[PD] stuff/synth
Hi, ive been playing around with the synth in the stuff folder and noticed some mistakes/strange manipulations, the weird thing is that it works out of the box. Originally I considered it as a serious example, but since certain things dont work properly or are strange I thought perhaps this was meant as a fix-me to learn from? i.e. as a didactical example for students to find common mistakes? I could be wrong of course so please point out what I dont seem to understand examples: *after dbtorms (_root_mean square), 2 extra roots are taken before sending it as 'amplitude' to the adsr, whose output is squared twice again... so what we get is that changing the input db by say 20, we are really only changing the output db with 5(=20/4)... I have no problem with rescaling midi velocities to sensible ranges but: one could just as well divide by 4 before the dbtorms so that the patch is more comprehensible *in the adsr patch (gadsr.pd) the attack phase is completely skipped (the rise message for the attack is sent to the line~ object, but instantly followed by the rise message for the decay, so that it rises to the decay amplitude), this is easily fixed by correcting the delay if this is a fixme, what other ones am I missing? yow! ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] stuff/synth
I wouldn't attribute any didactic purpose whatsoever to peculiarities in unattributed patches that live inside a directory titled 7.stuff. If you want to revise those patches, feel free. -Jonathan From: Ludwig Maes ludwig.m...@gmail.com To: Pd List pd-list@iem.at Sent: Saturday, August 6, 2011 12:24 PM Subject: [PD] stuff/synth Hi, ive been playing around with the synth in the stuff folder and noticed some mistakes/strange manipulations, the weird thing is that it works out of the box. Originally I considered it as a serious example, but since certain things dont work properly or are strange I thought perhaps this was meant as a fix-me to learn from? i.e. as a didactical example for students to find common mistakes? I could be wrong of course so please point out what I dont seem to understand examples: *after dbtorms (_root_mean square), 2 extra roots are taken before sending it as 'amplitude' to the adsr, whose output is squared twice again... so what we get is that changing the input db by say 20, we are really only changing the output db with 5(=20/4)... I have no problem with rescaling midi velocities to sensible ranges but: one could just as well divide by 4 before the dbtorms so that the patch is more comprehensible *in the adsr patch (gadsr.pd) the attack phase is completely skipped (the rise message for the attack is sent to the line~ object, but instantly followed by the rise message for the decay, so that it rises to the decay amplitude), this is easily fixed by correcting the delay if this is a fixme, what other ones am I missing? yow! ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
Re: [PD] search plugin update
Its definitely getting quite polished. Two little details on Mac OS X that are odd: - on Mac OS X Cmd-Shift-= (i.e. Cmd-+) is the standard key for increasing the size of the text. Currently, its Cmd-=. - on Mac OS X, when I mouse over the object name in the search results, the width of the whole window jumps, because the full path displayed on the bottom of the window is a lot longer then the normal window size would display. .hc On Aug 4, 2011, at 5:49 PM, Jonathan Wilkes wrote: Search plugin revision: * added status bar shows link locations and search text (if searching for a keyword tag) * quoted text works, e.g., it's a secret to everybody * regexes seem to work, e.g., outlet.*symbol will match all objects that output a symbol * pd-style word boundaries, e.g., clip~ works when whole words option is checked * font +/- with ctrl-plus/ctrl-minus keys -Jonathan search-plugin.tcl ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list If you are not part of the solution, you are part of the problem. ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[PD] Desktop Screen Capture
Hi all, I would like to create a patch, which allows the capture of the desktop screen and at the same time the iSight camera. If you are familiar with Silverpack http://silverbackapp.com/ it is basically, what I would like to achieve with pd/gem. I am just starting, so if this question was asked already once, please point me to the right direction (I used the search on the archives, but could not find what I was searching for) I am on a MacBook Pro running OS X 10.7. I have played with the examples and capturing video from the iSight camera works really nice, what I can't find though, is a screen capture option. Is this possible? Thank you for your help, Greetings, Andreas ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list