Re: [linux-audio-dev] Re: [Alsa-user] gsmp release 0.0.1

2001-10-23 Thread Frank Barknecht

Juhana Sadeharju hat gesagt: // Juhana Sadeharju wrote:

 I tried to contribute my developments to Snd, but heard nothing back
 from its author. Not a thanks, nothing. If you're not able to
 suggest and develop features to the editor, it is not that good
 for the _user_. 

I am not involved in SND development, but reading Dave Phillips'
SND/CoolEdit articles on O'Reilly Net, I get the impression, that
SND is moving in a more user friendly direction.

 If the editors would be placed on the shelf because they look good,
 then I would have no complaints; however, editors are really meant
 as tools for artists/users.

I don't get that: Are you saying, that SND looks good? It's a joke, isn't
it ;)

Ciao,
-- 
 ____
 Frank Barknecht    __    __ trip\ \  / /wire __
  / __// __  /__/ __// // __  \ \/ /  __ \\  ___\   
 / /  / /  / /  / // // /\ \\  ___\\ \  
/_/  /_/  /_/  /_//_// /  \ \\_\\_\
/_/\_\ 



Re: [linux-audio-dev] Re: [Alsa-user] gsmp release 0.0.1

2001-10-23 Thread Nick Bailey

On Tuesday 23 Oct 2001 8:18 am, Frank Barknecht wrote:
 Juhana Sadeharju hat gesagt: // Juhana Sadeharju wrote:
  I tried to contribute my developments to Snd, but heard
  nothing back from its author. Not a thanks, nothing. If
  you're not able to suggest and develop features to the
  editor, it is not that good for the _user_.

 I am not involved in SND development, but reading Dave
 Phillips' SND/CoolEdit articles on O'Reilly Net, I get the
 impression, that SND is moving in a more user friendly
 direction.

I think that must have been an oversight, Juhana: I 
contributed a really, really dirty hack to do (very limited) 
esd compatibility, and got more thanks than I deserve.  Maybe 
some email got lost in a delete-fest.  I do that from time to 
time 8-)

Nick/



Re: [linux-audio-dev] Re: [Alsa-user] gsmp release 0.0.1

2001-10-23 Thread delire


 I don't get that: Are you saying, that SND looks good? It's a joke,
isn't
 it ;)


It does look good ; ) As an editor I equate it with SoundEdit for the Mac.
However I've never found it to be comprehensive or flexible enough to
satisfy projects that requiring deeper editing. EG: broad sample and
bit-rate conversion with noise shaping and dithering, filter preview,
infinite undos, high bit-rate non-destructive editing, spectral analysis,
midi time-code import, extensive right click menus and a comprehensive
multitrack studio with panning and amplitude envelopes and broad mixdown
capability.
Cool-Edit Professional for windows, this is a fine editor - a good benchmark
for developments under linux. So far GSMP looks like a good
contender..though I've only spent a day with it so far

de|

Interactive Information Institute
R.M.I.T
Melbourne
Australia




Re: [linux-audio-dev] Re: [Alsa-user] gsmp release 0.0.1

2001-10-23 Thread Bill Schottstaedt

 I tried to contribute my developments to Snd, but heard nothing back
 from its author.

This is a lie -- I never received anything from you except a copy of
some complaints you sent to SoundForge.



Re: [linux-audio-dev] Re: [Alsa-user] gsmp release 0.0.1

2001-10-23 Thread Dave Phillips

delire wrote:

[re: Snd]

 It does look good ; ) As an editor I equate it with SoundEdit for the Mac.
 However I've never found it to be comprehensive or flexible enough to
 satisfy projects that requiring deeper editing. EG: broad sample and
 bit-rate conversion with noise shaping and dithering, filter preview,
 infinite undos, high bit-rate non-destructive editing, spectral analysis,
 midi time-code import, extensive right click menus and a comprehensive
 multitrack studio with panning and amplitude envelopes and broad mixdown
 capability.

I guess you haven't seen it lately. Certainly the undo can be as deep as
you prefer and spectral analysis features have been there for a while.
Editing is non-destructive, even at 32 bits (unless I'm not
understanding you correctly ?). Right-click popup menus are now
available for whole file and selected area. Panning and amplitude
enveloping is also available (always has been, I think).

O'Reilly Network recently published my status report on my work with
Bill Schottstaedt to externalize more of Snd's possibilities. We've
added dozens of GUI components for effects (Snd and LADSPA), cursor
control, popup menus, and so forth. If you're interested in the O'Reilly
article you can check it out here:

http://linux.oreillynet.com/pub/a/linux/2001/10/05/snd_partone.html

http://linux.oreillynet.com/pub/a/linux/2001/10/05/snd_parttwo.html

MIDI support is on Bill's TODO list. IMO, the issue of multitrack
recording seems better left to dedicated multitrack recorders (Ardour,
ecasound). Snd is an editor, that's what it aims to do and that's all it
does.

 Cool-Edit Professional for windows, this is a fine editor - a good benchmark
 for developments under linux. So far GSMP looks like a good
 contender..though I've only spent a day with it so far

I've been spending more time with other Linux audio editors, including
GSMP, Audacity, DAP, and others. I'm still inclined to keep working to
expose more of Snd's power rather than contribute to another project
either stalled or coming in at version 0.0.1a. Just my preference, of
course...

Best regards,

== Dave Phillips

The Book Of Linux Music  Sound at http://www.nostarch.com/lms.htm
The Linux Soundapps Site at http://sound.condorow.net

Currently listening to: O presul vere (Hildegard von Bingen)



Re: [linux-audio-dev] Re: [Alsa-user] gsmp release 0.0.1

2001-10-23 Thread Paul Davis

MIDI support is on Bill's TODO list. IMO, the issue of multitrack
recording seems better left to dedicated multitrack recorders (Ardour,
ecasound). Snd is an editor, that's what it aims to do and that's all it
does.

   [ ... ]

I've been spending more time with other Linux audio editors, including
GSMP, Audacity, DAP, and others. I'm still inclined to keep working to
expose more of Snd's power rather than contribute to another project
either stalled or coming in at version 0.0.1a. Just my preference, of
course...

Yay! for sanity. Most people have no idea what Snd is capable of. So
to fix it, they sit down and write another editor. Dave is
encouraging/helping Bill to do a much more sensible thing: exposing
the things Snd can do so that you're less likely to run off and do
this.

I claim an exemption for myself, having spent quite a bit of time deep
inside Snd as I attempted to use it as the editor for Ardour. As Dave
notes, and others would do well to heed, editing an audio file is one
thing, multichannel work and/or audio sequencing is something else.

--p



Re: [linux-audio-dev] Re: [Alsa-user] gsmp release 0.0.1

2001-10-23 Thread delire

just trying to install GSMP on a suse 7.1 box at another studio and
./configure produces the error:

cannot find STL file sstream

i've never come across this before..any solutions?
has all the same gtkmm / alsa / and libsigc++ libs etc as the debian box it
compiled successfully on..

de|




Re: [linux-audio-dev] Re: [Alsa-user] gsmp release 0.0.1

2001-10-23 Thread Juhana Sadeharju

From:  Bill Schottstaedt [EMAIL PROTECTED]

 I tried to contribute my developments to Snd, but heard nothing back
 from its author.

This is a lie -- I never received anything from you except a copy of
some complaints you sent to SoundForge.

I have not sent any complaints to SoundForge. The two mails I
mailed both to you and to David described my observations on
what features an editor needs for being usable (for editing
audio files I prefer to edit) --- with my wish that those features
would find their way to Snd before I have a change to move to Snd.

Also, pointing out problems and giving a solution is not a complaint.
AND, I did _not_ get any reply from you. Does the same complaints
apply to Snd too?

Lets get the ball rolling: here are a couple of features needed for
succesful basic editing (no need to reread my mails!):

 -Software volume (up to +64 dB, say); this feature is needed
  for listening cut points between quiet fades, but also in
  noise reduction software where one needs to find the background-
  noise-only areas (i.e., the noise floor) [ as discussed here,
  Wavelab implements this with a plug-in at output path; good idea ]

 -Play feature where the region between the mouse pointer and the
  nearest edge of the selection is played; this makes it possible
  to play the ends of the selection, and check if anything important
  was accidentally left outside the selection [such a feature is
  in XWave2 (which is my version of XWave)]

 -Recording dropouts marked as red colored regions to waveform
  display so that one can see both if dropouts occured and if
  a dropout landed on the important part of the take; a close
  encounter with Alsa needed

SoundForge misses both two first features which makes it impossible
(IMHO) to make accurate edits. But I repeat my question: how people
do it without those features? I'm puzzled. (Actually, a friend
mastering CDs professionally turned volumes high up when listening
cut points near fades; occasionally he forgot to turn the volume
down, eek --- doesn't make good to speakers, nor ears.)

Bill, what is your opinion on people who don't contribute code
but only feature ideas and design? I just want to make sure
I don't waste time here.

Best regards,

Juhana



Re: [linux-audio-dev] Re: [Alsa-user] gsmp release 0.0.1

2001-10-23 Thread Dave Phillips

Emiliano Grilli wrote:
 
 I read part one of your tutorial and found it *very* interesting. Thank you
 also for your site, which is a cornerstone in my bookmarks.
 Unfortunately, I can't find the part two of the snd tutorial, and the link
 you provided in this email seems to be broken.
 Please tell me the correct URL of the article, if you have time...

My bad, sorry. Here's the URL for Part 2 of my article:

http://linux.oreillynet.com/pub/a/linux/2001/10/18/snd_parttwo.html

Best regards,

== Dave Phillips

The Book Of Linux Music  Sound at http://www.nostarch.com/lms.htm
The Linux Soundapps Site at http://sound.condorow.net

Currently listening to: Vos flores rosarum (Hildegard von Bingen)



Re: [linux-audio-dev] Re: [Alsa-user] gsmp release 0.0.1

2001-10-23 Thread Rene Rebe

Hi.

On Tue, 23 Oct 2001 23:18:49 +1000
delire [EMAIL PROTECTED] wrote:

 just trying to install GSMP on a suse 7.1 box at another studio and
 ./configure produces the error:
 
 cannot find STL file sstream
 
 i've never come across this before..any solutions?
 has all the same gtkmm / alsa / and libsigc++ libs etc as the debian box it
 compiled successfully on..

This is a check if the STL (Standard Template Library) of C++ is up to date.
It seems that it is at a wrong location on this SuSE system (or not all
c++ development packages are installed ??)

(Since I use ROCKLinux (www.rocklinux.org) I expected such compile errors
and I like to be cc'ed in private, too ...)

 de|

k33p h4ck1n6 René

-- 
René Rebe (Registered Linux user: #127875)

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  [EMAIL PROTECTED]

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Anyone sending unwanted advertising e-mail to this address will be
charged $25 for network traffic and computing time. By extracting my
address from this message or its header, you agree to these terms.



Re: [linux-audio-dev] Re: [Alsa-user] gsmp release 0.0.1

2001-10-23 Thread Rene Rebe

Hi.

On Tue, 23 Oct 2001 07:01:20 -0700
Bill Schottstaedt [EMAIL PROTECTED] wrote:

  IMO, the issue of multitrack
  recording seems better left to dedicated multitrack recorders (Ardour,
  ecasound).
 
 I agree completely -- I haven't had time yet to try out ecasound,
 but Fernando showed me Ardour and it is beautiful.  I'm very tempted
 to remove the Record option from Snd!  As a bit of boring history,
 that dialog dates back to the SGI days, and was ported to Linux
 at a time when Soundblaster cards were about as good as you could
 get; I was trying at the time to fill an obvious need.

Some short points about why I developed another Audio Editor (and to
end the discussion why another one).

1. I started to play with such stuff in the i386 times under DOS
2. When I started to use Linux (3? years ago) there was no audio
   editor solution
3. All the other applicatoins that came up during this time had a
   few probelms:
   a) not powerfull enough
   b) not useable

The exceptions are at least Ardour and snd. Ardour never compiled on my system
and targets another area (seems to be everything-in-one-place(tm) hard-disk-
recorder emulation). SND was one of the not-powerfull/not-useable tools
some years ago and I took a look onit a few month ago - and I gave up compiling
it.

gcc -c -DHAVE_CONFIG_H -g -O2 -I/usr/include -I/usr/X11R6/include  clm.c
clm.c:40: gsl/gsl_complex_math.h: No such file or directory
In file included from clm.c:5955:
/usr/include/gsl/gsl_sf_bessel.h:8: gsl_mode.h: No such file or directory
/usr/include/gsl/gsl_sf_bessel.h:9: gsl_precision.h: No such file or directory
/usr/include/gsl/gsl_sf_bessel.h:10: gsl_sf_result.h: No such file or directory
make: *** [clm.o] Error 1

(Yes I have a development system (and my whole distribution compiles on this
system!) - and the only programs I have compile prolems with, were Ardour and
SND ... ?!)

We would have contributed to a project - if there would have been one (not C
hacked) one year ago.

GSMP would have been released last autumn - if the book C++ TPL from Bjarne
Stroustrup hadn't sliped through my hands ...

IMO this is the most interesting point on GSMP. Is is fully obejct-oriented, features
a very cool plugin and activator system, many GUI componets are generated
dynamically ...

It is not just another wave-editor, and we WILL continue developing it.

(BTW: We have already produced a CD with it ;-)

k33p h4ck1n6 René

-- 
René Rebe (Registered Linux user: #127875)

eMail:[EMAIL PROTECTED]
  [EMAIL PROTECTED]

Homepage: http://www.rene.rebe.myokay.net/

Anyone sending unwanted advertising e-mail to this address will be
charged $25 for network traffic and computing time. By extracting my
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RE: [linux-audio-dev] Re: [Alsa-user] gsmp release 0.0.1

2001-10-23 Thread STEFFL, ERIK *Internet* (SBCSI)

 -Original Message-
 From: delire [mailto:[EMAIL PROTECTED]]
 
 just trying to install GSMP on a suse 7.1 box at another studio and
 ./configure produces the error:
 
 cannot find STL file sstream
 
 i've never come across this before..any solutions?
 has all the same gtkmm / alsa / and libsigc++ libs etc as the 
 debian box it
 compiled successfully on..

  on a debian unstable:

jojda:~locate sstream
/usr/include/g++-3/sstream
jojda:~dpkg -S sstream
libstdc++2.10-dev: /usr/include/g++-3/sstream
jojda:~

erik



Re: [linux-audio-dev] Re: [Alsa-user] gsmp release 0.0.1

2001-10-23 Thread D. Stimits

Rene Rebe wrote:
 
 On Tue, 23 Oct 2001 13:47:34 -0600
 D. Stimits [EMAIL PROTECTED] wrote:
 
 [...]
 
  If it is a matter of location, use locate g++-3/sstream to find it
 
 It shouldn't be a matter of location. We use:
 
 configure.in: AC_CHECK_HEADER(sstream,,AC_MSG_ERROR(missing STL file sstream))
 and in the sources: #include sstream
 
 So his Linux system hasn't one in the paths the cpp searches through.
 - So there is even no STL on it ?? (or an really old one containing
 sstream.h??)

Until recently, there wasn't *any* sstream. He can have STL, but
upgrades have to be done on Redhat 6.2 and earlier to get this
particular one. I guess the key is that if there is an include
subdirectory g++-3 then it should be there. Before this version,
sstream did not exist on Linux.

D. Stimits, [EMAIL PROTECTED]

 
  (run updatedb if needed before this).
 
  D. Stimits, [EMAIL PROTECTED]
 
 k33p h4ck1n6 René
 
 --
 René Rebe (Registered Linux user: #127875)
 
 eMail:[EMAIL PROTECTED]
   [EMAIL PROTECTED]
 
 Homepage: http://www.rene.rebe.myokay.net/
 
 Anyone sending unwanted advertising e-mail to this address will be
 charged $25 for network traffic and computing time. By extracting my
 address from this message or its header, you agree to these terms.



Re: [linux-audio-dev] Re: [Alsa-user] gsmp release 0.0.1

2001-10-23 Thread delire

fair enough, must admit i haven't looked at snd in quite a while... what's
promised in the o'reilly articles looks amazing - i'll download the latest
version and check it out.

de|


- Original Message -
From: Dave Phillips [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday, 23 October 2001 10:46
Subject: Re: [linux-audio-dev] Re: [Alsa-user] gsmp release 0.0.1



 I guess you haven't seen it lately. Certainly the undo can be as deep as
 you prefer and spectral analysis features have been there for a while.
 Editing is non-destructive, even at 32 bits (unless I'm not
 understanding you correctly ?). Right-click popup menus are now
 available for whole file and selected area. Panning and amplitude
 enveloping is also available (always has been, I think).






Re: [linux-audio-dev] Re: [Alsa-user] gsmp release 0.0.1

2001-10-22 Thread Juhana Sadeharju

You really should announce this on linux-audio-dev, too. But please skip
the complaint about a lack of good wav-editors. There is at least one
great wave editor for linux, and that's SND!

I tried to contribute my developments to Snd, but heard nothing back
from its author. Not a thanks, nothing. If you're not able to
suggest and develop features to the editor, it is not that good
for the _user_. If the editors would be placed on the shelf because
they look good, then I would have no complaints; however, editors
are really meant as tools for artists/users.

Best regards,

Juhana