Re: [realXtend] Ogrescene videotutorial
On su, 2010-10-03 at 14:20 +0200, Peter Steinlechner wrote: wanted to publish the scene to the server the processing of the zip file gets stuck at 14% . Anyhow - thats an awsome feature that so When I was testing that encountered similar probs first and found out that the progress bar is not well implemented yet - it doesn't show gradual progress, but just jumps in large steps between the stages .. so one number means making a zip, another number uploading, and if it's stuck at some % for long it just means doing the current step takes long (for us it was the uploading, iirc at 71%) .. showing that as a bar that gets stuck is just confusing, we'll fix that somehow. So you could test what happens if you wait patiently, or alternatively see in console if you get any error prints if making the zip fails for some reason. @Alberto - in your video why did you delete first the objects in your database? I was also wondering about that. To clear the scene perhaps? I didn't look closely. ~Toni On Sat, Oct 2, 2010 at 2:57 PM, Toni Alatalo ant...@kyperjokki.fi wrote: On la, 2010-10-02 at 12:18 +0200, Gustavo Alberto Navarro Bilbao wrote: http://vimeo.com/15476704. In this tutorial I tried to explain how to load a scene in Taiga created in 3dmax 2009, using the plugin OgreMax. Cool! Besides the command line ui for this on the server side, there is now a GUI tool for loading dotscenes now in Naali. You can test what happens with that for you, works in 0.3.1 at least .. don't know if it is in same shape in 0.3.0 which you seemed to have. Just point it to your .scene and it should load it. http://wiki.realxtend.org/index.php/Getting_Started_with_Naali#Uploading_Scenes The nice thing there is that local previews for big complex scenes is fast, 'cause it just loads the meshes and textures etc. directly from your local disk .. no network transfers nor databases are involved. You can then see whether the materials and scale etc. are correct, and press publish when it makes a zip of it and sends over to Taiga .. which then does the same as the command line load you used in the video. You can set the offset visually before upload. Hopefully useful also when using a remote / hosted opensim where can't access the server console etc. Alberto cheers, ~Toni -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.9 (MingW32) Comment: Use GnuPG with Firefox : http://getfiregpg.org (Version: 0.8) iEYEARECAAYFAkynBP0ACgkQwzcCwq6pHOTDSACggVIw39fl2zNhSkEGdQ0d +0AP zpEAmwRHTAJW5rn+l8SXPJx24joZXI6t =rjAz -END PGP SIGNATURE- -- http://groups.google.com/group/realxtend http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org
Re: [realXtend] Ogrescene videotutorial
This sounds great and of course I had to try it too. So I exported a scene and the meshes from blender and tried to load the created .scene file via naali local scene loader ..ehm... without any success on the test server I had upgraded manualy from taiga 0.1.3 to taiga 0.1.4 RC1 . Looks like i must have borked something as on a later installed complete empty server the loader performed nicely. Except for when i wanted to publish the scene to the server the processing of the zip file gets stuck at 14% . Anyhow - thats an awsome feature that soo makes sense and makes things easier in the future :-) @Alberto - in your video why did you delete first the objects in your database? On Sat, Oct 2, 2010 at 2:57 PM, Toni Alatalo ant...@kyperjokki.fi wrote: On la, 2010-10-02 at 12:18 +0200, Gustavo Alberto Navarro Bilbao wrote: http://vimeo.com/15476704. In this tutorial I tried to explain how to load a scene in Taiga created in 3dmax 2009, using the plugin OgreMax. Cool! Besides the command line ui for this on the server side, there is now a GUI tool for loading dotscenes now in Naali. You can test what happens with that for you, works in 0.3.1 at least .. don't know if it is in same shape in 0.3.0 which you seemed to have. Just point it to your .scene and it should load it. http://wiki.realxtend.org/index.php/Getting_Started_with_Naali#Uploading_Scenes The nice thing there is that local previews for big complex scenes is fast, 'cause it just loads the meshes and textures etc. directly from your local disk .. no network transfers nor databases are involved. You can then see whether the materials and scale etc. are correct, and press publish when it makes a zip of it and sends over to Taiga .. which then does the same as the command line load you used in the video. You can set the offset visually before upload. Hopefully useful also when using a remote / hosted opensim where can't access the server console etc. Alberto cheers, ~Toni -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.9 (MingW32) Comment: Use GnuPG with Firefox : http://getfiregpg.org (Version: 0.8) iEYEARECAAYFAkynBP0ACgkQwzcCwq6pHOTDSACggVIw39fl2zNhSkEGdQ0d+0AP zpEAmwRHTAJW5rn+l8SXPJx24joZXI6t =rjAz -END PGP SIGNATURE- -- http://groups.google.com/group/realxtend http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org
Re: [realXtend] Ogrescene videotutorial
Following Albertos tutorial I tried also to upload the scene via the console - but there i got the following error message after trying to set the offset via ogrecene offset 128.128.31 : Could not parse new offset vector 128.128.30 On Sun, Oct 3, 2010 at 2:20 PM, Peter Steinlechner psteinlech...@gmail.comwrote: This sounds great and of course I had to try it too. So I exported a scene and the meshes from blender and tried to load the created .scene file via naali local scene loader ..ehm... without any success on the test server I had upgraded manualy from taiga 0.1.3 to taiga 0.1.4 RC1 . Looks like i must have borked something as on a later installed complete empty server the loader performed nicely. Except for when i wanted to publish the scene to the server the processing of the zip file gets stuck at 14% . Anyhow - thats an awsome feature that soo makes sense and makes things easier in the future :-) @Alberto - in your video why did you delete first the objects in your database? On Sat, Oct 2, 2010 at 2:57 PM, Toni Alatalo ant...@kyperjokki.fi wrote: On la, 2010-10-02 at 12:18 +0200, Gustavo Alberto Navarro Bilbao wrote: http://vimeo.com/15476704. In this tutorial I tried to explain how to load a scene in Taiga created in 3dmax 2009, using the plugin OgreMax. Cool! Besides the command line ui for this on the server side, there is now a GUI tool for loading dotscenes now in Naali. You can test what happens with that for you, works in 0.3.1 at least .. don't know if it is in same shape in 0.3.0 which you seemed to have. Just point it to your .scene and it should load it. http://wiki.realxtend.org/index.php/Getting_Started_with_Naali#Uploading_Scenes The nice thing there is that local previews for big complex scenes is fast, 'cause it just loads the meshes and textures etc. directly from your local disk .. no network transfers nor databases are involved. You can then see whether the materials and scale etc. are correct, and press publish when it makes a zip of it and sends over to Taiga .. which then does the same as the command line load you used in the video. You can set the offset visually before upload. Hopefully useful also when using a remote / hosted opensim where can't access the server console etc. Alberto cheers, ~Toni -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.9 (MingW32) Comment: Use GnuPG with Firefox : http://getfiregpg.org (Version: 0.8) iEYEARECAAYFAkynBP0ACgkQwzcCwq6pHOTDSACggVIw39fl2zNhSkEGdQ0d+0AP zpEAmwRHTAJW5rn+l8SXPJx24joZXI6t =rjAz -END PGP SIGNATURE- -- http://groups.google.com/group/realxtend http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org
[realXtend] Ogrescene videotutorial
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi all. Because any user asked me about it, I created this video tutorial: http://vimeo.com/15476704. In this tutorial I tried to explain how to load a scene in Taiga created in 3dmax 2009, using the plugin OgreMax. Although the text is in Spanish, perhaps it will be useful to not Spanish-speaking users Best regards. Alberto -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.9 (MingW32) Comment: Use GnuPG with Firefox : http://getfiregpg.org (Version: 0.8) iEYEARECAAYFAkynBP0ACgkQwzcCwq6pHOTDSACggVIw39fl2zNhSkEGdQ0d+0AP zpEAmwRHTAJW5rn+l8SXPJx24joZXI6t =rjAz -END PGP SIGNATURE- -- http://groups.google.com/group/realxtend http://www.realxtend.org
Re: [realXtend] Ogrescene videotutorial
On la, 2010-10-02 at 12:18 +0200, Gustavo Alberto Navarro Bilbao wrote: http://vimeo.com/15476704. In this tutorial I tried to explain how to load a scene in Taiga created in 3dmax 2009, using the plugin OgreMax. Cool! Besides the command line ui for this on the server side, there is now a GUI tool for loading dotscenes now in Naali. You can test what happens with that for you, works in 0.3.1 at least .. don't know if it is in same shape in 0.3.0 which you seemed to have. Just point it to your .scene and it should load it. http://wiki.realxtend.org/index.php/Getting_Started_with_Naali#Uploading_Scenes The nice thing there is that local previews for big complex scenes is fast, 'cause it just loads the meshes and textures etc. directly from your local disk .. no network transfers nor databases are involved. You can then see whether the materials and scale etc. are correct, and press publish when it makes a zip of it and sends over to Taiga .. which then does the same as the command line load you used in the video. You can set the offset visually before upload. Hopefully useful also when using a remote / hosted opensim where can't access the server console etc. Alberto cheers, ~Toni -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.9 (MingW32) Comment: Use GnuPG with Firefox : http://getfiregpg.org (Version: 0.8) iEYEARECAAYFAkynBP0ACgkQwzcCwq6pHOTDSACggVIw39fl2zNhSkEGdQ0d+0AP zpEAmwRHTAJW5rn+l8SXPJx24joZXI6t =rjAz -END PGP SIGNATURE- -- http://groups.google.com/group/realxtend http://www.realxtend.org -- http://groups.google.com/group/realxtend http://www.realxtend.org