Re: Any Game Developers here?

2008-07-20 Thread Aahz
In article [EMAIL PROTECTED],
Python Nutter [EMAIL PROTECTED] wrote:

There are two books I know of currently in print on game programming,
both use PyGame as it was out first. One book is horrible and only
worth for cleaning yourself up after you use the bathroom. The second
is really well written (The L express game programming book) and
highly recommended if you need to get some basic game design and
programming under your belt in Python.

Unfortunately, there are some serious bugs in the L-line book because the
author doesn't really understand Python.  (I know this because I was one
of the tech editors.)
-- 
Aahz ([EMAIL PROTECTED])   * http://www.pythoncraft.com/

Adopt A Process -- stop killing all your children!
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Re: Any Game Developers here?

2008-07-19 Thread Python Nutter
I used to use PyGame but the horrible delay waiting for OS X binaries
put me off.

I now use Pyglet extensively, and combine Pyglet + Rabbyt to get
amazing sprite handling speeds.

Pyglet/Rabbyt make use of OpenGL which comes installed on all the
major systems out there.

PyGame requires the installation of the SDL library to work so is a
lot larger installation requirement.

There are two books I know of currently in print on game programming,
both use PyGame as it was out first. One book is horrible and only
worth for cleaning yourself up after you use the bathroom. The second
is really well written (The L express game programming book) and
highly recommended if you need to get some basic game design and
programming under your belt in Python.

That said its stupidly easy to port examples to work on Pyglet/Rabbyt
so you won't do yourself a dis-service if you want to buy the book but
want to develop later in Pyglet/Rabbyt.

Cheers,
PN

P.S. Since you've likely found Pyglet and PyGame already, the only
other reference URL you need is for Rabbyt so go here for that:
http://matthewmarshall.org/projects/rabbyt/


2008/7/19 Michael Lubker [EMAIL PROTECTED]:
 Any people that use Python as the predominant language for their game
 development here?

 ~Michael
 --
 http://mail.python.org/mailman/listinfo/python-list

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Re: Any Game Developers here?

2008-07-19 Thread Python Nutter
PS. To see some real games developed under pressure/time constraints
in Python you should visit PyWeek to see what individuals and teams
can create in only a weeks time!

http://pyweek.org/


2008/7/19 Michael Lubker [EMAIL PROTECTED]:
 Any people that use Python as the predominant language for their game
 development here?

 ~Michael
 --
 http://mail.python.org/mailman/listinfo/python-list

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Re: Any Game Developers here?

2008-07-19 Thread Michael Lubker
Rabbyt is developed by one of my colleagues.

I'm currently using Python-Ogre and Anims (for 3D animation, broken
off from Rabbyt by Matthew) for my game, SnowballZ.

Thanks
Michael

On Sat, Jul 19, 2008 at 10:33 PM, Python Nutter [EMAIL PROTECTED] wrote:
 I used to use PyGame but the horrible delay waiting for OS X binaries
 put me off.

 I now use Pyglet extensively, and combine Pyglet + Rabbyt to get
 amazing sprite handling speeds.

 Pyglet/Rabbyt make use of OpenGL which comes installed on all the
 major systems out there.

 PyGame requires the installation of the SDL library to work so is a
 lot larger installation requirement.

 There are two books I know of currently in print on game programming,
 both use PyGame as it was out first. One book is horrible and only
 worth for cleaning yourself up after you use the bathroom. The second
 is really well written (The L express game programming book) and
 highly recommended if you need to get some basic game design and
 programming under your belt in Python.

 That said its stupidly easy to port examples to work on Pyglet/Rabbyt
 so you won't do yourself a dis-service if you want to buy the book but
 want to develop later in Pyglet/Rabbyt.

 Cheers,
 PN

 P.S. Since you've likely found Pyglet and PyGame already, the only
 other reference URL you need is for Rabbyt so go here for that:
 http://matthewmarshall.org/projects/rabbyt/


 2008/7/19 Michael Lubker [EMAIL PROTECTED]:
 Any people that use Python as the predominant language for their game
 development here?

 ~Michael
 --
 http://mail.python.org/mailman/listinfo/python-list





-- 
~ The world hates change, yet it is the only thing that has brought
progress. ~ Charles Kettering

http://snowballz.joey101.net
--
http://mail.python.org/mailman/listinfo/python-list


Any Game Developers here?

2008-07-18 Thread Michael Lubker
Any people that use Python as the predominant language for their game
development here?

~Michael
--
http://mail.python.org/mailman/listinfo/python-list


Re: Any Game Developers here?

2008-07-18 Thread David M Lemcoe Jr.

Hello Michael,


Any people that use Python as the predominant language for their game
development here?

~Michael



Well, I make little CLI games that are extremely basic and have no actual 
graphics, but i'm sure a few people actually use them in video games.


David


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Re: Any Game Developers here?

2008-07-18 Thread Stephen Johnson
I use the Pyglet library to make games. You want to look at the pyglet  
and pygame mailing lists, not this one. Use Google.


In my opinion, PyGame is clunky and Pyglet is elegant, simple, and  
comprehensive. PyGame has more examples available, but Pyglet has  
great documentation and enough examples to answer any questions you  
might have. Both have active communities.


-Steve Johnson

On Jul 18, 2008, at 5:38 PM, Michael Lubker wrote:

Any people that use Python as the predominant language for their game
development here?

~Michael
--
http://mail.python.org/mailman/listinfo/python-list

--
http://mail.python.org/mailman/listinfo/python-list

Re: Any Game Developers here?

2008-07-18 Thread Gary Herron

Michael Lubker wrote:

Any people that use Python as the predominant language for their game
development here?
  


You can find several whole (and reasonably large) communities of 
Python/Game developers associated with some Open Source projects:


These two come to mind immediately.  (Both have active new groups.)

   Pygame:  http://www.pygame.org/news.html

   Pyglet:  http://pyglet.org/

Gary Herron




~Michael
--
http://mail.python.org/mailman/listinfo/python-list
  


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Re: Any Game Developers here?

2008-07-18 Thread conman5525
On Jul 18, 2:38 pm, Michael Lubker [EMAIL PROTECTED] wrote:
 Any people that use Python as the predominant language for their game
 development here?

 ~Michael

The Panda3d engine supports the development of 3d simulations in
python. Disney uses the engine in two of their MMO games (toontown and
pirates of the carribean). CMU uses it in their virtual reality lab
course.

The source and pre built binaries are available at www.panda3d.org
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Re: Any Game Developers here?

2008-07-18 Thread Michael Lubker
I'm interested in general... I know about PyGame and Pyglet, and have
used both. We're currently using Python-Ogre. In the end, I am looking
to find people interested in my project ( see
http://youtube.com/watch?v=E0QQ9JuclxE ), but I also want to find
people experienced with Python in general, not just one library.
(though of course I know that's not too likely)

Aren't you one of the Escort Wing developers? :)

Thanks
Michael

On Fri, Jul 18, 2008 at 5:13 PM, Stephen Johnson [EMAIL PROTECTED] wrote:
 I use the Pyglet library to make games. You want to look at the pyglet and
 pygame mailing lists, not this one. Use Google.
 In my opinion, PyGame is clunky and Pyglet is elegant, simple, and
 comprehensive. PyGame has more examples available, but Pyglet has great
 documentation and enough examples to answer any questions you might have.
 Both have active communities.

 -Steve Johnson
 On Jul 18, 2008, at 5:38 PM, Michael Lubker wrote:

 Any people that use Python as the predominant language for their game
 development here?

 ~Michael
 --
 http://mail.python.org/mailman/listinfo/python-list





-- 
~ The world hates change, yet it is the only thing that has brought
progress. ~ Charles Kettering

http://snowballz.joey101.net
--
http://mail.python.org/mailman/listinfo/python-list


Re: Any Game Developers here?

2008-07-18 Thread Stephen Johnson
Yes, I wrote the music, the GUI, and bits of code here and there..  
Will Hogben is working on EW 2 for Freeverse right now. But that was  
in BlitzMax, and I'm in greener pastures now, working on my demo for  
PyOhio.


-Steve Johnson

On Jul 18, 2008, at 7:05 PM, Michael Lubker wrote:


I'm interested in general... I know about PyGame and Pyglet, and have
used both. We're currently using Python-Ogre. In the end, I am looking
to find people interested in my project ( see
http://youtube.com/watch?v=E0QQ9JuclxE ), but I also want to find
people experienced with Python in general, not just one library.
(though of course I know that's not too likely)

Aren't you one of the Escort Wing developers? :)

Thanks
Michael

On Fri, Jul 18, 2008 at 5:13 PM, Stephen Johnson [EMAIL PROTECTED]  
wrote:
I use the Pyglet library to make games. You want to look at the  
pyglet and

pygame mailing lists, not this one. Use Google.
In my opinion, PyGame is clunky and Pyglet is elegant, simple, and
comprehensive. PyGame has more examples available, but Pyglet has  
great
documentation and enough examples to answer any questions you might  
have.

Both have active communities.

-Steve Johnson
On Jul 18, 2008, at 5:38 PM, Michael Lubker wrote:

Any people that use Python as the predominant language for their game
development here?

~Michael
--
http://mail.python.org/mailman/listinfo/python-list






--
~ The world hates change, yet it is the only thing that has brought
progress. ~ Charles Kettering

http://snowballz.joey101.net


--
http://mail.python.org/mailman/listinfo/python-list

Re: Any Game Developers here?

2008-07-18 Thread Michael Lubker
I also know about Panda. ~Michael

On Jul 18, 6:05 pm, Michael Lubker [EMAIL PROTECTED] wrote:
 I'm interested in general... I know about PyGame and Pyglet, and have
 used both. We're currently using Python-Ogre. In the end, I am looking
 to find people interested in my project ( 
 seehttp://youtube.com/watch?v=E0QQ9JuclxE), but I also want to find
 people experienced with Python in general, not just one library.
 (though of course I know that's not too likely)

 Aren't you one of the Escort Wing developers? :)

 Thanks
 Michael



 On Fri, Jul 18, 2008 at 5:13 PM, Stephen Johnson [EMAIL PROTECTED] wrote:
  I use the Pyglet library to make games. You want to look at the pyglet and
  pygame mailing lists, not this one. Use Google.
  In my opinion, PyGame is clunky and Pyglet is elegant, simple, and
  comprehensive. PyGame has more examples available, but Pyglet has great
  documentation and enough examples to answer any questions you might have.
  Both have active communities.

  -Steve Johnson
  On Jul 18, 2008, at 5:38 PM, Michael Lubker wrote:

  Any people that use Python as the predominant language for their game
  development here?

  ~Michael
  --
 http://mail.python.org/mailman/listinfo/python-list

 --
 ~ The world hates change, yet it is the only thing that has brought
 progress. ~ Charles Kettering

 http://snowballz.joey101.net

--
http://mail.python.org/mailman/listinfo/python-list


Re: Any Game Developers here?

2008-07-18 Thread Michael Lubker
PyOhio sounds fun... I've been wanting to get some sort of Barcamp or
GameJam running where I live (in Austin, so you'd think there would be
people interested) but no-one will bite. :/

Escort Wing was a fun project... I did a few mods for EW1.

Will you release this demo anywhere? Just curious.

Thanks
Michael

On Fri, Jul 18, 2008 at 7:52 PM, Stephen Johnson [EMAIL PROTECTED] wrote:
 Yes, I wrote the music, the GUI, and bits of code here and there.. Will
 Hogben is working on EW 2 for Freeverse right now. But that was in BlitzMax,
 and I'm in greener pastures now, working on my demo for PyOhio.
 -Steve Johnson
 On Jul 18, 2008, at 7:05 PM, Michael Lubker wrote:

 I'm interested in general... I know about PyGame and Pyglet, and have
 used both. We're currently using Python-Ogre. In the end, I am looking
 to find people interested in my project ( see
 http://youtube.com/watch?v=E0QQ9JuclxE ), but I also want to find
 people experienced with Python in general, not just one library.
 (though of course I know that's not too likely)

 Aren't you one of the Escort Wing developers? :)

 Thanks
 Michael

 On Fri, Jul 18, 2008 at 5:13 PM, Stephen Johnson [EMAIL PROTECTED] wrote:

 I use the Pyglet library to make games. You want to look at the pyglet and

 pygame mailing lists, not this one. Use Google.

 In my opinion, PyGame is clunky and Pyglet is elegant, simple, and

 comprehensive. PyGame has more examples available, but Pyglet has great

 documentation and enough examples to answer any questions you might have.

 Both have active communities.

 -Steve Johnson

 On Jul 18, 2008, at 5:38 PM, Michael Lubker wrote:

 Any people that use Python as the predominant language for their game

 development here?

 ~Michael

 --

 http://mail.python.org/mailman/listinfo/python-list





 --
 ~ The world hates change, yet it is the only thing that has brought
 progress. ~ Charles Kettering

 http://snowballz.joey101.net





-- 
~ The world hates change, yet it is the only thing that has brought
progress. ~ Charles Kettering

http://snowballz.joey101.net
--
http://mail.python.org/mailman/listinfo/python-list


Re: Any Game Developers here?

2008-07-18 Thread Stephen Johnson
Yes, I will put the demo up on my web site (www.steveasleep.com) with  
fully commented source code and will probably spend a couple more  
months on it making it into a proper game.


-Steve Johnson

On Jul 18, 2008, at 10:51 PM, Michael Lubker wrote:


PyOhio sounds fun... I've been wanting to get some sort of Barcamp or
GameJam running where I live (in Austin, so you'd think there would be
people interested) but no-one will bite. :/

Escort Wing was a fun project... I did a few mods for EW1.

Will you release this demo anywhere? Just curious.

Thanks
Michael

On Fri, Jul 18, 2008 at 7:52 PM, Stephen Johnson [EMAIL PROTECTED]  
wrote:
Yes, I wrote the music, the GUI, and bits of code here and there..  
Will
Hogben is working on EW 2 for Freeverse right now. But that was in  
BlitzMax,

and I'm in greener pastures now, working on my demo for PyOhio.
-Steve Johnson
On Jul 18, 2008, at 7:05 PM, Michael Lubker wrote:

I'm interested in general... I know about PyGame and Pyglet, and have
used both. We're currently using Python-Ogre. In the end, I am  
looking

to find people interested in my project ( see
http://youtube.com/watch?v=E0QQ9JuclxE ), but I also want to find
people experienced with Python in general, not just one library.
(though of course I know that's not too likely)

Aren't you one of the Escort Wing developers? :)

Thanks
Michael

On Fri, Jul 18, 2008 at 5:13 PM, Stephen Johnson  
[EMAIL PROTECTED] wrote:


I use the Pyglet library to make games. You want to look at the  
pyglet and


pygame mailing lists, not this one. Use Google.

In my opinion, PyGame is clunky and Pyglet is elegant, simple, and

comprehensive. PyGame has more examples available, but Pyglet has  
great


documentation and enough examples to answer any questions you might  
have.


Both have active communities.

-Steve Johnson

On Jul 18, 2008, at 5:38 PM, Michael Lubker wrote:

Any people that use Python as the predominant language for their game

development here?

~Michael

--

http://mail.python.org/mailman/listinfo/python-list





--
~ The world hates change, yet it is the only thing that has brought
progress. ~ Charles Kettering

http://snowballz.joey101.net






--
~ The world hates change, yet it is the only thing that has brought
progress. ~ Charles Kettering

http://snowballz.joey101.net


--
http://mail.python.org/mailman/listinfo/python-list