WWW address changed

1999-07-18 Thread Duddu

The msx soft tips page has moved from http://computer.digiland.it/1461 to
http://digilander.iol.it/dudducat.
Remember it :-)
Bye,
  Stefano
---
Fronteddu Stefano
Student in Software Engineering
[EMAIL PROTECTED]
[EMAIL PROTECTED]
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http://members.xoom.it/dudduMSX, Sardinia, Robotics, Friends
http://digilander.iol.it/dudducat   MSX Soft Tips Page
Member of Miri Software - Italy  http://Frengo.dragonfire.net/MSX.HTM
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0338/3645458




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Re: philosophical view of emulation vs real thing

1999-07-18 Thread AkA DanSHakU

Tristan wrote:
 
  then why did Konami prog for the Snes???   :))
 
 Konami did games for both Sega and Nintendo

.it was a joke... 


  D-KC COULD have used 2 OPL's and hardwire them left and right.. Did he use
  OPL's anyway? I can imagine someone using a dsp or a normal processor
  instead...(and do an emulation!)
 
 No it's a standard OPLL feature. It has 2 outputs. Output one is the
 first 6 channels, output two is the remaining 3 channels (or drums).

tnx for the info..

greetz
akai


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Re: Amiga mouse and MSX

1999-07-18 Thread Alejandro Corral

At 13:12 6/07/99 +0200, you wrote:

Amiga and MSX-mouses are indeed not compatible.
I believe the X/Y-movement is, just like on PC, delivered to the PC in an
analog signal, and not a digital signal.

I have this text about that... I've heard Amiga mouse is adaptable...
Anybody has info on MSX mouse pins?

JoystickMSX std DE-09x-P-M

1  _FWD I   Joystick pushed forward when high
2  _BACKI   Backward
3  _LEFTI   Left
4  _RIGHT   I   Right
5  +5V  O   50mA power supply
6  _TRG1I/O Trigger A / Output 1
7  _TRG2I/O Trigger B / Output 2
8  OUTPUT   O   Output 3
9  GND  -   Signal ground

Amiga Joystick port is added for reference below.

WARNING!
Pin 5 is +5V on MSX and Mouse Button 2 on Amiga. Since Amiga mouse button
is active low, connecting a Amiga mouse to a MSX and pressing button 2 will
shortcut the supply voltage.

JoystickAmiga std   DE-09x-P-M

1  _FWD I   Joystick pushed forward when high
2  _BACKI   Backward
3  _LEFTI   Left
4  _RIGHT   I   Right
5  POTX I   Horizontal potentiometer / LIGHT PEN PRESSED (LP
Switch)6  _FIREI   Trigger / _LIGHT PEN (Beam capture position)
7  +5V  O   +5 Volts DC
8  GND  -   Signal ground
9  POTY I   Vertical potentiometer

Mouse   Amiga std   DE-09x-P-M

1  MOUSE V  I   Mouse Vertical
2  MOUSE H  I   Mouse horizontal
3  MOUSE VQ I   Vertical quadrature
4  MOUSE HQ I   Horizontal quadrature
5  BUTTON 2 I   Mouse button 2
6  BUTTON 1 I   Mouse button 1
7  +5V  O   +5 Volts DC
8  GND  -   Signal ground
9  BUTTON 3 I   Mouse button 3




¡Larga y Próspera Vida!



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Re: Amiga mouse and MSX

1999-07-18 Thread Laurens Holst

Amiga and MSX-mouses are indeed not compatible.
I believe the X/Y-movement is, just like on PC, delivered to the PC in an
analog signal, and not a digital signal.

I have this text about that... I've heard Amiga mouse is adaptable...
Anybody has info on MSX mouse pins?

MSX-Mouse:
1 data b0 (in)
2 data b1 (in)
3 data b2 (in)
4 data b3 (in)
5 +5V (out)
6 trigger 1 (in)
7 trigger 2 (in)
8 strobe (out)
9 ground

WARNING!
Pin 5 is +5V on MSX and Mouse Button 2 on Amiga. Since Amiga mouse button
is active low, connecting a Amiga mouse to a MSX and pressing button 2 will
shortcut the supply voltage.

Ah, yes. Originally he Amiga-standard featured only 1 joystick-button.
Later, however, support for another button was added.

But anyways, you can easily adapt an Amiga-joystick to MSX. The directional
controls work, button 1 = button 2 and button 2 doesn't work.

The mouse, different story!

1  MOUSE V  I   Mouse Vertical
2  MOUSE H  I   Mouse horizontal
3  MOUSE VQ I   Vertical quadrature
4  MOUSE HQ I   Horizontal quadrature
5  BUTTON 2 I   Mouse button 2
6  BUTTON 1 I   Mouse button 1
7  +5V  O   +5 Volts DC
8  GND  -   Signal ground
9  BUTTON 3 I   Mouse button 3

First, the mouse has 3 buttons, of which one is connected to Ground. MSX
however only supports 2 buttons, so one button should be n/c.
Further, as you can see the vertical/horizontal controls are analog. On MSX
it's digital.
[explanation of MSX mouse]
The MSX Mouse sends 2 signed bytes to the computer, X and Y. This byte must
be added to the current X and Y location, so it is a relative movement. So
X=0 means X is the same, X=1 means X=+1 and X=255 means X=-1. This is very
easy to implement, however it poorly supports mouse speed control, because
it's a digital signal.
Well, anyways, those 2 bytes are transferred in 4 parts. The computer reads
pins 1-4 four times, afterwards signalling the mouse to ready the next 4
bits by complementing pin 8.

Hope you understand it now? ok.


~Grauw


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Visit the Datax homepage at http://datax.cjb.net/
... Live long and prosper...





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Re: THE SHAPE OF THINGS TO COME

1999-07-18 Thread Laurens Holst

[...]
ARE PROUD TO PRESENT THE ULTIMATE EVENT
A QUANTUM LEAP FOR MANKIND:

 HTTP://WWW.FUT.ES/~XRC/MATRANET

make that http://www.fut.es/~xrc/MATRANET

The 'capital letters' link doesn't work because your server is UNIX-based,
which thinks ~XRC is different than ~xrc.


~Grauw


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Visit the Datax homepage at http://datax.cjb.net/
... Live long and prosper...




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Original Konami games

1999-07-18 Thread Sean Young

I'd like to complete my collection of Konami MSX games, and at the moment
I have quite some doubles in my collection. So that's why I'd like to 
exchange games. I only want games in good condition and complete with
manual and box. I won't sell anything, don't bother to ask.

This is what I have to offer. 

Complete games: Solid Snake, Shalom, Pennant Race 1, King Kong 2, Quarth,
Contra, The Goonies, Knightmare, Nemesis, Football, Nemesis 2, Metal Gear,
King's Valley 2 MSX1, Usas, F1 Spirit, Vampire Killer, Salamander, Q-Bert,
The Maze of Galious, Nemesis 3.

Incomplete stuff: Q-Bert manual, King's Valley 2 MSX1 manual, Monkey Academy
cartridge, Metal Gear Japanese cartridge, Pennant Race 2 cartridge.


I'd like to trade it for anything not in my collection, in good condition
and complete. This is what I'm missing:

Frogger, Mah Jong, Circus Charlie, Magical Tree, Comic Bakery, Cabbage Patch
Kids, Baseball, Pippols, Twinbee, Synthesizer, Goemon (or just box), Sony
Sparkie (or just manual), Sony Juno First, Sony Cray Train, Sony Hyper
Olympic 1, Sony Hyper Olympic 2, Sony Hyper Sports 1.

You can see my collection here:

http://www.msxnet.org/konami/collect/sean.html


Cheers,

Sean


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[URL FIX] THE SHAPE OF THINGS TO COME

1999-07-18 Thread MkII

DUE TO REPORTED HIERARCHY PROBLEMS ACCESSING OUR SITE ON SOME BROWSERS THE
URL HAS BEEN CHANGED FOR YOUR CONVENIENCE TO:

http://www.fut.es/~xrc/

PLEASE RE-TRACK YOUR SATELLITES




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Re: THE SHAPE OF THINGS TO COME

1999-07-18 Thread MkII

The 'capital letters' link doesn't work because your server is UNIX-based,
which thinks ~XRC is different than ~xrc.

Our server is something worse. The directory hierarchy was also messed up.

If it was MSX-DOS-based these kind of problems wouldn't arise!

Thanks for the tip and enjoy the site.

*UNIX PROOF URL* - http://www.fut.es/~xrc/ - *UNIX-PROOF URL*




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Re: R: Phoenix project - The new MSX platform pro-standarization

1999-07-18 Thread powerrep

-Hola, Ricardo!

  Many things needs to be done.
  Something to be remembered: There are many countries where
  you can find
  MSX-freaks, but unfortunately you can't count more than 10
  users. In
  Holland, there were much more. So, does the vote of North

 It is not neccesary to vote!, how many hardware developers we have??, in 
Spain only Padial is involved in serious projects, Ademir in Brasil, our
friends of ESE in Japan, Sunrise in Holland...more??, I think there arenit
more big hardware developers, so it is not difficult to stablish a mutual
agreement between them. The programmers will be beneficiated of this 
agreement because they know the full compatibility guaranteed by Phoenix.

 Bye,

  ///  MSX Power Replay  \\\
 - [EMAIL PROTECTED] -
  \\\2:341/66.17 ///
\\ members.xoom.com/MSXlive //



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Re: R: Phoenix project - The new MSX platform pro-standarization

1999-07-18 Thread powerrep

-Hola, Maarten!

  What about a vote for every country involved in this new
  country will be responsable for the election of its man.
  I don't think distributing votes per country is such a good
  And even if you want to distribute votes per country, it
  would be better to
  allow several representatives per country instead of just
  one, like Laurens
  suggested. To make the representation fair, the number of

 As I told in another message, I think it is not neccesary the creation of
a special representation, Phoenix must be opened for all the users, like
Internet.

  If some
  group of "wise men" decides upon a standard and no hardware
  (or software ;)
  developer wants to build it, it useless...

 Exactly!, I think the best idea is to make an Internet support for MSX
developers, Iim sure all the developers will user this support, por example,
if Padial needs a routine for a new interface, he write a message in the 
Phoenix mailing list asking for the service of a programmer, the programmer
contact with Padial and Padial publish the new interface schemas in the FTP,
programmer download it and start to program the routin, he send it directly
to Padial, Padial test it and it is OK, Padial finish the project before
another hardware developer making the same, they were in contact and now 
thanks to Phoenix the other hardware developer can take those routines for
his interface and adapt it.

 Once time the new X interface from Padial and Henrik (ie) is finished under
Phoenix rules, Phoenix gives the seal for this new harware developments, now
all the buyers can comprobate that Phoenix gave the seal and they are sure of
a full compatibility between the two kinds of X interfaces.

 I think this could become true, letis hope.

  ///  MSX Power Replay  \\\
 - [EMAIL PROTECTED] -
  \\\2:341/66.17 ///
\\ members.xoom.com/MSXlive //



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Re: Phoenix project - The new MSX platform pro-standarization

1999-07-18 Thread powerrep

-Hola, Maarten!

  have the guarantee of a full compatibility between different
  projects and a
  It's a good idea to standardize the new MSX efforts, it will

 Iim sure that Phoenix is something needed for the MSX system, and with 
Phoenix all the programmers will be in contact with hardware developers
to work together.

  But I wonder, how will the Phoenix standard be decided?

 As I said Phoenix depends on Internet, there is no discussion about this,
therefore Phoenix must be decided in Internet, I will contact with Tristan
and Funet will have a Phoenix directory, Padial will publish schemas and
complete information about the finished projects.
 The Phoenix web is another important part.

  like. Some people want full compatibility with nowadays MSX,
  other people 
  want a machine that will run Linux, some are willing to pay

 The real users want a evolution, full compatibility with old MSX but new
possibilities, this means a real hardware revolution, maybe Z380 could be
the key for a new MSX future, for the moment Padial have sold 35 Z380
boards without finishing it, so it is important to give a real support
for new hardware developments.

  An alternative to consensus would be voting, in that case
  who gets to vote? Anyone who subscribes to a Phoenix mailinglist?

 This is not neccesary, how many hardware developers are in the world??,
maybe with the hand fingers is enough to count them, there are many 
programmers, but the programmers depends on the hardware developers, so 
the main characters of Phoenix are the hardware developers:

 Padial, Ademir, Culla, ESE, Henrik...

 We need to stablish a real relationship between them, in that time Phoenix
will be running, but before that we must give them an Internet support.

  Another question: what are the starting assumptions for Phoenix?

 Well, this is certainly complicated, I think Phoenix must assumpt the 
system hardware developments like Z380, new musics board, new VDP boards...
 Nowaday we have no problems because there is only a new music board and a
new VDP board (I think): Moonsound and GFX9000, but it could be a real 
problem if somebody makes a new OPL4 incompatible with Moonsound, Phoenix
has the responsability in this kind of problems.

  you write MSX, do you mean "something that is 99% compatible
  with MSX2" or
  do you mean "something that carries the spirit of MSX" or
  something else?

 We know that MSX is a generational standard, theorically MSX-TR is compatible
with MSX-1, MSX-2 and MSX-2+, MSX 2 with MSX-1...possible new MSX computers
have to be compatible with MSX TR, 2+, 2 and 1 obviosly.

  developers and programmers for getting a common agreement.
  I have experience in web and software.
  mailinglist), but maybe it's easier to use existing services,
  Phoenix directory on funet.

 The Phoenix directory in funet is a good idea, but it is neccesary to
create a new mailing list, this ML has a big number of unuseful messages
for developers, the new MSX mailing list is oriented only for MSX 
developers, so emulators, opinions about games or tips are strictly 
prohibited.

 If you have a good knownledge of WEB programming, contact with my POP3 
adress: [EMAIL PROTECTED], I will coordinate the creation of a WEB 
programming group, now we need about 10 Mb or more of web space in a 
free server, it is important to have an own DNS.
 
 Bye,

  ///  MSX Power Replay  \\\
 - [EMAIL PROTECTED] -
  \\\2:341/66.17 ///
\\ members.xoom.com/MSXlive //



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[Offtopic] Metal Gear

1999-07-18 Thread Manuel Pazos

Hi,

Just a curiosity; do you know that the musics used in 'Metal Gear Solid
Integral' for PSX, are the same that in 'Solid Snake' for MSX?
Cool!

Bye,

Manuel




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