Re: [opensource-dev] LSL commands/parameters for light projectors
On 2013-01-30 07:22 , Tillie Ariantho wrote: Hello, my feature request BUG-1497 (see below) got closed (not applicable). Why that? Do we have so submit working patches for features requests? I think my request is pretty valid. *LSL commands for light projectors* Implementation of additional LSL command parameters: I would add parameters for llSetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast: Flag: PRIM_CAST_LIGHT Description: Let the prim with activated point light cast shadows. Usage: [ PRIM_CAST_LIGHT, key projection_texture, integer fov, integer focus, integer ambiance ] Texture, FOV, Focus and Ambiance are already properties of a prim, only they cannot get accessed via scripts yet. Why can't we set those parameters via scripts? (caveat... I didn't even see that issue, or have anything to do with closing it, so this is personal speculation...) Whether or not light sources cast shadows is an independent user choice in the viewer, and we already have an option that allows projectors to cast shadows. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] LSL commands/parameters for light projectors
Am 01.02.2013 20:05, schrieb Darien Caldwell: Sure but I don't think that's what the JIRA was about. It's not about forcing people to view shadows from light sources. It's about creators being able to programmically modify the newer light parameters. (see attached picture). Prim lights can be turned on and off, color changed, intensity changed, radius changed, falloff changed, all from a script. So why can't FOV, Focus, Ambiance, and the projected texture be changed too? It really limits the usefulness for products. Yep, that was the idea. It's no new feature lightwise, it's just scriptifying what's already there. Tillie ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] LSL commands/parameters for light projectors
Not sure if you can see the jira history for BUG-1497, but it's been linked (correctly) as a duplicate of a very old request, SCR-163. Perhaps the feature is in limbo until it's decided to protect the fragile rendering pipeline by neutering scripts in yet another way. -- Forwarded message -- From: Tillie Ariantho til...@xp2.de To: opensource-dev@lists.secondlife.com Cc: Date: Fri, 01 Feb 2013 20:24:09 +0100 Subject: Re: [opensource-dev] LSL commands/parameters for light projectors Am 01.02.2013 20:05, schrieb Darien Caldwell: Sure but I don't think that's what the JIRA was about. It's not about forcing people to view shadows from light sources. It's about creators being able to programmically modify the newer light parameters. (see attached picture). Prim lights can be turned on and off, color changed, intensity changed, radius changed, falloff changed, all from a script. So why can't FOV, Focus, Ambiance, and the projected texture be changed too? It really limits the usefulness for products. Yep, that was the idea. It's no new feature lightwise, it's just scriptifying what's already there. Tillie ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges