Re: Different question about scrotwm -dialog box problem

2009-09-20 Thread Chris Bennett

OK,
I finally found a workable solution that will probably work for others also.
The stack method worked for some resolutions but not all.
I just found a cheap deal on a new monitor, but it works well only up to 
1152x864.

This resolution does not work with the stacking method.
I could never find a region setting that did the trick.

I decided that the problem with auto detection was that my main screen 
was not seen as master screen. Thus, bad auto-detection for dialog boxes.
I decided that perhaps instead of swapping normal left right positions 
with top and bottom, perhaps swapping left and right with right and left 
would perhaps work.


This seems to work perfectly.
Dialog boxes now open in main screen from main screen.
On smaller screen, they open in larger screen. Since this screen is 
larger, all of box is visible.


Chris Bennett

--
A human being should be able to change a diaper, plan an invasion,
butcher a hog, conn a ship, design a building, write a sonnet, balance
accounts, build a wall, set a bone, comfort the dying, take orders,
give orders, cooperate, act alone, solve equations, analyze a new
problem, pitch manure, program a computer, cook a tasty meal, fight
efficiently, die gallantly. Specialization is for insects.
  -- Robert Heinlein



Re: Different question about scrotwm -dialog box problem

2009-09-16 Thread Chris Bennett



Mark Peoples wrote:

On Tue, Sep 15, 2009 at 07:41:51PM -0500, neal hogan wrote:
  

I was thinking about that in the meantime. I wasn't (and still not) sure
how to deal with monitors of different height in xrandr. So, you've 
xrandr'd vertically . . . cool!



not on my desktop at the moment, but iirc, my two monitors there are different 
heights and i use xrandr to make for a sexy layout side-by-side and it works 
just fine


  

I would be interested to know the details.
I have solved my problem well enough to live with, but side-by-side is 
slightly preferable

Thanks



Re: Different question about scrotwm -dialog box problem

2009-09-15 Thread Mark Peoples
On Tue, Sep 15, 2009 at 07:41:51PM -0500, neal hogan wrote:
> I was thinking about that in the meantime. I wasn't (and still not) sure
> how to deal with monitors of different height in xrandr. So, you've 
> xrandr'd vertically . . . cool!

not on my desktop at the moment, but iirc, my two monitors there are different 
heights and i use xrandr to make for a sexy layout side-by-side and it works 
just fine



Re: Different question about scrotwm -dialog box problem

2009-09-15 Thread neal hogan
On Tue, Sep 15, 2009 at 04:53:16PM -0500, Chris Bennett wrote:
> 
> 
> Marco Peereboom wrote:
> >You want to play with the regions and set them up to be the right size
> >instead of auto-detecting them
> >
> >On Tue, Sep 15, 2009 at 12:42:49PM -0500, Chris Bennett wrote:
> >
> I couldn't get regions to do the trick.
> However, after trying many things that failed, I realized that the
> cause of the problem was bad height.
> So I decide to try something new and different.
> I stacked the screens instead of side by side (not physically, though! :) )
> 
> Works like a charm. A bit weird going up and down, but I will
> quickly adjust to that.
> No more dragging around dialog boxes!! Yippee!!


Nice!
I was thinking about that in the meantime. I wasn't (and still not) sure
how to deal with monitors of different height in xrandr. So, you've 
xrandr'd vertically . . . cool!

> 
> Thanks
> 
> Oh Yeah, thanks for scrotwm, I really like it.
> This was the only ugly problem I've had, all fixed for me now.
> 
> -- 
> A human being should be able to change a diaper, plan an invasion,
> butcher a hog, conn a ship, design a building, write a sonnet, balance
> accounts, build a wall, set a bone, comfort the dying, take orders,
> give orders, cooperate, act alone, solve equations, analyze a new
> problem, pitch manure, program a computer, cook a tasty meal, fight
> efficiently, die gallantly. Specialization is for insects.
>   -- Robert Heinlein
> 



Re: Different question about scrotwm -dialog box problem

2009-09-15 Thread Chris Bennett



Marco Peereboom wrote:

You want to play with the regions and set them up to be the right size
instead of auto-detecting them

On Tue, Sep 15, 2009 at 12:42:49PM -0500, Chris Bennett wrote:
  


I couldn't get regions to do the trick.
However, after trying many things that failed, I realized that the cause 
of the problem was bad height.

So I decide to try something new and different.
I stacked the screens instead of side by side (not physically, though! :) )

Works like a charm. A bit weird going up and down, but I will quickly 
adjust to that.

No more dragging around dialog boxes!! Yippee!!

Thanks

Oh Yeah, thanks for scrotwm, I really like it.
This was the only ugly problem I've had, all fixed for me now.

--
A human being should be able to change a diaper, plan an invasion,
butcher a hog, conn a ship, design a building, write a sonnet, balance
accounts, build a wall, set a bone, comfort the dying, take orders,
give orders, cooperate, act alone, solve equations, analyze a new
problem, pitch manure, program a computer, cook a tasty meal, fight
efficiently, die gallantly. Specialization is for insects.
  -- Robert Heinlein



Re: Different question about scrotwm -dialog box problem

2009-09-15 Thread Chris Bennett



neal hogan wrote:

Neal was right about virtual screen being too big (since I changed
one monitor's resolution smaller)
I changed it to 2624 x 1968.




No expert here, but I don't think that you want to add the heights. 
Neither screen is that tall. So I would suggest start with 2624x1200. 
Then set the smaller screen to the left/right of the larger one.


I'm not sure what is going to happen to the height of the smaller
screen.

  

Oops, my mistake! I'll fix that and see what happens.

--
A human being should be able to change a diaper, plan an invasion,
butcher a hog, conn a ship, design a building, write a sonnet, balance
accounts, build a wall, set a bone, comfort the dying, take orders,
give orders, cooperate, act alone, solve equations, analyze a new
problem, pitch manure, program a computer, cook a tasty meal, fight
efficiently, die gallantly. Specialization is for insects.
  -- Robert Heinlein



Re: Different question about scrotwm -dialog box problem

2009-09-15 Thread neal hogan
> Neal was right about virtual screen being too big (since I changed
> one monitor's resolution smaller)
> I changed it to 2624 x 1968.
> 

No expert here, but I don't think that you want to add the heights. 
Neither screen is that tall. So I would suggest start with 2624x1200. 
Then set the smaller screen to the left/right of the larger one.

I'm not sure what is going to happen to the height of the smaller
screen.

> But this didn't help, anyway.
> 
> I played with region some, but I still can't figure out a setting
> that works.
> I work in 1600x1200 in front of me.
> Small dialog boxes open completely, but a little too low in left screen.
> Larger boxes cross into both screens, but also too low.
> 
> Thanks
> 
> -- 
> A human being should be able to change a diaper, plan an invasion, x
> butcher a hog, conn a ship, design a building, write a sonnet,
> balance
> accounts, build a wall, set a bone, comfort the dying, take orders,
> give orders, cooperate, act alone, solve equations, analyze a new
> problem, pitch manure, program a computer, cook a tasty meal, fight
> efficiently, die gallantly. Specialization is for insects.
>   -- Robert Heinlein
> 



Re: Different question about scrotwm -dialog box problem

2009-09-15 Thread Chris Bennett



Marco Peereboom wrote:

You want to play with the regions and set them up to be the right size
instead of auto-detecting them

On Tue, Sep 15, 2009 at 12:42:49PM -0500, Chris Bennett wrote:
  
Ok, I was glad to see an update to scrotwm, hoping it would fix a  
problem I have with dialog boxes.


Didn't, and now I realize it couldn't!
Problem is on my end.

I have two CRT monitors. One is excellent, the other is kind of crappy  
but nice to have.


Good one happily supports 1600 or higher resolutions and works happily  
with xrandr. I use 1600x1200 85hz refresh

Other one won't support a good refresh rate at 1600.
Was using it at 1280 x something, but now using it at 1024x768, due to  
age effects.


Dialog boxes open just fine in the crappy monitor, but when I use good  
monitor, dialog boxes open split across virtual area, into both monitors.
However, I just figured out that since my virtual screen is 3200 2400  
(from xorg.conf) there is a piece of unviewable space under smaller  
visible screen.
Part of dialog box is "lost" there. I often work with both screens at  
same time, so swapping screens just for dialog boxes will not be a good  
solution.

Very tired of dragging every box into view.


Neal was right about virtual screen being too big (since I changed one 
monitor's resolution smaller)

I changed it to 2624 x 1968.

But this didn't help, anyway.

I played with region some, but I still can't figure out a setting that 
works.

I work in 1600x1200 in front of me.
Small dialog boxes open completely, but a little too low in left screen.
Larger boxes cross into both screens, but also too low.

Thanks

--
A human being should be able to change a diaper, plan an invasion, x 
butcher a hog, conn a ship, design a building, write a sonnet, balance

accounts, build a wall, set a bone, comfort the dying, take orders,
give orders, cooperate, act alone, solve equations, analyze a new
problem, pitch manure, program a computer, cook a tasty meal, fight
efficiently, die gallantly. Specialization is for insects.
  -- Robert Heinlein



Re: Different question about scrotwm -dialog box problem

2009-09-15 Thread neal hogan
On Tue, Sep 15, 2009 at 01:41:35PM -0500, Marco Peereboom wrote:
> That is an exercise in futility ;-)
> 
> I tried!

It's a starting point . . . no? I should have made your point clearer in
my suggestion. 

Fiddling may be rquired!

I'm using scrotwm with xrandr and two monitors. xrandr "preferred" 
1440x900 res for both, so I set the virtuall screen to 2880x900 and 
put one screen to the left (or was it right) of the other.

Each monitor has it's own workstation and I can drag terms/dialogue
boxes across from one screen to the other.


> 
> On Tue, Sep 15, 2009 at 01:30:24PM -0500, neal hogan wrote:
> > > > 
> > > > Is there an answer to this problem?
> > > 
> > > Perhaps I'm missing something about your situation, but why not just
> > > change the size of your virtual screen in xorg.conf? 
> > 
> > Note that xrandr will suggest different screen resolutions. The reason I
> > bring it up is b/c I am wondering where you got you sreen values at
> > (3200x2400 seems pretty big). 
> > 
> > If you haven't already, chenck out xrandr's manpage.
> > 
> > > 
> > > > 
> > > > Chris Bennett
> > > > 
> > > > -- 
> > > > A human being should be able to change a diaper, plan an invasion,
> > > > butcher a hog, conn a ship, design a building, write a sonnet, balance
> > > > accounts, build a wall, set a bone, comfort the dying, take orders,
> > > > give orders, cooperate, act alone, solve equations, analyze a new
> > > > problem, pitch manure, program a computer, cook a tasty meal, fight
> > > > efficiently, die gallantly. Specialization is for insects.
> > > >   -- Robert Heinlein
> > > > 
> > > 
> > 
> 



Re: Different question about scrotwm -dialog box problem

2009-09-15 Thread Marco Peereboom
That is an exercise in futility ;-)

I tried!

On Tue, Sep 15, 2009 at 01:30:24PM -0500, neal hogan wrote:
> > > 
> > > Is there an answer to this problem?
> > 
> > Perhaps I'm missing something about your situation, but why not just
> > change the size of your virtual screen in xorg.conf? 
> 
> Note that xrandr will suggest different screen resolutions. The reason I
> bring it up is b/c I am wondering where you got you sreen values at
> (3200x2400 seems pretty big). 
> 
> If you haven't already, chenck out xrandr's manpage.
> 
> > 
> > > 
> > > Chris Bennett
> > > 
> > > -- 
> > > A human being should be able to change a diaper, plan an invasion,
> > > butcher a hog, conn a ship, design a building, write a sonnet, balance
> > > accounts, build a wall, set a bone, comfort the dying, take orders,
> > > give orders, cooperate, act alone, solve equations, analyze a new
> > > problem, pitch manure, program a computer, cook a tasty meal, fight
> > > efficiently, die gallantly. Specialization is for insects.
> > >   -- Robert Heinlein
> > > 
> > 
> 



Re: Different question about scrotwm -dialog box problem

2009-09-15 Thread neal hogan
> > 
> > Is there an answer to this problem?
> 
> Perhaps I'm missing something about your situation, but why not just
> change the size of your virtual screen in xorg.conf? 

Note that xrandr will suggest different screen resolutions. The reason I
bring it up is b/c I am wondering where you got you sreen values at
(3200x2400 seems pretty big). 

If you haven't already, chenck out xrandr's manpage.

> 
> > 
> > Chris Bennett
> > 
> > -- 
> > A human being should be able to change a diaper, plan an invasion,
> > butcher a hog, conn a ship, design a building, write a sonnet, balance
> > accounts, build a wall, set a bone, comfort the dying, take orders,
> > give orders, cooperate, act alone, solve equations, analyze a new
> > problem, pitch manure, program a computer, cook a tasty meal, fight
> > efficiently, die gallantly. Specialization is for insects.
> >   -- Robert Heinlein
> > 
> 



Re: Different question about scrotwm -dialog box problem

2009-09-15 Thread Marco Peereboom
You want to play with the regions and set them up to be the right size
instead of auto-detecting them

On Tue, Sep 15, 2009 at 12:42:49PM -0500, Chris Bennett wrote:
> Ok, I was glad to see an update to scrotwm, hoping it would fix a  
> problem I have with dialog boxes.
>
> Didn't, and now I realize it couldn't!
> Problem is on my end.
>
> I have two CRT monitors. One is excellent, the other is kind of crappy  
> but nice to have.
>
> Good one happily supports 1600 or higher resolutions and works happily  
> with xrandr. I use 1600x1200 85hz refresh
> Other one won't support a good refresh rate at 1600.
> Was using it at 1280 x something, but now using it at 1024x768, due to  
> age effects.
>
> Dialog boxes open just fine in the crappy monitor, but when I use good  
> monitor, dialog boxes open split across virtual area, into both monitors.
> However, I just figured out that since my virtual screen is 3200 2400  
> (from xorg.conf) there is a piece of unviewable space under smaller  
> visible screen.
> Part of dialog box is "lost" there. I often work with both screens at  
> same time, so swapping screens just for dialog boxes will not be a good  
> solution.
> Very tired of dragging every box into view.
>
> Is there an answer to this problem?
>
> Chris Bennett
>
> -- 
> A human being should be able to change a diaper, plan an invasion,
> butcher a hog, conn a ship, design a building, write a sonnet, balance
> accounts, build a wall, set a bone, comfort the dying, take orders,
> give orders, cooperate, act alone, solve equations, analyze a new
> problem, pitch manure, program a computer, cook a tasty meal, fight
> efficiently, die gallantly. Specialization is for insects.
>   -- Robert Heinlein
>



Re: Different question about scrotwm -dialog box problem

2009-09-15 Thread neal hogan
On Tue, Sep 15, 2009 at 12:42:49PM -0500, Chris Bennett wrote:
> Ok, I was glad to see an update to scrotwm, hoping it would fix a
> problem I have with dialog boxes.
> 
> Didn't, and now I realize it couldn't!
> Problem is on my end.
> 
> I have two CRT monitors. One is excellent, the other is kind of
> crappy but nice to have.
> 
> Good one happily supports 1600 or higher resolutions and works
> happily with xrandr. I use 1600x1200 85hz refresh
> Other one won't support a good refresh rate at 1600.
> Was using it at 1280 x something, but now using it at 1024x768, due
> to age effects.
> 
> Dialog boxes open just fine in the crappy monitor, but when I use
> good monitor, dialog boxes open split across virtual area, into both
> monitors.
> However, I just figured out that since my virtual screen is 3200
> 2400 (from xorg.conf) there is a piece of unviewable space under
> smaller visible screen.
> Part of dialog box is "lost" there. I often work with both screens
> at same time, so swapping screens just for dialog boxes will not be
> a good solution.
> Very tired of dragging every box into view.
> 
> Is there an answer to this problem?

Perhaps I'm missing something about your situation, but why not just
change the size of your virtual screen in xorg.conf? 

> 
> Chris Bennett
> 
> -- 
> A human being should be able to change a diaper, plan an invasion,
> butcher a hog, conn a ship, design a building, write a sonnet, balance
> accounts, build a wall, set a bone, comfort the dying, take orders,
> give orders, cooperate, act alone, solve equations, analyze a new
> problem, pitch manure, program a computer, cook a tasty meal, fight
> efficiently, die gallantly. Specialization is for insects.
>   -- Robert Heinlein
> 



Different question about scrotwm -dialog box problem

2009-09-15 Thread Chris Bennett
Ok, I was glad to see an update to scrotwm, hoping it would fix a 
problem I have with dialog boxes.


Didn't, and now I realize it couldn't!
Problem is on my end.

I have two CRT monitors. One is excellent, the other is kind of crappy 
but nice to have.


Good one happily supports 1600 or higher resolutions and works happily 
with xrandr. I use 1600x1200 85hz refresh

Other one won't support a good refresh rate at 1600.
Was using it at 1280 x something, but now using it at 1024x768, due to 
age effects.


Dialog boxes open just fine in the crappy monitor, but when I use good 
monitor, dialog boxes open split across virtual area, into both monitors.
However, I just figured out that since my virtual screen is 3200 2400 
(from xorg.conf) there is a piece of unviewable space under smaller 
visible screen.
Part of dialog box is "lost" there. I often work with both screens at 
same time, so swapping screens just for dialog boxes will not be a good 
solution.

Very tired of dragging every box into view.

Is there an answer to this problem?

Chris Bennett

--
A human being should be able to change a diaper, plan an invasion,
butcher a hog, conn a ship, design a building, write a sonnet, balance
accounts, build a wall, set a bone, comfort the dying, take orders,
give orders, cooperate, act alone, solve equations, analyze a new
problem, pitch manure, program a computer, cook a tasty meal, fight
efficiently, die gallantly. Specialization is for insects.
  -- Robert Heinlein