Re: [osg-users] [build] Windows binary download

2009-04-03 Thread Pierre Bourdin (gmail)
HI all,
I agree with all of you, it is probably more convenient to have ZIP
files, but the one that is not able to open a TAR.GZ archive will
probably not be able to use Openscenegraph...

I just wanted to point out, about those binaries for windows, that some
of the TAR.GZ are corrupted... at least the x86-vc90sp1-Debug
It is not a big issue since user can just pick up individual packages
instead of the All_Debug package...
But it's better to fix it.

I've just tried the MSVC09 download at
http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-2.8/binaries/Windows/VisualStudio9/

Pierre.

Le jeudi 02 avril 2009 à 10:02 +0200, Mattias Helsing a écrit :

 Hi Martin, Jose-Luis Hidalgo
 
 On Wed, Apr 1, 2009 at 10:55 PM, Martin Beckett m...@mgbeckett.com wrote:
  A user on general pointed out that the windows binary links on
  http://www.openscenegraph.org/projects/osg/wiki/Downloads
  point to the directory not the file and they can't access them.
 
 I noticed. I can't browse the download section either. I suppose
 Jose-Luis is securing the server (which is a good thing). If we can't
 access the folder we should provide some other way to browse the
 packages.
 
 
  It also seems that windows binaries are packed as .tar.gz - could we make 
  them .zip? Windows users that are downloading binaries are unlikely to have 
  cygwin/ming tools installed.
 
 It is possible. But we agreed early in the packaging support
 development to go with tar.gz across all platforms since few modern
 archiving tools for windows doesn't support tar.gz. I recommend
 http://www.7-zip.org/
 
 That said - windows has inbuilt support for zip archives so I can see
 where you are coming from. On the other hand if you are doing
 development of any kind you'll need some archiving tool sooner or
 later and 7-zip is pretty good (open, support for many formats, simple
 (gui and usage), small footprint). It's all I need (right now at
 least).
 
 Mattias
 
 
  --
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  http://forum.openscenegraph.org/viewtopic.php?p=9579#9579
 
 
 
 
 
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Re: [osg-users] [build] Windows binary download

2009-04-03 Thread Mattias Helsing
Hi Pierre,

On Fri, Apr 3, 2009 at 10:14 AM, Pierre Bourdin (gmail)
pierre.bour...@imerir.com wrote:
 HI all,
 I agree with all of you, it is probably more convenient to have ZIP files,
 but the one that is not able to open a TAR.GZ archive will probably not be
 able to use Openscenegraph...

 I just wanted to point out, about those binaries for windows, that some of
 the TAR.GZ are corrupted... at least the x86-vc90sp1-Debug
 It is not a big issue since user can just pick up individual packages
 instead of the All_Debug package...
 But it's better to fix it.

 I've just tried the MSVC09 download at
 http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-2.8/binaries/Windows/VisualStudio9/


There *was* a problem with the openscenegraph-all-2.8.0-debug.tar.gz
but I beleive I fixed it. I just downloaded it and unpacked it using
some version of winzip (am on other computer) without problems. What
package are you having problems with and what archive tool are you
using?

Mattias

 Pierre.

 Le jeudi 02 avril 2009 à 10:02 +0200, Mattias Helsing a écrit :

 Hi Martin, Jose-Luis Hidalgo
 On Wed, Apr 1, 2009 at 10:55 PM, Martin Beckett m...@mgbeckett.com wrote:
 A user on general pointed out that the windows binary links on
 http://www.openscenegraph.org/projects/osg/wiki/Downloads
 point to the directory not the file and they can't access them.
 I noticed. I can't browse the download section either. I suppose
 Jose-Luis is securing the server (which is a good thing). If we can't
 access the folder we should provide some other way to browse the
 packages.

 It also seems that windows binaries are packed as .tar.gz - could we make
 them .zip? Windows users that are downloading binaries are unlikely to have
 cygwin/ming tools installed.
 It is possible. But we agreed early in the packaging support
 development to go with tar.gz across all platforms since few modern
 archiving tools for windows doesn't support tar.gz. I recommend
 http://www.7-zip.org/
 That said - windows has inbuilt support for zip archives so I can see
 where you are coming from. On the other hand if you are doing
 development of any kind you'll need some archiving tool sooner or
 later and 7-zip is pretty good (open, support for many formats, simple
 (gui and usage), small footprint). It's all I need (right now at
 least).
 Mattias

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Re: [osg-users] [build] Windows binary download

2009-04-03 Thread Pierre Bourdin (gmail)
Hi Mattias,
I've just checked this morning this file:
http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-2.8/binaries/Windows/VisualStudio9/openscenegraph-all-2.8.0-win32-x86-vc90sp1-Debug.tar.gz
Using tar on my Linux Debian gave me some errors...

I've just tried again and have not any error now !
Everything's fine.

Thanks for all the work you've done, Pierre.

Le vendredi 03 avril 2009 à 17:08 +0200, Mattias Helsing a écrit :

 Hi Pierre,
 
 On Fri, Apr 3, 2009 at 10:14 AM, Pierre Bourdin (gmail)
 pierre.bour...@imerir.com wrote:
  HI all,
  I agree with all of you, it is probably more convenient to have ZIP files,
  but the one that is not able to open a TAR.GZ archive will probably not be
  able to use Openscenegraph...
 
  I just wanted to point out, about those binaries for windows, that some of
  the TAR.GZ are corrupted... at least the x86-vc90sp1-Debug
  It is not a big issue since user can just pick up individual packages
  instead of the All_Debug package...
  But it's better to fix it.
 
  I've just tried the MSVC09 download at
  http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-2.8/binaries/Windows/VisualStudio9/
 
 
 There *was* a problem with the openscenegraph-all-2.8.0-debug.tar.gz
 but I beleive I fixed it. I just downloaded it and unpacked it using
 some version of winzip (am on other computer) without problems. What
 package are you having problems with and what archive tool are you
 using?
 
 Mattias
 
  Pierre.
 
  Le jeudi 02 avril 2009 à 10:02 +0200, Mattias Helsing a écrit :
 
  Hi Martin, Jose-Luis Hidalgo
  On Wed, Apr 1, 2009 at 10:55 PM, Martin Beckett m...@mgbeckett.com wrote:
  A user on general pointed out that the windows binary links on
  http://www.openscenegraph.org/projects/osg/wiki/Downloads
  point to the directory not the file and they can't access them.
  I noticed. I can't browse the download section either. I suppose
  Jose-Luis is securing the server (which is a good thing). If we can't
  access the folder we should provide some other way to browse the
  packages.
 
  It also seems that windows binaries are packed as .tar.gz - could we make
  them .zip? Windows users that are downloading binaries are unlikely to have
  cygwin/ming tools installed.
  It is possible. But we agreed early in the packaging support
  development to go with tar.gz across all platforms since few modern
  archiving tools for windows doesn't support tar.gz. I recommend
  http://www.7-zip.org/
  That said - windows has inbuilt support for zip archives so I can see
  where you are coming from. On the other hand if you are doing
  development of any kind you'll need some archiving tool sooner or
  later and 7-zip is pretty good (open, support for many formats, simple
  (gui and usage), small footprint). It's all I need (right now at
  least).
  Mattias
 
  --
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  http://forum.openscenegraph.org/viewtopic.php?p=9579#9579
 
 
 
 
 
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  Pierre BOURDIN
  I.M.E.R.I.R.
  Av. Pascot BP 90443
  66004 PERPIGNAN
  tél: 04 68 56 84 95
  fax: 04 68 55 03 86
  email: bour...@imerir.com
  
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Pierre BOURDIN
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Av. Pascot BP 90443
66004 PERPIGNAN
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fax: 04 68 55 03 86
email: bour...@imerir.com

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Re: [osg-users] [build] Windows binary download

2009-04-02 Thread Юрий Монаков
Try googling 
downloads/stable_releases/OpenSceneGraph-2.8/binaries/Windows/VisualStudio9
and get the directory list from Google cache. You don't have
permission to access whole direcory, but links to files work
perfectly.
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Re: [osg-users] [build] Windows binary download

2009-04-02 Thread Mattias Helsing
Hi Martin, Jose-Luis Hidalgo

On Wed, Apr 1, 2009 at 10:55 PM, Martin Beckett m...@mgbeckett.com wrote:
 A user on general pointed out that the windows binary links on
 http://www.openscenegraph.org/projects/osg/wiki/Downloads
 point to the directory not the file and they can't access them.

I noticed. I can't browse the download section either. I suppose
Jose-Luis is securing the server (which is a good thing). If we can't
access the folder we should provide some other way to browse the
packages.


 It also seems that windows binaries are packed as .tar.gz - could we make 
 them .zip? Windows users that are downloading binaries are unlikely to have 
 cygwin/ming tools installed.

It is possible. But we agreed early in the packaging support
development to go with tar.gz across all platforms since few modern
archiving tools for windows doesn't support tar.gz. I recommend
http://www.7-zip.org/

That said - windows has inbuilt support for zip archives so I can see
where you are coming from. On the other hand if you are doing
development of any kind you'll need some archiving tool sooner or
later and 7-zip is pretty good (open, support for many formats, simple
(gui and usage), small footprint). It's all I need (right now at
least).

Mattias


 --
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 http://forum.openscenegraph.org/viewtopic.php?p=9579#9579





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Re: [osg-users] [build] Windows binary download

2009-04-02 Thread Jean-Sébastien Guay

Hi Martin,


It also seems that windows binaries are packed as .tar.gz - could we make them 
.zip? Windows users that are downloading binaries are unlikely to have 
cygwin/ming tools installed.


Most unzip tools support tarballs - 7-zip, winrar, etc. You could argue 
that Windows has native support for zip, but really, who uses that? Most 
people I know install 7-zip (it's open source) as soon as they start 
setting up a new machine. Pretty much the first thing to do on a new 
machine.


I think it was done like that for consistency. I don't know if it would 
be hard to package to .zip on Windows and to .tar.gz on Linux/MacOS? 
Perhaps Mattias could help here since he did the packaging.


J-S
--
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Re: [osg-users] [build] Windows binary download

2009-04-02 Thread Mattias Helsing
Hi J-S, Martin,

On Thu, Apr 2, 2009 at 3:04 PM, Jean-Sébastien Guay
jean-sebastien.g...@cm-labs.com wrote:
 Hi Martin,

 It also seems that windows binaries are packed as .tar.gz - could we make
 them .zip? Windows users that are downloading binaries are unlikely to have
 cygwin/ming tools installed.

 Most unzip tools support tarballs - 7-zip, winrar, etc. You could argue that
 Windows has native support for zip, but really, who uses that? Most people I
 know install 7-zip (it's open source) as soon as they start setting up a new
 machine. Pretty much the first thing to do on a new machine.

 I think it was done like that for consistency. I don't know if it would be
 hard to package to .zip on Windows and to .tar.gz on Linux/MacOS? Perhaps
 Mattias could help here since he did the packaging.

Wouldn't be hard at all. It's a matter of
if(WIN32)
set(CPACK_GENERATOR ZIP)
else()
set(CPACK_GENERATOR TGZ)
endif()

To late for 2.8.0 but definitely possible in 2.8.1. Personally I
prefer the consistency of shipping tgz for all platforms but recognize
the fact that many windows users are (still) accustomed to having zip
archives supplied. On the other hand (again) we are not providing a
basic app that everyone should be able to use (and unpack) but a
fairly advanced development tool. One should also consider that so
far, and it's been a few weeks now, this is the first request for zip
archives.

This is a q about user-friendliness so perhaps others would care to
have an opinion. If the support for zip archives is demanded to some
degree (and Robert approves) I'll be happy to implement it in our
build scripts.

cheers
Mattias


 J-S
 --
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Re: [osg-users] [build] Windows binary download

2009-04-02 Thread Jean-Sébastien Guay

Hi Mattias,


This is a q about user-friendliness so perhaps others would care to
have an opinion. If the support for zip archives is demanded to some
degree (and Robert approves) I'll be happy to implement it in our
build scripts.


I agree with all your points. If we had had lots of requests for .zip 
since 2.8 shipped, that would be a different story, but since this has 
been the first (and it was discussed on osg-submissions when the 
packaging was being developed and no one objected) it probably doesn't 
affect many people.


Nevertheless, Robert has put lots of emphasis on providing a good 
out-of-the-box experience on each platform, so since zip support is 
built-in on Windows, perhaps this falls into that category. What do you 
think?


J-S
--
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Re: [osg-users] [build] Windows binary download

2009-04-02 Thread Jason Daly

Jean-Sébastien Guay wrote:
I agree with all your points. If we had had lots of requests for .zip 
since 2.8 shipped, that would be a different story, but since this has 
been the first (and it was discussed on osg-submissions when the 
packaging was being developed and no one objected) it probably doesn't 
affect many people.


Nevertheless, Robert has put lots of emphasis on providing a good 
out-of-the-box experience on each platform, so since zip support is 
built-in on Windows, perhaps this falls into that category. What do you 
think?
  


I'd suggest switching to .zip on Windows for the 2.10 release.  I don't 
think it is a big problem for most people, but it's one less obstacle 
for a potential new user to overcome.


BTW, J-S, I think the order of installation is actually Firefox first, 
then Nvidia driver, then 7-zip  ;-)


--J
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Re: [osg-users] [build] Windows binary download

2009-04-02 Thread Jean-Sébastien Guay

Hi Jason,

BTW, J-S, I think the order of installation is actually Firefox first, 
then Nvidia driver, then 7-zip  ;-)


Diff'rent strokes for diff'rent folks :-)

If you really want to be nitpicky, I agree for Firefox, because I need 
it to download 7-zip (IE should only ever be used to download Firefox 
;-) ). Nvidia driver and 7-zip can be installed in parallel since 
there's no dependency there.


J-S
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Re: [osg-users] [build] Windows binary download

2009-04-02 Thread Mattias Helsing
Hi J-S

On Thu, Apr 2, 2009 at 7:45 PM, Jean-Sébastien Guay
jean-sebastien.g...@cm-labs.com wrote:
 Hi Mattias,

 This is a q about user-friendliness so perhaps others would care to
 have an opinion. If the support for zip archives is demanded to some
 degree (and Robert approves) I'll be happy to implement it in our
 build scripts.

 I agree with all your points. If we had had lots of requests for .zip since
 2.8 shipped, that would be a different story, but since this has been the
 first (and it was discussed on osg-submissions when the packaging was being
 developed and no one objected) it probably doesn't affect many people.

 Nevertheless, Robert has put lots of emphasis on providing a good
 out-of-the-box experience on each platform, so since zip support is built-in
 on Windows, perhaps this falls into that category. What do you think?

Yes, I know. And I agree. The user experience is the only reason to
provide zips but it's a good one. We could do

set(CPACK_GENERATOR ZIP TGZ)

for win32 and get both. Will require more space on server but no biggie I guess.

Mattias


 J-S
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Re: [osg-users] [build] Windows binary download

2009-04-02 Thread Jean-Sébastien Guay

Hi Mattias,


We could do

set(CPACK_GENERATOR ZIP TGZ)

for win32 and get both. Will require more space on server but no biggie I guess.


I don't see a reason to get both... Who on Windows can't open zip files 
and would prefer .tar.gz? Let's just pick one convention (probably one 
convention per platform) and be done with it.


J-S
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Re: [osg-users] [build] Windows binary download

2009-04-02 Thread Mattias Helsing
Hi guys,

ANECDOTE WARNING!

Have to share or head will explode: My company's computer and network
admins (outsourced) decided that firefox is not secure, scanned every
computer on the intranet for firefox.exe and sent mail warnings
instructing people to remove it or...

Now I have a bad conscience for no going to war on this but it just
makes me speechless. I mean - what hopes could I have to convince
people that came up with this idea of anything...sigh

Mattias

On Thu, Apr 2, 2009 at 8:35 PM, Jean-Sébastien Guay
jean-sebastien.g...@cm-labs.com wrote:
 Hi Jason,

 BTW, J-S, I think the order of installation is actually Firefox first,
 then Nvidia driver, then 7-zip  ;-)

 Diff'rent strokes for diff'rent folks :-)

 If you really want to be nitpicky, I agree for Firefox, because I need it to
 download 7-zip (IE should only ever be used to download Firefox ;-) ).
 Nvidia driver and 7-zip can be installed in parallel since there's no
 dependency there.

 J-S
 --
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Re: [osg-users] [build] Windows binary download

2009-04-02 Thread Martin Beckett
It's not a big deal - it's just one of those detail things that puts off new 
users if to try OSG they have to go and install some other third party app to 
open the download.
If making them zip on windows is as easy as Mattias said, we should do it.

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Re: [osg-users] [build] Windows binary download

2009-04-02 Thread Robert Osfield
Hi All,

I'm open to OSG's CPack support being tweaked support generated of .zip's
under Windows, but am against support multiple archive formats for each
platform.  The decision to go for .tar.gz under Windows was discussed on
osg-users and there was no one who thought it an problem at the time so I
think it's not a critical issue.  Changing to .zip for 2.8.1 would be fine.

Robert.
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Re: [osg-users] [build] Windows binary download

2009-04-02 Thread Jean-Sébastien Guay

Hello Martin,


It's not a big deal - it's just one of those detail things that puts off new 
users if to try OSG they have to go and install some other third party app to 
open the download.
If making them zip on windows is as easy as Mattias said, we should do it.


Agreed. It's just that as Robert said, we had discussed it and no one 
had objected at the time. You're the first to bring it up since then (in 
about 2 months since the 2.8.0 release). But changing it is fine.


J-S
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Re: [osg-users] [build] Windows binary download

2009-04-02 Thread Philip Lowman
On Thu, Apr 2, 2009 at 3:57 PM, Jean-Sébastien Guay 
jean-sebastien.g...@cm-labs.com wrote:

 Hello Martin,

  It's not a big deal - it's just one of those detail things that puts off
 new users if to try OSG they have to go and install some other third party
 app to open the download.
 If making them zip on windows is as easy as Mattias said, we should do it.


 Agreed. It's just that as Robert said, we had discussed it and no one had
 objected at the time. You're the first to bring it up since then (in about 2
 months since the 2.8.0 release). But changing it is fine.


I also think this is a good idea for end users.

-- 
Philip Lowman
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[osg-users] [build] Windows binary download

2009-04-01 Thread Martin Beckett
A user on general pointed out that the windows binary links on
http://www.openscenegraph.org/projects/osg/wiki/Downloads 
point to the directory not the file and they can't access them.

It also seems that windows binaries are packed as .tar.gz - could we make them 
.zip? Windows users that are downloading binaries are unlikely to have 
cygwin/ming tools installed.

--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=9579#9579





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