[kwin] [Bug 485742] HDR Colors Incorrect in Comparison to DRM Gamescope Session
https://bugs.kde.org/show_bug.cgi?id=485742 --- Comment #7 from abhi...@praveen.org.uk --- > You don't need the HDR layer with latest gamescope commits, it won't do > anything. But yes, with the current gamescope master it works correctly for > me, and when I last tested older gamescope with the Vulkan layer it also > worked fine. You're right, gamescope 8c873e35278e68b16080c6ab060be6f5fbd91a7 seems to work correctly without setting any environment variables and it does not require VK_hdr_layer to be installed on the system. For reference, the command that I used was just: gamescope -W 3840 -w 3840 -H 2160 -h 2160 -f -r 165 --hdr-enabled My issue from when I originally tested this version was that I was installing the gamescope layer .so to /usr/lib64/libVkLayer_FROG_gamescope_wsi_x86_64.so when the icd points to /usr/local/lib64/libVkLayer_FROG_gamescope_wsi_x86_64.so. -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 485742] HDR Colors Incorrect in Comparison to DRM Gamescope Session
https://bugs.kde.org/show_bug.cgi?id=485742 Zamundaaa changed: What|Removed |Added Resolution|--- |NOT A BUG Status|REPORTED|RESOLVED --- Comment #6 from Zamundaaa --- woops, bugzilla must've gotten confused there, didn't show me that message before reloading. Glad the issue is resolved for you! -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 485742] HDR Colors Incorrect in Comparison to DRM Gamescope Session
https://bugs.kde.org/show_bug.cgi?id=485742 Zamundaaa changed: What|Removed |Added Status|RESOLVED|REPORTED Resolution|NOT A BUG |--- --- Comment #5 from Zamundaaa --- You don't need the HDR layer with latest gamescope commits, it won't do anything. But yes, with the current gamescope master it works correctly for me, and when I last tested older gamescope with the Vulkan layer it also worked fine. Just to be sure, you have both HDR and wide color gamut enabled in KWin, right? With wcg disabled it would be kinda expected you'd see odd colors, because games expect both to be used at the same time (which is one of the reasons why the checkbox in the GUI always enables or disables both) -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 485742] HDR Colors Incorrect in Comparison to DRM Gamescope Session
https://bugs.kde.org/show_bug.cgi?id=485742 abhi...@praveen.org.uk changed: What|Removed |Added Status|NEEDSINFO |RESOLVED Resolution|WAITINGFORINFO |NOT A BUG --- Comment #4 from abhi...@praveen.org.uk --- I've just reinstalled the layers and tested again with gamescope f8c873e35278e68b16080c6ab060be6f5fbd91a7 and God of War seems to look alright now... I guess one of my layers must have been installed incorrectly previously. Sorry for the noise, closing. For future reference, the commands I used were: ENABLE_HDR_WSI=1 DXVK_HDR=1 gamescope -W 3840 -w 3840 -H 2160 -h 2160 -f -r 165 --hdr-enabled -- env DISABLE_HDR_WSI=1 ENABLE_GAMESCOPE_WSI=1 This is the same as what's on @Zamundaaa's blog. Also, HDR using the above command on my distro's build of 3.14.2 does not seem to work. -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 485742] HDR Colors Incorrect in Comparison to DRM Gamescope Session
https://bugs.kde.org/show_bug.cgi?id=485742 --- Comment #3 from abhi...@praveen.org.uk --- (In reply to Zamundaaa from comment #2) > How recent is your gamescope? It's only since some commits in March that it > can do HDR out of the box, without an additional Vulkan layer The one I've had the best results with is 3.14.2 (which comes in my distro repos). I have also tried building and using 3.14.3, 3.14.4 and commit f8c873e35278e68b16080c6ab060be6f5fbd91a7 (these had some strange cursor behaviour for me in DRM mode). Also, I have tried using your VK_hdr_layer but I didn't notice any change in behaviour with the environment variables set. Does HDR work for you on Plasma 6.0.4 with a recent gamescope release? And is that while using VK_hdr_layer? If so, maybe I can set VK_LOADER_DEBUG=error,warn,info and post logs to check that layers are being loaded correctly (though, last I tried this, the layer did seem to be 'inserted'). -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 485742] HDR Colors Incorrect in Comparison to DRM Gamescope Session
https://bugs.kde.org/show_bug.cgi?id=485742 Zamundaaa changed: What|Removed |Added CC||xaver.h...@gmail.com Status|REPORTED|NEEDSINFO Resolution|--- |WAITINGFORINFO --- Comment #2 from Zamundaaa --- How recent is your gamescope? It's only since some commits in March that it can do HDR out of the box, without an additional Vulkan layer -- You are receiving this mail because: You are watching all bug changes.
[kwin] [Bug 485742] HDR Colors Incorrect in Comparison to DRM Gamescope Session
https://bugs.kde.org/show_bug.cgi?id=485742 --- Comment #1 from abhi...@praveen.org.uk --- Also, while I'm reporting this bug, I should say that the really great to see the early adoption of features like this by KDE. Things like this make it, IMO, the best desktop environment right now. -- You are receiving this mail because: You are watching all bug changes.