[osg-users] Visual Studio 2010 and iostream
Recently Brad Christiansen uploaded some 3rd party binaries built with Visual Studio 2010. (Thanks!) He noted problems with iostream. I still have iostream problems when linking in OSG into my application in specific places under Visual Studio 2010. Does anyone understand what the issue is? Originally, I thought that the 3rd party libraries I was using were built with a previous version of VS and, thus, caused these linking issues when rolled into my application. I would have thought that using 3rd party libraries totally built with vs2010 would have resolved this, but Brad even noted this problem when he originally posted the binaries. Any insight would be appreciated! Thank you! Cheers, Jason -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30582#30582 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Visual Studio 2010 3rd Party
That would be fantastic!! I appreciate it! Thank you! Cheers, Jason -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30400#30400 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Visual Studio 2010 3rd Party
Posting those binaries somewhere would be a fantastic help to me and others, it sounds like! Thanks!!! -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30177#30177 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Visual Studio 2010 3rd Party
Hi, Nothing yet. Hoping 3rd party libraries show up soon. Please post to this thread if anyone has them available! Thank you! Cheers, Jason -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30149#30149 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Visual Studio 2010 3rd Party
Hi, I have successfully built OSG with Visual Studio 2010, but my application is still having issues with std libraries when I link in OSG. I believe I have narrowed the problem down to not having all of the 3rd party libraries built with Visual Studio 2010. Can anyone out there save me some serious time and provide 3rd party libraries built with VS10? Thank you! Cheers, Jason -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30055#30055 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Visual Studio 2010 3rd Party
Hi, Let me clarify... OSG Links fine. Many DLL's in my application link fine. However, I find that in two specific DLL's, if I link in the OSG libraries, I get a linker error relating to std. Code: foo.obj : error LNK2019: unresolved external symbol __declspec(dllimport) public: void __thiscall std::basic_ifstreamchar,struct std::char_traitschar ::`vbase destructor'(void) (__imp_??_d?$basic_ifstr...@du?$char_traits@d...@std@@@std@@QAEXXZ) referenced in function . foo.obj : error LNK2019: unresolved external symbol __declspec(dllimport) public: void __thiscall std::basic_ifstreamchar,struct std::char_traitschar ::close(void) (__imp_?cl...@?$basic_ifstream@du?$char_tra...@d@std@@@std@@QAEXXZ) referenced in function .. foo.obj : error LNK2019: unresolved external symbol __declspec(dllimport) public: bool __thiscall std::basic_ifstreamchar,struct std::char_traitschar ::is_open(void)const (__imp_?is_o...@?$basic_ifstream@du?$char_tra...@d@std@@@std@@QBE_NXZ) referenced in function .. foo.obj : error LNK2019: unresolved external symbol __declspec(dllimport) public: __thiscall std::basic_ifstreamchar,struct std::char_traitschar ::basic_ifstreamchar,struct std::char_traitschar (char const *,int,int) (__imp_??0?$basic_ifstr...@du?$char_traits@d...@std@@@std@@q...@pbdhh@Z) referenced in function .. These are the only calls to ifstream in the DLL. Other DLL's that do NOT link in OSG do not give this error and, if I take out the references to OSG and recompile this DLL, I do not get these errors but the function calls are still in there. I recompiled all of OSG in VS2010 with the proper settings hoping that would resolve the issues, but it did not. Then I started to rebuild the 3rd party libraries, but there are quite a few and I was hoping that someone would be able to send me or link me to some pre-built files so I can press on with my work. If there was a way to narrow down which library caused this issue, I would love to learn about it. Short of that, I would like to get this application running on VS2010 and not have to roll back to 2008. Thank you! Cheers, Jason -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30069#30069 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org