Re: [MSX] GURU LOGIC off-line
'Eduardo Robsy Petrus' wrote about '[MSX] GURU LOGIC off-line' - Fri, Jun 11, 2004 at 03:31:25PM CEST > Hello everybody: > > After receiving some communications from the legally entitled owners from > Japan I have decided to put off-line the GURU LOGIC game that I coded for > MSXdev'03. Please, if you have the file do not redistribute it and delete > it from your media. > > Sorry for any inconvenience and thank you for your help. > > More details can be obtained here: http://www.robsy.net/guru.htm Hi, just one of the many cases of a corporation bullying an individual with no legal ground... If they are copyright owners, just a rename of your game should be enough. It makes me sad. Please go and read 1984 again all. Greetings, Joost ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx
Re: [MSX] GURU LOGIC off-line
David Heremans wrote: How convinient for Grauw & Co. :-P Well, they (Grauw & Co.) have permission of the legally entitled owners. *Ahem*, I have to step in a little here... It is not just that we asked permission and Robsy did not so we end up on the lucky side, or something. At least that is how it sounds to me. Aiky asked us whether we would want to develop this game for them (that is the short version of it, anyway), and that is what we're doing. And er, please stop referring to us as Grauw & Co... I'm not even the lead programmer -_-;;. ~Grauw -- Ushiko-san! Kimi wa doushite, Ushiko-san!! ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx
Re: [MSX] GURU LOGIC off-line
On Fri, Jun 11, 2004 at 10:51:53PM +0400, Adrian Oboroc wrote: > How convinient for Grauw & Co. :-P Well, they (Grauw & Co.) have permission of the legally entitled owners. Although Robsys version is great, and I have greatly enjoyed it, that doesn't change the fact that even a fan versions have to obey the legal restriction inpossed upon them by law in those countries which respect the international copyright agreements. And Robsy always said that he would respect the whishes of the 'Guru Logic'-owners, so he did the logical thing. Allas, we lose a great MSX1 game because of it :_( rgds, David Heremans > > > After receiving some communications from the legally entitled owners from > > Japan I have decided to put off-line the GURU LOGIC game that I coded for > > MSXdev'03. Please, if you have the file do not redistribute it and delete it > > from your media. > ___ > MSX mailing list ([EMAIL PROTECTED]) > Info page: http://lists.stack.nl/mailman/listinfo/msx > > -- openMSX - the open source MSX emulator that aims for perfection http://openmsx.sf.net/ ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx
Re: [MSX] GURU LOGIC off-line
How convinient for Grauw & Co. :-P > After receiving some communications from the legally entitled owners from > Japan I have decided to put off-line the GURU LOGIC game that I coded for > MSXdev'03. Please, if you have the file do not redistribute it and delete it > from your media. ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx
[MSX] GURU LOGIC off-line
Hello everybody: After receiving some communications from the legally entitled owners from Japan I have decided to put off-line the GURU LOGIC game that I coded for MSXdev'03. Please, if you have the file do not redistribute it and delete it from your media. Sorry for any inconvenience and thank you for your help. More details can be obtained here: http://www.robsy.net/guru.htm Regards, Edward A. Robsy _ Reparaciones, servicios a domicilio, empresas, profesionales... Todo en la guía telefónica de QDQ. http://qdq.msn.es/msn.cfm ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx
Re: [MSX] An image moving on a background
Enrico wrote: So, more or less, a thing like this: http://nrgo.altervista.org/sprcopy.zip something like that, yeah... I see the sprite often disappearing, to minimize this effect you could try to put the 'restore background' and 'copy sprite' steps closer together. Another thing is to put these copy commands very early in the interrupt routine. The interrupt routine is executed at the moment the VDP stops drawing the screen, so there is a period (called the Vertical Blanking period) where changes to the display will not be seen happening on the screen. Another question: color number 0 on "sprite-image" allow to show background pixels or covers the background with black color? color 0 is not copied by LMMM command with TIMP logical operation. The R#46 command code for this is &H98. HMMM (command code &HC0) always copies color 0 as black. Also be aware that in SCREEN 8 there is very little speed difference between HMMM and LMMM commands. And, if you're not going to use hardware sprites at all, disabling them by setting bit 1 of R#8 will speed up the VDP copy commands. Greetz, Patriek ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx
Re: [MSX] An image moving on a background
Thank you Patriek! > Second method: > 1. restore previously saved background (with HMMM) So, more or less, a thing like this: http://nrgo.altervista.org/sprcopy.zip Another question: color number 0 on "sprite-image" allow to show background pixels or covers the background with black color? ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx