[kvm-devel] Working on an entry-level project

2007-10-10 Thread Cam Macdonell

Hi,

I'm interested in working on one of the entry-level projects on the TODO 
list to get my feet wet with the code.  My preference is allowing CPU 
features to be passed to the guest.  So I two things:  I want to check 
if anyone is working on these already and if not can someone please 
expand a little on what is wanted?  Any feedback or pointers on what 
features would be most useful is also welcome.

Thanks,
Cam

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Re: [kvm-devel] Working on an entry-level project

2007-10-10 Thread Izik Eidus
Cam Macdonell wrote:
> Hi,
>
> I'm interested in working on one of the entry-level projects on the TODO 
> list to get my feet wet with the code.  My preference is allowing CPU 
> features to be passed to the guest.  So I two things:  I want to check 
> if anyone is working on these already and if not can someone please 
> expand a little on what is wanted?  Any feedback or pointers on what 
> features would be most useful is also welcome.
>
> Thanks,
> Cam
>   
sorry, but patch for that feature was already wrote by someone.

but you are more than welcome to try/ask about something else.

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Re: [kvm-devel] Working on an entry-level project

2007-10-10 Thread Cam Macdonell
Izik Eidus wrote:
> Cam Macdonell wrote:
>> Hi,
>>
>>   
> sorry, but patch for that feature was already wrote by someone.
> 
> but you are more than welcome to try/ask about something else.

Ah, I should've searched the list.  Is there another project of similar 
scope that would be of use?

Thanks,
Cam

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Re: [kvm-devel] Working on an entry-level project

2007-10-11 Thread Dor Laor

Cam Macdonell wrote:


Izik Eidus wrote:
> Cam Macdonell wrote:
>> Hi,
>>
>>  
> sorry, but patch for that feature was already wrote by someone.

>
> but you are more than welcome to try/ask about something else.

Ah, I should've searched the list.  Is there another project of similar
scope that would be of use?

You may choose the interactivity improvements:in 
http://kvm.qumranet.com/kvmwiki/TODO

Dor
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Re: [kvm-devel] Working on an entry-level project

2007-10-11 Thread Cam Macdonell


Dor Laor wrote:
> Cam Macdonell wrote:
>
> You may choose the interactivity improvements:in 
> http://kvm.qumranet.com/kvmwiki/TODO
> Dor

Thanks Dor, I'll look into it.  Beyond the description, can you 
elaborate on the problem with frame rate during interactivity?  Is the a 
simple test that reveals the problem?

Related to that, what is the status of VMGL's 
(http://www.cs.toronto.edu/~andreslc/xen-gl/) integration with KVM or 
QEMU?  Has anyone tried it?  I've found some pages that refer to QEMU 
and VMGL but nothing definitive.

Cam

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Re: [kvm-devel] Working on an entry-level project

2007-10-12 Thread Cam Macdonell
Dor Laor wrote:
> Cam Macdonell wrote:
>>
> It's a simple test, when there are keyboard/mouse/display changes keep 
> the refresh rate high. When there are no changes start decrease the rate 
> until a minimum
> reached. The performance benefit should also be checked since if it 
> minimal there's no use for this optimization.
>> Related to that, what is the status of VMGL's 
>> (http://www.cs.toronto.edu/~andreslc/xen-gl/) integration with KVM or 
>> QEMU?  Has anyone tried it?  I've found some pages that refer to QEMU 
>> and VMGL but nothing definitive.
>>
> Go ahead, there claim it can work with qemu. Try first with qemu since 
> it is the repository to contribute the code to.
> KVM will inherit it from qemu.

Is there a way to test with QEMU that is not painfully slow?

Cam

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Re: [kvm-devel] Working on an entry-level project

2007-10-12 Thread Dor Laor
Cam Macdonell wrote:
>
>
> Dor Laor wrote:
>> Cam Macdonell wrote:
>>
>> You may choose the interactivity improvements:in 
>> http://kvm.qumranet.com/kvmwiki/TODO
>> Dor
>
> Thanks Dor, I'll look into it.  Beyond the description, can you 
> elaborate on the problem with frame rate during interactivity?  Is the 
> a simple test that reveals the problem?
>
It's a simple test, when there are keyboard/mouse/display changes keep 
the refresh rate high. When there are no changes start decrease the rate 
until a minimum
reached. The performance benefit should also be checked since if it 
minimal there's no use for this optimization.
> Related to that, what is the status of VMGL's 
> (http://www.cs.toronto.edu/~andreslc/xen-gl/) integration with KVM or 
> QEMU?  Has anyone tried it?  I've found some pages that refer to QEMU 
> and VMGL but nothing definitive.
>
Go ahead, there claim it can work with qemu. Try first with qemu since 
it is the repository to contribute the code to.
KVM will inherit it from qemu.
> Cam
>


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Re: [kvm-devel] Working on an entry-level project

2007-10-13 Thread Izik Eidus
Cam Macdonell wrote:
> Dor Laor wrote:
>> Cam Macdonell wrote:
>>>
>> It's a simple test, when there are keyboard/mouse/display changes 
>> keep the refresh rate high. When there are no changes start decrease 
>> the rate until a minimum
>> reached. The performance benefit should also be checked since if it 
>> minimal there's no use for this optimization.
>>> Related to that, what is the status of VMGL's 
>>> (http://www.cs.toronto.edu/~andreslc/xen-gl/) integration with KVM 
>>> or QEMU?  Has anyone tried it?  I've found some pages that refer to 
>>> QEMU and VMGL but nothing definitive.
>>>
>> Go ahead, there claim it can work with qemu. Try first with qemu 
>> since it is the repository to contribute the code to.
>> KVM will inherit it from qemu.
>
> Is there a way to test with QEMU that is not painfully slow?
>
> Cam
maybe using kqemu,
i guess you can work on kvm, if you keep checking that it still work on 
qemu.


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Re: [kvm-devel] Working on an entry-level project

2007-10-13 Thread Jindrich Makovicka
On Sat, 13 Oct 2007 12:39:15 +0200
Izik Eidus <[EMAIL PROTECTED]> wrote:

> Cam Macdonell wrote:
> > Dor Laor wrote:
> >> Cam Macdonell wrote:
> >>>
> >> It's a simple test, when there are keyboard/mouse/display changes 
> >> keep the refresh rate high. When there are no changes start
> >> decrease the rate until a minimum
> >> reached. The performance benefit should also be checked since if
> >> it minimal there's no use for this optimization.

Even if it doesn't bring any performance benefits, I think that having a
smoothly moving mouse cursor is useful, if you intend to run a desktop
operating system inside QEMU. The current refresh rate QEMU uses is
quite low and the mouse interactivity is poor in comparison with vmware
+ vmware tools.

I am currently using the attached patch to improve the mouse
interactivity - it shortens the screen refresh interval to 10 ms
when the mouse or keyboard is active, and returns to 30 ms after a 100
ms inactivity period.

Regards,
-- 
Jindrich Makovicka
diff -ur kvm-45.orig/qemu/sdl.c kvm-45/qemu/sdl.c
--- kvm-45.orig/qemu/sdl.c	2007-10-02 10:36:33.0 +0200
+++ kvm-45/qemu/sdl.c	2007-10-07 08:32:38.0 +0200
@@ -47,6 +47,8 @@
 static int guest_cursor = 0;
 static int guest_x, guest_y;
 static SDL_Cursor *guest_sprite = 0;
+static int decimate_counter = 0;
+static int idle_counter = 0;
 
 static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
 {
@@ -347,17 +349,24 @@
 vga_hw_update();
 }
 
+#define SDL_IDLE_THRESHOLD 10
+#define SDL_DECIMATE 3
+
 static void sdl_refresh(DisplayState *ds)
 {
 SDL_Event ev1, *ev = &ev1;
 int mod_state;
+int was_idle = 1;
 
 if (last_vm_running != vm_running) {
 last_vm_running = vm_running;
 sdl_update_caption();
 }
 
-vga_hw_update();
+if (idle_counter < SDL_IDLE_THRESHOLD || decimate_counter == 0)
+ 	vga_hw_update();
+ 
+decimate_counter = (decimate_counter + 1) % SDL_DECIMATE;
 
 while (SDL_PollEvent(ev)) {
 switch (ev->type) {
@@ -366,6 +375,7 @@
 break;
 case SDL_KEYDOWN:
 case SDL_KEYUP:
+	was_idle = 0;
 if (ev->type == SDL_KEYDOWN) {
 if (!alt_grab) {
 mod_state = (SDL_GetModState() & gui_grab_code) ==
@@ -476,6 +486,7 @@
 }
 break;
 case SDL_MOUSEMOTION:
+	was_idle = 0;
 if (gui_grab || kbd_mouse_is_absolute() ||
 absolute_enabled) {
 sdl_send_mouse_event(0);
@@ -483,6 +494,7 @@
 break;
 case SDL_MOUSEBUTTONDOWN:
 case SDL_MOUSEBUTTONUP:
+	was_idle = 0;
 {
 SDL_MouseButtonEvent *bev = &ev->button;
 if (!gui_grab && !kbd_mouse_is_absolute()) {
@@ -515,6 +527,13 @@
 break;
 }
 }
+
+if (was_idle) {
+	if (idle_counter < SDL_IDLE_THRESHOLD)
+	idle_counter++;
+} else {
+	idle_counter = 0;
+}
 }
 
 static void sdl_fill(DisplayState *ds, int x, int y, int w, int h, uint32_t c)
@@ -627,6 +646,7 @@
 ds->dpy_fill = sdl_fill;
 ds->mouse_set = sdl_mouse_warp;
 ds->cursor_define = sdl_mouse_define;
+ds->refresh_interval = 10;
 
 sdl_resize(ds, 640, 400);
 sdl_update_caption();
diff -ur kvm-45.orig/qemu/vl.c kvm-45/qemu/vl.c
--- kvm-45.orig/qemu/vl.c	2007-10-02 10:36:33.0 +0200
+++ kvm-45/qemu/vl.c	2007-10-07 08:34:01.0 +0200
@@ -142,7 +142,7 @@
 #define DEFAULT_RAM_SIZE 128
 #endif
 /* in ms */
-#define GUI_REFRESH_INTERVAL 30
+#define DEFAULT_GUI_REFRESH_INTERVAL 30
 
 /* Max number of USB devices that can be specified on the commandline.  */
 #define MAX_USB_CMDLINE 8
@@ -4918,6 +4918,7 @@
 ds->dpy_update = dumb_update;
 ds->dpy_resize = dumb_resize;
 ds->dpy_refresh = dumb_refresh;
+ds->refresh_interval = DEFAULT_GUI_REFRESH_INTERVAL;
 }
 
 /***/
@@ -6913,7 +6914,7 @@
 {
 DisplayState *ds = opaque;
 ds->dpy_refresh(ds);
-qemu_mod_timer(ds->gui_timer, GUI_REFRESH_INTERVAL + qemu_get_clock(rt_clock));
+qemu_mod_timer(ds->gui_timer, display_state.refresh_interval + qemu_get_clock(rt_clock));
 }
 
 struct vm_change_state_entry {
diff -ur kvm-45.orig/qemu/vl.h kvm-45/qemu/vl.h
--- kvm-45.orig/qemu/vl.h	2007-10-02 10:36:33.0 +0200
+++ kvm-45/qemu/vl.h	2007-10-07 08:33:36.0 +0200
@@ -970,6 +970,7 @@
 int height;
 void *opaque;
 QEMUTimer *gui_timer;
+int refresh_interval;
 
 void (*dpy_update)(struct DisplayState *s, int x, int y, int w, int h);
 void (*dpy_resize)(struct DisplayState *s, int w, int h);
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Re: [kvm-devel] Working on an entry-level project

2007-10-31 Thread Cam Macdonell
Jindrich Makovicka wrote:
> On Mon, 15 Oct 2007 08:33:43 -0600
> Cam Macdonell <[EMAIL PROTECTED]> wrote:
> 
>> Jindrich Makovicka wrote:
>>> On Sat, 13 Oct 2007 12:39:15 +0200
>>>
>>> Even if it doesn't bring any performance benefits, I think that
>>> having a smoothly moving mouse cursor is useful, if you intend to
>>> run a desktop operating system inside QEMU. The current refresh
>>> rate QEMU uses is quite low and the mouse interactivity is poor in
>>> comparison with vmware
>>> + vmware tools.
>>>
>>> I am currently using the attached patch to improve the mouse
>>> interactivity - it shortens the screen refresh interval to 10 ms
>>> when the mouse or keyboard is active, and returns to 30 ms after a
>>> 100 ms inactivity period.
>>>
>> Hi Jindrich,
>>
>> Thanks for posting this.  Is there a particular guest that you find
>> best demonstrates this?
> 
> IMO any guest that uses the mouse. I use KVM to run WindowsXP,
> where the effect is clearly visible, but it will be the same in XWindow.

Hi Jindrich,

Sorry for the delay in getting on this.  I notice your patch stalls the 
system when -vnc is used.  Do you have any idea why?  I'll look into it, 
but I thought I should check with you first.

Thanks,
Cam

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