_image_external_wrap_modes 
> GL_AMD_performance_monitor 
> GL_OES_EGL_image_external 
> GL_ANGLE_program_cache_control 
> GL_OES_compressed_ETC2_sRGB8_alpha8_texture 
> GL_EXT_draw_elements_base_vertex 
> GL_OVR_multiview2 
> GL_OES_EGL_image_external_essl3 
> GL_OES_vertex_array_object 
> GL_KHR_parallel_shader_compile 
> GL_EXT_texture_type_2_10_10_10_REV 
> GL_OES_compressed_ETC2_RGBA8_texture 
> GL_OES_compressed_EAC_R11_unsigned_texture 
> GL_ANGLE_texture_compression_dxt3 
> GL_CHROMIUM_sync_query 
> GL_EXT_unpack_subimage 
> GL_OES_draw_buffers_indexed 
> GL_ANGLE_texture_multisample 
> GL_EXT_read_format_bgra 
> GL_OES_element_index_uint 
> GL_EXT_texture_compression_dxt1 
> GL_WEBGL_video_texture 
> GL_ANGLE_multiview_multisample 
> GL_ANGLE_lossy_etc_decode 
> GL_EXT_texture_filter_anisotropic 
> GL_OES_texture_half_float_linear 
> GL_ANGLE_framebuffer_multisample 
> GL_CHROMIUM_lose_context 
> GL_NV_pixel_buffer_object 
> GL_OES_compressed_ETC2_sRGB8_texture 
> GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture 
> GL_ANGLE_client_arrays 
> GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture 
> GL_OES_EGL_image 
> GL_EXT_debug_label 
> GL_OES_texture_stencil8 
> GL_EXT_discard_framebuffer 
> GL_OES_draw_elements_base_vertex 
> GL_ANGLE_instanced_arrays 
> 

[krita] [Bug 472167] Animation play glitch !

2023-07-14 Thread ahmett
https://bugs.kde.org/show_bug.cgi?id=472167

--- Comment #2 from ahmett  ---
Created attachment 160286
  --> https://bugs.kde.org/attachment.cgi?id=160286=edit
crash!! lower framerate

I noticed 2 more bugs.
1-There is a problem of not being able to play again. The timeline stops at the
last frame of the range.
2- When you reduce the playback speed to 50, the krita crashes.

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[krita] [Bug 472167] Animation play glitch !

2023-07-12 Thread Halla Rempt
https://bugs.kde.org/show_bug.cgi?id=472167

Halla Rempt  changed:

   What|Removed |Added

 Status|REPORTED|NEEDSINFO
 Resolution|--- |WAITINGFORINFO
 CC||ha...@valdyas.org

--- Comment #1 from Halla Rempt  ---
Please make the original file available and provide the information from
help->system information for bug report.

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