[PD] stuff/synth

2011-08-06 Thread Ludwig Maes
Hi, ive been playing around with the synth in the stuff folder and noticed
some mistakes/strange manipulations, the weird thing is that it works out of
the box. Originally I considered it as a serious example, but since certain
things dont work properly or are strange I thought perhaps this was meant as
a fix-me to learn from? i.e. as a didactical example for students to find
common mistakes?

I could be wrong of course so please point out what I dont seem to
understand

examples:

*after dbtorms (_root_mean square), 2 extra roots are taken before sending
it as 'amplitude' to the adsr, whose output is squared twice again... so
what we get is that changing the input db by say 20, we are really only
changing the output db with 5(=20/4)... I have no problem with rescaling
midi velocities to sensible ranges but: one could just as well divide by 4
before the dbtorms so that the patch is more comprehensible

*in the adsr patch (gadsr.pd) the attack phase is completely skipped (the
rise message for the attack is sent to the line~ object, but instantly
followed by the rise message for the decay, so that it rises to the decay
amplitude), this is easily fixed by correcting the delay

if this is a fixme, what other ones am I missing?

yow!
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Re: [PD] stuff/synth

2011-08-06 Thread Jonathan Wilkes
I wouldn't attribute any didactic purpose whatsoever to peculiarities in 
unattributed patches that live inside a directory titled 7.stuff.

If you want to revise those patches, feel free.


-Jonathan





From: Ludwig Maes ludwig.m...@gmail.com
To: Pd List pd-list@iem.at
Sent: Saturday, August 6, 2011 12:24 PM
Subject: [PD] stuff/synth


Hi, ive been playing around with the synth in the stuff folder and noticed 
some mistakes/strange manipulations, the weird thing is that it works out of 
the box. Originally I considered it as a serious example, but since certain 
things dont work properly or are strange I thought perhaps this was meant as a 
fix-me to learn from? i.e. as a didactical example for students to find common 
mistakes?

I could be wrong of course so please point out what I dont seem to understand

examples:

*after dbtorms (_root_mean square), 2 extra roots are taken before sending it 
as 'amplitude' to the adsr, whose output is squared twice again... so what we 
get is that changing the input db by say 20, we are really only changing the 
output db with 5(=20/4)... I have no problem with rescaling midi velocities to 
sensible ranges but: one could just as well divide by 4 before the dbtorms so 
that the patch is more comprehensible

*in the adsr patch (gadsr.pd) the attack phase is completely skipped (the rise 
message for the attack is sent to the line~ object, but instantly followed by 
the rise message for the decay, so that it rises to the decay amplitude), this 
is easily fixed by correcting the delay

if this is a fixme, what other ones am I missing?

yow!

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Re: [PD] search plugin update

2011-08-06 Thread Hans-Christoph Steiner


Its definitely getting quite polished.  Two little details on Mac OS X  
that are odd:


- on Mac OS X Cmd-Shift-= (i.e. Cmd-+) is the standard key for  
increasing the size of the text.  Currently, its Cmd-=.


- on Mac OS X, when I mouse over the object name in the search  
results, the width of the whole window jumps, because the full path  
displayed on the bottom of the window is a lot longer then the normal  
window size would display.


.hc

On Aug 4, 2011, at 5:49 PM, Jonathan Wilkes wrote:


Search plugin revision:
* added status bar shows link locations and search text (if  
searching for a keyword tag)

* quoted text works, e.g., it's a secret to everybody
* regexes seem to work, e.g., outlet.*symbol will match all  
objects that output a symbol
* pd-style word boundaries, e.g., clip~ works when whole words  
option is checked

* font +/- with ctrl-plus/ctrl-minus keys

-Jonathan
search-plugin.tcl
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If you are not part of the solution, you are part of the problem.


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[PD] Desktop Screen Capture

2011-08-06 Thread Andreas Eberharter
Hi all,

I would like to create a patch, which allows the capture of the desktop screen 
and at the same time the iSight camera. If you are familiar with Silverpack 
http://silverbackapp.com/ it is basically, what I would like to achieve with 
pd/gem.

I am just starting, so if this question was asked already once, please point me 
to the right direction (I used the search on the archives, but could not find 
what I was searching for)

I am on a MacBook Pro running OS X 10.7.

I have played with the examples and capturing video from the iSight camera 
works really nice, what I can't find though, is a screen capture option. Is 
this possible?

Thank you for your help,
Greetings,
Andreas
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