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Re: [pygame] unsubscribe pygame-users
Don't forget, the control email for the mailing list is majord...@seul.org . Sending unsubscribe messages to the normal list address emails everyone on the mailing list, and won't unsubscribe you. More info at https://www.pygame.org/wiki/info On 16 July 2018 at 07:48, DiliupG wrote: > unsubscribe pygame-users > > -- > Kalasuri Diliup Gabadamudalige > > https://dahamgatalu.wordpress.com/ > http://soft.diliupg.com/ > http://www.diliupg.com > > > ** > This e-mail is confidential. It may also be legally privileged. If you are > not the intended recipient or have received it in error, please delete it > and all copies from your system and notify the sender immediately by return > e-mail. Any unauthorized reading, reproducing, printing or further > dissemination of this e-mail or its contents is strictly prohibited and may > be unlawful. Internet communications cannot be guaranteed to be timely, > secure, error or virus-free. The sender does not accept liability for any > errors or omissions. > > ** > >
[pygame] unsubscribe pygame-users
unsubscribe pygame-users -- Kalasuri Diliup Gabadamudalige https://dahamgatalu.wordpress.com/ http://soft.diliupg.com/ http://www.diliupg.com ** This e-mail is confidential. It may also be legally privileged. If you are not the intended recipient or have received it in error, please delete it and all copies from your system and notify the sender immediately by return e-mail. Any unauthorized reading, reproducing, printing or further dissemination of this e-mail or its contents is strictly prohibited and may be unlawful. Internet communications cannot be guaranteed to be timely, secure, error or virus-free. The sender does not accept liability for any errors or omissions. **
Re: [pygame] unsubscribe pygame-users
You had the right text ("unsubscribe pygame-users"), but you need to send it to: majord...@seul.org On 22 April 2018 at 18:35, Jorge Maldonado Venturawrote: > Cloudflare blocks Tor users so I can't access the link, can you paste > the instructions here? > > > El 21.04.2018 a las 14:43, Thomas Kluyver escribió: > > Sending this to the list doesn't work - there's a a separate address > > for control messages. See: > > > > https://www.pygame.org/wiki/info > >
Re: [pygame] unsubscribe pygame-users
Cloudflare blocks Tor users so I can't access the link, can you paste the instructions here? El 21.04.2018 a las 14:43, Thomas Kluyver escribió: > Sending this to the list doesn't work - there's a a separate address > for control messages. See: > > https://www.pygame.org/wiki/info
Re: [pygame] unsubscribe pygame-users
Sending this to the list doesn't work - there's a a separate address for control messages. See: https://www.pygame.org/wiki/info
[pygame] unsubscribe pygame-users
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unsubscribe pygame-users -- Nick Sonneveld | n...@sonneveld.name | 0407 336 309
Re: [pygame] unsubscribe pygame-users
To unsubscribe, you need to send that to majord...@seul.org , which is the control interface for the mailing list. More info here: http://www.pygame.org/wiki/info
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Re: [pygame] unsubscribe
the email link on the website points to the following url: mailto:majord...@seul.org?body=unsubscribe%20pygame-users Better luck next time, I guess? cheers! mar77i
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Re: [pygame] Unsubscribe
the email link on the website points to the following url: mailto:majord...@seul.org?body=unsubscribe%20pygame-users Better luck next time, I guess? cheers! mar77i
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Please i dont whant subscribe.
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Re: [pygame] UNSUBSCRIBE
It sounds like there's a problem with unsubscription. Does anyone know who runs the list server? Thomas On 21 September 2014 20:17, Tony Cappellini cappy2...@gmail.com wrote: I've tried this two times, once manually, once by clicking the link that you mentioned. Both times the server said the command was unrecognized. I've been trying to unsub from this list for a long time. Still can't get there from here. On Sun, Sep 21, 2014 at 12:40 PM, Thomas Kluyver tak...@gmail.com wrote: He was probably attempting to unsubscribe from this list. Anyone who wants to unsubscribe: you need to email majord...@seul.org with the text 'unsubscribe pygame-users'. Clicking the unsubscribe link at http://pygame.org/wiki/info should create an email like this. Thomas On 21 September 2014 12:29, diliup gabadamudalige dili...@gmail.com wrote: hi Ryan, What does UNSUBSCRIBE mean? On Mon, Sep 22, 2014 at 12:07 AM, Ryan Hope rmh3...@gmail.com wrote: UNSUBSCRIBE -- Diliup Gabadamudalige http://www.diliupg.com http://soft.diliupg.com/ ** This e-mail is confidential. It may also be legally privileged. If you are not the intended recipient or have received it in error, please delete it and all copies from your system and notify the sender immediately by return e-mail. Any unauthorized reading, reproducing, printing or further dissemination of this e-mail or its contents is strictly prohibited and may be unlawful. Internet communications cannot be guaranteed to be timely, secure, error or virus-free. The sender does not accept liability for any errors or omissions. **
[pygame] UNSUBSCRIBE
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Re: [pygame] UNSUBSCRIBE
hi Ryan, What does UNSUBSCRIBE mean? On Mon, Sep 22, 2014 at 12:07 AM, Ryan Hope rmh3...@gmail.com wrote: UNSUBSCRIBE -- Diliup Gabadamudalige http://www.diliupg.com http://soft.diliupg.com/ ** This e-mail is confidential. It may also be legally privileged. If you are not the intended recipient or have received it in error, please delete it and all copies from your system and notify the sender immediately by return e-mail. Any unauthorized reading, reproducing, printing or further dissemination of this e-mail or its contents is strictly prohibited and may be unlawful. Internet communications cannot be guaranteed to be timely, secure, error or virus-free. The sender does not accept liability for any errors or omissions. **
Re: [pygame] UNSUBSCRIBE
He was probably attempting to unsubscribe from this list. Anyone who wants to unsubscribe: you need to email majord...@seul.org with the text 'unsubscribe pygame-users'. Clicking the unsubscribe link at http://pygame.org/wiki/info should create an email like this. Thomas On 21 September 2014 12:29, diliup gabadamudalige dili...@gmail.com wrote: hi Ryan, What does UNSUBSCRIBE mean? On Mon, Sep 22, 2014 at 12:07 AM, Ryan Hope rmh3...@gmail.com wrote: UNSUBSCRIBE -- Diliup Gabadamudalige http://www.diliupg.com http://soft.diliupg.com/ ** This e-mail is confidential. It may also be legally privileged. If you are not the intended recipient or have received it in error, please delete it and all copies from your system and notify the sender immediately by return e-mail. Any unauthorized reading, reproducing, printing or further dissemination of this e-mail or its contents is strictly prohibited and may be unlawful. Internet communications cannot be guaranteed to be timely, secure, error or virus-free. The sender does not accept liability for any errors or omissions. **
Re: [pygame] UNSUBSCRIBE
ok. thanks for the info! On Mon, Sep 22, 2014 at 1:10 AM, Thomas Kluyver tak...@gmail.com wrote: He was probably attempting to unsubscribe from this list. Anyone who wants to unsubscribe: you need to email majord...@seul.org with the text 'unsubscribe pygame-users'. Clicking the unsubscribe link at http://pygame.org/wiki/info should create an email like this. Thomas On 21 September 2014 12:29, diliup gabadamudalige dili...@gmail.com wrote: hi Ryan, What does UNSUBSCRIBE mean? On Mon, Sep 22, 2014 at 12:07 AM, Ryan Hope rmh3...@gmail.com wrote: UNSUBSCRIBE -- Diliup Gabadamudalige http://www.diliupg.com http://soft.diliupg.com/ ** This e-mail is confidential. It may also be legally privileged. If you are not the intended recipient or have received it in error, please delete it and all copies from your system and notify the sender immediately by return e-mail. Any unauthorized reading, reproducing, printing or further dissemination of this e-mail or its contents is strictly prohibited and may be unlawful. Internet communications cannot be guaranteed to be timely, secure, error or virus-free. The sender does not accept liability for any errors or omissions. ** -- Diliup Gabadamudalige http://www.diliupg.com http://soft.diliupg.com/ ** This e-mail is confidential. It may also be legally privileged. If you are not the intended recipient or have received it in error, please delete it and all copies from your system and notify the sender immediately by return e-mail. Any unauthorized reading, reproducing, printing or further dissemination of this e-mail or its contents is strictly prohibited and may be unlawful. Internet communications cannot be guaranteed to be timely, secure, error or virus-free. The sender does not accept liability for any errors or omissions. **
[pygame] unsubscribe
Please take me off this mailing list Thanks, Penelope On Sep 19, 2013, at 9:06 AM, Lin Parkh lpa...@comcast.net wrote: OK I didn’t recognize the acronym “RLE encoding” but decompressed I do ;-) I see how that would save memory but wouldn’t that slow graphical performance because presumably it would need to be decompressed to blit? I’m not worried about memory efficiency but FPS. Please advise. From: owner-pygame-us...@seul.org [mailto:owner-pygame-us...@seul.org] On Behalf Of Lin Parkh Sent: Thursday, September 19, 2013 9:03 AM To: pygame-users@seul.org Subject: RE: [pygame] Pygame subsurface inherit surface flags? Thank you. I suspect you are right about HWSURFACE. For example I used to be able to generate these and now I can’t at all with the same code! I suspect just doing a driver update to my video card squelched it. Color depth is good advice except I would have to drop my display color depth wouldn’t I or I would have slow downs due to mismatch? And that would be annoying to any user. I’ll look into “RLE encoding.” Don’t know about that. From: owner-pygame-us...@seul.org [mailto:owner-pygame-us...@seul.org] On Behalf Of René Dudfield Sent: Thursday, September 19, 2013 12:28 AM To: pygame-users@seul.org Subject: Re: [pygame] Pygame subsurface inherit surface flags? Yeah, they should inherit the flags. However... you should generally avoid HWSURFACE surfaces. There are cases on some hardware and drivers where they actually get accelerated... but often they don't. If your sprites don't have many colours, dropping the colour depth will give you a speedup (less memory bandwidth used). Also RLE encoding can speed up drawing for some sprites. All the best, On Wed, Sep 18, 2013 at 9:11 PM, Lin Parkh lpa...@comcast.net wrote: Hi, I've read the documentation but am still hazy. If have defined a surface with specific flags (in particular pygame.HWSURFACE) should a subsurface of that surface inherit the flags (i.e. is also a hardware accelerated surface(i.e. in video card memory) or do I need to do an explicit 'convert' with the flags called again? My impression when I call 'get_flags' on the subsurface is that it is NOT getting the parent flags... but wanted to confirm this is expected and therefore I have to do an explicit convert. Thanks p.s. my overall context is I have loaded a texture atlas from file. I have given hardware acceleration flag (HWSURFACE) I now want sprite imagery derived from the atlas (subsurface seem the simplest and most efficient way to achieve this) but I want it to retain the same flags (e.g. HWSURFACE).
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Re: [pygame] unsubscribe pygame-users
2013/2/28 Xavier Ho cont...@xavierho.com unsubscribe pygame-users unsubscribe pygame-users
Re: [pygame] unsubscribe pygame-users
Please, don't everyone start doing this. To unsubscribe, you need to send the text 'unsubscribe pygame-users' in the body of a message to majord...@seul.org , NOT the list address. Thanks, Thomas On 1 March 2013 14:20, Jakob Schilling crancp...@gmail.com wrote: 2013/2/28 Xavier Ho cont...@xavierho.com unsubscribe pygame-users unsubscribe pygame-users
Re: [pygame] unsubscribe pygame-users
I really think this confusion would be prevented if this page was reworded: http://www.pygame.org/wiki/info The list of commands to send to mojord...@seul.org is right after the sentence You can email the list at pygame-users@seul.org, which seems at a glance to imply that you're supposed to send the commands to that address. You only learn the actual address you're supposed to send the commands to if you hover the mouse over the links on the commands listed. I've made this mistake before myself. It's really easy to make when you're not paying extremely close attention. On 03/01/2013 09:26 AM, Thomas Kluyver wrote: Please, don't everyone start doing this. To unsubscribe, you need to send the text 'unsubscribe pygame-users' in the body of a message to majord...@seul.org mailto:majord...@seul.org , NOT the list address. Thanks, Thomas On 1 March 2013 14:20, Jakob Schilling crancp...@gmail.com mailto:crancp...@gmail.com wrote: 2013/2/28 Xavier Ho cont...@xavierho.com mailto:cont...@xavierho.com unsubscribe pygame-users unsubscribe pygame-users
Re: [pygame] unsubscribe pygame-users
On 1 March 2013 16:32, Julian onp...@gmail.com wrote: I really think this confusion would be prevented if this page was reworded: http://www.pygame.org/wiki/info The list of commands to send to mojord...@seul.org is right after the sentence You can email the list at pygame-users@seul.org, which seems at a glance to imply that you're supposed to send the commands to that address. You only learn the actual address you're supposed to send the commands to if you hover the mouse over the links on the commands listed. I agree, that is somewhat confusing. It would also be good to have a web interface, so you could just 'click here to subscribe/unsubscribe', like most mailing lists. Thomas
Re: [pygame] unsubscribe pygame-users
Or even a link at the bottom of each email dispatched by the server On 1 March 2013 16:46, Thomas Kluyver tak...@gmail.com wrote: On 1 March 2013 16:32, Julian onp...@gmail.com wrote: I really think this confusion would be prevented if this page was reworded: http://www.pygame.org/wiki/info The list of commands to send to mojord...@seul.org is right after the sentence You can email the list at pygame-users@seul.org, which seems at a glance to imply that you're supposed to send the commands to that address. You only learn the actual address you're supposed to send the commands to if you hover the mouse over the links on the commands listed. I agree, that is somewhat confusing. It would also be good to have a web interface, so you could just 'click here to subscribe/unsubscribe', like most mailing lists. Thomas
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It's all about the tools folks. Unity has a leg up there. On Sun, Jan 31, 2010 at 6:56 PM, ryan rygo...@gmail.com wrote: unity3d is awesome. Its got a few less that desirable limitations here and there, it also needs some serious help in doing FPS games right now. But for point and click games or sidescroller games, its the best ive found. The rate at which you can get things functioning in unity3d engine, that actually feel good in controls and gameplay mechanics, is really impressive. and no I still have not figured out how to unsubscribe this thing, but I think I got it now On Sun, Jan 31, 2010 at 12:10 PM, Brian Fisher br...@hamsterrepublic.comwrote: Proprietary, yes, but Unity is cross-platform, not a windows product. To Wii, iPhone and the web browser plugin as well - although the platforms are all so different you'd need to change lots about a game to target all those effectively, it's not a major win. And since Unity is built on Mono, once mono supports the Dynamic Language Runtime extensions of .NET, IronPython could be used for unity. Then it will taste like snakes. Which taste like chicken. ... but it does not run on OLPC... On Sun, Jan 31, 2010 at 12:14 AM, Bryce Schroeder bryce.schroe...@gmail.com wrote: Unity3D? Eeew. Windows. Proprietary. And I bet it tastes like gophers, too.
Re: [pygame] unsubscribe
Unity3D? Eeew. Windows. Proprietary. And I bet it tastes like gophers, too. On Sat, Jan 30, 2010 at 11:48 PM, Luke Paireepinart rabidpoob...@gmail.com wrote: On Sun, Jan 31, 2010 at 12:25 AM, ryan rygo...@gmail.com wrote: yes it would appear I did do that wrong. thank you, and goodbye pygame! ive moved onto unity3d and have no need for pygame Oh man, what are we going to do without you? On Sat, Jan 30, 2010 at 9:27 PM, Russell Cumins rcum...@googlemail.com wrote: Try this, if you haven't already. http://www.mail-archive.com/pygame-users@seul.org/msg12606.html On 31 January 2010 05:14, Luke Paireepinart rabidpoob...@gmail.com wrote: you're doing it wrong, I think. On Sat, Jan 30, 2010 at 10:05 PM, ryan rygo...@gmail.com wrote: unsubscribe
Re: [pygame] unsubscribe
LOL...While I concur with the sentiments. You do all realise that he has probably managed to un-subscribe by now? On 31 January 2010 08:14, Bryce Schroeder bryce.schroe...@gmail.com wrote: Unity3D? Eeew. Windows. Proprietary. And I bet it tastes like gophers, too. On Sat, Jan 30, 2010 at 11:48 PM, Luke Paireepinart rabidpoob...@gmail.com wrote: On Sun, Jan 31, 2010 at 12:25 AM, ryan rygo...@gmail.com wrote: yes it would appear I did do that wrong. thank you, and goodbye pygame! ive moved onto unity3d and have no need for pygame Oh man, what are we going to do without you? On Sat, Jan 30, 2010 at 9:27 PM, Russell Cumins rcum...@googlemail.com wrote: Try this, if you haven't already. http://www.mail-archive.com/pygame-users@seul.org/msg12606.html On 31 January 2010 05:14, Luke Paireepinart rabidpoob...@gmail.com wrote: you're doing it wrong, I think. On Sat, Jan 30, 2010 at 10:05 PM, ryan rygo...@gmail.com wrote: unsubscribe
Re: [pygame] unsubscribe
Totally. For those looking for a nice 3D game development framework/engine to use, check out Irrlicht [0], Ogre [1], or Panda3d [2]. All three are open source, cross platform, and have python versions. [0]: http://irrlicht.sourceforge.net/ [1]: http://www.ogre3d.org/ [2]: http://www.panda3d.org/ Nirav On Sun, Jan 31, 2010 at 12:14 AM, Bryce Schroeder bryce.schroe...@gmail.com wrote: Unity3D? Eeew. Windows. Proprietary. And I bet it tastes like gophers, too. On Sat, Jan 30, 2010 at 11:48 PM, Luke Paireepinart rabidpoob...@gmail.com wrote: On Sun, Jan 31, 2010 at 12:25 AM, ryan rygo...@gmail.com wrote: yes it would appear I did do that wrong. thank you, and goodbye pygame! ive moved onto unity3d and have no need for pygame Oh man, what are we going to do without you? On Sat, Jan 30, 2010 at 9:27 PM, Russell Cumins rcum...@googlemail.com wrote: Try this, if you haven't already. http://www.mail-archive.com/pygame-users@seul.org/msg12606.html On 31 January 2010 05:14, Luke Paireepinart rabidpoob...@gmail.com wrote: you're doing it wrong, I think. On Sat, Jan 30, 2010 at 10:05 PM, ryan rygo...@gmail.com wrote: unsubscribe
Re: [pygame] unsubscribe
Eeew! At least OpenSceneGraph, please ! Not Unity3D!! Bryce Schroeder wrote: Unity3D? Eeew. Windows. Proprietary. And I bet it tastes like gophers, too. On Sat, Jan 30, 2010 at 11:48 PM, Luke Paireepinart rabidpoob...@gmail.com wrote: On Sun, Jan 31, 2010 at 12:25 AM, ryan rygo...@gmail.com wrote: yes it would appear I did do that wrong. thank you, and goodbye pygame! ive moved onto unity3d and have no need for pygame Oh man, what are we going to do without you? On Sat, Jan 30, 2010 at 9:27 PM, Russell Cumins rcum...@googlemail.com wrote: Try this, if you haven't already. http://www.mail-archive.com/pygame-users@seul.org/msg12606.html On 31 January 2010 05:14, Luke Paireepinart rabidpoob...@gmail.com wrote: you're doing it wrong, I think. On Sat, Jan 30, 2010 at 10:05 PM, ryan rygo...@gmail.com wrote: unsubscribe
Re: [pygame] unsubscribe
2010/1/31 Russell Cumins rcum...@googlemail.com: LOL...While I concur with the sentiments. You do all realise that he has probably managed to un-subscribe by now? Yes, but continual brainwashing is required to prevent a mass exodus. Vitor
Re: [pygame] unsubscribe
Proprietary, yes, but Unity is cross-platform, not a windows product. To Wii, iPhone and the web browser plugin as well - although the platforms are all so different you'd need to change lots about a game to target all those effectively, it's not a major win. And since Unity is built on Mono, once mono supports the Dynamic Language Runtime extensions of .NET, IronPython could be used for unity. Then it will taste like snakes. Which taste like chicken. ... but it does not run on OLPC... On Sun, Jan 31, 2010 at 12:14 AM, Bryce Schroeder bryce.schroe...@gmail.com wrote: Unity3D? Eeew. Windows. Proprietary. And I bet it tastes like gophers, too.
Re: [pygame] unsubscribe
unity3d is awesome. Its got a few less that desirable limitations here and there, it also needs some serious help in doing FPS games right now. But for point and click games or sidescroller games, its the best ive found. The rate at which you can get things functioning in unity3d engine, that actually feel good in controls and gameplay mechanics, is really impressive. and no I still have not figured out how to unsubscribe this thing, but I think I got it now On Sun, Jan 31, 2010 at 12:10 PM, Brian Fisher br...@hamsterrepublic.comwrote: Proprietary, yes, but Unity is cross-platform, not a windows product. To Wii, iPhone and the web browser plugin as well - although the platforms are all so different you'd need to change lots about a game to target all those effectively, it's not a major win. And since Unity is built on Mono, once mono supports the Dynamic Language Runtime extensions of .NET, IronPython could be used for unity. Then it will taste like snakes. Which taste like chicken. ... but it does not run on OLPC... On Sun, Jan 31, 2010 at 12:14 AM, Bryce Schroeder bryce.schroe...@gmail.com wrote: Unity3D? Eeew. Windows. Proprietary. And I bet it tastes like gophers, too.
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you're doing it wrong, I think. On Sat, Jan 30, 2010 at 10:05 PM, ryan rygo...@gmail.com wrote: unsubscribe
Re: [pygame] unsubscribe
Try this, if you haven't already. http://www.mail-archive.com/pygame-users@seul.org/msg12606.html On 31 January 2010 05:14, Luke Paireepinart rabidpoob...@gmail.com wrote: you're doing it wrong, I think. On Sat, Jan 30, 2010 at 10:05 PM, ryan rygo...@gmail.com wrote: unsubscribe
Re: [pygame] unsubscribe
yes it would appear I did do that wrong. thank you, and goodbye pygame! ive moved onto unity3d and have no need for pygame On Sat, Jan 30, 2010 at 9:27 PM, Russell Cumins rcum...@googlemail.comwrote: Try this, if you haven't already. http://www.mail-archive.com/pygame-users@seul.org/msg12606.html On 31 January 2010 05:14, Luke Paireepinart rabidpoob...@gmail.comwrote: you're doing it wrong, I think. On Sat, Jan 30, 2010 at 10:05 PM, ryan rygo...@gmail.com wrote: unsubscribe
Re: [pygame] unsubscribe
On Sun, Jan 31, 2010 at 12:25 AM, ryan rygo...@gmail.com wrote: yes it would appear I did do that wrong. thank you, and goodbye pygame! ive moved onto unity3d and have no need for pygame Oh man, what are we going to do without you? On Sat, Jan 30, 2010 at 9:27 PM, Russell Cumins rcum...@googlemail.comwrote: Try this, if you haven't already. http://www.mail-archive.com/pygame-users@seul.org/msg12606.html On 31 January 2010 05:14, Luke Paireepinart rabidpoob...@gmail.comwrote: you're doing it wrong, I think. On Sat, Jan 30, 2010 at 10:05 PM, ryan rygo...@gmail.com wrote: unsubscribe
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-- Doubt is not a pleasant condition, but certainty is absurd. -- Voltaire
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much appreciated. Wish I could stay, but have to cut down on some input. --- On Wed, 8/12/09, Luke Paireepinart rabidpoob...@gmail.com wrote: From: Luke Paireepinart rabidpoob...@gmail.com Subject: Re: [pygame] unsubscribe To: pygame-users@seul.org Date: Wednesday, August 12, 2009, 2:41 PM i'll get right on that for you. On Wed, Aug 12, 2009 at 10:19 AM, Frozenball orkkiole...@gmail.com wrote: unsubscribe
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Sorry, but he only thing you just unsubscribed to was my heart. You'll want to email majord...@seul.org with the following text in the body of the email: unsubscribe pygame-users See here for more info: http://www.pygame.org/wiki/info -Zack On Apr 4, 2009, at 3:53 PM, Daniel Ross wrote: unsubscribe
Re: [pygame] unsubscribe [OT]
I should also point out here that every single message the list sends out has this header: X-To-Get-Off-This-List: mail [EMAIL PROTECTED], body unsubscribe pygame-users -- The insipid neologism blog appears to mean little more Nick Moffitt than a Web site that *actually* gets updated, as opposed [EMAIL PROTECTED] to one that *promises* to be updated REAL SOON NOW and includes an animation of a MEN AT WORK sign.
[pygame] unsubscribe [OT]
Sorry, but how can I unsubscribe from the list? I went to the pygame's web and I couldn't see it. Thanks.
Re: [pygame] unsubscribe [OT]
Unsubscribes are done with an email to the list management address. There is a mailto link for it on this page: http://www.pygame.org/wiki/info you get to this page from the Help (irc, lists) link from the main page at http://pygame.org I'm curious, why are you unsubscribing? On Sun, Jun 22, 2008 at 11:14 AM, Gonzalo Castro [EMAIL PROTECTED] wrote: Sorry, but how can I unsubscribe from the list? I went to the pygame's web and I couldn't see it. Thanks.
Re: [pygame] unsubscribe [OT]
2008/6/22 Brian Fisher [EMAIL PROTECTED]: Unsubscribes are done with an email to the list management address. There is a mailto link for it on this page: http://www.pygame.org/wiki/info you get to this page from the Help (irc, lists) link from the main page at http://pygame.org This is what it says there: To get on or off the mailing list, send an email message to [EMAIL PROTECTED] with a simple command in the body. What command whould I send? I'm curious, why are you unsubscribing? Because I have to learn Python before pygame ;) I subscribed because I wanted to take a look to pygame and it's community. Thanks. :)
Re: [pygame] unsubscribe [OT]
On Sun, Jun 22, 2008 at 1:42 PM, Gonzalo Castro [EMAIL PROTECTED] wrote: This is what it says there: To get on or off the mailing list, send an email message to [EMAIL PROTECTED] with a simple command in the body. What command whould I send? just below that section it lists the commands in a bullet list - the list is mailto links to make it easy. here's the unsubscribe mailto: mailto:[EMAIL PROTECTED]
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You missed. See: http://www.pygame.org/wiki/info On 6/4/08, Jason Ward [EMAIL PROTECTED] wrote: unsubscribe
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