Re: [MSX] MSX Solutions : The Goonies 'r' Good Enough
Hmmm... That map is not complete. It seems it has been made hacking the ROM and using a illegal dump. -- From: Benoît Delvaux mars2...@skynet.be Sent: Saturday, October 29, 2011 10:31 AM To: msx@stack.nl; msxb...@listas.unesp.br Subject: [MSX] MSX Solutions : The Goonies 'r' Good Enough Three months after his uncomplete Jaws map, Fabio is back with the great map of The Goonies ‘r’ Good Enough, the famous game released in 2010 by Kralizec to celebrate the passion of MSX fans for the Goonies ! http://msxsolutions.msxblue.com/ ___ MSX mailing list (msx@stack.nl) Info page: http://lists.stack.nl/mailman/listinfo/msx ___ MSX mailing list (msx@stack.nl) Info page: http://lists.stack.nl/mailman/listinfo/msx
Re: [MSX] Multimente and MWM files replay
Well, how did you do that with MM? Show me the code =) MM is a damn good filemanager, please tell us. I think he just added something like .MBMMBWAVE to MMRET.DAT config file. Using .MBMMBPLAY $C -D works ok for me. Cheers, Manuel ___ MSX mailing list (msx@stack.nl) Info page: http://lists.stack.nl/mailman/listinfo/msx
Re: [MSX] Multimente and MWM files replay
Hi, Try MWMPLAY from my web ;) http://soft.mundivia.es/mpazos/utilidades/Mwmplay.lzh Cheers, Manuel ___ MSX mailing list (msx@stack.nl) Info page: http://lists.stack.nl/mailman/listinfo/msx
Re: Re:[MSX] Sonyc
At the end of that page you can find the link. I think that the disk version there is not copy-protected, then working from HD should be at least 'easier'. Yes, you are right. Just copy the files to your HDD and it should work ;) Happy New Year! Manuel ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx
Re: [MSX] Game question
Hi, Some years ago I saw a game screenshot in a japanese MSX game site that (unfortunatelly) I don't remember its name or URL. Anyway I've kept a screenshot that I downloaded, and I have the doubt about what game really it is. Multiplex maybe. Cheers, Manuel ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx
Re: [MSX] MegaFlashSCC
Hi Laurens, Oops, sorry. I meant Manuel Pazos, not Padial. Yes, you were right. We remove the ROMs from that cartridges. In some way, it is a pity to sacrifice original games, but think then you can play a lot of them like if they would be original ;) Damn Spanish names :) Erm Leonardo and Manuel are very similar, indeed XDD Regards, Manuel ~Grauw Laurens Holst wrote: I wonder (and I think this is true) if Padial is removing the ROMs from those games. If so it would seem kind of a 'butchering' act on original SCC game cartridges... There are so few already :(. ~Grauw ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx
Re: [MSX] MegaFlashSCC
If modified SCC, will a game loaded in Flash be able to use the SCC like the original game? Yeah, of course. The cartridge will work as the original one. ;) Regards, Manuel ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx
[MSX] New Mega Flash ROM available
NEW MEGA FLASH ROM NOW FOR SALE Manuel Pazos and Armando Perez (Ramones) have their new Mega Flash for sale now. 1.- PRODUCT DESCRIPTION. If you don't know this product, maybe you should know it: Mega Flash ROM is a cartridge which works with any MSX model and comes with a Flash ROM memory and with a set of characteristics that make it ideal for storing the real images of any ROM cartridge (.ROM files) which are available through Internet or inside several compilations distributed as CD. Its capacity makes that storing a ROM in the Mega Flash ROM and executing it will be the same as using the original cart. It is not an emulation. The characteristics of the Mega Flash ROM are similar to the ones of the original cart, in a 80% of times. For the remaining 20%, our loading program works as patcher and adapts automatically the ROM to the characteristics of the Mega Flash ROM, being transparent to the user in this way . The Mega Flash ROM cart comes with a modern Flash ROM chip which makes its data everlasting after being stored. This means that it doesn't work as a traditional memory which loses its contents when it is disconnected from the supply. Then it lets to carry data as if it were a floppy disk and keep the same ROM stored so much time as we desire without having to load it every time. Similar characteristics products exist or have existed in the market, as the italian SCC RAM or the LPE Flash G by Leonardo Padial, being only this last product the one which is closer to the characteristics of the Mega Flash ROM, because of using the same kind of memory chip. 2.- PRODUCT CHARACTERISTICS. Mega Flash ROM doesn't make use of any JUMPER / SWITCH for its different configurations as other similar products. Everything is handled via soft and transparent for the user. Mega Flash ROM only comes with a switch (push-button) for avoiding the ROM execution when the MSX is turned on (or after a reset). If this switch was not available it'd made impossible to load any new program without inserting the cart while the computer is on. Mega Flash ROM comes with its cart-box and with a label. Then, it is not only a printed circuit board. In this way the circuit is protected of damages. In short, it is like a traditional cartridge. 3.- DIFFERENT VERSIONS. It is possible to get different Mega Flash ROM versions : [] BASIC MODEL : Equipped with 512 Ks of Memory, with ASCII8/16 mapping. [] SRAM MODEL : Equipped with 512 Ks of Memory, ASCII8/16 mapping and 2K or 8 Ks of SRAM memory. SRAM memory doesn't disappear after taking the supply out. It normally comes with a small battery button with a big autonomy. The SRAM is ready for saving saved games of the games which are ready for it, without needing of use a floppy or a hard disk. It makes the operation more transportable. Then, if we play a game and save the state in SRAM, we can carry the Mega Flash ROM SRAM to other computer and continue the saved game from where we were before. It is also possible to store the SRAM contents to disk and vice versa. [] SCC MODEL. Equipped with 512 Ks of Memory, with Konami SCC mapping. This kind of Mega Flash ROM is built from a Konami SCC cartridge. It lets us not to use other slot for enjoying the SCC sound when a Konami game is played with those characteristics. [] EXTENDED BASIC MODEL : Equipped with 1024 Ks of Memory, with ASCII8/16 mapping. This is an experimental model being developed. It is similar to the basic model but comes with more storage capacity. This lets us to use the main Flash memory as SRAM. Then, saved states can be stored in that Flash, without needing of SRAM. Furthermore, it lets to make game compilations, that prepared with a selector program, would let us to have more than a megarom game in the same flash and then be able to change the game using the selector after the boot of the computer. 4.- LOADING PROGRAM CHARACTERISTICS (OPF.COM) OPF.COM is the program which loads the files and store them in the Mega Flash ROM. The program is fully compatible with any MSX model with at least disk drive unit. This is a program for MSXDOS, being compatible DOS2 too. Then, let's to revise the characteristics : [] Compatibility with all MSX models. [] Full compatibility with MSX-DOS2, letting to load programs from any storage device (HD, CD-Rom, ZIP, ) [] Compatibility with MSX Turbo R, and use of the R800 speed. [] High speed of loading and erasing of programs. Using the special characteristics of the Am29F040B chip, OPF makes the erasing and writing verification faster than any of the actual programs. [] Transparent to the user. It is maybe one of the best characteristics of OPF combined with Mega Flash ROM. We can divide them in 2 parts : * No need of jumpers : OPF detects automatically the ROM which is being tried to load. If the ROM needs a 8 Ks mapping, OPF prepares the cart for that. Similar characteristics for a ROM with 16 Ks mapping
Re: [MSX] KSS MSX musics
Hi! I am telling, i am telling! :D What should I do, would you send them to my Hahaha... Just kidding ;) personal mail? Should I visit some page? My anxiety kills me! I sent them to your personal email. But I hope to put them all in my web page. Regards, Manuel ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx
Re: [MSX] KSS MSX musics
Yep! I'm here ;) I have from Xak series these musics: Xak, Tower of Gazzel and Fray. Hola Manuel! This ones are exactly the ones i already have... Any other source? Or other MSX Sourcerer that could help me w/ this one? Hola! Ok... I extracted today Xak 2 musics, so if you are still interested ;) just tell. Regards, Manuel ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx
[MSX] KSS MSX musics
And what would you say is the best resource for msx music? (I am for ages now trying to find the Xak 2 and 3 complete soundtrack. Kss if possible. Hmmm, Manuel Pazos sent me Xak 1 complete soundtrack in KSS format... (Pazos, are you there? ;)) Maybe he has the other ones too... Yep! I'm here ;) I have from Xak series these musics: Xak, Tower of Gazzel and Fray. Cheers, Manuel ___ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx
Re: game I didn't know (La abadia del crimen)
Hmm, too bad the controls are a bit irritating and hard to get used to. Because of the bad controls I got lost of my 'servant' and I keep missing the vespers or other things I have to do in this wicked abbey... ;-) Really? I find the controls very easy to use ;) I think it is the best control system for this kind of game, because the point of view changes in every screen. So, in order to keep a straight way, you only have to press UP, and you don't need to care about the point of view. Right key always turn to your(William's) right, and left always turn to your left. Anyway, I friend of mine complained about the same that you some years ago ALso: do you have to go through all this text in the beginning? Do you mean the abbot speech? Is there also an English manual? Just a text explaining how to LOAD/SAVE. Do you think it is necesary to explain the controls/keys? I can add that info to the text too. :) Regards, Manuel -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: game I didn't know
http://emuzone.metropoli2000.com/abadia or http://emuzone.metropoliglobal.com/abadia It's about a game called La Abadia del Crimen. I've never seen this game before. Does anyone know more about this game which seems to be available for several platforms, including MSX and MSX2 (the latter a remake)? Perhaps this game is known under a different name but from the screenshots I cannot tell what it is. The game is indeed La Abadia del Crimen. It is probably the best game ever made in Spain (and one of the best I have ever played). It was released only in Spain because all texts were in spanish. Your email was on time, because today I updated my webpage with an english version of the game. You can find it here: http://personales.mundivia.es/mpazos My friend Antonio Giner made a remake for PC. http://abadiadelcrimen.latinaddress.com I hope to make a new version with FM sound soon. Regards, Manuel Pazos -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Name the game...
Hi! I've been tinking about this old msx1 game for a few days now, But I'm unable to recal the name of the darn thing :-( It plays like Time Pilot from Konami, only it had some great classical music (especially during the intro). If I recal correctly you started during WW1, then moved on to WW2 then the korean war (helicopters) then jets and then ufo types of planes In between the stages it had a short animation, like the plane landing, the pilot getting out and run behind a cactus to tinkle and then take of again. Also it took ages to load from the tape. Anybody knows the name? (and where to get the game for download ??) I think you are talking about Time Pilot Regards, Manuel -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
RE: Check this out...
Actually, Sonyc seems to use graphics from the Mastersystem and Game Gear Sonic games. For that reason it was named Sonyc instead of Sonic. Also, the graphics are (afaik) all originals. All graphics were handmade by Elvis Gallegos. Only the main character (Sonic) was ripped and modified. Regards, Manuel -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
RE: SCC Version of old konami Games
You can extract that ROM images using CUT005. You'll find it in my homepage: http://personales.mundivia.es/mpazos Hi! Nop. I am afraid not. The ones on my site are the ones you can rip with that program, THe other disk (I think nr 4.), simply won't work (wrong disk it says) and the other files I mentioned, simply don't work after they are ripped. This is for the normal SCC versions, like Nemesis 1. (?!) I have no problem ripping those games from Konami Game Collection 4 (Special, or whatever). I patched all disks with KOGCPAT, then I extracted and used the ROMs without problem with my ESE SCC. Anyway, you are right about SCC versions. The problem is not GAMECUT program, but the SCC patch used (I think the SCC patch was designed for being used in the disk version and not in ROM format) Regards, Manuel Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/
RE: SCC Version of old konami Games
Hi, You can extract that ROM images using CUT005. You'll find it in my homepage: http://personales.mundivia.es/mpazos Manuel, how can I use these ROM images on a real MSX, did you write a program for that as well? You can use that ROMs in several ways, for example: - with an SCC+ (expanded to 128Kb) and SCCLOAD - with an ESE SCC and SCCLOAD/MGLOAD - with a turbo R and TRLOAD - with a turbo R and MEGAMU - with Trunk's LOADROM Probably there are more ways of doing it. Regards, Manuel Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/
RE: SCC Version of old konami Games
(?!) I have no problem ripping those games from Konami Game Collection 4 (Special, or whatever). I patched all disks with KOGCPAT, then I extracted and used the ROMs without problem with my ESE SCC. Hmmm, I continuasly get the error: wrong disk, while the disk works allright.I have tried quite some different versions. But I thought disk 4 and the special were two different versions. Am I wrong here? You are right. I were talking by heart. I didn't remember what was the fourth disk used in CUT005, it is KGC Special (so you can't extract disk 4 ROMs with it) Anyway, you are right about SCC versions. The problem is not GAMECUT program, but the SCC patch used (I think the SCC patch was designed for being used in the disk version and not in ROM format) Indeed, but most of the fSCC versions I ripped seem to work OK, just a few don't want to work. Any idea on what I can do about this? Or is there anyone willing to help me with this? You should change SCC+ rutines by SCC ones. Maybe someone can help you to do it (I have no free time). Regards, Manuel Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/
RE: SCC Version of old konami Games
I have all Konami Game Collections for Snatcher SCC, SD-Snatcher SCC and normal SCC... Hi! I have these as well, they are online on my website. But I want these files as seperate .ROM images. The other ones I have now (Just check the MEP). I am still looking for these .ROM images: You can extract that ROM images using CUT005. You'll find it in my homepage: http://personales.mundivia.es/mpazos Regards, Manuel Problems? contact [EMAIL PROTECTED] See also http://www.faq.msxnet.org/
Sega and Sonyc
Sorry, wrong address :( Yes , but is an interesting question. Maybe, but I don't think so. I were in Den-yu Land last year and met Teruo Yabumoto from Sega. When he saw a Sonic clone running on an MSX, he got surprised. He liked Sonyc and bought one copy :) We were talking a while and he said that there was not problem about copyright or licence. Sega don't care about 'small proyects' But Yokoi from Front Line and Tsujikawa told me that ASCII could distribute Sonyc, but I must change name and main character, because then it wouldn't be a 'small proyect' Regards, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put "unsubscribe msx [EMAIL PROTECTED]" (without the quotes) in the body (not the subject) of the message. Problems? contact [EMAIL PROTECTED] More information on MSX can be found in the following places: The MSX faq: http://www.faq.msxnet.org/ The MSX newsgroup: comp.sys.msx The MSX IRC channel: #MSX on Undernet
RE: Sega will visit MSX Den-yu Land 2000
Hola, I've received an email from Ikeda a while ago, and he has confirmed that people from Sega will visit the fair to look at the MSX scene and try to decide whether it may be of interest for them to program for MSX or not. Entonces no sé si pedirte que lleves el Sonyc para ver si me vendes alguna copia :) Saludos, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put "unsubscribe msx [EMAIL PROTECTED]" (without the quotes) in the body (not the subject) of the message. Problems? contact [EMAIL PROTECTED] More information on MSX can be found in the following places: The MSX faq: http://www.faq.msxnet.org/ The MSX newsgroup: comp.sys.msx The MSX IRC channel: #MSX on Undernet
RE: Sega will visit MSX Den-yu Land 2000 (Sorry)
Sorry, wrong address :( MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put "unsubscribe msx [EMAIL PROTECTED]" (without the quotes) in the body (not the subject) of the message. Problems? contact [EMAIL PROTECTED] More information on MSX can be found in the following places: The MSX faq: http://www.faq.msxnet.org/ The MSX newsgroup: comp.sys.msx The MSX IRC channel: #MSX on Undernet
VHDL source codes
Hi, Does anybody know if there are free-Z80/R800 VHDL source code? Regards, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put "unsubscribe msx [EMAIL PROTECTED]" (without the quotes) in the body (not the subject) of the message. Problems? contact [EMAIL PROTECTED] More information on MSX can be found in the following places: The MSX faq: http://www.faq.msxnet.org/ The MSX newsgroup: comp.sys.msx The MSX IRC channel: #MSX on Undernet
RE: FAT16 for Sunrise IDE interaface
Hi, Does the Sunrise IDE interface support FAT16 file system? Is anyone developing it for this interface? Yes, Okei is working on it. Regards, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put "unsubscribe msx [EMAIL PROTECTED]" (without the quotes) in the body (not the subject) of the message. Problems? contact [EMAIL PROTECTED] More information on MSX can be found in the following places: The MSX faq: http://www.faq.msxnet.org/ The MSX newsgroup: comp.sys.msx The MSX IRC channel: #MSX on Undernet
RE: FAT16
Hi Harm, but does iet support ide-interface from sunrice ? If that's so can you plz send me an copy I am sorry, but FAT16 patch is only for MegaSCSI, as previous versions. But if you want it, I will send to you anyway. Best regards, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: FAT16
Hi Manuel, Do you know if an EIDE cartridge (not SCSI) would support the FAT16? I am thinking of buying one so I would like to know beforehand. I'm sorry, but FAT16 (patch program) is only for MegaSCSI. I released source code, but anyone has adapted it to other interfaces :( Regards, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
FAT16
Hi, New version of FAT16 has been released. It should support up to 2Gb partitions. Due to some problems with my program to create my WEB page, if you want FAT16 tell me and I will send it by e-mail. Regards, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
New FAT16 version
Hi, I uploaded a new version of FAT16 to my homepage. This version is 0.03b Regards, Manuel --- Manuel Pazos Member of boh.ken http://personales.mundivia.es/mpazos --- MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: Second opinion: ECTS
I thought the second one was in Kobe, Port Island but I am not completely sure about that. Nope. Konami HQ is based on Port Island in Kobe. If I'm correct, the second school is situated in Osaka. Yes, there is one school in Osaka and another in Tokyo too. [Quote:] Anyway, this guy Aki was the leader of the Metal Gear Solid team! ...I don't know for sure, but I don't think it's correct to speak about 'this guy Aki' as Aki is a Japanese girls' name... Maybe, but Aki is a male name too (like my friend Akihisa) Regards, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
SD-Snatcher for sale
Hi all: I have two SD-Snatcher for sale: Both have the original box, disks and manuals. One have got a normal SCC instead of SCC+ (but with original SCC+ case). Send to me privately your offers for both of them. Regards, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: Expanded BIOS
These are the device IDs currently known: #00 - RS232 BIOS #01 - RS232 BIOS. #04 - DOS 2 mapper support routines. #10 - Kanji Driver #22 - Nestor TSRs (NestorAcentos, NestorCDPlayer, etc.) #34 - MWMPLAY by Ramones (MoonBlaster 4 Wave replayer) #4D - MemMan (Memory Manager) #F0 - MGSDRV (SCC music-player of Multi-Mente) #CD - MCDRV (Micro Cabin BGM replayer by me) Greeting, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: [Offtopic] Metal Gear
I played about 300 stages and ALL of them has MSX musics. 300 stages of what? VR Training? Yes, but some of them has special features, as mystery, puzzle, etc... There is an option to play with Grey Fox (The Ninja). Bye, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: [Phoenix] Re: Phoenix project - The new MSX platform pro-standarization
I have played Illusion City from the start to the end and never heard any PCM sample on it. I haven't got a clue which MSX turbo R specific feature it uses. Perhaps the fact that in Japan the MSX turbo R is the only machine with at least 256kB of main memory. Or perhaps the game needs the speed of the R800. Who knows? Perhaps the programmer of the MSX turbo R emulator can tell it to us? I think PCM is not used. About speed, try to desactivate R800 while playing and you'll why this game is for turbo R :) Regards, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: [Offtopic] Metal Gear
Just a curiosity; do you know that the musics used in 'Metal Gear Solid Integral' for PSX, are the same that in 'Solid Snake' for MSX? Cool! Hmm, is that true ? I have Metal Gear Solid Integral and I haven't heard any Solid Snake music yet (and I already played some time...). I played about 300 stages and ALL of them has MSX musics. Bye, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Illusion City
Maybe then I can finally play Illusion City! To play Illusion City, is MIDI nessacary? And is the PCM device nessacary??? What other points of incompatibility could it have??? The MIDI is not necessary. The PCM is. BUT this can be easy copied. I'm trying to convince Ademir Carchano to made one for my CIEL 2+ Turbo. As far as I know PCM is not used in Illusion City. Bye, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
[Offtopic] Metal Gear
Hi, Just a curiosity; do you know that the musics used in 'Metal Gear Solid Integral' for PSX, are the same that in 'Solid Snake' for MSX? Cool! Bye, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: What is EVA?
Ehm, (15*1024)-(128*106) != 1575. According to my calculations it should be 1792 minus the 2 bytes for this 'size'. So what happened to the missing 215 bytes? They are not used. Bye, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: What is EVA?
Hi, Manuel, Okei know how is the organization of EVA file? (how is the file structure) Can you ask her about that? In Brazil many peoples (and me too) want to know that. No problem, I can explain EVA format (I examined it some time ago). 1- EVA files 10fps: - Each frame takes 30 sectors (15Kb) - First 128x106 bytes are YJK data - Rest of bytes are PCM data - Last two bytes indicates PCM size (they should be 1575 =15.75k/10fps) 2- EVA files 12 fps (this one uses a 'dirty' system): - Each frame takes 30 sectors too - Data is stored in this way: [{PCM(1byte)+PIC(11bytes)}*11+PCM(1)+PIC(7)]*106 lines - Rest of bytes are PCM data - Last two bytes indicate the same (they should be 1312 or 1313=15.75/12fps) I hope you to find this info useful. Bye, Manuel --- Manuel Pazos Member of boh.ken http://personales.mundivia.es/mpazos --- MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: What is EVA?
Has size of 128x106 pixels and 19268 colors (yes! SCREEN 12), digital audio (synchronized with video animation, obvious) and no compression (I believe but I can't hack any EVA file yet). These videos can be EVA files are not compressed. The speed is about 12 fps (thanks to 712Kbit/s transfer rate in R800 mode) but can ber configured to 10fps and you can use a external PCM (this option I don't know but I think that is related to the PCM REC/PLAY cartridges sold in Japan before 1990). External PCM indicates that the sound is taken from the 'jack' in the back part of turbo R. Internal PCM uses built-in microphone of turbo R. After the PATCH made from M.Pazos and Okey the limit of a ESE file was about 32Mb (I've a 24Mb EVA!) and now you can create video clips with at least 200Mb. Each second consumes 512bytes per second. Each second takes 150Kb (in 10 frames mode). So each frame takes up 30 sectors. Any thing about EVA? Ah! You can't play direcctly from CD-ROM because it must a 512 butes sector (and CD-ROM has 2048 bytes sectors...). Well, that is not the reason. The reason is that CD drive 'is not fast enough' using the same read system that in HDD. EVA player read byte by byte with a SCSI command, and CDs are not fast enough in that way. Anyway, you can play EVAs from CD with a modified EVA player made by Trunks (sorry, I don't remember the URL). But don't expect too much, it just show frame by frame (with sound) but not in the right time. It is slow. Furthermore, with this program you can see EVA on a turbo R without MegaSCSI, because it uses MSXDOS2 file handle system. End of History... Ok... more news; Okei is trying to modify EVA program to digitize more than 32MB on MSX. Regards, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: FAT16 and disks...
Manoel, My name is Manuel :) In portuguese Manoel and Manual has a very similar pronumce. And here you can found the both names... (!?) And? There is not any format utility for FAT16 (I think) And do you know a easy way to clear a MegaSCSI partition? I don't a Coping on it a 'clean' FAT / Directory. You can try to save a clear partition, using FDSAVE, and them copy it to another partition. I'm having a lot of problems with ASPI Zips! My PC refuses to read this disks! I believe that only in Win95 and can do it and I don't use it (look in message header: PINE.LNX...). I've a lot of things to It works right on my computer. I used ASPI ZIP disk on WIN95 and 98 and it worked right. transfer for write another CD (EVAs! I'm with 16 EVAs including openning and ending from "Oh my Godness", "Gundan", "Evangelion" and videos converted from Sega Saturn). I did the same :) I have that videos and a lot more (about 1.2 Gb) Hey! The "final version" in your page displays "0.2" and isn't work properlly. I believe that you copy the wrong file... You can check it? 'Final version' is '0.2' and it is the right file :) Why do you say that it doesn't work? Bye, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
FAT16 source code.
Hi, I've uploaded source code of FAT16 to my homepage. I've included an English DOC in FAT16 program explaning how to use it. Maximun size of FAT16 partition is 230Mb and not 2Gb as I said, sorry... Regards, Manuel --- Manuel Pazos Member of boh.ken http://personales.mundivia.es/mpazos --- MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: More FAT16...
Hi, Manoel, My name is Manuel :) Because it seems to work right. Then this is a final version, now only upgrades and new features, not? Maybe, but don't expect too much. /P is used to select a partition on HDD What that maximum martition size? About 2 Gb. /Bxxx is used to select the start block (boot sector) Then I can boot with a FAT16 partition? You, Okey or another freak has a partition format utility to enable it? I don't wanted to mean that. Start block is used to indicate the bootsector of the disk. There is not any format utility for FAT16 (I think) Good! But How I can create (store, write) my very very large EVA files? I can write in partitions or the FAT16 still "read-only"? You can READ/WRITE files with FAT16. The I'm idiot using ZIPs with 4 sub-partitions... Hmmm... I hate me!! :) Don't think so. FAT16 takes a lot of time when calculating free disk space. So it is boring using all the time FAT16. It is nice to use it for interchange information with a PC, or for big EVAs :) Really? I can write my files and stupid programs in large 32Mb partitions? I'm a happy fudeba! And you're fudeba too! :) Yes, you can work with partitions bigger than 32Mb. But beware with programs that modify FAT (CHKDSK /F) or so!! Furthermore, some programs like Multi Mente don't work right with FAT16, because it don't use 'compatible' commands or rutines. Bye, Manuel ------- Manuel Pazos Member of boh.ken http://personales.mundivia.es/mpazos --- MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: READ THIS!!!!!!!!!!!!!!!!!!!!!!! MSX PRINT. (fwd)
Hi, Don't show Sonyc, please! As we read in the last Hnostar, ASCII was bought by CYK, the Sega's holding. And Sonyc is a violent Sega's rip-off. We must have problems (well, I think so!). I don't think ASCII has problems with this Sonyc-ripoff. The point is to show what MSX can do. Thanks Laurens, I agree. I don't think SEGA will take care of us at this point. Bye, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: FAT16 final version...
Why 'final version'? I downloaded this version but not tested yet (and what my "home-works" I'll not test in this next week). Because it seems to work right. Another thing. Who is the 'english' (spanish, portuguese, freench or latin) version of FAT16.DOC?? I know how to use the program but I don't know what is this new switches "/P" (partition?) and "/B". It is in japanese. Former version included a Spanish DOC. /P is used to select a partition on HDD /Bxxx is used to select the start block (boot sector) There you will find a new version of EVA player for FAT16 that can play EVAs bigger than 32Mb. A 200Mb EVA file was tested on MO and worked right. Good! But How I can create (store, write) my very very large EVA files? I can write in partitions or the FAT16 still "read-only"? You can READ/WRITE files with FAT16. To make big EVA files you can digitize them with MSX and fix them with a PC (Example: COPY 1.EVA /B + 2.EVA/B BIG.EVA) Greetz, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: Sonyc
Thank you Cas, but I am not very proud of that code :( I think I can do it twice better now. Oba ! Nice ! So, it means that we will have a new "enhanced" version of Sonyc ? (Sonyc+) ? Perhaps with falling water and spinning rings ? I don't think so. I will not make second part of Sonyc, at least by now. Sonyc sales were not good, so if people don't want that kind of game I will not make it. Anyway, forget 'spinning rings', a V9958 has a limit and Sonyc is near it. Bye, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
FAT16 final version and new EVA player.
Hi! I have uploaded final version of FAT16 program to my homepage, but remember that it is only for MegaSCSI. There you will find a new version of EVA player for FAT16 that can play EVAs bigger than 32Mb. A 200Mb EVA file was tested on MO and worked right. Best regards, Manuel --- Manuel Pazos Member of boh.ken http://personales.mundivia.es/mpazos --- MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: MegaSCSI Info - part #2
DSKIO (#4010) C.6-0=first sector number (bit22-bit16 if C.7=0) Did ESE people think on making something for FAT16, or did not, eh??? ;-) I don't think so Nestor :( Regards, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: FAT16 for Megascsi
And again, Manuel Pazos is fudeba. :) And again, what 'fudeba' means? Fudeba is... fudeba! Plas, plas, plas, plas, plas... (handclapping) Alikatrapa! MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: FAT16 for Megascsi
Hi, Somebody in Japan is working on a FAT16 driver for Megascsi. You can download it from the following URL: http:/www2s.biglobe.ne.jp/~okei Though, you should be aware of the fact that the driver is still in a beta phase and might contain bugs which can lead to dataloss. You are right. As I said some months ago, Okei and me were working on a patch for MSX-DOS2 for working with FAT16 in MegaSCSI. The latest version of FAT16 was made only by Okei, due to my lack of time. But, as usual, SHE made a great work (she is one os the best coders that I know). FAT16 supports HDD, ZIP and MO as far as now. She made a patch for EVA player which can play EVA files bigger that 32Mb. You can download both utils from my homepage too. (I must upload it, because it is only updated in my HDD, sorry) Best regards, Manuel --- Manuel Pazos Member of boh.ken http://personales.mundivia.es/mpazos --- MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: MSX fair in Madrid, MadriSX´99 - review for MSX magazines and diskmagazines
6- Boh Ken, this new programmers asociation came with new software, final beta versions of Puddle Land and KPI Ball were presented, another FAT16 routines and they sold Sonyc and games translations. Members: Manuel Pazos and Sutchan. Manuel Pazos is "fudeba"! :) :) Should I say 'thanks' ? What does it means? Regards, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: MSX fair in Madrid, MadriSX´99 - review for MSX magazines and diskmagazines
6- Boh Ken, this new programmers asociation came with new software, final beta versions of Puddle Land and KPI Ball were presented, another FAT16 routines and they sold Sonyc and games translations. Members: Manuel Pazos and Sutchan. Sutchan (?!) Where? I didn't see him. Bye, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: MoonSound related questions
Hi, And I have a question: is there any converter from MFM/MWM to MWM/MFM? Yes, you can find it at: http://www.ctv.es/USERS/armando.p/ Armando Perez (Ramones) made it. The program is very simple and only converts notes and a few more, but it WORKS!! Regards, Manuel --- Manuel Pazos Member of boh.ken http://personales.mundivia.es/mpazos --- MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: Audio-CD, Volume 3...
Hi Mari, Here you are some of my musics. You will realise that I am a coder and not a musician XD Regards, Manuel Galious.pma Galious2.pma Katrin.pma Sacra.pma Viento.pma Walking.pma Yenes.pma
RE: SCSI-1? No, SCSI-2!!
Does anybody have detailed information about the partitioning scheme used by the MK interface? And by the megascsi? I do not intend to re-install my entire harddisk when switching from MK to megascsi. I just want to write a small program that reads the MK partition table and rewrites it to the harddisk in megascsi format. Ooops! I heard "partitioning"? Konami Man goes to rescue you! 8-) MegaSCSI partitionning system is based in a file with information for each partition (begin, end sector, and number of sectors) codified with an own format and placed in each partition. But actually MegaSCSI formatter also puts standard partitionning information (same as PC) in the sector 0 and in the first sector of each partition, so MegaSCSI disks can be read in PC without problems (I said this some months ago, now I remember). Want this information? You also can put the 'pointer' of MegaSCSI to select a partition in a very easy way. So it is supposed that you can access any partition of any disk (if it is MSX-DOS compatible :) Greets, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
New utils and MicroCabin music driver fixed.
Hi, I uploaded some new utils to my homepage: -NSTOOL: Includes NSSAVE that converts 16 or 32 Kb cartridges to ROM files, NSLOAD for executing that ROMs with LOAD/SAVE options, and NSGAME for returning to game from DOS. -NGLTOOL: With this util you can view and convert to file screens captured when saving with NSLOAD or TRLOAD. -CUT005: Extract games in Konami Games Collections vol 1-4, converting them to ROM file. -KOGCPAT2: Patch Konami Games Collection for using them with ESE SCC cartridge. I also fixed a bug in MCDRV (Micro Cabin music driver). It hanged when instaling on a non turbo R computer. Regards, Manuel --- Manuel Pazos Member of boh.ken http://personales.mundivia.es/mpazos --- MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: How do I run a .ROM file
You can execute it in several ways, the ones mentioned in formers mails, and: - Use a MSX and a SCC+ with SCCLOAD - Use a MSX and a MEGARAM or MEGASCSI with MGLOAD (or similar) - Use a turbo R and TRLOAD Where do we get those progs ? do you have an URL ? If you want these programs mail to me, and I'll send them to you. Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
New version of FAT16 and games
Hi there, Since one week ago there is available at my homepage new version of FAT16. This time you can write files to disk, but only until cluster #3F98. You will find some games, like some japanese shoot'em up or Head Hunter. Sorry, but only Spanish version is available. I'll made english version in a few days. Regards, --- Manuel Pazos Member of boh.ken http://personales.mundivia.es/mpazos --- MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
FAT16 bug.
Hi, Due to some bugs in SAVE rutines of FAT16-3, don't try to save files on disk. Directory is updated, but FAT is not. Regards, Manuel --- Manuel Pazos Member of boh.ken http://personales.mundivia.es/mpazos --- MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
New version of FAT16
Hi, I uploaded a new version of FAT16 to my homepage. This version is more stable than former one and now you can also write files to disk! Regards, Manuel --- Manuel Pazos Member of boh.ken http://personales.mundivia.es/mpazos --- MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: Moonlight Saga
Hi! I heard there will be a Turbo R game called 'Moonlight Saga'. All I know it is for tR only and it will support Midi and 1Mb. Oh yeah, it was/is made in Japan. Yes, you are right. MLS was released one year ago in Japan. It's a RGP for turbo R made by Maple Yard. Check out last HNOSTAR or SD-MESXES if you want to see how is the game, how to finish it and all the maps. Regards, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: FAT16 File: Server Error
Hi Manuel, I'm still getting a "Server Error" when I try to download your FAT16 file. Greg_ Hi, I don`t know what happend (!?) I will upload it again, but uncompressed. Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
Sorry
Hi, Sorry about the mail with my musics. I forgot remove the address. Regards, Manuel --- Manuel Pazos Member of boh.ken http://personales.mundivia.es/mpazos --- MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
RE: How do I run a .ROM file
Hi, I have a little problem whit .ROM files. What should I do to run a .ROM file You can execute it in several ways, the ones mentioned in formers mails, and: - Use a MSX and a SCC+ with SCCLOAD - Use a MSX and a MEGARAM or MEGASCSI with MGLOAD (or similar) - Use a turbo R and TRLOAD Regards, Manuel MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the quotes :-) Problems? contact [EMAIL PROTECTED] (www.stack.nl/~wiebe/mailinglist/)
SONYC finished (updated)
SONYC is already finished! If you have a MSX2+ or turbo R computer this is your game! You can buy it contacting your authorized software dealer: Spain Analogy (see adress below) Holland Stichting Sunrise Italy R.A.M. (Marco Casali) Japan Mr. Hidekatsu Yokoi Brazil MSX Brazilian Team (Marco Heidtmann) The game supports FM-Pac, Moonsound, 7Mhz and is HD installable. The european version works only at 50Hz. Japanese users can also buy a 60Hz version, but it's strongly recommended to use the 50Hz version if possible. ANALOGY - Manuel Pazos C/General Davila, 60 Blq. 5 5-B 39006 - Santander Spain