Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
Thank you, I'm flattered smile. On 2/07/2015 4:24 AM, Johny Cassidy wrote: I need to unsubscribe from this list. Maybe smart arse Dane could point out how. www.twitter.com/johnycassidy On 1 Jul 2015, at 19:19, Dane Trethowan grtd...@internode.on.net wrote: I wouldn't be too sure about that if I were you, Goldwave - I assume you're refering to here - does a whole heap of stuff and I do know it handles multi channel audio - that is to distinguish between multi channel and multi track -. On 2/07/2015 1:46 AM, Hamit Campos wrote: Also SR don't do surround sound. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of tim cumings Sent: Wednesday, July 01, 2015 8:00 AM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily If you are looking for a program on the pc side that is a good editor I use golswave. Despite opinions to the dcontrary, you can make just as tight edits in goldave as ou can in sound forge. I think a lot of it is simply what hyou are used to in terms of an editor. Jonathan Mosen, for example, who used to be a big proponent of sound forge, told me recently that on the pc side he now uses studio recorder for most of his pc editing needs. Now studio recorder doesn't have all the bells and whistle that sound forge does, noise reduction, ability to use plug-ins, etc, but for just plain editing it apparently works very well. . On 7/1/2015 12:48 AM, Dane Trethowan wrote: I don't know whether we're talking along the same lines but I know that I can write each channel of a surround-sound recording to different files. On 1/07/2015 1:28 PM, Hamit Campos wrote: All though Reaper can open surround sound files right? Can you break them with it too like with SF? -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Tuesday, June 30, 2015 8:50 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily The other problem here also seems to be blind loyalty - pardon the pun -, people buy a product - in this case Sound Forge -, they've spent so much money on the product so therefore they're hoping beyond hope that everything will work as it did in Sound Forge 4.5 and they're not looking to try anything new even though times and software are a changing and that's unfortunate as those people miss out on anything that actually works. Sony Creative Software have never been interested in accessibility and I doubt they ever will be whereas other products have come along where the developers are interested in accessibility and take note of user feedback, there's a lot of competition out there. A classic case in point is Sonar, I know someone who spent literally thousands over time on Sonar this and Sonar that, upgrades and all the rest of it. I encouraged him to try Reaper and.. well.. he wished he'd known about it earlier and he's furious with himself for spending a fortune on Sonar, of course its not his fault but I do give him credit for having the courage to try another product and just not blindly follow on. Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or Sighted - would even use a quarter of the functions offered so we're back to square one, why spend so much money? On 29/06/2015 5:34 PM, Brian Hartgen wrote: I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works very well. On Windows, in terms of serious audio production without vision, there is nothing that beats Sound Forge V8 if you can get it, V9 and above have serious accessibility issues in my view and, despite me reporting these to Sony, they've not been fixed. On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and allows you to be very precise in terms of achieving a good overall balance of tracks. I like to be very precise with my editing, and Sonar does not quite give me the flexibility that Sound Forge does, but we do use Sonar a lot. Brian Hartgen Hartgen Consultancy www.hartgen.org Phone UK: 02920-850298. Phone US: 415-871-0626 JAWS Certified, 2015. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Monday, June 29, 2015 4:55 AM To: PC Audio Discussion List pc-audio@pc-audio.org Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily If you’re just relying on Sound Forge to record with a simple keystroke then you’re money is well and truly wastedsmile, Total Recorder for example records at the touch of a keystroke, just type ctrl-r from within the Application or set up a global hotkey to record from anywhere. I’ve not played with Sound Forge Pro for a very long time, Audio Studio does me so I’m wondering just how many of the “Visual” features in Sound Forge Pro 11 a person without sight can make use of? If you want to know what my favourite audio
Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
You're right about what people are used to yes but tight edits in Goldwave? Again, if you know what you're doing then yes, you certainly can do some very tight editing in Goldwave, Total Recorder etc, both those pieces of software have functions a plenty for tight editing. On 1/07/2015 10:00 PM, tim cumings wrote: If you are looking for a program on the pc side that is a good editor I use golswave. Despite opinions to the dcontrary, you can make just as tight edits in goldave as ou can in sound forge. I think a lot of it is simply what hyou are used to in terms of an editor. Jonathan Mosen, for example, who used to be a big proponent of sound forge, told me recently that on the pc side he now uses studio recorder for most of his pc editing needs. Now studio recorder doesn't have all the bells and whistle that sound forge does, noise reduction, ability to use plug-ins, etc, but for just plain editing it apparently works very well. . On 7/1/2015 12:48 AM, Dane Trethowan wrote: I don't know whether we're talking along the same lines but I know that I can write each channel of a surround-sound recording to different files. On 1/07/2015 1:28 PM, Hamit Campos wrote: All though Reaper can open surround sound files right? Can you break them with it too like with SF? -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Tuesday, June 30, 2015 8:50 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily The other problem here also seems to be blind loyalty - pardon the pun -, people buy a product - in this case Sound Forge -, they've spent so much money on the product so therefore they're hoping beyond hope that everything will work as it did in Sound Forge 4.5 and they're not looking to try anything new even though times and software are a changing and that's unfortunate as those people miss out on anything that actually works. Sony Creative Software have never been interested in accessibility and I doubt they ever will be whereas other products have come along where the developers are interested in accessibility and take note of user feedback, there's a lot of competition out there. A classic case in point is Sonar, I know someone who spent literally thousands over time on Sonar this and Sonar that, upgrades and all the rest of it. I encouraged him to try Reaper and.. well.. he wished he'd known about it earlier and he's furious with himself for spending a fortune on Sonar, of course its not his fault but I do give him credit for having the courage to try another product and just not blindly follow on. Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or Sighted - would even use a quarter of the functions offered so we're back to square one, why spend so much money? On 29/06/2015 5:34 PM, Brian Hartgen wrote: I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works very well. On Windows, in terms of serious audio production without vision, there is nothing that beats Sound Forge V8 if you can get it, V9 and above have serious accessibility issues in my view and, despite me reporting these to Sony, they've not been fixed. On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and allows you to be very precise in terms of achieving a good overall balance of tracks. I like to be very precise with my editing, and Sonar does not quite give me the flexibility that Sound Forge does, but we do use Sonar a lot. Brian Hartgen Hartgen Consultancy www.hartgen.org Phone UK: 02920-850298. Phone US: 415-871-0626 JAWS Certified, 2015. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Monday, June 29, 2015 4:55 AM To: PC Audio Discussion List pc-audio@pc-audio.org Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily If you’re just relying on Sound Forge to record with a simple keystroke then you’re money is well and truly wastedsmile, Total Recorder for example records at the touch of a keystroke, just type ctrl-r from within the Application or set up a global hotkey to record from anywhere. I’ve not played with Sound Forge Pro for a very long time, Audio Studio does me so I’m wondering just how many of the “Visual” features in Sound Forge Pro 11 a person without sight can make use of? If you want to know what my favourite audio package is - for recording, editing, multi track recording and just about everything else to do with audio - then its undoubtedly Amadeus Pro. On 29 Jun 2015, at 1:41 pm, Hamit Campos hamitcam...@gmail.com wrote: Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're capturing. I love it. Can't wait for them to upgrade Audio Studio. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane
Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
Of course you can, the chap who is making these unfortunate statements is - well to put it bluntly - a little unfortunate in that he invested all this time and money into Sound Forge and there confessed his loyalty to the software and doesn't want to admit that anything else cheaper is as good, yep that's the way it is smile. Well a word of advice to that chappy, the world changes as does software so you've a choice, try what's out there and look at alternatives or get left behind. I've said it before and I'll say it again, the developer of Goldwave has listened to feedback from users, that's why Goldwave has accessibility pretty much out of the box, I don't use the software with scripts or anything, that's why Goldwave has such an excellent feature set, has a really great and easy to use manual facility and so it goes. On 1/07/2015 10:06 PM, Peter Scanlon wrote: Yes I like it too. I also like that I can speed up reading of a audio file, or slow it. P. From: tim cumings Sent: Wednesday, July 01, 2015 10:00 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily If you are looking for a program on the pc side that is a good editor I use golswave. Despite opinions to the dcontrary, you can make just as tight edits in goldave as ou can in sound forge. I think a lot of it is simply what hyou are used to in terms of an editor. Jonathan Mosen, for example, who used to be a big proponent of sound forge, told me recently that on the pc side he now uses studio recorder for most of his pc editing needs. Now studio recorder doesn't have all the bells and whistle that sound forge does, noise reduction, ability to use plug-ins, etc, but for just plain editing it apparently works very well. . On 7/1/2015 12:48 AM, Dane Trethowan wrote: I don't know whether we're talking along the same lines but I know that I can write each channel of a surround-sound recording to different files. On 1/07/2015 1:28 PM, Hamit Campos wrote: All though Reaper can open surround sound files right? Can you break them with it too like with SF? -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Tuesday, June 30, 2015 8:50 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily The other problem here also seems to be blind loyalty - pardon the pun -, people buy a product - in this case Sound Forge -, they've spent so much money on the product so therefore they're hoping beyond hope that everything will work as it did in Sound Forge 4.5 and they're not looking to try anything new even though times and software are a changing and that's unfortunate as those people miss out on anything that actually works. Sony Creative Software have never been interested in accessibility and I doubt they ever will be whereas other products have come along where the developers are interested in accessibility and take note of user feedback, there's a lot of competition out there. A classic case in point is Sonar, I know someone who spent literally thousands over time on Sonar this and Sonar that, upgrades and all the rest of it. I encouraged him to try Reaper and.. well.. he wished he'd known about it earlier and he's furious with himself for spending a fortune on Sonar, of course its not his fault but I do give him credit for having the courage to try another product and just not blindly follow on. Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or Sighted - would even use a quarter of the functions offered so we're back to square one, why spend so much money? On 29/06/2015 5:34 PM, Brian Hartgen wrote: I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works very well. On Windows, in terms of serious audio production without vision, there is nothing that beats Sound Forge V8 if you can get it, V9 and above have serious accessibility issues in my view and, despite me reporting these to Sony, they've not been fixed. On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and allows you to be very precise in terms of achieving a good overall balance of tracks. I like to be very precise with my editing, and Sonar does not quite give me the flexibility that Sound Forge does, but we do use Sonar a lot. Brian Hartgen Hartgen Consultancy www.hartgen.org Phone UK: 02920-850298. Phone US: 415-871-0626 JAWS Certified, 2015. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Monday, June 29, 2015 4:55 AM To: PC Audio Discussion List pc-audio@pc-audio.org Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily If you’re just relying on Sound Forge to record with a simple keystroke then you’re money is well and truly wastedsmile, Total Recorder for example records at the touch of a keystroke, just type ctrl-r from within
Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
I wouldn't be too sure about that if I were you, Goldwave - I assume you're refering to here - does a whole heap of stuff and I do know it handles multi channel audio - that is to distinguish between multi channel and multi track -. On 2/07/2015 1:46 AM, Hamit Campos wrote: Also SR don't do surround sound. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of tim cumings Sent: Wednesday, July 01, 2015 8:00 AM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily If you are looking for a program on the pc side that is a good editor I use golswave. Despite opinions to the dcontrary, you can make just as tight edits in goldave as ou can in sound forge. I think a lot of it is simply what hyou are used to in terms of an editor. Jonathan Mosen, for example, who used to be a big proponent of sound forge, told me recently that on the pc side he now uses studio recorder for most of his pc editing needs. Now studio recorder doesn't have all the bells and whistle that sound forge does, noise reduction, ability to use plug-ins, etc, but for just plain editing it apparently works very well. . On 7/1/2015 12:48 AM, Dane Trethowan wrote: I don't know whether we're talking along the same lines but I know that I can write each channel of a surround-sound recording to different files. On 1/07/2015 1:28 PM, Hamit Campos wrote: All though Reaper can open surround sound files right? Can you break them with it too like with SF? -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Tuesday, June 30, 2015 8:50 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily The other problem here also seems to be blind loyalty - pardon the pun -, people buy a product - in this case Sound Forge -, they've spent so much money on the product so therefore they're hoping beyond hope that everything will work as it did in Sound Forge 4.5 and they're not looking to try anything new even though times and software are a changing and that's unfortunate as those people miss out on anything that actually works. Sony Creative Software have never been interested in accessibility and I doubt they ever will be whereas other products have come along where the developers are interested in accessibility and take note of user feedback, there's a lot of competition out there. A classic case in point is Sonar, I know someone who spent literally thousands over time on Sonar this and Sonar that, upgrades and all the rest of it. I encouraged him to try Reaper and.. well.. he wished he'd known about it earlier and he's furious with himself for spending a fortune on Sonar, of course its not his fault but I do give him credit for having the courage to try another product and just not blindly follow on. Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or Sighted - would even use a quarter of the functions offered so we're back to square one, why spend so much money? On 29/06/2015 5:34 PM, Brian Hartgen wrote: I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works very well. On Windows, in terms of serious audio production without vision, there is nothing that beats Sound Forge V8 if you can get it, V9 and above have serious accessibility issues in my view and, despite me reporting these to Sony, they've not been fixed. On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and allows you to be very precise in terms of achieving a good overall balance of tracks. I like to be very precise with my editing, and Sonar does not quite give me the flexibility that Sound Forge does, but we do use Sonar a lot. Brian Hartgen Hartgen Consultancy www.hartgen.org Phone UK: 02920-850298. Phone US: 415-871-0626 JAWS Certified, 2015. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Monday, June 29, 2015 4:55 AM To: PC Audio Discussion List pc-audio@pc-audio.org Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily If you’re just relying on Sound Forge to record with a simple keystroke then you’re money is well and truly wastedsmile, Total Recorder for example records at the touch of a keystroke, just type ctrl-r from within the Application or set up a global hotkey to record from anywhere. I’ve not played with Sound Forge Pro for a very long time, Audio Studio does me so I’m wondering just how many of the “Visual” features in Sound Forge Pro 11 a person without sight can make use of? If you want to know what my favourite audio package is - for recording, editing, multi track recording and just about everything else to do with audio - then its undoubtedly Amadeus Pro. On 29 Jun 2015, at 1:41 pm, Hamit Campos hamitcam...@gmail.com wrote: Epic, I've tried it. It's so easy to record with
Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
I need to unsubscribe from this list. Maybe smart arse Dane could point out how. www.twitter.com/johnycassidy On 1 Jul 2015, at 19:19, Dane Trethowan grtd...@internode.on.net wrote: I wouldn't be too sure about that if I were you, Goldwave - I assume you're refering to here - does a whole heap of stuff and I do know it handles multi channel audio - that is to distinguish between multi channel and multi track -. On 2/07/2015 1:46 AM, Hamit Campos wrote: Also SR don't do surround sound. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of tim cumings Sent: Wednesday, July 01, 2015 8:00 AM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily If you are looking for a program on the pc side that is a good editor I use golswave. Despite opinions to the dcontrary, you can make just as tight edits in goldave as ou can in sound forge. I think a lot of it is simply what hyou are used to in terms of an editor. Jonathan Mosen, for example, who used to be a big proponent of sound forge, told me recently that on the pc side he now uses studio recorder for most of his pc editing needs. Now studio recorder doesn't have all the bells and whistle that sound forge does, noise reduction, ability to use plug-ins, etc, but for just plain editing it apparently works very well. . On 7/1/2015 12:48 AM, Dane Trethowan wrote: I don't know whether we're talking along the same lines but I know that I can write each channel of a surround-sound recording to different files. On 1/07/2015 1:28 PM, Hamit Campos wrote: All though Reaper can open surround sound files right? Can you break them with it too like with SF? -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Tuesday, June 30, 2015 8:50 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily The other problem here also seems to be blind loyalty - pardon the pun -, people buy a product - in this case Sound Forge -, they've spent so much money on the product so therefore they're hoping beyond hope that everything will work as it did in Sound Forge 4.5 and they're not looking to try anything new even though times and software are a changing and that's unfortunate as those people miss out on anything that actually works. Sony Creative Software have never been interested in accessibility and I doubt they ever will be whereas other products have come along where the developers are interested in accessibility and take note of user feedback, there's a lot of competition out there. A classic case in point is Sonar, I know someone who spent literally thousands over time on Sonar this and Sonar that, upgrades and all the rest of it. I encouraged him to try Reaper and.. well.. he wished he'd known about it earlier and he's furious with himself for spending a fortune on Sonar, of course its not his fault but I do give him credit for having the courage to try another product and just not blindly follow on. Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or Sighted - would even use a quarter of the functions offered so we're back to square one, why spend so much money? On 29/06/2015 5:34 PM, Brian Hartgen wrote: I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works very well. On Windows, in terms of serious audio production without vision, there is nothing that beats Sound Forge V8 if you can get it, V9 and above have serious accessibility issues in my view and, despite me reporting these to Sony, they've not been fixed. On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and allows you to be very precise in terms of achieving a good overall balance of tracks. I like to be very precise with my editing, and Sonar does not quite give me the flexibility that Sound Forge does, but we do use Sonar a lot. Brian Hartgen Hartgen Consultancy www.hartgen.org Phone UK: 02920-850298. Phone US: 415-871-0626 JAWS Certified, 2015. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Monday, June 29, 2015 4:55 AM To: PC Audio Discussion List pc-audio@pc-audio.org Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily If you’re just relying on Sound Forge to record with a simple keystroke then you’re money is well and truly wastedsmile, Total Recorder for example records at the touch of a keystroke, just type ctrl-r from within the Application or set up a global hotkey to record from anywhere. I’ve not played with Sound Forge Pro for a very long time, Audio Studio does me so I’m wondering just how many of the “Visual” features in Sound Forge Pro 11 a person without sight can make use of? If
Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
Yes I like it too. I also like that I can speed up reading of a audio file, or slow it. P. From: tim cumings Sent: Wednesday, July 01, 2015 10:00 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily If you are looking for a program on the pc side that is a good editor I use golswave. Despite opinions to the dcontrary, you can make just as tight edits in goldave as ou can in sound forge. I think a lot of it is simply what hyou are used to in terms of an editor. Jonathan Mosen, for example, who used to be a big proponent of sound forge, told me recently that on the pc side he now uses studio recorder for most of his pc editing needs. Now studio recorder doesn't have all the bells and whistle that sound forge does, noise reduction, ability to use plug-ins, etc, but for just plain editing it apparently works very well. . On 7/1/2015 12:48 AM, Dane Trethowan wrote: I don't know whether we're talking along the same lines but I know that I can write each channel of a surround-sound recording to different files. On 1/07/2015 1:28 PM, Hamit Campos wrote: All though Reaper can open surround sound files right? Can you break them with it too like with SF? -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Tuesday, June 30, 2015 8:50 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily The other problem here also seems to be blind loyalty - pardon the pun -, people buy a product - in this case Sound Forge -, they've spent so much money on the product so therefore they're hoping beyond hope that everything will work as it did in Sound Forge 4.5 and they're not looking to try anything new even though times and software are a changing and that's unfortunate as those people miss out on anything that actually works. Sony Creative Software have never been interested in accessibility and I doubt they ever will be whereas other products have come along where the developers are interested in accessibility and take note of user feedback, there's a lot of competition out there. A classic case in point is Sonar, I know someone who spent literally thousands over time on Sonar this and Sonar that, upgrades and all the rest of it. I encouraged him to try Reaper and.. well.. he wished he'd known about it earlier and he's furious with himself for spending a fortune on Sonar, of course its not his fault but I do give him credit for having the courage to try another product and just not blindly follow on. Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or Sighted - would even use a quarter of the functions offered so we're back to square one, why spend so much money? On 29/06/2015 5:34 PM, Brian Hartgen wrote: I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works very well. On Windows, in terms of serious audio production without vision, there is nothing that beats Sound Forge V8 if you can get it, V9 and above have serious accessibility issues in my view and, despite me reporting these to Sony, they've not been fixed. On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and allows you to be very precise in terms of achieving a good overall balance of tracks. I like to be very precise with my editing, and Sonar does not quite give me the flexibility that Sound Forge does, but we do use Sonar a lot. Brian Hartgen Hartgen Consultancy www.hartgen.org Phone UK: 02920-850298. Phone US: 415-871-0626 JAWS Certified, 2015. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Monday, June 29, 2015 4:55 AM To: PC Audio Discussion List pc-audio@pc-audio.org Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily If you’re just relying on Sound Forge to record with a simple keystroke then you’re money is well and truly wastedsmile, Total Recorder for example records at the touch of a keystroke, just type ctrl-r from within the Application or set up a global hotkey to record from anywhere. I’ve not played with Sound Forge Pro for a very long time, Audio Studio does me so I’m wondering just how many of the “Visual” features in Sound Forge Pro 11 a person without sight can make use of? If you want to know what my favourite audio package is - for recording, editing, multi track recording and just about everything else to do with audio - then its undoubtedly Amadeus Pro. On 29 Jun 2015, at 1:41 pm, Hamit Campos hamitcam...@gmail.com wrote: Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're capturing. I love it. Can't wait for them to upgrade Audio Studio. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane
Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
If you are looking for a program on the pc side that is a good editor I use golswave. Despite opinions to the dcontrary, you can make just as tight edits in goldave as ou can in sound forge. I think a lot of it is simply what hyou are used to in terms of an editor. Jonathan Mosen, for example, who used to be a big proponent of sound forge, told me recently that on the pc side he now uses studio recorder for most of his pc editing needs. Now studio recorder doesn't have all the bells and whistle that sound forge does, noise reduction, ability to use plug-ins, etc, but for just plain editing it apparently works very well. . On 7/1/2015 12:48 AM, Dane Trethowan wrote: I don't know whether we're talking along the same lines but I know that I can write each channel of a surround-sound recording to different files. On 1/07/2015 1:28 PM, Hamit Campos wrote: All though Reaper can open surround sound files right? Can you break them with it too like with SF? -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Tuesday, June 30, 2015 8:50 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily The other problem here also seems to be blind loyalty - pardon the pun -, people buy a product - in this case Sound Forge -, they've spent so much money on the product so therefore they're hoping beyond hope that everything will work as it did in Sound Forge 4.5 and they're not looking to try anything new even though times and software are a changing and that's unfortunate as those people miss out on anything that actually works. Sony Creative Software have never been interested in accessibility and I doubt they ever will be whereas other products have come along where the developers are interested in accessibility and take note of user feedback, there's a lot of competition out there. A classic case in point is Sonar, I know someone who spent literally thousands over time on Sonar this and Sonar that, upgrades and all the rest of it. I encouraged him to try Reaper and.. well.. he wished he'd known about it earlier and he's furious with himself for spending a fortune on Sonar, of course its not his fault but I do give him credit for having the courage to try another product and just not blindly follow on. Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or Sighted - would even use a quarter of the functions offered so we're back to square one, why spend so much money? On 29/06/2015 5:34 PM, Brian Hartgen wrote: I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works very well. On Windows, in terms of serious audio production without vision, there is nothing that beats Sound Forge V8 if you can get it, V9 and above have serious accessibility issues in my view and, despite me reporting these to Sony, they've not been fixed. On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and allows you to be very precise in terms of achieving a good overall balance of tracks. I like to be very precise with my editing, and Sonar does not quite give me the flexibility that Sound Forge does, but we do use Sonar a lot. Brian Hartgen Hartgen Consultancy www.hartgen.org Phone UK: 02920-850298. Phone US: 415-871-0626 JAWS Certified, 2015. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Monday, June 29, 2015 4:55 AM To: PC Audio Discussion List pc-audio@pc-audio.org Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily If you’re just relying on Sound Forge to record with a simple keystroke then you’re money is well and truly wastedsmile, Total Recorder for example records at the touch of a keystroke, just type ctrl-r from within the Application or set up a global hotkey to record from anywhere. I’ve not played with Sound Forge Pro for a very long time, Audio Studio does me so I’m wondering just how many of the “Visual” features in Sound Forge Pro 11 a person without sight can make use of? If you want to know what my favourite audio package is - for recording, editing, multi track recording and just about everything else to do with audio - then its undoubtedly Amadeus Pro. On 29 Jun 2015, at 1:41 pm, Hamit Campos hamitcam...@gmail.com wrote: Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're capturing. I love it. Can't wait for them to upgrade Audio Studio. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Sunday, June 28, 2015 8:07 PM To: PC Audio Discussion List Subject: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily http://www.studiodaily.com/2013/10/review-sound-forge-pro-11/ -- ** Those who need help are those who are prepared to help themselves ** Those of a
RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
Also SR don't do surround sound. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of tim cumings Sent: Wednesday, July 01, 2015 8:00 AM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily If you are looking for a program on the pc side that is a good editor I use golswave. Despite opinions to the dcontrary, you can make just as tight edits in goldave as ou can in sound forge. I think a lot of it is simply what hyou are used to in terms of an editor. Jonathan Mosen, for example, who used to be a big proponent of sound forge, told me recently that on the pc side he now uses studio recorder for most of his pc editing needs. Now studio recorder doesn't have all the bells and whistle that sound forge does, noise reduction, ability to use plug-ins, etc, but for just plain editing it apparently works very well. . On 7/1/2015 12:48 AM, Dane Trethowan wrote: I don't know whether we're talking along the same lines but I know that I can write each channel of a surround-sound recording to different files. On 1/07/2015 1:28 PM, Hamit Campos wrote: All though Reaper can open surround sound files right? Can you break them with it too like with SF? -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Tuesday, June 30, 2015 8:50 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily The other problem here also seems to be blind loyalty - pardon the pun -, people buy a product - in this case Sound Forge -, they've spent so much money on the product so therefore they're hoping beyond hope that everything will work as it did in Sound Forge 4.5 and they're not looking to try anything new even though times and software are a changing and that's unfortunate as those people miss out on anything that actually works. Sony Creative Software have never been interested in accessibility and I doubt they ever will be whereas other products have come along where the developers are interested in accessibility and take note of user feedback, there's a lot of competition out there. A classic case in point is Sonar, I know someone who spent literally thousands over time on Sonar this and Sonar that, upgrades and all the rest of it. I encouraged him to try Reaper and.. well.. he wished he'd known about it earlier and he's furious with himself for spending a fortune on Sonar, of course its not his fault but I do give him credit for having the courage to try another product and just not blindly follow on. Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or Sighted - would even use a quarter of the functions offered so we're back to square one, why spend so much money? On 29/06/2015 5:34 PM, Brian Hartgen wrote: I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works very well. On Windows, in terms of serious audio production without vision, there is nothing that beats Sound Forge V8 if you can get it, V9 and above have serious accessibility issues in my view and, despite me reporting these to Sony, they've not been fixed. On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and allows you to be very precise in terms of achieving a good overall balance of tracks. I like to be very precise with my editing, and Sonar does not quite give me the flexibility that Sound Forge does, but we do use Sonar a lot. Brian Hartgen Hartgen Consultancy www.hartgen.org Phone UK: 02920-850298. Phone US: 415-871-0626 JAWS Certified, 2015. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Monday, June 29, 2015 4:55 AM To: PC Audio Discussion List pc-audio@pc-audio.org Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily If you’re just relying on Sound Forge to record with a simple keystroke then you’re money is well and truly wastedsmile, Total Recorder for example records at the touch of a keystroke, just type ctrl-r from within the Application or set up a global hotkey to record from anywhere. I’ve not played with Sound Forge Pro for a very long time, Audio Studio does me so I’m wondering just how many of the “Visual” features in Sound Forge Pro 11 a person without sight can make use of? If you want to know what my favourite audio package is - for recording, editing, multi track recording and just about everything else to do with audio - then its undoubtedly Amadeus Pro. On 29 Jun 2015, at 1:41 pm, Hamit Campos hamitcam...@gmail.com wrote: Epic, I've tried it. It's so easy to record with it. 1 keystroke and you're capturing. I love it. Can't wait for them to upgrade Audio Studio. -Original Message- From: Pc-audio
tape remastering help
Hello I got some tapes that I recorded to computer is there any settings that I can use to help improve the recording? I all ready have a dehisser that I am using just wanting to know if there is any filters that help with bringing up frequencies and making it over all sound better? I know there some offset filters and a certain hurts that you can use sorry not sure what the words I am looking for but if any one can help it would be cool am using soundforge for editing, and wave corrector for dehissing
Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
Fair Points and I too have used Adobe Audition though it was quite some time back, I enjoyed the experience. I'm not totally anti Sound Forge either, I own Sound Forge Audio Studio, there are things I don't like about it, I'm not sure - knowing now what I didn't know when I bought it - I would have paid the money for it but having said all that, well it cost less than $100 and does perform quite well, I wonder to be honest whether Sound Forge Audio Studio might be all that most people would need if they're going to look at Sound Forge? A lot of people are fascinated with the Pro in a title, Sound Forge Pro and so on but having Pro as part of a name doesn't mean that its better or worse than the competition or doesn't mean that its going to work any better than a basic or cut down version of something for some users. On 2/07/2015 7:15 AM, Steve Jacobson wrote: Dane and others, This is a valuable thread and I hope we can continue with some serious discussion because it seems to me that a lot gets glossed over. I started out with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 from Adobe. It wasn't perfect, but it could do a lot, and it was pretty accessible. Then came Audition 2.0 which displayed everything differently and it was suddenly not accessible. At that point, I switched to Sound Forge. While I certainly fall into the category of hoping a new version of Sound Forge will be more accessible, I am also relieved when a new version doesn't make inaccessible that which I already know as Audition did. There is also a tendency on my part to feel that since I've already made an investment in money and also in time to learn the software, that I tend to stick with new versions. Still, I would never say that Sound Forge is the best audio editor for us. If someone gets what they want from another editor that is more accessible, they are going to experience a good deal less frustration. Even so, it does seem to me that there is a lot being said without looking at details. More than once, in my frustration with Sound Forge, I've tried something else and found it did a specific thing I was looking for but didn't do something else I needed. I've also seen cases where what Sound Forge gives me that is not readily accessible, are sometimes things I don't see offered at all in some other programs. I mentioned a couple of days back that I was trying to dynamically expand some compressed audio and I could find no accessible way to do it with Sound forge. I developed an expansion preset using an Optacon, a difficult process, but I can now use that preset to accomplish some of what I wanted. When I last checked, I didn't find that I could expand data with a couple of the popular programs. In one case, the expansion I was told could be done by another package was for expanding the sound field, not the dynamic range. I also found that I got results with the Sound Forge Noise Reduction plug-in that to my ear, I could not achieve with a couple of other programs. It wasn't that they didn't reduce noise, they did that very well. One of the four noise reduction modes that Sound Forge had, though, allowed me to get rid of more noise with less side effects. I could not find anything that worked as well in that particular case. I developed a process in Sound Forge that I use on meetings that does a nice job of bringing up the audio gain for questions off mike that sounds a lot like someone manually adjusting the gain. It delays compression and then after a couple of seconds brings up the gain. Other programs had similar effects, but I could just never quite get the same results. So what's my point, I know I'm sounding like I'm saying that Sound Forge is the best. That's not what I mean to say. Where my frustration is that I keep reading here that program a does something as well as Sound Forge does, and program B does something else as good. What I have not felt has been said specifically is where there is a program that does everything Sound Forge does for me and also does some of what Sound Forge does in a more accessible way. So SWave can edit as tightly. That is good to know, but what else does it do? Does anybody have experience with the latest version of Audition with the latest screen reader support for it? Is it worth a look? I tried it a while back and much of what was lost is now made accessible using MSAA or UIA, but I still found gaps. I took a close look at Audacity plug-ins a while back and I found a huge number of them. However, it seemed like many were made to deal with very specific problems, and in my searching, I didn't find anything that would dynamically expand audio, either accessible or not. It is fine to say there are many other options, and I wouldn't argue with that at all. It's just that in my experience, it seems as though I would have to use many other options to do what I am managing
RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
Dane and others, This is a valuable thread and I hope we can continue with some serious discussion because it seems to me that a lot gets glossed over. I started out with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 from Adobe. It wasn't perfect, but it could do a lot, and it was pretty accessible. Then came Audition 2.0 which displayed everything differently and it was suddenly not accessible. At that point, I switched to Sound Forge. While I certainly fall into the category of hoping a new version of Sound Forge will be more accessible, I am also relieved when a new version doesn't make inaccessible that which I already know as Audition did. There is also a tendency on my part to feel that since I've already made an investment in money and also in time to learn the software, that I tend to stick with new versions. Still, I would never say that Sound Forge is the best audio editor for us. If someone gets what they want from another editor that is more accessible, they are going to experience a good deal less frustration. Even so, it does seem to me that there is a lot being said without looking at details. More than once, in my frustration with Sound Forge, I've tried something else and found it did a specific thing I was looking for but didn't do something else I needed. I've also seen cases where what Sound Forge gives me that is not readily accessible, are sometimes things I don't see offered at all in some other programs. I mentioned a couple of days back that I was trying to dynamically expand some compressed audio and I could find no accessible way to do it with Sound forge. I developed an expansion preset using an Optacon, a difficult process, but I can now use that preset to accomplish some of what I wanted. When I last checked, I didn't find that I could expand data with a couple of the popular programs. In one case, the expansion I was told could be done by another package was for expanding the sound field, not the dynamic range. I also found that I got results with the Sound Forge Noise Reduction plug-in that to my ear, I could not achieve with a couple of other programs. It wasn't that they didn't reduce noise, they did that very well. One of the four noise reduction modes that Sound Forge had, though, allowed me to get rid of more noise with less side effects. I could not find anything that worked as well in that particular case. I developed a process in Sound Forge that I use on meetings that does a nice job of bringing up the audio gain for questions off mike that sounds a lot like someone manually adjusting the gain. It delays compression and then after a couple of seconds brings up the gain. Other programs had similar effects, but I could just never quite get the same results. So what's my point, I know I'm sounding like I'm saying that Sound Forge is the best. That's not what I mean to say. Where my frustration is that I keep reading here that program a does something as well as Sound Forge does, and program B does something else as good. What I have not felt has been said specifically is where there is a program that does everything Sound Forge does for me and also does some of what Sound Forge does in a more accessible way. So SWave can edit as tightly. That is good to know, but what else does it do? Does anybody have experience with the latest version of Audition with the latest screen reader support for it? Is it worth a look? I tried it a while back and much of what was lost is now made accessible using MSAA or UIA, but I still found gaps. I took a close look at Audacity plug-ins a while back and I found a huge number of them. However, it seemed like many were made to deal with very specific problems, and in my searching, I didn't find anything that would dynamically expand audio, either accessible or not. It is fine to say there are many other options, and I wouldn't argue with that at all. It's just that in my experience, it seems as though I would have to use many other options to do what I am managing to do with Sound Forge with all of its accessibility issues. I would like to hop onto another band wagon, especially if it was better and cheaper, but it would be helpful if we didn't each have to try five different programs to find out what each will or not do. Has anyone found Audacity plug-ins that are particularly useful? What else does SWave do? I know that Total Recorder can record pretty much any audio that comes into a computer, can be set up for timed recording, and can be used to edit, but does it have other audio functions? Gold wave does a lot of things well. Can anyone who used Sound Forge and moved to Gold Wave talk about what is better and what isn't? It would be helpful to get some specifics from people who use various tools. Best regards, Steve Jacobson -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org]
RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
Yeah I wander actually now on the subject of Pro-Tules how accessible the new one is because that's what sound designers use. Also it's the version that will do Dolby Atmos. I would love to hear a movie in Atmos. It's 62.2 surround sound in cinema, and at home you can at most do 9.1.2 surround sound. Isn't that so super epic? You now get stuff above your head. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 9:36 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily I’ll have to check that, was quite some time ago and I have to admit to not upgrading or paying any attention since I bought and used it for a little while. On 2 Jul 2015, at 11:34 am, Hank Smith, and Seeing-eye dog Iona hank.smith...@gmail.com wrote: nice what version of protools? On 7/1/2015 6:23 PM, Dane Trethowan wrote: So you too have a Fastrak? Wonder if its the same model as mine. Bought mine several years ago, came with an extremely useful version of Pro-tools, accessible on both Windows PC and Mac. On 2/07/2015 11:20 AM, Hamit Campos wrote: Oh yeah I understand. Thanks for the clarification anyways. I knew what you meant by audio interface because that's what things like the MAudio Fastrack are called. I saw that on wwwsweetwater.com. So I was all like oo fancy shmancy word for a pro sound card. Then I said why not just call it that? A soundcard. For that's what it is. A pro 1 but a soundcard none the less. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 8:43 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Just to clear up any confusion, its the audio device you’re using that determines what the quality of the audio will be thus the software you’re using - in this case Total Recorder - gets the information from Windows and the connected audio Hardware. In my case if I wish to record at 192K 24 bit I’d go into Total Recorder for this example, select Recording Source And Parameters from the Options Menu and then select the Hardware device I wish to record from, from there I’d select “Change” to set the recording format which would be to PCM High Quality and then I’d select the attributes from the combo box, 24 bit 192KHZ. On 2 Jul 2015, at 10:36 am, Hamit Campos hamitcam...@gmail.com wrote: Ah okay. Than who ever the dude that first told me about it and gave me the link to it was was wrong than. Cause who ever that was said it would only do 48 KHZ 16 bit which is a DVD. If it can do 192 yahoo . Even better. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 7:02 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Okay firstly, you can redefine the shortcuts in Total Recorder so they represent something that you may be used to, I've done this myself. Second, Total Recorder's support of bit rates depends on what sort of Interface you're using, I can record in 24 bit 192K if required - and its not but its there all the same, you'll find all that stuff in Total Recorder if you look under Recording Source etc. On 2/07/2015 8:52 AM, Hamit Campos wrote: I've tried Total recorder a little strange to work, but kind of got it. Also, it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit recording. I love me some 96 KHZ 24 bit audio. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Steve Jacobson Sent: Wednesday, July 01, 2015 5:15 PM To: 'PC Audio Discussion List' Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Dane and others, This is a valuable thread and I hope we can continue with some serious discussion because it seems to me that a lot gets glossed over. I started out with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 from Adobe. It wasn't perfect, but it could do a lot, and it was pretty accessible. Then came Audition 2.0 which displayed everything differently and it was suddenly not accessible. At that point, I switched to Sound Forge. While I certainly fall into the category of hoping a new version of Sound Forge will be more accessible, I am also relieved when a new version doesn't make inaccessible that which I already know as Audition did. There is also a tendency on my part to feel that since I've already made an investment in money and also in time to learn the software, that I tend to stick with new versions. Still, I would never say that Sound Forge is the best audio editor for us. If someone gets what they
RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
No, I wish. Actually I'd love a Sound-Devices USB Pre2. I love the sound of Sound Devices stuff. Remember Neal's recorder from Sound Devices? This interface which is $800 now sadly is based on those recorders. Same pre amps and stuff. Just like them, it'll do 192 KHZ 24 Bit audio. Which reminds me, What do you have that can do 192? The Fast Track can only do 96 KHZ. Whichh is cool too don't get me wrong. But why not go full blast if you can. Right? -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 9:24 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily So you too have a Fastrak? Wonder if its the same model as mine. Bought mine several years ago, came with an extremely useful version of Pro-tools, accessible on both Windows PC and Mac. On 2/07/2015 11:20 AM, Hamit Campos wrote: Oh yeah I understand. Thanks for the clarification anyways. I knew what you meant by audio interface because that's what things like the MAudio Fastrack are called. I saw that on wwwsweetwater.com. So I was all like oo fancy shmancy word for a pro sound card. Then I said why not just call it that? A soundcard. For that's what it is. A pro 1 but a soundcard none the less. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 8:43 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Just to clear up any confusion, its the audio device you’re using that determines what the quality of the audio will be thus the software you’re using - in this case Total Recorder - gets the information from Windows and the connected audio Hardware. In my case if I wish to record at 192K 24 bit I’d go into Total Recorder for this example, select Recording Source And Parameters from the Options Menu and then select the Hardware device I wish to record from, from there I’d select “Change” to set the recording format which would be to PCM High Quality and then I’d select the attributes from the combo box, 24 bit 192KHZ. On 2 Jul 2015, at 10:36 am, Hamit Campos hamitcam...@gmail.com wrote: Ah okay. Than who ever the dude that first told me about it and gave me the link to it was was wrong than. Cause who ever that was said it would only do 48 KHZ 16 bit which is a DVD. If it can do 192 yahoo . Even better. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 7:02 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Okay firstly, you can redefine the shortcuts in Total Recorder so they represent something that you may be used to, I've done this myself. Second, Total Recorder's support of bit rates depends on what sort of Interface you're using, I can record in 24 bit 192K if required - and its not but its there all the same, you'll find all that stuff in Total Recorder if you look under Recording Source etc. On 2/07/2015 8:52 AM, Hamit Campos wrote: I've tried Total recorder a little strange to work, but kind of got it. Also, it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit recording. I love me some 96 KHZ 24 bit audio. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Steve Jacobson Sent: Wednesday, July 01, 2015 5:15 PM To: 'PC Audio Discussion List' Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Dane and others, This is a valuable thread and I hope we can continue with some serious discussion because it seems to me that a lot gets glossed over. I started out with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 from Adobe. It wasn't perfect, but it could do a lot, and it was pretty accessible. Then came Audition 2.0 which displayed everything differently and it was suddenly not accessible. At that point, I switched to Sound Forge. While I certainly fall into the category of hoping a new version of Sound Forge will be more accessible, I am also relieved when a new version doesn't make inaccessible that which I already know as Audition did. There is also a tendency on my part to feel that since I've already made an investment in money and also in time to learn the software, that I tend to stick with new versions. Still, I would never say that Sound Forge is the best audio editor for us. If someone gets what they want from another editor that is more accessible, they are going to experience a good deal less frustration. Even so, it does seem to me that there is a lot being said without looking at details. More than once, in my frustration with Sound Forge, I've tried something
Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
can you please check and let me know? my curiousity has been peaked On 7/1/2015 6:36 PM, Dane Trethowan wrote: I’ll have to check that, was quite some time ago and I have to admit to not upgrading or paying any attention since I bought and used it for a little while. On 2 Jul 2015, at 11:34 am, Hank Smith, and Seeing-eye dog Iona hank.smith...@gmail.com wrote: nice what version of protools? On 7/1/2015 6:23 PM, Dane Trethowan wrote: So you too have a Fastrak? Wonder if its the same model as mine. Bought mine several years ago, came with an extremely useful version of Pro-tools, accessible on both Windows PC and Mac. On 2/07/2015 11:20 AM, Hamit Campos wrote: Oh yeah I understand. Thanks for the clarification anyways. I knew what you meant by audio interface because that's what things like the MAudio Fastrack are called. I saw that on wwwsweetwater.com. So I was all like oo fancy shmancy word for a pro sound card. Then I said why not just call it that? A soundcard. For that's what it is. A pro 1 but a soundcard none the less. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 8:43 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Just to clear up any confusion, its the audio device you’re using that determines what the quality of the audio will be thus the software you’re using - in this case Total Recorder - gets the information from Windows and the connected audio Hardware. In my case if I wish to record at 192K 24 bit I’d go into Total Recorder for this example, select Recording Source And Parameters from the Options Menu and then select the Hardware device I wish to record from, from there I’d select “Change” to set the recording format which would be to PCM High Quality and then I’d select the attributes from the combo box, 24 bit 192KHZ. On 2 Jul 2015, at 10:36 am, Hamit Campos hamitcam...@gmail.com wrote: Ah okay. Than who ever the dude that first told me about it and gave me the link to it was was wrong than. Cause who ever that was said it would only do 48 KHZ 16 bit which is a DVD. If it can do 192 yahoo . Even better. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 7:02 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Okay firstly, you can redefine the shortcuts in Total Recorder so they represent something that you may be used to, I've done this myself. Second, Total Recorder's support of bit rates depends on what sort of Interface you're using, I can record in 24 bit 192K if required - and its not but its there all the same, you'll find all that stuff in Total Recorder if you look under Recording Source etc. On 2/07/2015 8:52 AM, Hamit Campos wrote: I've tried Total recorder a little strange to work, but kind of got it. Also, it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit recording. I love me some 96 KHZ 24 bit audio. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Steve Jacobson Sent: Wednesday, July 01, 2015 5:15 PM To: 'PC Audio Discussion List' Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Dane and others, This is a valuable thread and I hope we can continue with some serious discussion because it seems to me that a lot gets glossed over. I started out with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 from Adobe. It wasn't perfect, but it could do a lot, and it was pretty accessible. Then came Audition 2.0 which displayed everything differently and it was suddenly not accessible. At that point, I switched to Sound Forge. While I certainly fall into the category of hoping a new version of Sound Forge will be more accessible, I am also relieved when a new version doesn't make inaccessible that which I already know as Audition did. There is also a tendency on my part to feel that since I've already made an investment in money and also in time to learn the software, that I tend to stick with new versions. Still, I would never say that Sound Forge is the best audio editor for us. If someone gets what they want from another editor that is more accessible, they are going to experience a good deal less frustration. Even so, it does seem to me that there is a lot being said without looking at details. More than once, in my frustration with Sound Forge, I've tried something else and found it did a specific thing I was looking for but didn't do something else I needed. I've also seen cases where what Sound Forge gives me that is not readily accessible, are sometimes things I don't see offered at all in some other programs. I mentioned a couple of days back that I was trying to dynamically expand some
RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
Perhaps not. I just would like the pro 1 because I do want to be a movie sound designer some day, so I need the surround sound. Like I told you the other day to, I like the surround sound feature for fun too. I can edit DVD chapters I extract with DVD Audio Extracter with Pro. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 5:38 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Fair Points and I too have used Adobe Audition though it was quite some time back, I enjoyed the experience. I'm not totally anti Sound Forge either, I own Sound Forge Audio Studio, there are things I don't like about it, I'm not sure - knowing now what I didn't know when I bought it - I would have paid the money for it but having said all that, well it cost less than $100 and does perform quite well, I wonder to be honest whether Sound Forge Audio Studio might be all that most people would need if they're going to look at Sound Forge? A lot of people are fascinated with the Pro in a title, Sound Forge Pro and so on but having Pro as part of a name doesn't mean that its better or worse than the competition or doesn't mean that its going to work any better than a basic or cut down version of something for some users. On 2/07/2015 7:15 AM, Steve Jacobson wrote: Dane and others, This is a valuable thread and I hope we can continue with some serious discussion because it seems to me that a lot gets glossed over. I started out with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 from Adobe. It wasn't perfect, but it could do a lot, and it was pretty accessible. Then came Audition 2.0 which displayed everything differently and it was suddenly not accessible. At that point, I switched to Sound Forge. While I certainly fall into the category of hoping a new version of Sound Forge will be more accessible, I am also relieved when a new version doesn't make inaccessible that which I already know as Audition did. There is also a tendency on my part to feel that since I've already made an investment in money and also in time to learn the software, that I tend to stick with new versions. Still, I would never say that Sound Forge is the best audio editor for us. If someone gets what they want from another editor that is more accessible, they are going to experience a good deal less frustration. Even so, it does seem to me that there is a lot being said without looking at details. More than once, in my frustration with Sound Forge, I've tried something else and found it did a specific thing I was looking for but didn't do something else I needed. I've also seen cases where what Sound Forge gives me that is not readily accessible, are sometimes things I don't see offered at all in some other programs. I mentioned a couple of days back that I was trying to dynamically expand some compressed audio and I could find no accessible way to do it with Sound forge. I developed an expansion preset using an Optacon, a difficult process, but I can now use that preset to accomplish some of what I wanted. When I last checked, I didn't find that I could expand data with a couple of the popular programs. In one case, the expansion I was told could be done by another package was for expanding the sound field, not the dynamic range. I also found that I got results with the Sound Forge Noise Reduction plug-in that to my ear, I could not achieve with a couple of other programs. It wasn't that they didn't reduce noise, they did that very well. One of the four noise reduction modes that Sound Forge had, though, allowed me to get rid of more noise with less side effects. I could not find anything that worked as well in that particular case. I developed a process in Sound Forge that I use on meetings that does a nice job of bringing up the audio gain for questions off mike that sounds a lot like someone manually adjusting the gain. It delays compression and then after a couple of seconds brings up the gain. Other programs had similar effects, but I could just never quite get the same results. So what's my point, I know I'm sounding like I'm saying that Sound Forge is the best. That's not what I mean to say. Where my frustration is that I keep reading here that program a does something as well as Sound Forge does, and program B does something else as good. What I have not felt has been said specifically is where there is a program that does everything Sound Forge does for me and also does some of what Sound Forge does in a more accessible way. So SWave can edit as tightly. That is good to know, but what else does it do? Does anybody have experience with the latest version of Audition with the latest screen reader support for it? Is it worth a look? I tried it a
RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
I've tried Total recorder a little strange to work, but kind of got it. Also, it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit recording. I love me some 96 KHZ 24 bit audio. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Steve Jacobson Sent: Wednesday, July 01, 2015 5:15 PM To: 'PC Audio Discussion List' Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Dane and others, This is a valuable thread and I hope we can continue with some serious discussion because it seems to me that a lot gets glossed over. I started out with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 from Adobe. It wasn't perfect, but it could do a lot, and it was pretty accessible. Then came Audition 2.0 which displayed everything differently and it was suddenly not accessible. At that point, I switched to Sound Forge. While I certainly fall into the category of hoping a new version of Sound Forge will be more accessible, I am also relieved when a new version doesn't make inaccessible that which I already know as Audition did. There is also a tendency on my part to feel that since I've already made an investment in money and also in time to learn the software, that I tend to stick with new versions. Still, I would never say that Sound Forge is the best audio editor for us. If someone gets what they want from another editor that is more accessible, they are going to experience a good deal less frustration. Even so, it does seem to me that there is a lot being said without looking at details. More than once, in my frustration with Sound Forge, I've tried something else and found it did a specific thing I was looking for but didn't do something else I needed. I've also seen cases where what Sound Forge gives me that is not readily accessible, are sometimes things I don't see offered at all in some other programs. I mentioned a couple of days back that I was trying to dynamically expand some compressed audio and I could find no accessible way to do it with Sound forge. I developed an expansion preset using an Optacon, a difficult process, but I can now use that preset to accomplish some of what I wanted. When I last checked, I didn't find that I could expand data with a couple of the popular programs. In one case, the expansion I was told could be done by another package was for expanding the sound field, not the dynamic range. I also found that I got results with the Sound Forge Noise Reduction plug-in that to my ear, I could not achieve with a couple of other programs. It wasn't that they didn't reduce noise, they did that very well. One of the four noise reduction modes that Sound Forge had, though, allowed me to get rid of more noise with less side effects. I could not find anything that worked as well in that particular case. I developed a process in Sound Forge that I use on meetings that does a nice job of bringing up the audio gain for questions off mike that sounds a lot like someone manually adjusting the gain. It delays compression and then after a couple of seconds brings up the gain. Other programs had similar effects, but I could just never quite get the same results. So what's my point, I know I'm sounding like I'm saying that Sound Forge is the best. That's not what I mean to say. Where my frustration is that I keep reading here that program a does something as well as Sound Forge does, and program B does something else as good. What I have not felt has been said specifically is where there is a program that does everything Sound Forge does for me and also does some of what Sound Forge does in a more accessible way. So SWave can edit as tightly. That is good to know, but what else does it do? Does anybody have experience with the latest version of Audition with the latest screen reader support for it? Is it worth a look? I tried it a while back and much of what was lost is now made accessible using MSAA or UIA, but I still found gaps. I took a close look at Audacity plug-ins a while back and I found a huge number of them. However, it seemed like many were made to deal with very specific problems, and in my searching, I didn't find anything that would dynamically expand audio, either accessible or not. It is fine to say there are many other options, and I wouldn't argue with that at all. It's just that in my experience, it seems as though I would have to use many other options to do what I am managing to do with Sound Forge with all of its accessibility issues. I would like to hop onto another band wagon, especially if it was better and cheaper, but it would be helpful if we didn't each have to try five different programs to find out what each will or not do. Has anyone found Audacity plug-ins that are particularly useful? What else does SWave do? I know that Total Recorder can record pretty much any audio
Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
I've never needed scripts for Goldwave and I've used it with Window-Eyes and NVDA. When you launch Goldwave your Screen Reader should announce, Screen Reader Mode. On 2/07/2015 8:58 AM, Hamit Campos wrote: No Studio Recorder. Oooo, Gold Wave can handle multy channel now? Yip yip yip yip yahoo. Actually meant to give it a try after Rick Harmon's tutorials, but not sure if the scripts work with the demo. Or would you have to buy Gold Wave first? Couldn't get it to work with out the scripts. Epic if G Wave can do surround sound AKA multi channel now. How many channals? -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 2:19 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily I wouldn't be too sure about that if I were you, Goldwave - I assume you're refering to here - does a whole heap of stuff and I do know it handles multi channel audio - that is to distinguish between multi channel and multi track -. On 2/07/2015 1:46 AM, Hamit Campos wrote: Also SR don't do surround sound. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of tim cumings Sent: Wednesday, July 01, 2015 8:00 AM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily If you are looking for a program on the pc side that is a good editor I use golswave. Despite opinions to the dcontrary, you can make just as tight edits in goldave as ou can in sound forge. I think a lot of it is simply what hyou are used to in terms of an editor. Jonathan Mosen, for example, who used to be a big proponent of sound forge, told me recently that on the pc side he now uses studio recorder for most of his pc editing needs. Now studio recorder doesn't have all the bells and whistle that sound forge does, noise reduction, ability to use plug-ins, etc, but for just plain editing it apparently works very well. . On 7/1/2015 12:48 AM, Dane Trethowan wrote: I don't know whether we're talking along the same lines but I know that I can write each channel of a surround-sound recording to different files. On 1/07/2015 1:28 PM, Hamit Campos wrote: All though Reaper can open surround sound files right? Can you break them with it too like with SF? -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Tuesday, June 30, 2015 8:50 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily The other problem here also seems to be blind loyalty - pardon the pun -, people buy a product - in this case Sound Forge -, they've spent so much money on the product so therefore they're hoping beyond hope that everything will work as it did in Sound Forge 4.5 and they're not looking to try anything new even though times and software are a changing and that's unfortunate as those people miss out on anything that actually works. Sony Creative Software have never been interested in accessibility and I doubt they ever will be whereas other products have come along where the developers are interested in accessibility and take note of user feedback, there's a lot of competition out there. A classic case in point is Sonar, I know someone who spent literally thousands over time on Sonar this and Sonar that, upgrades and all the rest of it. I encouraged him to try Reaper and.. well.. he wished he'd known about it earlier and he's furious with himself for spending a fortune on Sonar, of course its not his fault but I do give him credit for having the courage to try another product and just not blindly follow on. Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or Sighted - would even use a quarter of the functions offered so we're back to square one, why spend so much money? On 29/06/2015 5:34 PM, Brian Hartgen wrote: I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works very well. On Windows, in terms of serious audio production without vision, there is nothing that beats Sound Forge V8 if you can get it, V9 and above have serious accessibility issues in my view and, despite me reporting these to Sony, they've not been fixed. On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and allows you to be very precise in terms of achieving a good overall balance of tracks. I like to be very precise with my editing, and Sonar does not quite give me the flexibility that Sound Forge does, but we do use Sonar a lot. Brian Hartgen Hartgen Consultancy www.hartgen.org Phone UK: 02920-850298. Phone US: 415-871-0626 JAWS Certified, 2015. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Monday, June 29, 2015 4:55 AM To: PC Audio Discussion List pc-audio@pc-audio.org Subject: Re: Review:
RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
No Studio Recorder. Oooo, Gold Wave can handle multy channel now? Yip yip yip yip yahoo. Actually meant to give it a try after Rick Harmon's tutorials, but not sure if the scripts work with the demo. Or would you have to buy Gold Wave first? Couldn't get it to work with out the scripts. Epic if G Wave can do surround sound AKA multi channel now. How many channals? -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 2:19 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily I wouldn't be too sure about that if I were you, Goldwave - I assume you're refering to here - does a whole heap of stuff and I do know it handles multi channel audio - that is to distinguish between multi channel and multi track -. On 2/07/2015 1:46 AM, Hamit Campos wrote: Also SR don't do surround sound. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of tim cumings Sent: Wednesday, July 01, 2015 8:00 AM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily If you are looking for a program on the pc side that is a good editor I use golswave. Despite opinions to the dcontrary, you can make just as tight edits in goldave as ou can in sound forge. I think a lot of it is simply what hyou are used to in terms of an editor. Jonathan Mosen, for example, who used to be a big proponent of sound forge, told me recently that on the pc side he now uses studio recorder for most of his pc editing needs. Now studio recorder doesn't have all the bells and whistle that sound forge does, noise reduction, ability to use plug-ins, etc, but for just plain editing it apparently works very well. . On 7/1/2015 12:48 AM, Dane Trethowan wrote: I don't know whether we're talking along the same lines but I know that I can write each channel of a surround-sound recording to different files. On 1/07/2015 1:28 PM, Hamit Campos wrote: All though Reaper can open surround sound files right? Can you break them with it too like with SF? -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Tuesday, June 30, 2015 8:50 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily The other problem here also seems to be blind loyalty - pardon the pun -, people buy a product - in this case Sound Forge -, they've spent so much money on the product so therefore they're hoping beyond hope that everything will work as it did in Sound Forge 4.5 and they're not looking to try anything new even though times and software are a changing and that's unfortunate as those people miss out on anything that actually works. Sony Creative Software have never been interested in accessibility and I doubt they ever will be whereas other products have come along where the developers are interested in accessibility and take note of user feedback, there's a lot of competition out there. A classic case in point is Sonar, I know someone who spent literally thousands over time on Sonar this and Sonar that, upgrades and all the rest of it. I encouraged him to try Reaper and.. well.. he wished he'd known about it earlier and he's furious with himself for spending a fortune on Sonar, of course its not his fault but I do give him credit for having the courage to try another product and just not blindly follow on. Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or Sighted - would even use a quarter of the functions offered so we're back to square one, why spend so much money? On 29/06/2015 5:34 PM, Brian Hartgen wrote: I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works very well. On Windows, in terms of serious audio production without vision, there is nothing that beats Sound Forge V8 if you can get it, V9 and above have serious accessibility issues in my view and, despite me reporting these to Sony, they've not been fixed. On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and allows you to be very precise in terms of achieving a good overall balance of tracks. I like to be very precise with my editing, and Sonar does not quite give me the flexibility that Sound Forge does, but we do use Sonar a lot. Brian Hartgen Hartgen Consultancy www.hartgen.org Phone UK: 02920-850298. Phone US: 415-871-0626 JAWS Certified, 2015. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Monday, June 29, 2015 4:55 AM To: PC Audio Discussion List pc-audio@pc-audio.org Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily If you’re just relying on Sound Forge to
Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
Okay firstly, you can redefine the shortcuts in Total Recorder so they represent something that you may be used to, I've done this myself. Second, Total Recorder's support of bit rates depends on what sort of Interface you're using, I can record in 24 bit 192K if required - and its not but its there all the same, you'll find all that stuff in Total Recorder if you look under Recording Source etc. On 2/07/2015 8:52 AM, Hamit Campos wrote: I've tried Total recorder a little strange to work, but kind of got it. Also, it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit recording. I love me some 96 KHZ 24 bit audio. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Steve Jacobson Sent: Wednesday, July 01, 2015 5:15 PM To: 'PC Audio Discussion List' Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Dane and others, This is a valuable thread and I hope we can continue with some serious discussion because it seems to me that a lot gets glossed over. I started out with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 from Adobe. It wasn't perfect, but it could do a lot, and it was pretty accessible. Then came Audition 2.0 which displayed everything differently and it was suddenly not accessible. At that point, I switched to Sound Forge. While I certainly fall into the category of hoping a new version of Sound Forge will be more accessible, I am also relieved when a new version doesn't make inaccessible that which I already know as Audition did. There is also a tendency on my part to feel that since I've already made an investment in money and also in time to learn the software, that I tend to stick with new versions. Still, I would never say that Sound Forge is the best audio editor for us. If someone gets what they want from another editor that is more accessible, they are going to experience a good deal less frustration. Even so, it does seem to me that there is a lot being said without looking at details. More than once, in my frustration with Sound Forge, I've tried something else and found it did a specific thing I was looking for but didn't do something else I needed. I've also seen cases where what Sound Forge gives me that is not readily accessible, are sometimes things I don't see offered at all in some other programs. I mentioned a couple of days back that I was trying to dynamically expand some compressed audio and I could find no accessible way to do it with Sound forge. I developed an expansion preset using an Optacon, a difficult process, but I can now use that preset to accomplish some of what I wanted. When I last checked, I didn't find that I could expand data with a couple of the popular programs. In one case, the expansion I was told could be done by another package was for expanding the sound field, not the dynamic range. I also found that I got results with the Sound Forge Noise Reduction plug-in that to my ear, I could not achieve with a couple of other programs. It wasn't that they didn't reduce noise, they did that very well. One of the four noise reduction modes that Sound Forge had, though, allowed me to get rid of more noise with less side effects. I could not find anything that worked as well in that particular case. I developed a process in Sound Forge that I use on meetings that does a nice job of bringing up the audio gain for questions off mike that sounds a lot like someone manually adjusting the gain. It delays compression and then after a couple of seconds brings up the gain. Other programs had similar effects, but I could just never quite get the same results. So what's my point, I know I'm sounding like I'm saying that Sound Forge is the best. That's not what I mean to say. Where my frustration is that I keep reading here that program a does something as well as Sound Forge does, and program B does something else as good. What I have not felt has been said specifically is where there is a program that does everything Sound Forge does for me and also does some of what Sound Forge does in a more accessible way. So SWave can edit as tightly. That is good to know, but what else does it do? Does anybody have experience with the latest version of Audition with the latest screen reader support for it? Is it worth a look? I tried it a while back and much of what was lost is now made accessible using MSAA or UIA, but I still found gaps. I took a close look at Audacity plug-ins a while back and I found a huge number of them. However, it seemed like many were made to deal with very specific problems, and in my searching, I didn't find anything that would dynamically expand audio, either accessible or not. It is fine to say there are many other options, and I wouldn't argue with that at all. It's just that in my experience, it seems as though I would have to use many other options to do
RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
Ah okay. Than who ever the dude that first told me about it and gave me the link to it was was wrong than. Cause who ever that was said it would only do 48 KHZ 16 bit which is a DVD. If it can do 192 yahoo . Even better. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 7:02 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Okay firstly, you can redefine the shortcuts in Total Recorder so they represent something that you may be used to, I've done this myself. Second, Total Recorder's support of bit rates depends on what sort of Interface you're using, I can record in 24 bit 192K if required - and its not but its there all the same, you'll find all that stuff in Total Recorder if you look under Recording Source etc. On 2/07/2015 8:52 AM, Hamit Campos wrote: I've tried Total recorder a little strange to work, but kind of got it. Also, it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit recording. I love me some 96 KHZ 24 bit audio. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Steve Jacobson Sent: Wednesday, July 01, 2015 5:15 PM To: 'PC Audio Discussion List' Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Dane and others, This is a valuable thread and I hope we can continue with some serious discussion because it seems to me that a lot gets glossed over. I started out with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 from Adobe. It wasn't perfect, but it could do a lot, and it was pretty accessible. Then came Audition 2.0 which displayed everything differently and it was suddenly not accessible. At that point, I switched to Sound Forge. While I certainly fall into the category of hoping a new version of Sound Forge will be more accessible, I am also relieved when a new version doesn't make inaccessible that which I already know as Audition did. There is also a tendency on my part to feel that since I've already made an investment in money and also in time to learn the software, that I tend to stick with new versions. Still, I would never say that Sound Forge is the best audio editor for us. If someone gets what they want from another editor that is more accessible, they are going to experience a good deal less frustration. Even so, it does seem to me that there is a lot being said without looking at details. More than once, in my frustration with Sound Forge, I've tried something else and found it did a specific thing I was looking for but didn't do something else I needed. I've also seen cases where what Sound Forge gives me that is not readily accessible, are sometimes things I don't see offered at all in some other programs. I mentioned a couple of days back that I was trying to dynamically expand some compressed audio and I could find no accessible way to do it with Sound forge. I developed an expansion preset using an Optacon, a difficult process, but I can now use that preset to accomplish some of what I wanted. When I last checked, I didn't find that I could expand data with a couple of the popular programs. In one case, the expansion I was told could be done by another package was for expanding the sound field, not the dynamic range. I also found that I got results with the Sound Forge Noise Reduction plug-in that to my ear, I could not achieve with a couple of other programs. It wasn't that they didn't reduce noise, they did that very well. One of the four noise reduction modes that Sound Forge had, though, allowed me to get rid of more noise with less side effects. I could not find anything that worked as well in that particular case. I developed a process in Sound Forge that I use on meetings that does a nice job of bringing up the audio gain for questions off mike that sounds a lot like someone manually adjusting the gain. It delays compression and then after a couple of seconds brings up the gain. Other programs had similar effects, but I could just never quite get the same results. So what's my point, I know I'm sounding like I'm saying that Sound Forge is the best. That's not what I mean to say. Where my frustration is that I keep reading here that program a does something as well as Sound Forge does, and program B does something else as good. What I have not felt has been said specifically is where there is a program that does everything Sound Forge does for me and also does some of what Sound Forge does in a more accessible way. So SWave can edit as tightly. That is good to know, but what else does it do? Does anybody have experience with the latest version of Audition with the latest screen reader support for it? Is it worth a look? I tried it a while back and much of what
RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
Yeah I had missed your previous message. Remind me of the web site for it again please? Gold Wave that is. I love how you can split files on the fly with it. Unlike with SF. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 7:03 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily I've never needed scripts for Goldwave and I've used it with Window-Eyes and NVDA. When you launch Goldwave your Screen Reader should announce, Screen Reader Mode. On 2/07/2015 8:58 AM, Hamit Campos wrote: No Studio Recorder. Oooo, Gold Wave can handle multy channel now? Yip yip yip yip yahoo. Actually meant to give it a try after Rick Harmon's tutorials, but not sure if the scripts work with the demo. Or would you have to buy Gold Wave first? Couldn't get it to work with out the scripts. Epic if G Wave can do surround sound AKA multi channel now. How many channals? -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 2:19 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily I wouldn't be too sure about that if I were you, Goldwave - I assume you're refering to here - does a whole heap of stuff and I do know it handles multi channel audio - that is to distinguish between multi channel and multi track -. On 2/07/2015 1:46 AM, Hamit Campos wrote: Also SR don't do surround sound. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of tim cumings Sent: Wednesday, July 01, 2015 8:00 AM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily If you are looking for a program on the pc side that is a good editor I use golswave. Despite opinions to the dcontrary, you can make just as tight edits in goldave as ou can in sound forge. I think a lot of it is simply what hyou are used to in terms of an editor. Jonathan Mosen, for example, who used to be a big proponent of sound forge, told me recently that on the pc side he now uses studio recorder for most of his pc editing needs. Now studio recorder doesn't have all the bells and whistle that sound forge does, noise reduction, ability to use plug-ins, etc, but for just plain editing it apparently works very well. . On 7/1/2015 12:48 AM, Dane Trethowan wrote: I don't know whether we're talking along the same lines but I know that I can write each channel of a surround-sound recording to different files. On 1/07/2015 1:28 PM, Hamit Campos wrote: All though Reaper can open surround sound files right? Can you break them with it too like with SF? -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Tuesday, June 30, 2015 8:50 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily The other problem here also seems to be blind loyalty - pardon the pun -, people buy a product - in this case Sound Forge -, they've spent so much money on the product so therefore they're hoping beyond hope that everything will work as it did in Sound Forge 4.5 and they're not looking to try anything new even though times and software are a changing and that's unfortunate as those people miss out on anything that actually works. Sony Creative Software have never been interested in accessibility and I doubt they ever will be whereas other products have come along where the developers are interested in accessibility and take note of user feedback, there's a lot of competition out there. A classic case in point is Sonar, I know someone who spent literally thousands over time on Sonar this and Sonar that, upgrades and all the rest of it. I encouraged him to try Reaper and.. well.. he wished he'd known about it earlier and he's furious with himself for spending a fortune on Sonar, of course its not his fault but I do give him credit for having the courage to try another product and just not blindly follow on. Finally, I doubt whether 99% of Sound Forge Pro users - whether Blind or Sighted - would even use a quarter of the functions offered so we're back to square one, why spend so much money? On 29/06/2015 5:34 PM, Brian Hartgen wrote: I agree that Amadeus Pro is ideal on the Mac side, I've used it and it works very well. On Windows, in terms of serious audio production without vision, there is nothing that beats Sound Forge V8 if you can get it, V9 and above have serious accessibility issues in my view and, despite me reporting these to Sony, they've not been fixed. On Windows, for multi-track work I use Sonar 8.5. Again, it's excellent and allows you to be very precise in terms of achieving a good
Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
Just to clear up any confusion, its the audio device you’re using that determines what the quality of the audio will be thus the software you’re using - in this case Total Recorder - gets the information from Windows and the connected audio Hardware. In my case if I wish to record at 192K 24 bit I’d go into Total Recorder for this example, select Recording Source And Parameters from the Options Menu and then select the Hardware device I wish to record from, from there I’d select “Change” to set the recording format which would be to PCM High Quality and then I’d select the attributes from the combo box, 24 bit 192KHZ. On 2 Jul 2015, at 10:36 am, Hamit Campos hamitcam...@gmail.com wrote: Ah okay. Than who ever the dude that first told me about it and gave me the link to it was was wrong than. Cause who ever that was said it would only do 48 KHZ 16 bit which is a DVD. If it can do 192 yahoo . Even better. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 7:02 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Okay firstly, you can redefine the shortcuts in Total Recorder so they represent something that you may be used to, I've done this myself. Second, Total Recorder's support of bit rates depends on what sort of Interface you're using, I can record in 24 bit 192K if required - and its not but its there all the same, you'll find all that stuff in Total Recorder if you look under Recording Source etc. On 2/07/2015 8:52 AM, Hamit Campos wrote: I've tried Total recorder a little strange to work, but kind of got it. Also, it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit recording. I love me some 96 KHZ 24 bit audio. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Steve Jacobson Sent: Wednesday, July 01, 2015 5:15 PM To: 'PC Audio Discussion List' Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Dane and others, This is a valuable thread and I hope we can continue with some serious discussion because it seems to me that a lot gets glossed over. I started out with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 from Adobe. It wasn't perfect, but it could do a lot, and it was pretty accessible. Then came Audition 2.0 which displayed everything differently and it was suddenly not accessible. At that point, I switched to Sound Forge. While I certainly fall into the category of hoping a new version of Sound Forge will be more accessible, I am also relieved when a new version doesn't make inaccessible that which I already know as Audition did. There is also a tendency on my part to feel that since I've already made an investment in money and also in time to learn the software, that I tend to stick with new versions. Still, I would never say that Sound Forge is the best audio editor for us. If someone gets what they want from another editor that is more accessible, they are going to experience a good deal less frustration. Even so, it does seem to me that there is a lot being said without looking at details. More than once, in my frustration with Sound Forge, I've tried something else and found it did a specific thing I was looking for but didn't do something else I needed. I've also seen cases where what Sound Forge gives me that is not readily accessible, are sometimes things I don't see offered at all in some other programs. I mentioned a couple of days back that I was trying to dynamically expand some compressed audio and I could find no accessible way to do it with Sound forge. I developed an expansion preset using an Optacon, a difficult process, but I can now use that preset to accomplish some of what I wanted. When I last checked, I didn't find that I could expand data with a couple of the popular programs. In one case, the expansion I was told could be done by another package was for expanding the sound field, not the dynamic range. I also found that I got results with the Sound Forge Noise Reduction plug-in that to my ear, I could not achieve with a couple of other programs. It wasn't that they didn't reduce noise, they did that very well. One of the four noise reduction modes that Sound Forge had, though, allowed me to get rid of more noise with less side effects. I could not find anything that worked as well in that particular case. I developed a process in Sound Forge that I use on meetings that does a nice job of bringing up the audio gain for questions off mike that sounds a lot like someone manually adjusting the gain. It delays compression and then after a couple of seconds brings up the gain. Other programs had similar effects, but I could just never quite get the same
Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
So you too have a Fastrak? Wonder if its the same model as mine. Bought mine several years ago, came with an extremely useful version of Pro-tools, accessible on both Windows PC and Mac. On 2/07/2015 11:20 AM, Hamit Campos wrote: Oh yeah I understand. Thanks for the clarification anyways. I knew what you meant by audio interface because that's what things like the MAudio Fastrack are called. I saw that on wwwsweetwater.com. So I was all like oo fancy shmancy word for a pro sound card. Then I said why not just call it that? A soundcard. For that's what it is. A pro 1 but a soundcard none the less. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 8:43 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Just to clear up any confusion, its the audio device you’re using that determines what the quality of the audio will be thus the software you’re using - in this case Total Recorder - gets the information from Windows and the connected audio Hardware. In my case if I wish to record at 192K 24 bit I’d go into Total Recorder for this example, select Recording Source And Parameters from the Options Menu and then select the Hardware device I wish to record from, from there I’d select “Change” to set the recording format which would be to PCM High Quality and then I’d select the attributes from the combo box, 24 bit 192KHZ. On 2 Jul 2015, at 10:36 am, Hamit Campos hamitcam...@gmail.com wrote: Ah okay. Than who ever the dude that first told me about it and gave me the link to it was was wrong than. Cause who ever that was said it would only do 48 KHZ 16 bit which is a DVD. If it can do 192 yahoo . Even better. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 7:02 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Okay firstly, you can redefine the shortcuts in Total Recorder so they represent something that you may be used to, I've done this myself. Second, Total Recorder's support of bit rates depends on what sort of Interface you're using, I can record in 24 bit 192K if required - and its not but its there all the same, you'll find all that stuff in Total Recorder if you look under Recording Source etc. On 2/07/2015 8:52 AM, Hamit Campos wrote: I've tried Total recorder a little strange to work, but kind of got it. Also, it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit recording. I love me some 96 KHZ 24 bit audio. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Steve Jacobson Sent: Wednesday, July 01, 2015 5:15 PM To: 'PC Audio Discussion List' Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Dane and others, This is a valuable thread and I hope we can continue with some serious discussion because it seems to me that a lot gets glossed over. I started out with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 from Adobe. It wasn't perfect, but it could do a lot, and it was pretty accessible. Then came Audition 2.0 which displayed everything differently and it was suddenly not accessible. At that point, I switched to Sound Forge. While I certainly fall into the category of hoping a new version of Sound Forge will be more accessible, I am also relieved when a new version doesn't make inaccessible that which I already know as Audition did. There is also a tendency on my part to feel that since I've already made an investment in money and also in time to learn the software, that I tend to stick with new versions. Still, I would never say that Sound Forge is the best audio editor for us. If someone gets what they want from another editor that is more accessible, they are going to experience a good deal less frustration. Even so, it does seem to me that there is a lot being said without looking at details. More than once, in my frustration with Sound Forge, I've tried something else and found it did a specific thing I was looking for but didn't do something else I needed. I've also seen cases where what Sound Forge gives me that is not readily accessible, are sometimes things I don't see offered at all in some other programs. I mentioned a couple of days back that I was trying to dynamically expand some compressed audio and I could find no accessible way to do it with Sound forge. I developed an expansion preset using an Optacon, a difficult process, but I can now use that preset to accomplish some of what I wanted. When I last checked, I didn't find that I could expand data with a couple of the popular programs. In one case, the expansion I was told could be done by another package was for expanding the sound field, not the
Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
nice what version of protools? On 7/1/2015 6:23 PM, Dane Trethowan wrote: So you too have a Fastrak? Wonder if its the same model as mine. Bought mine several years ago, came with an extremely useful version of Pro-tools, accessible on both Windows PC and Mac. On 2/07/2015 11:20 AM, Hamit Campos wrote: Oh yeah I understand. Thanks for the clarification anyways. I knew what you meant by audio interface because that's what things like the MAudio Fastrack are called. I saw that on wwwsweetwater.com. So I was all like oo fancy shmancy word for a pro sound card. Then I said why not just call it that? A soundcard. For that's what it is. A pro 1 but a soundcard none the less. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 8:43 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Just to clear up any confusion, its the audio device you’re using that determines what the quality of the audio will be thus the software you’re using - in this case Total Recorder - gets the information from Windows and the connected audio Hardware. In my case if I wish to record at 192K 24 bit I’d go into Total Recorder for this example, select Recording Source And Parameters from the Options Menu and then select the Hardware device I wish to record from, from there I’d select “Change” to set the recording format which would be to PCM High Quality and then I’d select the attributes from the combo box, 24 bit 192KHZ. On 2 Jul 2015, at 10:36 am, Hamit Campos hamitcam...@gmail.com wrote: Ah okay. Than who ever the dude that first told me about it and gave me the link to it was was wrong than. Cause who ever that was said it would only do 48 KHZ 16 bit which is a DVD. If it can do 192 yahoo . Even better. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 7:02 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Okay firstly, you can redefine the shortcuts in Total Recorder so they represent something that you may be used to, I've done this myself. Second, Total Recorder's support of bit rates depends on what sort of Interface you're using, I can record in 24 bit 192K if required - and its not but its there all the same, you'll find all that stuff in Total Recorder if you look under Recording Source etc. On 2/07/2015 8:52 AM, Hamit Campos wrote: I've tried Total recorder a little strange to work, but kind of got it. Also, it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit recording. I love me some 96 KHZ 24 bit audio. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Steve Jacobson Sent: Wednesday, July 01, 2015 5:15 PM To: 'PC Audio Discussion List' Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Dane and others, This is a valuable thread and I hope we can continue with some serious discussion because it seems to me that a lot gets glossed over. I started out with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 from Adobe. It wasn't perfect, but it could do a lot, and it was pretty accessible. Then came Audition 2.0 which displayed everything differently and it was suddenly not accessible. At that point, I switched to Sound Forge. While I certainly fall into the category of hoping a new version of Sound Forge will be more accessible, I am also relieved when a new version doesn't make inaccessible that which I already know as Audition did. There is also a tendency on my part to feel that since I've already made an investment in money and also in time to learn the software, that I tend to stick with new versions. Still, I would never say that Sound Forge is the best audio editor for us. If someone gets what they want from another editor that is more accessible, they are going to experience a good deal less frustration. Even so, it does seem to me that there is a lot being said without looking at details. More than once, in my frustration with Sound Forge, I've tried something else and found it did a specific thing I was looking for but didn't do something else I needed. I've also seen cases where what Sound Forge gives me that is not readily accessible, are sometimes things I don't see offered at all in some other programs. I mentioned a couple of days back that I was trying to dynamically expand some compressed audio and I could find no accessible way to do it with Sound forge. I developed an expansion preset using an Optacon, a difficult process, but I can now use that preset to accomplish some of what I wanted. When I last checked, I didn't find that I could expand data with a couple of the popular programs. In one case, the expansion
Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
I’ll have to check that, was quite some time ago and I have to admit to not upgrading or paying any attention since I bought and used it for a little while. On 2 Jul 2015, at 11:34 am, Hank Smith, and Seeing-eye dog Iona hank.smith...@gmail.com wrote: nice what version of protools? On 7/1/2015 6:23 PM, Dane Trethowan wrote: So you too have a Fastrak? Wonder if its the same model as mine. Bought mine several years ago, came with an extremely useful version of Pro-tools, accessible on both Windows PC and Mac. On 2/07/2015 11:20 AM, Hamit Campos wrote: Oh yeah I understand. Thanks for the clarification anyways. I knew what you meant by audio interface because that's what things like the MAudio Fastrack are called. I saw that on wwwsweetwater.com. So I was all like oo fancy shmancy word for a pro sound card. Then I said why not just call it that? A soundcard. For that's what it is. A pro 1 but a soundcard none the less. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 8:43 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Just to clear up any confusion, its the audio device you’re using that determines what the quality of the audio will be thus the software you’re using - in this case Total Recorder - gets the information from Windows and the connected audio Hardware. In my case if I wish to record at 192K 24 bit I’d go into Total Recorder for this example, select Recording Source And Parameters from the Options Menu and then select the Hardware device I wish to record from, from there I’d select “Change” to set the recording format which would be to PCM High Quality and then I’d select the attributes from the combo box, 24 bit 192KHZ. On 2 Jul 2015, at 10:36 am, Hamit Campos hamitcam...@gmail.com wrote: Ah okay. Than who ever the dude that first told me about it and gave me the link to it was was wrong than. Cause who ever that was said it would only do 48 KHZ 16 bit which is a DVD. If it can do 192 yahoo . Even better. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 7:02 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Okay firstly, you can redefine the shortcuts in Total Recorder so they represent something that you may be used to, I've done this myself. Second, Total Recorder's support of bit rates depends on what sort of Interface you're using, I can record in 24 bit 192K if required - and its not but its there all the same, you'll find all that stuff in Total Recorder if you look under Recording Source etc. On 2/07/2015 8:52 AM, Hamit Campos wrote: I've tried Total recorder a little strange to work, but kind of got it. Also, it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit recording. I love me some 96 KHZ 24 bit audio. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Steve Jacobson Sent: Wednesday, July 01, 2015 5:15 PM To: 'PC Audio Discussion List' Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Dane and others, This is a valuable thread and I hope we can continue with some serious discussion because it seems to me that a lot gets glossed over. I started out with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 from Adobe. It wasn't perfect, but it could do a lot, and it was pretty accessible. Then came Audition 2.0 which displayed everything differently and it was suddenly not accessible. At that point, I switched to Sound Forge. While I certainly fall into the category of hoping a new version of Sound Forge will be more accessible, I am also relieved when a new version doesn't make inaccessible that which I already know as Audition did. There is also a tendency on my part to feel that since I've already made an investment in money and also in time to learn the software, that I tend to stick with new versions. Still, I would never say that Sound Forge is the best audio editor for us. If someone gets what they want from another editor that is more accessible, they are going to experience a good deal less frustration. Even so, it does seem to me that there is a lot being said without looking at details. More than once, in my frustration with Sound Forge, I've tried something else and found it did a specific thing I was looking for but didn't do something else I needed. I've also seen cases where what Sound Forge gives me that is not readily accessible, are sometimes things I don't see offered at all in some other programs. I mentioned a couple of days back that I was trying to dynamically expand some
RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily
Oh yeah I understand. Thanks for the clarification anyways. I knew what you meant by audio interface because that's what things like the MAudio Fastrack are called. I saw that on wwwsweetwater.com. So I was all like oo fancy shmancy word for a pro sound card. Then I said why not just call it that? A soundcard. For that's what it is. A pro 1 but a soundcard none the less. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 8:43 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Just to clear up any confusion, its the audio device you’re using that determines what the quality of the audio will be thus the software you’re using - in this case Total Recorder - gets the information from Windows and the connected audio Hardware. In my case if I wish to record at 192K 24 bit I’d go into Total Recorder for this example, select Recording Source And Parameters from the Options Menu and then select the Hardware device I wish to record from, from there I’d select “Change” to set the recording format which would be to PCM High Quality and then I’d select the attributes from the combo box, 24 bit 192KHZ. On 2 Jul 2015, at 10:36 am, Hamit Campos hamitcam...@gmail.com wrote: Ah okay. Than who ever the dude that first told me about it and gave me the link to it was was wrong than. Cause who ever that was said it would only do 48 KHZ 16 bit which is a DVD. If it can do 192 yahoo . Even better. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Dane Trethowan Sent: Wednesday, July 01, 2015 7:02 PM To: PC Audio Discussion List Subject: Re: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Okay firstly, you can redefine the shortcuts in Total Recorder so they represent something that you may be used to, I've done this myself. Second, Total Recorder's support of bit rates depends on what sort of Interface you're using, I can record in 24 bit 192K if required - and its not but its there all the same, you'll find all that stuff in Total Recorder if you look under Recording Source etc. On 2/07/2015 8:52 AM, Hamit Campos wrote: I've tried Total recorder a little strange to work, but kind of got it. Also, it doesn't do full blu-ray audio quality. PCM 96 thousand KHZ 24 Bit recording. I love me some 96 KHZ 24 bit audio. -Original Message- From: Pc-audio [mailto:pc-audio-boun...@pc-audio.org] On Behalf Of Steve Jacobson Sent: Wednesday, July 01, 2015 5:15 PM To: 'PC Audio Discussion List' Subject: RE: Review: Sony Creative Software Sound Forge Pro 11 - Studio Daily Dane and others, This is a valuable thread and I hope we can continue with some serious discussion because it seems to me that a lot gets glossed over. I started out with CoolEdit and stuck with it when it became Audition 1.0 and also 1.5 from Adobe. It wasn't perfect, but it could do a lot, and it was pretty accessible. Then came Audition 2.0 which displayed everything differently and it was suddenly not accessible. At that point, I switched to Sound Forge. While I certainly fall into the category of hoping a new version of Sound Forge will be more accessible, I am also relieved when a new version doesn't make inaccessible that which I already know as Audition did. There is also a tendency on my part to feel that since I've already made an investment in money and also in time to learn the software, that I tend to stick with new versions. Still, I would never say that Sound Forge is the best audio editor for us. If someone gets what they want from another editor that is more accessible, they are going to experience a good deal less frustration. Even so, it does seem to me that there is a lot being said without looking at details. More than once, in my frustration with Sound Forge, I've tried something else and found it did a specific thing I was looking for but didn't do something else I needed. I've also seen cases where what Sound Forge gives me that is not readily accessible, are sometimes things I don't see offered at all in some other programs. I mentioned a couple of days back that I was trying to dynamically expand some compressed audio and I could find no accessible way to do it with Sound forge. I developed an expansion preset using an Optacon, a difficult process, but I can now use that preset to accomplish some of what I wanted. When I last checked, I didn't find that I could expand data with a couple of the popular programs. In one case, the expansion I was told could be done by another package was for expanding the sound field, not the dynamic range. I also found that I got results with the Sound Forge Noise Reduction plug-in that to my ear, I could not achieve with a couple of other programs. It