Re: Using PyQT with QT Designer

2013-08-30 Thread tausciam
Lee Harr, thank you. I took your suggestion after I finished coding the audio 
section. You can see the improved project here: http://i.imgur.com/permuRQ.jpg

On Friday, August 23, 2013 7:35:53 PM UTC-5, Lee Harr wrote:
  That's the problem though. It is exactly how I want it in designer. It's
  perfect as it is in designer when I preview it. Here is a screenshot of the
  preview: http://i.imgur.com/ULRolq8.png
 
 That's not a preview. That's just the regular design view.
 (you can tell by the little dots in the background)
 
 You need to go to Form - Preview... to see the actual preview.
 
 That said...
 
 1.) You may want to ask your question on the PyQt mailing list. Though
 you are talking with the undisputed PyQt expert in Phil, there are more
 people on the other list who are familiar with PyQt and who may be willing
 to look more closely at your specific code.
 
 2.) It may be that the examples you are looking at are not sufficient to
 help you with the situation you are in. For instance, I've written several
 programs using Designer and PyQt and I would recommend against
 using the pyuic method.
 
 When I first started with PyQt I also used pyuic and eventually I found
 the PyQt4.uic method works better for me.
 
 3.) Layouts. You have to use them with Qt or you're going to have a
 bad time.
 
 Looking at your design, I would do something like ...
 
 - select the two buttons on the left and click Lay Out Vertically
 - select the two large white boxes and click Lay Out Vertically
 - put a vertical spacer underneath the red X button
 - select the red button and the spacer and click Lay Out Vertically
 - at this point you may need to resize and rearrange your three vertical
    layouts so that they don't overlap and are in approximately the positions
    that you want, then
 - select the main window and click Lay Out Horizontally
 
 Something along those lines would get you about to where you want
 to be. The form may not look _exactly_ the way you have it there, but
 it will be a more flexible design and nothing will be overlapping.

-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Using PyQT with QT Designer

2013-08-24 Thread tausciam
Thanks. I probably will do exactly like you suggested later on. But, those two 
lines have solved the problem I had and I can work on the actual program now. I 
can come back to the GUI later.

Here is what it looks like now: http://i.imgur.com/sLiSU6M.png

On Friday, August 23, 2013 7:35:53 PM UTC-5, Lee Harr wrote:
  That's the problem though. It is exactly how I want it in designer. It's
  perfect as it is in designer when I preview it. Here is a screenshot of the
  preview: http://i.imgur.com/ULRolq8.png
 
 That's not a preview. That's just the regular design view.
 (you can tell by the little dots in the background)
 
 You need to go to Form - Preview... to see the actual preview.
 
 That said...
 
 1.) You may want to ask your question on the PyQt mailing list. Though
 you are talking with the undisputed PyQt expert in Phil, there are more
 people on the other list who are familiar with PyQt and who may be willing
 to look more closely at your specific code.
 
 2.) It may be that the examples you are looking at are not sufficient to
 help you with the situation you are in. For instance, I've written several
 programs using Designer and PyQt and I would recommend against
 using the pyuic method.
 
 When I first started with PyQt I also used pyuic and eventually I found
 the PyQt4.uic method works better for me.
 
 3.) Layouts. You have to use them with Qt or you're going to have a
 bad time.
 
 Looking at your design, I would do something like ...
 
 - select the two buttons on the left and click Lay Out Vertically
 - select the two large white boxes and click Lay Out Vertically
 - put a vertical spacer underneath the red X button
 - select the red button and the spacer and click Lay Out Vertically
 - at this point you may need to resize and rearrange your three vertical
    layouts so that they don't overlap and are in approximately the positions
    that you want, then
 - select the main window and click Lay Out Horizontally
 
 Something along those lines would get you about to where you want
 to be. The form may not look _exactly_ the way you have it there, but
 it will be a more flexible design and nothing will be overlapping.

-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Using PyQT with QT Designer

2013-08-23 Thread Phil Thompson
On Thu, 22 Aug 2013 18:08:14 -0700 (PDT), tausc...@gmail.com wrote:
 On Thursday, August 22, 2013 3:26:17 AM UTC-5, Phil Thompson wrote:
 
 It looks like you aren't using a layout to arrange your widgets.
 
 Explicitly specifying geometries is a bad idea.
 
 
 
 Phil
 
 Thanks.QT Designer uses set geometry

...only because you have told it to...

 and I'm totally lost as how to
 implement it. I've tried using a layout on the central widget. I've
tried
 specifically referencing the Ui_MainWindow in the window.py ui file...

You need to read up on how to use layouts in Designer. The generated .py
file will then do what you want automatically.

Phil
-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Using PyQT with QT Designer

2013-08-23 Thread Michael Staggs
I tried that this morning and it destroyed my form. So, right now, that's
probably not what I'm looking for.

But, if you look at that picture, the app isn't resized to 800x600 like it
says in the ui file. The pixmaps aren't on the buttons like I set them up
in the ui file. It's not using the ui file at all. So, what's the point of
making a QT Designer file at all if it doesn't use it?

I'm guessing it CAN use it and there is just something I'm missing.

You may be right and I may not want to set the geometry in qt designer down
the road. But, right now I do and not only is it not getting that from the
ui fileit's not getting anything at all...even though I added all the
lines I thought I needed to.

If I decide to actually change the gui later, I'd like to be able to use QT
Designer to do so...design a layout and not really have to change my
program. As it stands, it's totally ignoring my ui file and I have to redo
all the work in the program. In which case, there's no point to using qt
designer at all.

I know I have to be missing something though there has to be a way to
use the work qt designer did.

Thanks
On Aug 23, 2013 2:39 AM, Phil Thompson p...@riverbankcomputing.com
wrote:

 On Thu, 22 Aug 2013 18:08:14 -0700 (PDT), tausc...@gmail.com wrote:
  On Thursday, August 22, 2013 3:26:17 AM UTC-5, Phil Thompson wrote:
 
  It looks like you aren't using a layout to arrange your widgets.
 
  Explicitly specifying geometries is a bad idea.
 
 
 
  Phil
 
  Thanks.QT Designer uses set geometry

 ...only because you have told it to...

  and I'm totally lost as how to
  implement it. I've tried using a layout on the central widget. I've
 tried
  specifically referencing the Ui_MainWindow in the window.py ui file...

 You need to read up on how to use layouts in Designer. The generated .py
 file will then do what you want automatically.

 Phil

-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Using PyQT with QT Designer

2013-08-23 Thread Phil Thompson
On Fri, 23 Aug 2013 08:00:29 -0500, Michael Staggs tausc...@gmail.com
wrote:
 I tried that this morning and it destroyed my form. So, right now,
that's
 probably not what I'm looking for.
 
 But, if you look at that picture, the app isn't resized to 800x600 like
it
 says in the ui file. The pixmaps aren't on the buttons like I set them
up
 in the ui file. It's not using the ui file at all. So, what's the point
of
 making a QT Designer file at all if it doesn't use it?

pyuic4 uses it to generate the corresponding Python code. Any time you
change the .ui file with Designer you have to run pyuic4 again. You should
not modify the Python code that pyuic4 generates.

 I'm guessing it CAN use it and there is just something I'm missing.
 
 You may be right and I may not want to set the geometry in qt designer
down
 the road. But, right now I do and not only is it not getting that from
the
 ui fileit's not getting anything at all...even though I added all
the
 lines I thought I needed to.
 
 If I decide to actually change the gui later, I'd like to be able to use
QT
 Designer to do so...design a layout and not really have to change my
 program. As it stands, it's totally ignoring my ui file and I have to
redo
 all the work in the program. In which case, there's no point to using qt
 designer at all.
 
 I know I have to be missing something though there has to be a way
to
 use the work qt designer did.

I strongly suggest you do some more reading about using Designer.

Phil
-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Using PyQT with QT Designer

2013-08-23 Thread Michael Staggs
Right. I know that if I redesign it I have to run pyuic4 again and that I
shouldn't change that file...let qt designer do its job.

But, that's exactly what I'm having the problem with...incorporating the
file pyuic4 gave me... and why I posted here.

If you can point me towards something I need to read then by all means...
I'd be grateful. But, all the little tutorials I've found told me to do it
this way and obviously my program has no access to itit's not resizing
the window or doing anything the ui file states. So, I do know I'm doing
something wrong and doing something the little tutorials didn't account
for. So, I'm asking here.

Again, I'm just learning. I took the codecademy python course and started
trying to learn to build a media player...and haven't figured out how to
build the gui yet. If you or anyone else can point me to something that
would explain what I'm doing wrong, I'll read it from front to back. If
it's too advanced it will lose mebut I would like to learn to do this.
On Aug 23, 2013 12:17 PM, Phil Thompson p...@riverbankcomputing.com
wrote:

 On Fri, 23 Aug 2013 08:00:29 -0500, Michael Staggs tausc...@gmail.com
 wrote:
  I tried that this morning and it destroyed my form. So, right now,
 that's
  probably not what I'm looking for.
 
  But, if you look at that picture, the app isn't resized to 800x600 like
 it
  says in the ui file. The pixmaps aren't on the buttons like I set them
 up
  in the ui file. It's not using the ui file at all. So, what's the point
 of
  making a QT Designer file at all if it doesn't use it?

 pyuic4 uses it to generate the corresponding Python code. Any time you
 change the .ui file with Designer you have to run pyuic4 again. You should
 not modify the Python code that pyuic4 generates.

  I'm guessing it CAN use it and there is just something I'm missing.
 
  You may be right and I may not want to set the geometry in qt designer
 down
  the road. But, right now I do and not only is it not getting that from
 the
  ui fileit's not getting anything at all...even though I added all
 the
  lines I thought I needed to.
 
  If I decide to actually change the gui later, I'd like to be able to use
 QT
  Designer to do so...design a layout and not really have to change my
  program. As it stands, it's totally ignoring my ui file and I have to
 redo
  all the work in the program. In which case, there's no point to using qt
  designer at all.
 
  I know I have to be missing something though there has to be a way
 to
  use the work qt designer did.

 I strongly suggest you do some more reading about using Designer.

 Phil

-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Using PyQT with QT Designer

2013-08-23 Thread Phil Thompson
On Fri, 23 Aug 2013 12:30:41 -0500, Michael Staggs tausc...@gmail.com
wrote:
 Right. I know that if I redesign it I have to run pyuic4 again and that
I
 shouldn't change that file...let qt designer do its job.
 
 But, that's exactly what I'm having the problem with...incorporating the
 file pyuic4 gave me... and why I posted here.
 
 If you can point me towards something I need to read then by all
means...
 I'd be grateful. But, all the little tutorials I've found told me to do
it
 this way and obviously my program has no access to itit's not
resizing
 the window or doing anything the ui file states. So, I do know I'm doing
 something wrong and doing something the little tutorials didn't account
 for. So, I'm asking here.
 
 Again, I'm just learning. I took the codecademy python course and
started
 trying to learn to build a media player...and haven't figured out how to
 build the gui yet. If you or anyone else can point me to something that
 would explain what I'm doing wrong, I'll read it from front to back. If
 it's too advanced it will lose mebut I would like to learn to do
this.

http://qt-project.org/doc/qt-4.8/designer-manual.html

Designer has a preview option that creates your UI on the fly. The first
step would be to get it working as far as you can with that before you try
generating any Python code.

Phil
-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Using PyQT with QT Designer

2013-08-23 Thread Michael Staggs
Thanks for the manual. I will look into it but all the examples are
probably c++. Ive tried zetcode and some of the other tutorials.

That's the problem though. It is exactly how I want it in designer. It's
perfect as it is in designer when I preview it. Here is a screenshot of the
preview: http://i.imgur.com/ULRolq8.png

The problem isn't that I can't design it in QT Designer. It is designed
just like I want it. The problem is, when I try to follow zetcode and other
tutorials about how to import and use my form as designed by qt designer
and run through pyuic4 it doesn't seem to even notice my ui file...and
certainly isnt acting on it.

I posted my code above where I was trying anything just to get it to use
that ui I designed in qt designer.so far to no avail
-- Forwarded message --
From: Michael Staggs tausc...@gmail.com
Date: Aug 23, 2013 12:54 PM
Subject: Re: Using PyQT with QT Designer
To: Phil Thompson p...@riverbankcomputing.com
Cc:

Thanks for the manual. I will look into it but all the examples are
probably c++. Ive tried zetcode and some of the other tutorials.

That's the problem though. It is exactly how I want it in designer. It's
perfect as it is in designer when I preview it. Here is a screenshot of the
preview: http://i.imgur.com/ULRolq8.png

The problem isn't that I can't design it in QT Designer. It is designed
just like I want it. The problem is, when I try to follow zetcode and other
tutorials about how to import and use my form as designed by qt designer
and run through pyuic4 it doesn't seem to even notice my ui file...and
certainly isnt acting on it.

I posted my code above where I was trying anything just to get it to use
that ui I designed in qt designer.so far to no avail
On Aug 23, 2013 12:42 PM, Phil Thompson p...@riverbankcomputing.com
wrote:

 On Fri, 23 Aug 2013 12:30:41 -0500, Michael Staggs tausc...@gmail.com
 wrote:
  Right. I know that if I redesign it I have to run pyuic4 again and that
 I
  shouldn't change that file...let qt designer do its job.
 
  But, that's exactly what I'm having the problem with...incorporating the
  file pyuic4 gave me... and why I posted here.
 
  If you can point me towards something I need to read then by all
 means...
  I'd be grateful. But, all the little tutorials I've found told me to do
 it
  this way and obviously my program has no access to itit's not
 resizing
  the window or doing anything the ui file states. So, I do know I'm doing
  something wrong and doing something the little tutorials didn't account
  for. So, I'm asking here.
 
  Again, I'm just learning. I took the codecademy python course and
 started
  trying to learn to build a media player...and haven't figured out how to
  build the gui yet. If you or anyone else can point me to something that
  would explain what I'm doing wrong, I'll read it from front to back. If
  it's too advanced it will lose mebut I would like to learn to do
 this.

 http://qt-project.org/doc/qt-4.8/designer-manual.html

 Designer has a preview option that creates your UI on the fly. The first
 step would be to get it working as far as you can with that before you try
 generating any Python code.

 Phil

-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Using PyQT with QT Designer

2013-08-23 Thread Michael Staggs
Again thoughI'm finished with QT Designer. I have the finished product
I want exactly like I want it. But, as ive shown in the screenshots, I'm
doing exactly what ive seen in zetcode and other tutorials but It doesn't
seem to incorporate and act upon that ui file. The first thing you notice
is that it doesn't resize the main window to 800x600...which is one of the
first lines in the ui file.

I know whatever I'm doing wrong has to be a 1 or 2 line solution...just
something I should change a littlebut I dont know what that is
On Aug 23, 2013 12:42 PM, Phil Thompson p...@riverbankcomputing.com
wrote:

 On Fri, 23 Aug 2013 12:30:41 -0500, Michael Staggs tausc...@gmail.com
 wrote:
  Right. I know that if I redesign it I have to run pyuic4 again and that
 I
  shouldn't change that file...let qt designer do its job.
 
  But, that's exactly what I'm having the problem with...incorporating the
  file pyuic4 gave me... and why I posted here.
 
  If you can point me towards something I need to read then by all
 means...
  I'd be grateful. But, all the little tutorials I've found told me to do
 it
  this way and obviously my program has no access to itit's not
 resizing
  the window or doing anything the ui file states. So, I do know I'm doing
  something wrong and doing something the little tutorials didn't account
  for. So, I'm asking here.
 
  Again, I'm just learning. I took the codecademy python course and
 started
  trying to learn to build a media player...and haven't figured out how to
  build the gui yet. If you or anyone else can point me to something that
  would explain what I'm doing wrong, I'll read it from front to back. If
  it's too advanced it will lose mebut I would like to learn to do
 this.

 http://qt-project.org/doc/qt-4.8/designer-manual.html

 Designer has a preview option that creates your UI on the fly. The first
 step would be to get it working as far as you can with that before you try
 generating any Python code.

 Phil

-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Using PyQT with QT Designer

2013-08-23 Thread Dave Angel
Michael Staggs wrote:



 That's the problem though. It is exactly how I want it in designer. It's
 perfect as it is in designer when I preview it. Here is a screenshot of the
 preview: http://i.imgur.com/ULRolq8.png

 The problem isn't that I can't design it in QT Designer. It is designed
 just like I want it. The problem is, when I try to follow zetcode and other
 tutorials about how to import and use my form as designed by qt designer
 and run through pyuic4 it doesn't seem to even notice my ui file...and
 certainly isnt acting on it.


I don't know PyQT, so I've kept quiet so far...

You don't say what the name of the generated file is, but perhaps since
the source file was window.ui, the generated one is window.py

My guess is that when you do the

from window import Ui_MainWindow

it is finding some OTHER window.py file.

Have you tried simply adding an illegal line to the generated file, to
force the compiler to fail the import?  Once you're sure that it is
importing this particular file, you can remove such a line.

Could be that you have some other window.py file  (or window.pyc, or
whatever) and that it's finding that one.  Or it's finding some older
version of this one.



-- 
DaveA


-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Using PyQT with QT Designer

2013-08-23 Thread tausciam
Thank you. I just deleted all of them, reran pyuic4 on window.ui and 
regenerated window.py just to make sure. Unfortunately, I get the same problem.

I've got the GUI perfectly designed just like I want it in window.py... just 
can't figure out how to use it in my program.

On Friday, August 23, 2013 3:16:59 PM UTC-5, Dave Angel wrote:
 Michael Staggs wrote:
 
 
 
 
 
 
 
  That's the problem though. It is exactly how I want it in designer. It's
 
  perfect as it is in designer when I preview it. Here is a screenshot of the
 
  preview: http://i.imgur.com/ULRolq8.png
 
 
 
  The problem isn't that I can't design it in QT Designer. It is designed
 
  just like I want it. The problem is, when I try to follow zetcode and other
 
  tutorials about how to import and use my form as designed by qt designer
 
  and run through pyuic4 it doesn't seem to even notice my ui file...and
 
  certainly isnt acting on it.
 
 
 
 
 
 I don't know PyQT, so I've kept quiet so far...
 
 
 
 You don't say what the name of the generated file is, but perhaps since
 
 the source file was window.ui, the generated one is window.py
 
 
 
 My guess is that when you do the
 
 
 
 from window import Ui_MainWindow
 
 
 
 it is finding some OTHER window.py file.
 
 
 
 Have you tried simply adding an illegal line to the generated file, to
 
 force the compiler to fail the import?  Once you're sure that it is
 
 importing this particular file, you can remove such a line.
 
 
 
 Could be that you have some other window.py file  (or window.pyc, or
 
 whatever) and that it's finding that one.  Or it's finding some older
 
 version of this one.
 
 
 
 
 
 
 
 -- 
 
 DaveA

-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Using PyQT with QT Designer

2013-08-23 Thread Lee Harr
 That's the problem though. It is exactly how I want it in designer. It's
 perfect as it is in designer when I preview it. Here is a screenshot of the
 preview: http://i.imgur.com/ULRolq8.png

That's not a preview. That's just the regular design view.
(you can tell by the little dots in the background)

You need to go to Form - Preview... to see the actual preview.

That said...

1.) You may want to ask your question on the PyQt mailing list. Though
you are talking with the undisputed PyQt expert in Phil, there are more
people on the other list who are familiar with PyQt and who may be willing
to look more closely at your specific code.

2.) It may be that the examples you are looking at are not sufficient to
help you with the situation you are in. For instance, I've written several
programs using Designer and PyQt and I would recommend against
using the pyuic method.

When I first started with PyQt I also used pyuic and eventually I found
the PyQt4.uic method works better for me.

3.) Layouts. You have to use them with Qt or you're going to have a
bad time.

Looking at your design, I would do something like ...

- select the two buttons on the left and click Lay Out Vertically
- select the two large white boxes and click Lay Out Vertically
- put a vertical spacer underneath the red X button
- select the red button and the spacer and click Lay Out Vertically
- at this point you may need to resize and rearrange your three vertical
   layouts so that they don't overlap and are in approximately the positions
   that you want, then
- select the main window and click Lay Out Horizontally

Something along those lines would get you about to where you want
to be. The form may not look _exactly_ the way you have it there, but
it will be a more flexible design and nothing will be overlapping.  
  
-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Using PyQT with QT Designer

2013-08-23 Thread tausciam
Thank you... I found my problem 

class MainWindow(QMainWindow, Ui_MainWindow):
def __init__(self, parent=None):
super(MainWindow, self).__init__(parent)
self.setupUi(self)

That seems to take care of it... if I comment out everything else, I get my 
pristine form 

I don't know if it's the super call or the setupuibut one of those was my 
godsend.

So, that is solved... I just have to figure out how to put things in the gui 
where I want thembut I think you're right at any rate. If I try to resize, 
it doesn't function like I thought it would. I will have to use layouts.. but 
at least now I am able to use the UI file that I created.

On Friday, August 23, 2013 7:35:53 PM UTC-5, Lee Harr wrote:
  That's the problem though. It is exactly how I want it in designer. It's
  perfect as it is in designer when I preview it. Here is a screenshot of the
  preview: http://i.imgur.com/ULRolq8.png
 
 That's not a preview. That's just the regular design view.
 (you can tell by the little dots in the background)
 
 You need to go to Form - Preview... to see the actual preview.
 
 That said...
 
 1.) You may want to ask your question on the PyQt mailing list. Though
 you are talking with the undisputed PyQt expert in Phil, there are more
 people on the other list who are familiar with PyQt and who may be willing
 to look more closely at your specific code.
 
 2.) It may be that the examples you are looking at are not sufficient to
 help you with the situation you are in. For instance, I've written several
 programs using Designer and PyQt and I would recommend against
 using the pyuic method.
 
 When I first started with PyQt I also used pyuic and eventually I found
 the PyQt4.uic method works better for me.
 
 3.) Layouts. You have to use them with Qt or you're going to have a
 bad time.
 
 Looking at your design, I would do something like ...
 
 - select the two buttons on the left and click Lay Out Vertically
 - select the two large white boxes and click Lay Out Vertically
 - put a vertical spacer underneath the red X button
 - select the red button and the spacer and click Lay Out Vertically
 - at this point you may need to resize and rearrange your three vertical
    layouts so that they don't overlap and are in approximately the positions
    that you want, then
 - select the main window and click Lay Out Horizontally
 
 Something along those lines would get you about to where you want
 to be. The form may not look _exactly_ the way you have it there, but
 it will be a more flexible design and nothing will be overlapping.

-- 
http://mail.python.org/mailman/listinfo/python-list


Re: Using PyQT with QT Designer

2013-08-22 Thread Phil Thompson
On Wed, 21 Aug 2013 21:04:47 -0500, Michael Staggs tausc...@gmail.com
wrote:
 I'm learning Python and I have a problem. I've asked the question
 everywhere 
 and no one helps me, so I'm hoping someone here will. I am making a
 program 
 that shows album covers and you click on the album cover in the top
 window. In 
 the bottom window, the list of songs appear and you can click the
 individual 
 song to play it. It's going to be a media player for children. I'm
 thinking 
 I'll be able to use a dict and have the album as the key and the list of
 songs 
 as the value to accomplish this.
 
 Right now, I'm just using my picture directory to try and get the basic
 layout 
 right. I designed a form in QT Designer: http://i.imgur.com/Wrp1zHW.png
 
 Here is my gui file I got from running pyuic4 on the ui file:
 
 
 # -*- coding: utf-8 -*-
  
 # Form implementation generated from reading ui file 'window.ui'
 #
 # Created by: PyQt4 UI code generator 4.9.6
 #
 # WARNING! All changes made in this file will be lost!
  
 from PyQt4 import QtCore, QtGui
  
 try:
 _fromUtf8 = QtCore.QString.fromUtf8
 except AttributeError:
 def _fromUtf8(s):
 return s
  
 try:
 _encoding = QtGui.QApplication.UnicodeUTF8
 def _translate(context, text, disambig):
 return QtGui.QApplication.translate(context, text, disambig, 
 _encoding)
 except AttributeError:
 def _translate(context, text, disambig):
 return QtGui.QApplication.translate(context, text, disambig)
  
 class Ui_MainWindow(object):
 def setupUi(self, MainWindow):
 MainWindow.setObjectName(_fromUtf8(MainWindow))
 MainWindow.resize(800, 600)
 self.centralwidget = QtGui.QWidget(MainWindow)
 self.centralwidget.setObjectName(_fromUtf8(centralwidget))
 self.tableWidget = QtGui.QTableWidget(self.centralwidget)
 self.tableWidget.setGeometry(QtCore.QRect(70, 20, 661, 381))
 self.tableWidget.setObjectName(_fromUtf8(tableWidget))
 self.tableWidget.setColumnCount(0)
 self.tableWidget.setRowCount(0)
 self.listWidget = QtGui.QListWidget(self.centralwidget)
 self.listWidget.setGeometry(QtCore.QRect(70, 400, 661, 181))
 self.listWidget.setObjectName(_fromUtf8(listWidget))
 MainWindow.setCentralWidget(self.centralwidget)
  
 self.retranslateUi(MainWindow)
 QtCore.QMetaObject.connectSlotsByName(MainWindow)
  
 def retranslateUi(self, MainWindow):
 MainWindow.setWindowTitle(_translate(MainWindow, MainWindow,

 None))
 
 Now, according to websites I read, I should just have to add the
following
 to 
 my program to get it to use the form:
 
 from window import Ui_MainWindow
 class MainWindow(QMainWindow, Ui_MainWindow):
 def __init__(self, parent=None, **kwargs):
 super(MainWindow, self).__init__(parent)
 self.setupUi(self)
 
 and here is my program:
 
 from PyQt4.QtCore import *
 from PyQt4.QtGui import *
 from window import Ui_MainWindow
  
 THUMBNAIL_SIZE = 128
 SPACING= 10
 IMAGES_PER_ROW = 5
  
 class TableWidget(QTableWidget):
 def __init__(self, parent=None, **kwargs):
 QTableWidget.__init__(self, parent, **kwargs)
  
 self.setIconSize(QSize(128,128))
 self.setColumnCount(IMAGES_PER_ROW)
 self.setGridStyle(Qt.NoPen)
  
 # Set the default column width and hide the header

self.verticalHeader().setDefaultSectionSize(THUMBNAIL_SIZE+SPACING)
 self.verticalHeader().hide()
  
 # Set the default row height and hide the header

self.horizontalHeader().setDefaultSectionSize(THUMBNAIL_SIZE+SPACING)
 self.horizontalHeader().hide()
  
 # Set the table width to show all images without horizontal
 scrolling

self.setMinimumWidth((THUMBNAIL_SIZE+SPACING)*IMAGES_PER_ROW+(SPACING*2))
  
 def addPicture(self, row, col, picturePath):
 item=QTableWidgetItem()
  
 # Scale the image by either height or width and then 'crop' it
to
 the
 # desired size, this prevents distortion of the image.
 p=QPixmap(picturePath)
 if p.height()p.width(): p=p.scaledToWidth(THUMBNAIL_SIZE)
 else: p=p.scaledToHeight(THUMBNAIL_SIZE)
 p=p.copy(0,0,THUMBNAIL_SIZE,THUMBNAIL_SIZE)
 item.setIcon(QIcon(p))
  
 self.setItem(row,col,item)
  
 class MainWindow(QMainWindow, Ui_MainWindow):
 def __init__(self, parent=None, **kwargs):
 super(MainWindow, self).__init__(parent)
 self.setupUi(self)
  
 centralWidget=QWidget(self)
 l=QVBoxLayout(centralWidget)
  
 self.tableWidget=TableWidget(self)
 l.addWidget(self.tableWidget)
  
 self.setCentralWidget(centralWidget)
  

picturesPath=QDesktopServices.storageLocation(QDesktopServices.PicturesLocation)
 

Re: Using PyQT with QT Designer

2013-08-22 Thread tausciam
On Thursday, August 22, 2013 3:26:17 AM UTC-5, Phil Thompson wrote:

 It looks like you aren't using a layout to arrange your widgets.
 
 Explicitly specifying geometries is a bad idea.
 
 
 
 Phil

Thanks.QT Designer uses set geometry and I'm totally lost as how to implement 
it. I've tried using a layout on the central widget. I've tried specifically 
referencing the Ui_MainWindow in the window.py ui file...

This is what I tried:

from PyQt4.QtCore import *
from PyQt4.QtGui import *
from window import Ui_MainWindow
 
THUMBNAIL_SIZE = 128
SPACING= 10
IMAGES_PER_ROW = 4

class MainWindow(QMainWindow, Ui_MainWindow):
def __init__(self):
super(MainWindow, self).__init__()

#self.setWindowTitle(Image Gallery)

centralWidget=QWidget(self)
l=QVBoxLayout(centralWidget)

self.tableWidget=TableWidget(self)
l.addWidget(self.tableWidget)

self.listWidget=ListWidget(self)
l.addWidget(self.listWidget)

Ui_MainWindow.pushButton = QPushButton(self)
l.addWidget(Ui_MainWindow.pushButton)

self.pushButton_2 = QPushButton(self)
l.addWidget(self.pushButton_2)

self.pushButton_3 = QPushButton(self)
l.addWidget(self.pushButton_3)
 
self.setCentralWidget(centralWidget)
 

picturesPath=QDesktopServices.storageLocation(QDesktopServices.PicturesLocation)
pictureDir=QDir(picturesPath)
pictures=pictureDir.entryList(['*.jpg','*.png','*.gif'])
 
rowCount=len(pictures)//IMAGES_PER_ROW
if len(pictures)%IMAGES_PER_ROW: rowCount+=1
self.tableWidget.setRowCount(rowCount)
 
row=-1
for i,picture in enumerate(pictures):
col=i%IMAGES_PER_ROW
if not col: row+=1
self.tableWidget.addPicture(row, col, 
pictureDir.absoluteFilePath(picture))

class ListWidget(QListWidget):
def __init__(self, parent=MainWindow, **kwargs):
QListWidget.__init__(self, parent, **kwargs)

self.setGeometry(QRect(70, 400, 661, 181))

class TableWidget(QTableWidget):
def __init__(self, parent=MainWindow, **kwargs):
QTableWidget.__init__(self, parent, **kwargs)
 
self.setIconSize(QSize(128,128))
self.setColumnCount(IMAGES_PER_ROW)
self.setGridStyle(Qt.NoPen)

# Set the default column width and hide the header
self.verticalHeader().setDefaultSectionSize(THUMBNAIL_SIZE+SPACING)
self.verticalHeader().hide()
 
# Set the default row height and hide the header
self.horizontalHeader().setDefaultSectionSize(THUMBNAIL_SIZE+SPACING)
self.horizontalHeader().hide()
 
# Set the table width to show all images without horizontal scrolling

self.setMinimumWidth((THUMBNAIL_SIZE+SPACING)*IMAGES_PER_ROW+(SPACING*2))
 
def addPicture(self, row, col, picturePath):
item=QTableWidgetItem()
 
# Scale the image by either height or width and then 'crop' it to the
# desired size, this prevents distortion of the image.
p=QPixmap(picturePath)
if p.height()p.width(): p=p.scaledToWidth(THUMBNAIL_SIZE)
else: p=p.scaledToHeight(THUMBNAIL_SIZE)
p=p.copy(0,0,THUMBNAIL_SIZE,THUMBNAIL_SIZE)
item.setIcon(QIcon(p))
 
self.setItem(row,col,item)

 
if __name__==__main__:
from sys import argv, exit
 
a=QApplication(argv)
m=MainWindow()
m.show()
m.raise_()
exit(a.exec_())

and I'm getting this (not even starting at 800x600): 
http://i.imgur.com/Xg4Qnzl.png

instead of this as it was designed in QT Designer: 
http://i.imgur.com/ULRolq8.png

Here is the ui file window.py that I got by running pyuic4 on window.ui:

# -*- coding: utf-8 -*-

# Form implementation generated from reading ui file 'window.ui'
#
# Created by: PyQt4 UI code generator 4.9.6
#
# WARNING! All changes made in this file will be lost!

from PyQt4 import QtCore, QtGui

try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s

try:
_encoding = QtGui.QApplication.UnicodeUTF8
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)

class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName(_fromUtf8(MainWindow))
MainWindow.resize(800, 600)
MainWindow.setAnimated(False)
self.centralwidget = QtGui.QWidget(MainWindow)
self.centralwidget.setObjectName(_fromUtf8(centralwidget))
self.tableWidget = QtGui.QTableWidget(self.centralwidget)
self.tableWidget.setGeometry(QtCore.QRect(70, 20, 661, 381))

Using PyQT with QT Designer

2013-08-21 Thread Michael Staggs
I'm learning Python and I have a problem. I've asked the question everywhere 
and no one helps me, so I'm hoping someone here will. I am making a program 
that shows album covers and you click on the album cover in the top window. In 
the bottom window, the list of songs appear and you can click the individual 
song to play it. It's going to be a media player for children. I'm thinking 
I'll be able to use a dict and have the album as the key and the list of songs 
as the value to accomplish this.

Right now, I'm just using my picture directory to try and get the basic layout 
right. I designed a form in QT Designer: http://i.imgur.com/Wrp1zHW.png

Here is my gui file I got from running pyuic4 on the ui file:


# -*- coding: utf-8 -*-
 
# Form implementation generated from reading ui file 'window.ui'
#
# Created by: PyQt4 UI code generator 4.9.6
#
# WARNING! All changes made in this file will be lost!
 
from PyQt4 import QtCore, QtGui
 
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s
 
try:
_encoding = QtGui.QApplication.UnicodeUTF8
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig, 
_encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)
 
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName(_fromUtf8(MainWindow))
MainWindow.resize(800, 600)
self.centralwidget = QtGui.QWidget(MainWindow)
self.centralwidget.setObjectName(_fromUtf8(centralwidget))
self.tableWidget = QtGui.QTableWidget(self.centralwidget)
self.tableWidget.setGeometry(QtCore.QRect(70, 20, 661, 381))
self.tableWidget.setObjectName(_fromUtf8(tableWidget))
self.tableWidget.setColumnCount(0)
self.tableWidget.setRowCount(0)
self.listWidget = QtGui.QListWidget(self.centralwidget)
self.listWidget.setGeometry(QtCore.QRect(70, 400, 661, 181))
self.listWidget.setObjectName(_fromUtf8(listWidget))
MainWindow.setCentralWidget(self.centralwidget)
 
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
 
def retranslateUi(self, MainWindow):
MainWindow.setWindowTitle(_translate(MainWindow, MainWindow, 
None))

Now, according to websites I read, I should just have to add the following to 
my program to get it to use the form:

from window import Ui_MainWindow
class MainWindow(QMainWindow, Ui_MainWindow):
def __init__(self, parent=None, **kwargs):
super(MainWindow, self).__init__(parent)
self.setupUi(self)

and here is my program:

from PyQt4.QtCore import *
from PyQt4.QtGui import *
from window import Ui_MainWindow
 
THUMBNAIL_SIZE = 128
SPACING= 10
IMAGES_PER_ROW = 5
 
class TableWidget(QTableWidget):
def __init__(self, parent=None, **kwargs):
QTableWidget.__init__(self, parent, **kwargs)
 
self.setIconSize(QSize(128,128))
self.setColumnCount(IMAGES_PER_ROW)
self.setGridStyle(Qt.NoPen)
 
# Set the default column width and hide the header
self.verticalHeader().setDefaultSectionSize(THUMBNAIL_SIZE+SPACING)
self.verticalHeader().hide()
 
# Set the default row height and hide the header
self.horizontalHeader().setDefaultSectionSize(THUMBNAIL_SIZE+SPACING)
self.horizontalHeader().hide()
 
# Set the table width to show all images without horizontal scrolling

self.setMinimumWidth((THUMBNAIL_SIZE+SPACING)*IMAGES_PER_ROW+(SPACING*2))
 
def addPicture(self, row, col, picturePath):
item=QTableWidgetItem()
 
# Scale the image by either height or width and then 'crop' it to the
# desired size, this prevents distortion of the image.
p=QPixmap(picturePath)
if p.height()p.width(): p=p.scaledToWidth(THUMBNAIL_SIZE)
else: p=p.scaledToHeight(THUMBNAIL_SIZE)
p=p.copy(0,0,THUMBNAIL_SIZE,THUMBNAIL_SIZE)
item.setIcon(QIcon(p))
 
self.setItem(row,col,item)
 
class MainWindow(QMainWindow, Ui_MainWindow):
def __init__(self, parent=None, **kwargs):
super(MainWindow, self).__init__(parent)
self.setupUi(self)
 
centralWidget=QWidget(self)
l=QVBoxLayout(centralWidget)
 
self.tableWidget=TableWidget(self)
l.addWidget(self.tableWidget)
 
self.setCentralWidget(centralWidget)
 

picturesPath=QDesktopServices.storageLocation(QDesktopServices.PicturesLocation)
pictureDir=QDir(picturesPath)
pictures=pictureDir.entryList(['*.jpg','*.png','*.gif'])
 
rowCount=len(pictures)//IMAGES_PER_ROW
if len(pictures)%IMAGES_PER_ROW: rowCount+=1