Fw: Memory Mapper
-Original Message- From: J. Lukens +ADw-j.lukens+AEA-hetnet.nl+AD4- Newsgroups: comp.sys.msx Date: Thursday, March 04, 1999 09:10 Subject: Memory Mapper +AD4-Hello all, +AD4- +AD4-Since I have stopped my quest for a Turbo R for now, I am looking for +AD4-someone who is willing to sell me an external memorymapper of about 512 KB +AD4-or one MB, preferebly in the Netherlands, so I can come and get it myself. +AD4- +AD4-I am the proud owner of an NMS8280 in complete original condition, and I do +AD4-not want to take any risks with it, but if anyone out there knows an address +AD4-or so where I can have my MSX2 internally upgraded to 1 MB or so, I would +AD4-really like to know too. +AD4- +AD4-Jan Lukens +AD4- +AD4- +AD4- MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Alest 2
Hello, I had a question: I've finished this great game (Aleste 2) several times, and I always use weapon 5, the Homing missile. Are there more people who have finished this game and wich weapon did you used Thank you... MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: turbo pascal 3.3
Hi, For all of you who use TP3.3. Question: Are there any whishes or known bugs (unkown are also welcome). If there are whishes or bug reports sent it to me. There is a chance that we, 'MSX Computer Club Enschede", the Netherland, might bring out a bug release of TP3.3. 1. I hope it will be a bug _fix_ release :-) 2. How about upgrading the compiler so it will support libraries/units? That would really make TP useful for larger projects than "PROGRAM HelloWorld;"... So you could code something like: PROGRAM BigGame; USES DOS2, Gfx9000, MoonSnd, JoyNet; (* lots of code to follow*) Eric MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Synth Saurus 3, TED and AGE7?
Hi all, TED is a text editor which can be used to add ANSI-codes to the text. I don't know what the latest version is, but the last one made, was a long time ago. gtx, Dirk van der Well -Oorspronkelijk bericht- Van: jam [EMAIL PROTECTED] Aan: [EMAIL PROTECTED] [EMAIL PROTECTED] Datum: woensdag 3 maart 1999 23:40 Onderwerp: Synth Saurus 3, TED and AGE7? Hi, Gabriel: GD Is the synth saurus 3 made for fm-pac or msx-midi Synthsaurus v3.0 is made for MSX-Music standard. Of course, FM-PAC is supported since it is MSX-Music compatable. GD Is the TED editor yet supported and what is the latest version? Sorry, but I don't understand what are you meaning about TED :) Salidos, digo ... Saludos. JAMcn ([EMAIL PROTECTED]) Apdo. Correos 3294 18080 Granada ... GAME OVER. CONTINUE F5 MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/) MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: AW: AW: AW: About Snatcher...
CALL SARCASTIC MODE OFF Syntax Error Ok MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Your Opinion
On Mon, 1 Mar 1999, jam wrote: Hi, Lauren LH I say just make the memory-requirements higher. All the serious LH MSX-ers (well almost all) have at least 256k of RAM. And the people And what about those Japan users with a MSX2+ machine? Note that in Japan, only Turbo-R machines have more than 64KB! Is this 64kB mapped, or is it fixed on a certain address? Bye, shevek --- Visit the internet summercamp via http://polypc47.chem.rug.nl:5002 MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Your Opinion
shevek wrote: Note that in Japan, only Turbo-R machines have more than 64KB! Is this 64kB mapped, or is it fixed on a certain address? I may be wrong, but I think most Japanese machines have 64Kb of mapped memory. I've seen some of them... `=) []s, `:) Parn ICQ# 1693182 [EMAIL PROTECTED] --- "Music of the soul", Mitsuo Hagita MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: MegaRAM (was: cracked 24k ROMs)
On Thu, 4 Mar 1999, Alwin Henseler wrote: Okay, just so that anyone can build this, or emulate it (oops...), can you please fill in the details? Yes, no problem. About emulation, BrMSX already emulates some Megaram models. -IN xx,(8Eh) sets "write enable mode" -OUT (8Eh),xx sets "block switch mode" That's what I said! I suppose this can be made using a single 1-bit register, that responds to access of I/O port 8Eh, and taking either read- or write-signal as data input. D0-D7 lines are don't cares when accessing this I/O port. Exactly. -Is this a single I/O port (8Eh), or mirrored on other I/O-addresses? 2? 4? 8 I/O ports? Single I/O port (8Eh only). -If in "write enable mode", I suspect you can write to the current selected blocks in certain memory ranges. Is this correct? Or just one special block or so? Yes, you're right. You can write to the current selected blocks. -What size blocks are switched? 8 KB? 16 KB? Smaller? Bigger? Like most part of Konami Megaroms, Megaram uses 8kb blocs. -EXACTLY what memory ranges do these blocks occupy? There are blocks in the area 4000h-5FFFh, 6000h-7FFFh, 8000h-9FFFh and A000-BFFFh. -EXACTLY what memory ranges can be used to switch the blocks (if in "block switch mode")? Any memory position within the block can be used to switch the block. So: LD (4000h),A or LD (5FFFh),A have exactly the same effect, when in block select mode. Consequently, if you use: OUT (8Eh),A LD HL,00302h LD (9FFFh),HL you'll select 2 blocks "simultaneously"! This trick is often used by TE Soft. (tells the hardware designer which address-bits are don't cares) So, only the 3 highest bits of the address is used in "block select mode". -What block numbers are allowed (# of bits)? Any 8-bit number! Suppose you have a 256kb Megaram. The blocks have 8kb, then you have 32 blocks, numbered from 0 to 31. If you try to select block 32, you'll get block 0, and there's no problem. -How are unused bits in block numbers handled? Suppose you have 32 blocks (5 bit block numbers). What happens when you try to access block numbers of 32 and above? Are higher blocks 'empty'? Are unused bits in block numbers treated as don't cares? This is a big story. The creator of Megaram (Ademir Carchano) had created only the 256kb Megaram. In this model, the 3 highest bits of the block number are simply discarded, so block 32, 64, 96, ... are exactly the same as block 0. But other guys had copied his project, and produced Megaram 256kb, Megaram-Disk 256kb, Megaram-Disk 512kb and Megaram-Disk 768kb. These newer Megarams were called Megaram-Disk because they have an internal EPROM with a ramdisk software. This software is very near to a normal disk interface ROM, but creates a new drive letter, where files are stored directly in Megaram. So, it's a ramdisk. The first question is: if it has a diskrom, how can the system treat it as a disk interface? The default mode of Megaram-Disk is to not show the Megaram contents, but show the EPROM contents in the area 4000-7FFFh. The second question is: how can I access the RAM inside Megaram-Disk? Just do a IN xx,(8Eh) or OUT (8Eh),xx. These commands weren't modified. And how can I come back to "show EPROM mode"? Just do a IN xx,(8Fh) or a OUT (8Fh),xx. Conclusion: the Megaram-Disk created a new port specific to transform it in a disk interface simulator. Back to your question, Megaram-Disk 768kb has 96 blocks, from 0 to 95. So, 7 bits are used, and the highest bit is discarded. But when you access blocks from 96 to 127, what happens? That's the ugly part. Some models discard bit 6, and it becomes equivalent to access blocks from 32 to 63. Other models simply access no memory, putting the bus to a high impedance state. Due to pull-up resistances present in the bus, you'll read FFh bytes in these blocks. (why my MSX shows sometimes 7Fh instead FFh?) The same problem happens with Megaram-Disk 512kb. There are some models that simply discard the 2 highest bits, and other models have the blocks from 63 to 127 accessing no memory, reading FFh again. This problem appears to be shown by the last models of Megaram-Disk 256kb, having the blocks from 32 to 127 accessing no memory. But the first models of Megaram-Disk 256kb were completely equal to the "normal" Megaram 256kb, discarding the 3 highest bits of the block number. So, we have the following models of Megaram: - Megaram 256kb - Megaram-Disk 256kb - Megaram-Disk 512kb - Megaram-Disk 768kb This mess happened because the first models of Megaram-Disk 256kb were a simple extension of the "normal" Megaram 256kb (so, the 3 highest bits of the block number were discarded). But, when the bigger Megaram-Disks were created, they simply build a Megaram-Disk 768kb board and decided how many memory IC's would be soldered in the board! Then, Megaram-Disk 256kb had became a reduced RAM version of Megaram-Disk 768kb. -Can you read the selected block numbers
Re: Joynet and BIOS
I recently took a look (- :) -) at the BIOS, and I saw that it only looks at the Keyboard when the keyscan-counter SCNCNT reaches 0. What computer was that? I looked into the bios of my NMS 8250 (not recently, ok) and I'm pretty sure it reads the keyboard every vdp-interrupt. Hey, I just found the solution! I'll just switch off the interrupts, using vdp(1). When my program returns from the dos-call, I can switch them on again. :-) Nope... it doesn't read it every interrupt. Every 3rd interrupt (in the normal case). Check it out! Here, this is what the BIOS does: ld hl,#F3F6 ;SCNCNT dec (hl) jp nz,#0D02 ;END_INT blahblah... My solution ALWAYS works, yours only in a specially adapted Assembly-program. Imagine: Someone has written a great Tetris-like game which is extremely fit for use with JoyNet. One problem: he already finished the program, which still uses the BIOS-interrupt, and he doesn't want to have too much work on it (ie. he doesn't want to write a complete new interrupt). Then it's useful to have such a driver ready. But, as I understand now, you're not writing a universal driver... *snif*... Hey, you got that??? Now you don't even have to do difficult things to a *complete new* interrupt-routine, you can still use your own, and IT WORKS UNDER BASIC!!! And Basic is cool because you can then easily program little test-progs or small games etc... Good idea of me, eh??? The idea is good for small things. But actually, I was planning to make big things. Sorry, I mean BIG, or even HUGE. And well, I have my own page-0 routines already anyway. Including memory manager, device manager and string handling routines. I want to add my joynet routines in it. I also will add a multitasker soon. Those are not the kind of things you want to run under BASIC, or with BASIC switched in memory... Yeah ok but I was talking about a universal driver. Using this trick you can easily implement it in other programs; you don't need to write an entire new interrupt. But thanks for the help. Now I do have the answer anyway :-) Indeed, switching off the interrupts is a good idea too. Hey, you know what? I'll add those triks to the JoyNet-page... Now I'm going to do that, has anybody else written (but not yet programmed) (or programmed, even better!) some "protocols" for JoyNet??? I have made a comm-protocol for 2 computers using JoyNet, and a ring connected-protocol which detects if the ring is closed. However, I still haven't made up a protocol which determines how many computers there are and which assigns the computers a number... ~Grauw MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Your Opinion
Hi, Lauren LH I say just make the memory-requirements higher. All the serious LH MSX-ers (well almost all) have at least 256k of RAM. And the people And what about those Japan users with a MSX2+ machine? Note that in Japan, only Turbo-R machines have more than 64KB! Well since I heard that all Japanese guys have bought a turboR EN MASSE... Besides, I think you shouldn't make it for 64k. That's just *not enough*. How do you think to put the code + gamedata (Graphics, fielddata) + (MoonSound-) music of a decent game in 64k??? Impossible, to my opinion. Well, ok, almost. ~Grauw MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: AW: AW: English Snatcher
Laurens Holst wrote: I think some club should become a "Sunrise" in Brazil (Sunrise Brazil???) (And now for Sunrise Japan!!!), just distributing all kinds of products and ordering them from Holland/Spain in larger quantities. Sunrise Japan would be HITACHI... oh no, that exists already :) Well since there's Hnostar Japon and Miri Japan... ~Grauw MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Your Opinion
And what about those Japan users with a MSX2+ machine? Note that in Japan, only Turbo-R machines have more than 64KB! Is this 64kB mapped, or is it fixed on a certain address? Mapped ofcourse! MemoryMapping isn't just some euopean thing or so... Well ok maybe there is a single Japanese guy around who still has got an MSX1 (even rare here in Holland!), and then his memory is not mapped. ~Grauw MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: MegaRAM (was: cracked 24k ROMs)
So MegaRAM only supports Konami cartridges. Isn't there some MegaRAM-alike around which also supports the other cartridge-types, which works for eample like this: OUT (#8E),00 sets Konami Cartridge OUT (#8E),00 sets other cartridge etc etc... ??? If it's available in Holland and works in Dos2-environment I'd like to have such a thing... Then I could make a ROM-collection on my harddisk... ??? ~Grauw MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Joynet and BIOS
On Thu, 4 Mar 1999, Laurens Holst wrote: Yeah ok but I was talking about a universal driver. Using this trick you can easily implement it in other programs; you don't need to write an entire new interrupt. That is true, but if you want to use your memory optimal with multiple tasks, it gets pretty unorganised and you might have other programs overwriting your hook, or something. Indeed, switching off the interrupts is a good idea too. Hey, you know what? I'll add those triks to the JoyNet-page... Now I'm going to do that, has anybody else written (but not yet programmed) (or programmed, even better!) some "protocols" for JoyNet??? I have made a comm-protocol for 2 computers using JoyNet, and a ring connected-protocol which detects if the ring is closed. However, I still haven't made up a protocol which determines how many computers there are and which assigns the computers a number... I have done that. I'm planning to write a small program, that should be loaded from cassette on a MSX without a diskdrive and that will read a program from the net and execute it. In the protocol I use, it is nessecary that every computer knows it's ID, so it is also sent (and incremented by every computer is passes). Bye, shevek --- Visit the internet summercamp via http://polypc47.chem.rug.nl:5002 MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: MegaRAM (was: cracked 24k ROMs)
I created a very fast disk copier called SDC (Super Disk Copy) that uses all models of Megaram, and can format and copy a 720kb disk (with normal formatting) with no disk changes (of course you still need to remove the source disk and put the destination disk, if you have only 1 drive)! But you won't have it, because this software does direct access to the floppy disk controller, and here in Brazil, the most part of the FDC's are port based, and certainly people from Europe and Japan don't have a port based FDC. SDC version 1.1 can accuratedly detect the size of the Megaram connected to the MSX. I plan to make new versions for the FDC's that your MSX uses, but I can't find any documentation about it! If you have, or you know where I can find, please tell me. I also plan to make versions that uses Memory Mapper and detect the size (detecting systems with multiple mappers, too!) In Holland Alex Wulms (Xelasoft) made a very fast diskcopier that uses the Memory Mapper (and MemMan) and also directly uses the FDC, called FastCopy 3.0. I guess it's not needed to make your SDC for mapper But if you want to, you can ask Alex for info about the FDC, he should have it. But you can always download Fastcopy from FUNet, it contains the FDC-drivers for all European FDC's (I guess). Grtjs, Manuel PS: MSX 4 EVER! (Questions? See: http://www.faq.msxnet.org) PPS: Visit my homepage at http://www.sci.kun.nl/marie/home/manuelbi MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: MegaRAM (was: cracked 24k ROMs)
On Thu, 4 Mar 1999, Laurens Holst wrote: So MegaRAM only supports Konami cartridges. Isn't there some MegaRAM-alike around which also supports the other cartridge-types, which works for eample like this: OUT (#8E),00 sets Konami Cartridge OUT (#8E),00 sets other cartridge etc etc... No, there isn't. But the most part of the Megarom cartridges is compatible with the Konami standard. Nothing hinds that someone could create another port to select the cartridge type! ??? If it's available in Holland and works in Dos2-environment I'd like to have such a thing... Then I could make a ROM-collection on my harddisk... ??? In Brazil, after Megaram had been released, the Megarom games that had 16kb blocks or other different stuff were converted to the Konami style. For example: I didn't know that Gall Force used 16kb blocks because I ever had a version adapted to use 8kb blocks. And always remember: Megaram was created BEFORE Memory Mapper! Greetins from Brazil! - Marco Antonio Simon Dal Pozhttp://www.lsi.usp.br/~mdalpoz [EMAIL PROTECTED] "Apple" (c) Copyright 1767, Sir Isaac Newton /"\ \ / CAMPANHA DA FITA ASCII - CONTRA MAIL HTML X ASCII RIBBON CAMPAIGN - AGAINST HTML MAIL / \ MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: MegaRAM (was: cracked 24k ROMs)
On Thu, 4 Mar 1999, Manuel Bilderbeek wrote: In Holland Alex Wulms (Xelasoft) made a very fast diskcopier that uses the Memory Mapper (and MemMan) and also directly uses the FDC, called FastCopy 3.0. I guess it's not needed to make your SDC for mapper But if you want to, you can ask Alex for info about the FDC, he should have it. But you can always download Fastcopy from FUNet, it contains the FDC-drivers for all European FDC's (I guess). Yesterday I got Alex Wulms' Fastcopy. I didn't use it, yet, but I'll have to study the 3 (or 4?) driveres and the Memman. Why did he used memman? Isn't direct control of the Memory Mapper faster? Hi Alex Wulms, do you know where can I find some datasheets of the FDC's used in Europe? []'s - Marco Antonio Simon Dal Pozhttp://www.lsi.usp.br/~mdalpoz [EMAIL PROTECTED] "Apple" (c) Copyright 1767, Sir Isaac Newton /"\ \ / CAMPANHA DA FITA ASCII - CONTRA MAIL HTML X ASCII RIBBON CAMPAIGN - AGAINST HTML MAIL / \ MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: MegaRAM (was: cracked 24k ROMs)
Why did he used memman? Isn't direct control of the Memory Mapper faster? Memman is quite fast. It's not such a big deal. Examine the code and you will see it's just a couple of jumps and the neccessary stuff. Faster indeed. But eigther you only use one mapper, which is a serious limitation, or you have to search all the memory yourself, which makes it about just as fast. Erm nope. There are two types of action. (1) Searching memory. This has to be done only once, so speed it not really an issue here. (2) Switching memory. This has to be done quite often, but not that often, so speed is interesting here. But not really for a copier... Anyway, Memman is slightly slower now but hardly. Cas "Parallax" Cremers MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: MegaRAM (was: cracked 24k ROMs)
Why did he used memman? Isn't direct control of the Memory Mapper faster? The biggest advantage was that Memman can find ANY RAM present on the system. Not only mappers, but also old Sony and Philips RAM extensions. But not MegaRAM... Hmm, maybe we should extend MemMan so it can use MegaRAM as well? Anyone? Grtjs, Manuel PS: MSX 4 EVER! (Questions? See: http://www.faq.msxnet.org) PPS: Visit my homepage at http://www.sci.kun.nl/marie/home/manuelbi MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Eaglesoft - MSX1 era
in ROM format. An English software company (Methodic Solutions or Eaglesoft, I think) converted it to disk/tape for distributing in Europe. GS The games mentioned above are all eaglesoft/eurosoft games. You know, Afaik, Eaglesoft, Methodic Solutions, Jaleco, Eurosoft, etc... is all the same thing: van Aacken Holding V.A. (Aackosoft), and is all Dutch too! Not English! Grtjs, Manuel PS: MSX 4 EVER! (Questions? See: http://www.faq.msxnet.org) PPS: Visit my homepage at http://www.sci.kun.nl/marie/home/manuelbi MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Alest 2
I've finished this great game (Aleste 2) several times, and I always use weapon 5, the Homing missile. Are there more people who have finished this game and wich weapon did you used I finished Aleste 2 in medium level, without losing one ship! (-v-)v I use always howming missile, but I think that this weapon number is 4, not 5... - Konami Man - AKA Nestor Soriano (^ ^)v - Itsumo MSX user http://www.geocities.com/SiliconValley/Bay/9797/msx.htm [EMAIL PROTECTED] ICQ#: 18281450 Please don't send me messages with HTML code "New Pentium 34. Obsolete in 2 months. Guaranteed!" - MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Alest 2
On Thu, 4 Mar 1999, Nestor Soriano wrote: I finished Aleste 2 in medium level, without losing one ship! (-v-)v When I was younger, I could do this too. Now I'm afraid I couldn't do this anymore... Did anyone finished Aleste 2 using only Weapon 0 ? I tried a lot of times but never succeded. Ricardo Bittencourt http://www.lsi.usp.br/~ricardo [EMAIL PROTECTED]"Save the trees: eat more woodpeckers" MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: MegaRAM (was: cracked 24k ROMs)
On Thu, 4 Mar 1999, Laurens Holst wrote: ??? If it's available in Holland and works in Dos2-environment I'd like to have such a thing... Then I could make a ROM-collection on my harddisk... ??? There's no need for a multi-purpose MegaRAM, since the "ExecROM" program can patch almost all the games to make them work with a standard MegaRAM. You asked about softwares using the MegaRAM... I made two of them. The first one is "Music Station", it can play up to one minute of 4-bit PCM music in a MSX-1 with 256kb of MegaRAM. You can get it here: http://www.lsi.usp.br/~ricardo/msx.htm The other one is "Video Player", it can play up to 15 seconds of synchronized video+audio in a MSX-1 with 256kb of MegaRAM. You can get it here: http://www.lsi.usp.br/~ricardo/msx/VIP.ZIP The versions available on the homepage require a MSX-1: they won't work on MSX-2 or higher due to problems on the bios. If you're just curious, try the programs in BrMSX. Ricardo Bittencourt http://www.lsi.usp.br/~ricardo [EMAIL PROTECTED]"Save the trees: eat more woodpeckers" MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Eaglesoft - MSX1 era
On Thu, 04 Mar 1999 16:40:22 +0100, Manuel Bilderbeek wrote: Afaik, Eaglesoft, Methodic Solutions, Jaleco, Eurosoft, etc... is Jaleco too? I'm not so sure... CYA Get EuroLinked!!! [EMAIL PROTECTED] MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: MegaRAM (was: cracked 24k ROMs)
And always remember: Megaram was created BEFORE Memory Mapper! Whow!!! Then it must be OLD!!! ~Grauw MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: MegaRAM (was: cracked 24k ROMs)
Wow! I could do it, if someone send me the source code of MEMMAN. That's quite simple (for who works with Megaram for several years)! Well the only developer of Memman I know is Jan v/d Meer of "Noorder Baken" in MCCM. He should have the sources. However, I'm not sure, but I've heard rumors that he had a very serious disease and, well... ~Grauw MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: MegaRAM (was: cracked 24k ROMs)
Why did he used memman? Isn't direct control of the Memory Mapper faster? The biggest advantage was that Memman can find ANY RAM present on the system. Not only mappers, but also old Sony and Philips RAM extensions. But not MegaRAM... Hmm, maybe we should extend MemMan so it can use MegaRAM as well? Anyone? Yeah right. You load Memman. You load ExecRom (or whatever the program is called) Your computer says (with a smile) "I am crashing" ~Grauw MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: MegaRAM (was: cracked 24k ROMs)
On Thu, 4 Mar 1999, Laurens Holst wrote: And always remember: Megaram was created BEFORE Memory Mapper! Whow!!! Then it must be OLD!!! Yes, Ademir Carchano created the first Megaram 256kb in 1987, just one year after the born of the first Megarom game: Nemesis (1986). But the 8kb blocks gives much more flexibility than memory mapper! Greetings from Brazil! - Marco Antonio Simon Dal Pozhttp://www.lsi.usp.br/~mdalpoz [EMAIL PROTECTED] "Apple" (c) Copyright 1767, Sir Isaac Newton /"\ \ / CAMPANHA DA FITA ASCII - CONTRA MAIL HTML X ASCII RIBBON CAMPAIGN - AGAINST HTML MAIL / \ MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: MegaRAM (was: cracked 24k ROMs)
On Thu, 4 Mar 1999, Laurens Holst wrote: Wow! I could do it, if someone send me the source code of MEMMAN. That's quite simple (for who works with Megaram for several years)! Well the only developer of Memman I know is Jan v/d Meer of "Noorder Baken" in MCCM. He should have the sources. However, I'm not sure, but I've heard rumors that he had a very serious disease and, well... That's too bad! Did he post an e-mail in this mailing list last year? []'s - Marco Antonio Simon Dal Pozhttp://www.lsi.usp.br/~mdalpoz [EMAIL PROTECTED] "Apple" (c) Copyright 1767, Sir Isaac Newton /"\ \ / CAMPANHA DA FITA ASCII - CONTRA MAIL HTML X ASCII RIBBON CAMPAIGN - AGAINST HTML MAIL / \ MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Core Dump WIP update: Moonsound music to download!
Hi all, New entries in the Core Dump "work in progress" at Parallax, and as a special bonus, there are now three Moonsound musics to download from our upcoming game! Just surf to: http://www.stack.nl/~cas/par/ and go to the "what's new?" section for more details! Bye, Cas Cremers Parallax MSX Games MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Eaglesoft - MSX1 era
Manuel Bilderbeek wrote: GS The games mentioned above are all eaglesoft/eurosoft games. You know, Afaik, Eaglesoft, Methodic Solutions, Jaleco, Eurosoft, etc... is all the same thing: van Aacken Holding V.A. (Aackosoft), and is all Dutch too! Not English! I don't think the games themselves are Dutch ;) Maybe you're right in that the distributor is dutch! Anywayz, Dutch, Japanese or English aside. How do I finish them? Gerald MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Eaglesoft - MSX1 era
Sandy Pleyte wrote: Hi, Gerald ! GS - Anybody know what the aim of the game is in Happy Fret? GS Is there sombody out there who actually solved the puzzle? I'm afraid I don't know how to solve this great game from Micro Cabin. Sorry! hmmm, Happy Fred never heard of it, can somebody tell where i can download this game ? (it's for my Microcabin Collection).. I think you are somewhat misinformed. (That doesn't mean that I'm not willing to send you a copy of Happy freT. Just send me an empty tape. Or should I mp3 it for you? ;-) Gerald MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Eaglesoft - MSX1 era
On Thu, 4 Mar 1999, Gerald Stap wrote: hmmm, Happy Fred never heard of it, can somebody tell where i can download this game ? (it's for my Microcabin Collection).. I think you are somewhat misinformed. (That doesn't mean that I'm not willing to send you a copy of Happy freT. Just send me an empty tape. Or should I mp3 it for you? ;-) That won't work! MP3 is a loss compression system. If my disks aren't buggy, I should have this game. But now I have a problem: my 720kb 5.25" disk drive is broken, so my entire MSX game collection is blocked! Then I can't send nothing to nobody. :-((( Greetings from Brazil! - Marco Antonio Simon Dal Pozhttp://www.lsi.usp.br/~mdalpoz [EMAIL PROTECTED] "Apple" (c) Copyright 1767, Sir Isaac Newton /"\ \ / CAMPANHA DA FITA ASCII - CONTRA MAIL HTML X ASCII RIBBON CAMPAIGN - AGAINST HTML MAIL / \ MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Call for help
Portuguese Preciso de um programa de comunicacao que opere sem problemas num MSX2 normal e que use a BIOS para se comunicar com a RS-232. Alguem pode me mandar? Obrigado! English I need a comms program that works on a common MSX2 and uses BIOS to communicate with the RS-232 interface. Can someone send it to me? Thanks! MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
TCP-IP by Trunks
Well I don't know. But since I heard nothing about it anymore I decided to make Internet for MSX myself. At the moment I'm programming the FTP-protocol, and when I've finished FTP I'll make SMTP/POP3 and IRC too... j j Laurens, Trunks isn't developing 'cause he needed to go to the j Spanish Army... Well, you can get all the things he had put into his Trunks' back, and he is working on TCP/IP again . Salidos, digo ... Saludos. JAMcn ([EMAIL PROTECTED]) Apdo. Correos 3294 18080 Granada ... A long long time ago, planet Gradius was involved in three space wars . MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
SCC Musixx
Hi, Manuel: MB Hi MB MB Why doesn't SCC Musixx work on my SOny HB-G900P, and does work on my MB Philips NMS-8250? The Sony is modified to have the same slot-layout as MB the 8250 and has 512kB Mapper... In which sub-slot has your G900P the mapper? Salidos, digo ... Saludos. JAMcn ([EMAIL PROTECTED]) Apdo. Correos 3294 18080 Granada ... INSERT COIN MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
MSX-ATA-IDE Presentation
Hi, Laurens! LH Ofcourse I'll keep you informed! It will support RS232 (what's LH Accnet???). Accnet is a small interface that allows to connect PC internal modems. The developer of AccNet, Angel Culla, also wrote COMS6, a terminal program with both standard RS-232 and Accnet support, Zmodem, and more! Salidos, digo ... Saludos. JAMcn ([EMAIL PROTECTED]) Apdo. Correos 3294 18080 Granada ... color 15,4,7 load"contlist. run MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Randar 3
Hi, Rieks: Oof ... I hope to finish it soon, but I have to do many things: work, RT study, musics for Pentaro 2 .. Let's say I could finish it in four or five RT months. RT RT That's pretty soon, I hope you'll succeed. I hope so. I'm working on it in Spanish because it's my native language, but I'll translate it to English when I finished the coding. RT RT BTW:Have you also made more translations ? There 've been more games RT translated in Spain that also came to the Netherlands (e.g. Princess RT Maker, Golvellius 2)... No. Princess Maker and Golvellius are both translated by Teo Lopez, from Barcelona (I think so). If you wish, you could make an English translation (of course) If you have any trouble about meaning of any part of the text, just ask RT to me! RT RT Well, if you plan to release the Spanish and English version at the RT same time and that time will come very soon, there's no need of me RT translating the game, too. I just was a little disappointed that there RT was someone else busy RT trans- RT lating the game, as I had the plan to do it already for some time. But RT good luck, anyway. OK. If I have any trouble, then I hope you to help me! helping RT to me with the japanese) has written an article about Randar 3. Check it! RT RT I don't have Hnostar 42, the previous numbers I do have (but they're RT at home in The Netherlands and as I am staying in Japan now, I can't RT check them easily). And besides, I don't understand much of Spanish... I think Hnostar should release en English edition . I don't know. BTW, I never heard these rumors ... RT RT There had been published an article about an MSX-fair in Spain some RT two or three years ago (in the Dutch MCCM magazine), which somebody of RT the Dutch MSX-group Compjoetania (if I'm correct) visited. They also RT reported to have seen an English version of Randar 3 back then. But RT since I have never seen it, I already started to doubt... Elvis Gallegos (the maker of Sonyc graphics) translated the first disk of Randar 3. RT Sou iu koto de, jaa, ne. Could you translate this, please? :) Salidos, digo ... Saludos. JAMcn ([EMAIL PROTECTED]) Apdo. Correos 3294 18080 Granada ... colorauto gotolist run MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
what are we going to do with snatcher?
Hi, Sean SY IMHO it's blasphemy (and profanation) to completely rewrite it. I'd SY like to see Snatcher translated, just like anyone else. But as SY original as possible. Otherwise I might as well buy a playstation. I agree! MSX is ..MSX, not Playstation . Salidos, digo ... Saludos. JAMcn ([EMAIL PROTECTED]) Apdo. Correos 3294 18080 Granada ... MSX: hacia el 2001 MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Joynet and BIOS
Shevek wrote: And well, I have my own page-0 routines already anyway. Including memory manager, device manager and string handling routines. Now you're calling it a device manager yourself too, eh? ^_^ Greetz, Patriek [EMAIL PROTECTED] ,-. ,. ,-. TNI on the web: | '-.| ,-. \ '-' http://www.xs4all.nl/~newimage/ Member of| ,-'| | | | ,-. The New Image | '--' | | '-' | Check out "MSX Banzai!" at: since 1991`--' '-' http://www.xs4all.nl/~newimage/MSXBanzai!/ MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Joynet and BIOS
] But, as I understand now, you're not writing a universal driver... *snif*... Don't cry too loud. I'm still working on a universal driver. Though, I'm first finishing a different project: Helping Marat in improving the vdp emulation of fMSX. The improvements made up to now have already lead to a good working sd-snatcher! Though, the work is not finished yet, so you all have to be patient. After I'm done with the VDP emulation improvements, I'll continue my work on the universal joynet drivers. Kind regards, Alex Wulms -- Alex Wulms/XelaSoft - MSX of anders NIX - Linux 4 ever See my homepage for info on the *** XSA *** format http://www.inter.nl.net/users/A.P.Wulms MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: MegaRAM (was: cracked 24k ROMs)
] Erm nope. There are two types of action. (1) Searching memory. This has to ] be done only once, so speed it not really an issue here. (2) Switching ] memory. This has to be done quite often, but not that often, so speed is ] interesting here. But not really for a copier... Anyway, Memman is slightly ] slower now but hardly. The main problem with memman is that you can get memory from different slots. And you do not know in advance in which order the memory will be allocated. So, in the worst case scenario, each and every memory switch is a slotswitch between memory in different subslots. Not just a memorymapper switch. Switching memory between subslots is even too slow for a copier. The gap between two consecutive sectors will be passed completely by the time that the memoryswitch is done. Hence, you have to wait an entire track rotation when that happens. The only thing you can do about this, is first allocating all memory via memman and then examining how the memory is divided over the different slots. Then you can make sure that you keep the slotswitching to a bare minimum. Kind regards, Alex Wulms -- Alex Wulms/XelaSoft - MSX of anders NIX - Linux 4 ever See my homepage for info on the *** XSA *** format http://www.inter.nl.net/users/A.P.Wulms MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: MegaRAM (was: cracked 24k ROMs)
] Why did he used memman? Isn't direct control of the Memory Mapper faster? I used memman to make fastcopy compatible with any other memory hungry program that used memman. At the time that I wrote fasctopy 3.0, memman was still a very promising initiative. Too bad that most people choose to ignore it. Memman is fast enough for the memory mapper control. Provided that you use some tricks ;-). Perhaps that the need for these tricks where the main reason why most people ignored memman. It was rather complicated to support memman and still have a good performance. Kind regards, Alex Wulms -- Alex Wulms/XelaSoft - MSX of anders NIX - Linux 4 ever See my homepage for info on the *** XSA *** format http://www.inter.nl.net/users/A.P.Wulms MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: Your Opinion
At 19:03 02/03/99 +0100, you wrote: Also me. I have 4M! ;-) Did you put 4 Mb INSIDE your T-R, using something like a SIMM-chip? (!!OoO) W-w-what?? No, it is just a Padial's external mapper!! (...inside of a Moonsound box!) ;-D Oh, okay... Uff! =) Well, does it run smoothly? Ricardo Jurczyk Pinheiro- [EMAIL PROTECTED] | Sola Scriptura | http://i.am/rjp -M.Sc. Numerical Modelling (hope so!) | Sola Gratia | UFF - Niteroi - RJ - Brazil - [EMAIL PROTECTED] | Sola Fide | MSX, ST, B5, X-F, Anime, Christian, Maths, CuD, Linux!| Solo Cristi | Christian, Rock, Comics, Transformers, and hate M$! | Soli Deo Gloria | MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Re: AW: AW: English Snatcher
Rieks W. Torringa escreveu: Since i'm from Brazil, i (and many others from other country's) can't go to Tilburg. So i won't be able to buy this software. And i don't want to send money by mail, and wait 3-4 months to receive it from normal snail mail. Many people might think the same, so we don't buy those softwares, the coders don't get the money, and both are unhappy. There are lots of good softwares that we could buy Aren't there much more ways of paying from another country ? I'm not specialized in this, but I guess you can also pay by just putting the money on the receivers bank-account...? There must be other ways, as companies and the like would really have BIG problems doing business with foreign countries... The problem is that the taxes are too high. I mean, most of times, you will pay US$ 20 just to send US$ 10 to someone from Brazil to Netherlands. And i didn't even mentioned the time it will take for the software to travel from Netherlands to Brazil by ship (2 or 3 months). Using credit cards would be easier and cheaper. if he send it to me by e-mail, i could buy and receive it in no more than 2 days! (time needed to check the number of the card before sending the software). and we don't (Sonyc, English Firehawk, etc). So why the people that organizes Tilburg fair and the software coders don't sell their softwares allowing people to pay with credit cards? It would have many advantages. Someone could connect in the net, access a homepage (a safety homepage, of course), send it credit card number, someone would check it to see if it's not a fake number, and then it would send the software by e-mail. No more mail fees, no more time waiting, it would be much simpler and easier, most of all, it would be fast and cheap. :-) It would increase the sales, allowing people to do more softwares, so i think it's good for everybody. The only thing we couldn't have is those disk with nice labels, but that's not really important to me (and the picture could be sent by e-mail to, so we could print it in home, if we like :-) ). Well, what do you guys think about that? I think it's a little difficult to realize. But also here, I have to say that I don't know too much about these things... Well, it doesn't seem to be that difficult, i believe, because many people are already selling softwares by credit cards in the net. See Marat Fayzullin. He sells all his emulators with credit cards. There are many others like him on the net. Check it out. Regards, Mauricio Braga. MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)