[sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-25 Thread Dima Pasechnik
On 2012-05-24, William Stein  wrote:
> On Thu, May 24, 2012 at 8:38 AM, Jason Ekstrand  wrote:
>> Jason,
>> I'll get back to you on the details in a few days when I actually have
>> a mac sitting on my desk to test with. I guess the next question is,
>> If you have to have command line tools installed anyway, why are we
>> bundling gcc?
>
> Apple's compilers are buggy.
>
> Also, before I could install the OS X command line tools, I had to
> first install XCode.   People keep suggesting on this thread that the
> command line tools are currently an *alternative* to XCode, but for me
> at least that did not seem to be the case.

my suggestion about Xcode-less way was based on what I read on the net,
and on the sqrt5.cs experience, 
as that machine did not have XCode installed, AFAIK.

And again, it could be a moving target, i.e. what didn't work on 10.7.n
works on 10.7.n+1

Sorry if it confused anyone.
Dima

>
>  -- William
>
>> --Jason
>>
>>
>>
>> On Thu, May 24, 2012 at 10:32 AM, Jason Grout
>>  wrote:
>>> On 5/24/12 9:45 AM, Jason Ekstrand wrote:

 Here is the problem: Sage 5 ships with GCC bundled in so that mac
 users can install sage and build sage packages without having to have
 the mac build toolchain (It makes sage much easier to install for the
 end user). There is a problem in the way it was bundled (specifically
 regarding limits.h and possibly others) that prevents it from building
 certain C extensions (i.e. Jason Grout's Minimum Rank library). These
 problems probably have not come into light before because everyone who
 has tested the bundle is a developer and so they already have the dev
 tools installed. If I'm misunderstanding the purpose of bundling GCC
 into sage 5, please let me know.
>>>
>>>
>>>
>>> Georg's message indicates that you *do* need the OSX command line tools
>>> installed to get the system headers (which would be necessary for compiling
>>> extensions).  So then the question is: do you have the OSX command line
>>> tools installed (which is a different question than if you have XCode
>>> installed).
>>>
>>> In other words, if I understand Georg and Dima correctly, the answer to your
>>> original question:
>>>
>>>
>>> "It appears as if the version of the limits.h file bundled in with sage
>>> depends on the system's limits.h file which does not exist on a standard
>>> MacOS 10.7 install. How do you recommend dealing with this?"
>>>
>>> is: Install the OSX command line tools (not XCode), which include such a
>>> header file.
>>>
>>> Disclaimer: I don't have 10.7, so I can't test my answer above.
>>>
>>> Thanks,
>>>
>>> Jason
>>>
>>>
>>>
>>> --
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>>
>> --
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>
>
>
> -- 
> William Stein
> Professor of Mathematics
> University of Washington
> http://wstein.org
>

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[sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-24 Thread Jason Grout

On 5/24/12 11:31 AM, Jason Grout wrote:

On 5/24/12 11:16 AM, William Stein wrote:

On Thu, May 24, 2012 at 8:55 AM, Jason Ekstrand
wrote:

Ok, that makes a lot more sense. I guess my next question would be, is
there a way we could bundle the whole thing so that users don't need
to download the command line tools? I know we have several users in
our department who use the minimum rank library and beyond that have
no reason to be doing development and don't even know what they're
installing. It would make it much nicer for the end-user.
--Jason


Install any optional packages you want into your copy of Sage, then do

./sage -bdist 5.0-ekstrand

wait a while, and give them the .dmg that is in the dist/
subdirectory. It will contain everything.



I think Jason is asking if we can bundle the OSX command line tools, not
my minimum rank library.


Oh wait, I think I may see what William is saying.  Install the minimum 
rank files, compile it on your computer, then distribute the new binary. 
 Sure, that would work too.


I've not submitted a Sage patch for the minimum rank files yet because 
the audience is relatively small, and the files themselves have been 
changing.  But maybe they are stable enough now to make a patch for 
Sage.  Then they would be compiled when Sage was compiled.


Thanks,

Jason

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[sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-24 Thread Jason Grout

On 5/24/12 11:16 AM, William Stein wrote:

On Thu, May 24, 2012 at 8:55 AM, Jason Ekstrand  wrote:

Ok, that makes a lot more sense. I guess my next question would be, is
there a way we could bundle the whole thing so that users don't need
to download the command line tools? I know we have several users in
our department who use the minimum rank library and beyond that have
no reason to be doing development and don't even know what they're
installing. It would make it much nicer for the end-user.
--Jason


Install any optional packages you want into your copy of Sage, then do

./sage -bdist 5.0-ekstrand

wait a while, and give them the .dmg that is in the dist/
subdirectory.  It will contain everything.



I think Jason is asking if we can bundle the OSX command line tools, not 
my minimum rank library.


Jason: I think the answer is probably no, but it depends on the license 
for the command line tools.  Almost certainly we can't bundle XCode (nor 
would I want to!)


The thing is that if you want to compile stuff at runtime (like the 
cython files in the minimum rank library), you need to have compiling 
stuff installed.  You could use the pure-python parts of the minimum 
rank library without any compiling things installed, but that would be 
way slower.


Thanks,

Jason


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Re: [sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-24 Thread William Stein
On Thu, May 24, 2012 at 8:55 AM, Jason Ekstrand  wrote:
> Ok, that makes a lot more sense. I guess my next question would be, is
> there a way we could bundle the whole thing so that users don't need
> to download the command line tools? I know we have several users in
> our department who use the minimum rank library and beyond that have
> no reason to be doing development and don't even know what they're
> installing. It would make it much nicer for the end-user.
> --Jason

Install any optional packages you want into your copy of Sage, then do

   ./sage -bdist 5.0-ekstrand

wait a while, and give them the .dmg that is in the dist/
subdirectory.  It will contain everything.

William

>
>
> On Thu, May 24, 2012 at 10:42 AM, William Stein  wrote:
>> On Thu, May 24, 2012 at 8:38 AM, Jason Ekstrand  wrote:
>>> Jason,
>>> I'll get back to you on the details in a few days when I actually have
>>> a mac sitting on my desk to test with. I guess the next question is,
>>> If you have to have command line tools installed anyway, why are we
>>> bundling gcc?
>>
>> Apple's compilers are buggy.
>>
>> Also, before I could install the OS X command line tools, I had to
>> first install XCode.   People keep suggesting on this thread that the
>> command line tools are currently an *alternative* to XCode, but for me
>> at least that did not seem to be the case.
>>
>>  -- William
>>
>>> --Jason
>>>
>>>
>>>
>>> On Thu, May 24, 2012 at 10:32 AM, Jason Grout
>>>  wrote:
 On 5/24/12 9:45 AM, Jason Ekstrand wrote:
>
> Here is the problem: Sage 5 ships with GCC bundled in so that mac
> users can install sage and build sage packages without having to have
> the mac build toolchain (It makes sage much easier to install for the
> end user). There is a problem in the way it was bundled (specifically
> regarding limits.h and possibly others) that prevents it from building
> certain C extensions (i.e. Jason Grout's Minimum Rank library). These
> problems probably have not come into light before because everyone who
> has tested the bundle is a developer and so they already have the dev
> tools installed. If I'm misunderstanding the purpose of bundling GCC
> into sage 5, please let me know.



 Georg's message indicates that you *do* need the OSX command line tools
 installed to get the system headers (which would be necessary for compiling
 extensions).  So then the question is: do you have the OSX command line
 tools installed (which is a different question than if you have XCode
 installed).

 In other words, if I understand Georg and Dima correctly, the answer to 
 your
 original question:


 "It appears as if the version of the limits.h file bundled in with sage
 depends on the system's limits.h file which does not exist on a standard
 MacOS 10.7 install. How do you recommend dealing with this?"

 is: Install the OSX command line tools (not XCode), which include such a
 header file.

 Disclaimer: I don't have 10.7, so I can't test my answer above.

 Thanks,

 Jason



 --
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 URL: http://www.sagemath.org
>>>
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>>
>>
>>
>> --
>> William Stein
>> Professor of Mathematics
>> University of Washington
>> http://wstein.org
>>
>> --
>> To post to this group, send an email to sage-devel@googlegroups.com
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>
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-- 
William Stein
Professor of Mathematics
University of Washington
http://wstein.org

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Re: [sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-24 Thread Jason Ekstrand
Ok, that makes a lot more sense. I guess my next question would be, is
there a way we could bundle the whole thing so that users don't need
to download the command line tools? I know we have several users in
our department who use the minimum rank library and beyond that have
no reason to be doing development and don't even know what they're
installing. It would make it much nicer for the end-user.
--Jason


On Thu, May 24, 2012 at 10:42 AM, William Stein  wrote:
> On Thu, May 24, 2012 at 8:38 AM, Jason Ekstrand  wrote:
>> Jason,
>> I'll get back to you on the details in a few days when I actually have
>> a mac sitting on my desk to test with. I guess the next question is,
>> If you have to have command line tools installed anyway, why are we
>> bundling gcc?
>
> Apple's compilers are buggy.
>
> Also, before I could install the OS X command line tools, I had to
> first install XCode.   People keep suggesting on this thread that the
> command line tools are currently an *alternative* to XCode, but for me
> at least that did not seem to be the case.
>
>  -- William
>
>> --Jason
>>
>>
>>
>> On Thu, May 24, 2012 at 10:32 AM, Jason Grout
>>  wrote:
>>> On 5/24/12 9:45 AM, Jason Ekstrand wrote:

 Here is the problem: Sage 5 ships with GCC bundled in so that mac
 users can install sage and build sage packages without having to have
 the mac build toolchain (It makes sage much easier to install for the
 end user). There is a problem in the way it was bundled (specifically
 regarding limits.h and possibly others) that prevents it from building
 certain C extensions (i.e. Jason Grout's Minimum Rank library). These
 problems probably have not come into light before because everyone who
 has tested the bundle is a developer and so they already have the dev
 tools installed. If I'm misunderstanding the purpose of bundling GCC
 into sage 5, please let me know.
>>>
>>>
>>>
>>> Georg's message indicates that you *do* need the OSX command line tools
>>> installed to get the system headers (which would be necessary for compiling
>>> extensions).  So then the question is: do you have the OSX command line
>>> tools installed (which is a different question than if you have XCode
>>> installed).
>>>
>>> In other words, if I understand Georg and Dima correctly, the answer to your
>>> original question:
>>>
>>>
>>> "It appears as if the version of the limits.h file bundled in with sage
>>> depends on the system's limits.h file which does not exist on a standard
>>> MacOS 10.7 install. How do you recommend dealing with this?"
>>>
>>> is: Install the OSX command line tools (not XCode), which include such a
>>> header file.
>>>
>>> Disclaimer: I don't have 10.7, so I can't test my answer above.
>>>
>>> Thanks,
>>>
>>> Jason
>>>
>>>
>>>
>>> --
>>> To post to this group, send an email to sage-devel@googlegroups.com
>>> To unsubscribe from this group, send an email to
>>> sage-devel+unsubscr...@googlegroups.com
>>> For more options, visit this group at
>>> http://groups.google.com/group/sage-devel
>>> URL: http://www.sagemath.org
>>
>> --
>> To post to this group, send an email to sage-devel@googlegroups.com
>> To unsubscribe from this group, send an email to 
>> sage-devel+unsubscr...@googlegroups.com
>> For more options, visit this group at 
>> http://groups.google.com/group/sage-devel
>> URL: http://www.sagemath.org
>
>
>
> --
> William Stein
> Professor of Mathematics
> University of Washington
> http://wstein.org
>
> --
> To post to this group, send an email to sage-devel@googlegroups.com
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Re: [sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-24 Thread William Stein
On Thu, May 24, 2012 at 8:38 AM, Jason Ekstrand  wrote:
> Jason,
> I'll get back to you on the details in a few days when I actually have
> a mac sitting on my desk to test with. I guess the next question is,
> If you have to have command line tools installed anyway, why are we
> bundling gcc?

Apple's compilers are buggy.

Also, before I could install the OS X command line tools, I had to
first install XCode.   People keep suggesting on this thread that the
command line tools are currently an *alternative* to XCode, but for me
at least that did not seem to be the case.

 -- William

> --Jason
>
>
>
> On Thu, May 24, 2012 at 10:32 AM, Jason Grout
>  wrote:
>> On 5/24/12 9:45 AM, Jason Ekstrand wrote:
>>>
>>> Here is the problem: Sage 5 ships with GCC bundled in so that mac
>>> users can install sage and build sage packages without having to have
>>> the mac build toolchain (It makes sage much easier to install for the
>>> end user). There is a problem in the way it was bundled (specifically
>>> regarding limits.h and possibly others) that prevents it from building
>>> certain C extensions (i.e. Jason Grout's Minimum Rank library). These
>>> problems probably have not come into light before because everyone who
>>> has tested the bundle is a developer and so they already have the dev
>>> tools installed. If I'm misunderstanding the purpose of bundling GCC
>>> into sage 5, please let me know.
>>
>>
>>
>> Georg's message indicates that you *do* need the OSX command line tools
>> installed to get the system headers (which would be necessary for compiling
>> extensions).  So then the question is: do you have the OSX command line
>> tools installed (which is a different question than if you have XCode
>> installed).
>>
>> In other words, if I understand Georg and Dima correctly, the answer to your
>> original question:
>>
>>
>> "It appears as if the version of the limits.h file bundled in with sage
>> depends on the system's limits.h file which does not exist on a standard
>> MacOS 10.7 install. How do you recommend dealing with this?"
>>
>> is: Install the OSX command line tools (not XCode), which include such a
>> header file.
>>
>> Disclaimer: I don't have 10.7, so I can't test my answer above.
>>
>> Thanks,
>>
>> Jason
>>
>>
>>
>> --
>> To post to this group, send an email to sage-devel@googlegroups.com
>> To unsubscribe from this group, send an email to
>> sage-devel+unsubscr...@googlegroups.com
>> For more options, visit this group at
>> http://groups.google.com/group/sage-devel
>> URL: http://www.sagemath.org
>
> --
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> URL: http://www.sagemath.org



-- 
William Stein
Professor of Mathematics
University of Washington
http://wstein.org

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Re: [sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-24 Thread Jason Ekstrand
Jason,
I'll get back to you on the details in a few days when I actually have
a mac sitting on my desk to test with. I guess the next question is,
If you have to have command line tools installed anyway, why are we
bundling gcc?
--Jason



On Thu, May 24, 2012 at 10:32 AM, Jason Grout
 wrote:
> On 5/24/12 9:45 AM, Jason Ekstrand wrote:
>>
>> Here is the problem: Sage 5 ships with GCC bundled in so that mac
>> users can install sage and build sage packages without having to have
>> the mac build toolchain (It makes sage much easier to install for the
>> end user). There is a problem in the way it was bundled (specifically
>> regarding limits.h and possibly others) that prevents it from building
>> certain C extensions (i.e. Jason Grout's Minimum Rank library). These
>> problems probably have not come into light before because everyone who
>> has tested the bundle is a developer and so they already have the dev
>> tools installed. If I'm misunderstanding the purpose of bundling GCC
>> into sage 5, please let me know.
>
>
>
> Georg's message indicates that you *do* need the OSX command line tools
> installed to get the system headers (which would be necessary for compiling
> extensions).  So then the question is: do you have the OSX command line
> tools installed (which is a different question than if you have XCode
> installed).
>
> In other words, if I understand Georg and Dima correctly, the answer to your
> original question:
>
>
> "It appears as if the version of the limits.h file bundled in with sage
> depends on the system's limits.h file which does not exist on a standard
> MacOS 10.7 install. How do you recommend dealing with this?"
>
> is: Install the OSX command line tools (not XCode), which include such a
> header file.
>
> Disclaimer: I don't have 10.7, so I can't test my answer above.
>
> Thanks,
>
> Jason
>
>
>
> --
> To post to this group, send an email to sage-devel@googlegroups.com
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[sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-24 Thread Jason Grout

On 5/24/12 9:45 AM, Jason Ekstrand wrote:

Here is the problem: Sage 5 ships with GCC bundled in so that mac
users can install sage and build sage packages without having to have
the mac build toolchain (It makes sage much easier to install for the
end user). There is a problem in the way it was bundled (specifically
regarding limits.h and possibly others) that prevents it from building
certain C extensions (i.e. Jason Grout's Minimum Rank library). These
problems probably have not come into light before because everyone who
has tested the bundle is a developer and so they already have the dev
tools installed. If I'm misunderstanding the purpose of bundling GCC
into sage 5, please let me know.



Georg's message indicates that you *do* need the OSX command line tools 
installed to get the system headers (which would be necessary for 
compiling extensions).  So then the question is: do you have the OSX 
command line tools installed (which is a different question than if you 
have XCode installed).


In other words, if I understand Georg and Dima correctly, the answer to 
your original question:


"It appears as if the version of the limits.h file bundled in with sage 
depends on the system's limits.h file which does not exist on a standard 
MacOS 10.7 install. How do you recommend dealing with this?"


is: Install the OSX command line tools (not XCode), which include such a 
header file.


Disclaimer: I don't have 10.7, so I can't test my answer above.

Thanks,

Jason


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Re: [sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-24 Thread Jason Ekstrand
I appreciate all the help people have been trying to give me
concerning building sage from source. Unfortunately, this is not the
problem. I understand build systems and have done a fair amount of
software development on my own, and I know where to go to get the mac
build tools.

Here is the problem: Sage 5 ships with GCC bundled in so that mac
users can install sage and build sage packages without having to have
the mac build toolchain (It makes sage much easier to install for the
end user). There is a problem in the way it was bundled (specifically
regarding limits.h and possibly others) that prevents it from building
certain C extensions (i.e. Jason Grout's Minimum Rank library). These
problems probably have not come into light before because everyone who
has tested the bundle is a developer and so they already have the dev
tools installed. If I'm misunderstanding the purpose of bundling GCC
into sage 5, please let me know.

I haven't been able to provide any feedback yet because the machine
having the problem is not my own (I'm a linux user). Our IT guy is
going to be getting me a mac in the next few days so that I can have
one sitting on my desk to do some testing to try and find more details
about the problem. Once I get a chance to sit down at a mac and build
some things, I'll get back to you all and let you know what I've
found.
--Jason Ekstrand

On Thu, May 24, 2012 at 7:48 AM, Georg S. Weber
 wrote:
>
>
> On Tuesday, 22 May 2012 23:26:52 UTC+2, Jason Ekstrand wrote:
>>
>> On Tue, May 22, 2012 at 2:53 PM, Jason Grout
>>  wrote:
>> > Sorry I haven't got back to you on this.  Is XCode installed on the 10.7
>> > laptop?  Also, I notice that the error messages seem to indicate that
>> > you're
>> > using the 10.6 binary; I wonder if that might be part of the problem?
>> >  Did
>> > you compile 5.0 on the 10.7 machine, or did you download a binary?
>>
>> I'm not sitting at the machine right now, but I believe that XCode was
>> installed. The "command line tools" are, however, NOT installed. But I
>> believe the point of bundling GCC in with sage was to get rid of this
>> problem, wasn't it?
>>
>> > Also, Jason, can you try executing the above?  I think the file you are
>> > using
>> > is version 1.0.0 of the library, but the above code loads version 1.1.0.
>> >  I
>> > doubt it will make a difference in the limits.h problem, but who knows.
>>
>> That was the first thing I tried. It gives the exact same error.
>>
>> --Jason Ekstrand
>
>
>
>  Hi Jason,
>
> the Sage README.txt says:
> "
>
> QUICK INSTRUCTIONS TO BUILD FROM SOURCE
> ---
>
> The following steps briefly outline the process of building Sage from
> source. More detailed instructions, including how to build faster on
> multicore machines are contained later in this README and in the
> Installation Guide:
>
> http://www.sagemath.org/doc/installation
>
> 1. Make sure you have the dependencies and 3 GB of free disk space.
>
>Linux: gcc, make, m4, perl, ranlib, and tar.
>(install these using your package manager)
>On recent Debian or Ubuntu systems (in particular Ubuntu 12.04
>"Precise"), you need the dpkg-dev package.
>
>OS X: Xcode. Make sure you have installed the most recent version
>of Xcode. For pre-Lion versions of OS X, you can download Xcode
>from http://developer.apple.com/downloads/. For OS X Lion, you can
>install it using the App Store. With Xcode 4.3 or later, you need
>to install the "Command Line Tools": from the File menu, choose
>"Preferences", then the "Downloads" tab, and then "Install" the
>Command Line Tools.
>
> "
>
> As mentioned in this thread, one can install those (e.g. "late march")
> command line tools independently of XCode, but they are indispensable. They
> install (amongst other stuff) what in Linux land would be called "kernel
> headers" and "C library/runtime headers", in OS X nomenclature this is named
> "SDK". Sage does bundle GCC now, but not some C library/runtime --- nor,
> what is more important, any respective system headers. In Debian Linux, the
> couterpart of these "command line tools" would be the "build-essential"
> (AFAIR) metabundle, so the requirement to have this available when trying to
> build C sources, is not really OS X specific. (But with XCode 4.2 and
> earlier, this came more or less automatically as a part of XCode, which is
> no longer the case with the "fully application-like" XCode 4.3 and younger).
> Hope that helps!
>
> Cheers,
> Georg
>
>
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Re: [sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-24 Thread Georg S. Weber


On Tuesday, 22 May 2012 23:26:52 UTC+2, Jason Ekstrand wrote:
>
> On Tue, May 22, 2012 at 2:53 PM, Jason Grout 
>  wrote: 
> > Sorry I haven't got back to you on this.  Is XCode installed on the 10.7 
> > laptop?  Also, I notice that the error messages seem to indicate that 
> you're 
> > using the 10.6 binary; I wonder if that might be part of the problem? 
>  Did 
> > you compile 5.0 on the 10.7 machine, or did you download a binary? 
>
> I'm not sitting at the machine right now, but I believe that XCode was 
> installed. The "command line tools" are, however, NOT installed. But I 
> believe the point of bundling GCC in with sage was to get rid of this 
> problem, wasn't it? 
>
> > Also, Jason, can you try executing the above?  I think the file you are 
> using 
> > is version 1.0.0 of the library, but the above code loads version 1.1.0. 
>  I 
> > doubt it will make a difference in the limits.h problem, but who knows. 
>
> That was the first thing I tried. It gives the exact same error. 
>
> --Jason Ekstrand 
>


 Hi Jason,

the Sage README.txt says:
"

QUICK INSTRUCTIONS TO BUILD FROM SOURCE
---

The following steps briefly outline the process of building Sage from
source. More detailed instructions, including how to build faster on
multicore machines are contained later in this README and in the
Installation Guide:

http://www.sagemath.org/doc/installation

1. Make sure you have the dependencies and 3 GB of free disk space.

   Linux: gcc, make, m4, perl, ranlib, and tar.
   (install these using your package manager)
   On recent Debian or Ubuntu systems (in particular Ubuntu 12.04
   "Precise"), you need the dpkg-dev package.

   OS X: Xcode. Make sure you have installed the most recent version
   of Xcode. For pre-Lion versions of OS X, you can download Xcode
   from http://developer.apple.com/downloads/. For OS X Lion, you can
   install it using the App Store. With Xcode 4.3 or later, you need
   to install the "Command Line Tools": from the File menu, choose
   "Preferences", then the "Downloads" tab, and then "Install" the
   Command Line Tools.

"

As mentioned in this thread, one can install those (e.g. "late march") 
command line tools independently of XCode, but they are indispensable. They 
install (amongst other stuff) what in Linux land would be called "kernel 
headers" and "C library/runtime headers", in OS X nomenclature this is 
named "SDK". Sage does bundle GCC now, but not some C library/runtime --- 
nor, what is more important, any respective system headers. In Debian 
Linux, the couterpart of these "command line tools" would be the 
"build-essential" (AFAIR) metabundle, so the requirement to have this 
available when trying to build C sources, is not really OS X specific. (But 
with XCode 4.2 and earlier, this came more or less automatically as a part 
of XCode, which is no longer the case with the "fully application-like" 
XCode 4.3 and younger).
Hope that helps!

Cheers,
Georg
 

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Re: [sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-23 Thread Dima Pasechnik


On Wednesday, 23 May 2012 16:42:24 UTC+2, John H Palmieri wrote:
>
>
>
> On Tuesday, May 22, 2012 11:50:26 PM UTC-7, Jeroen Demeyer wrote:
>>
>> On 2012-05-23 03:14, John H Palmieri wrote: 
>> > Try installing the command line tools and see if that helps. Sage 
>> > bundles GCC, but it doesn't necessarily include everything which is 
>> > installed with the command line tools, so the machine might be missing 
>> > some important component. 
>> What are these "command line tools"?  The problem is a missing include 
>> file. 
>>
>
> They are an optional part of Xcode: they allow you to run gcc and other 
> programs from the command-line, rather than just through Apple's Xcode app. 
> So installing them puts various files into standard places (e.g., gcc goes 
> into /usr/bin). I don't know if it also puts libraries or headers in 
> standard places.
>
> As far as I know, you do not need Xcode app any more! See 
http://kennethreitz.com/xcode-gcc-and-homebrew.html
So you can download these command line tools for free 
from http://developer.apple.com/downloads
(with a free registration)
With this, why would one need Xcode app for Sage any more?
(well, this is getting slightly off-topic ––  so why won't we require these 
tools for installing Sage from Source on OSX 10.7 ?)

Dima

 

> -- 
> John
>
>

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Re: [sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-23 Thread John H Palmieri


On Tuesday, May 22, 2012 11:50:26 PM UTC-7, Jeroen Demeyer wrote:
>
> On 2012-05-23 03:14, John H Palmieri wrote: 
> > Try installing the command line tools and see if that helps. Sage 
> > bundles GCC, but it doesn't necessarily include everything which is 
> > installed with the command line tools, so the machine might be missing 
> > some important component. 
> What are these "command line tools"?  The problem is a missing include 
> file. 
>

They are an optional part of Xcode: they allow you to run gcc and other 
programs from the command-line, rather than just through Apple's Xcode app. 
So installing them puts various files into standard places (e.g., gcc goes 
into /usr/bin). I don't know if it also puts libraries or headers in 
standard places.

-- 
John

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Re: [sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-22 Thread Jeroen Demeyer
On 2012-05-23 03:14, John H Palmieri wrote:
> Try installing the command line tools and see if that helps. Sage
> bundles GCC, but it doesn't necessarily include everything which is
> installed with the command line tools, so the machine might be missing
> some important component.
What are these "command line tools"?  The problem is a missing include file.

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Re: [sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-22 Thread John H Palmieri


On Tuesday, May 22, 2012 2:26:52 PM UTC-7, Jason Ekstrand wrote:
>
> On Tue, May 22, 2012 at 2:53 PM, Jason Grout wrote: 
> > Sorry I haven't got back to you on this.  Is XCode installed on the 10.7 
> > laptop?  Also, I notice that the error messages seem to indicate that 
> you're 
> > using the 10.6 binary; I wonder if that might be part of the problem? 
>  Did 
> > you compile 5.0 on the 10.7 machine, or did you download a binary? 
>
> I'm not sitting at the machine right now, but I believe that XCode was 
> installed. The "command line tools" are, however, NOT installed. But I 
> believe the point of bundling GCC in with sage was to get rid of this 
> problem, wasn't it? 
>

Try installing the command line tools and see if that helps. Sage bundles 
GCC, but it doesn't necessarily include everything which is installed with 
the command line tools, so the machine might be missing some important 
component.

-- 
John

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Re: [sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-22 Thread Jason Ekstrand
On Tue, May 22, 2012 at 2:53 PM, Jason Grout
 wrote:
> Sorry I haven't got back to you on this.  Is XCode installed on the 10.7
> laptop?  Also, I notice that the error messages seem to indicate that you're
> using the 10.6 binary; I wonder if that might be part of the problem?  Did
> you compile 5.0 on the 10.7 machine, or did you download a binary?

I'm not sitting at the machine right now, but I believe that XCode was
installed. The "command line tools" are, however, NOT installed. But I
believe the point of bundling GCC in with sage was to get rid of this
problem, wasn't it?

> Also, Jason, can you try executing the above?  I think the file you are using
> is version 1.0.0 of the library, but the above code loads version 1.1.0.  I
> doubt it will make a difference in the limits.h problem, but who knows.

That was the first thing I tried. It gives the exact same error.

--Jason Ekstrand

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Re: [sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-22 Thread Justin C. Walker

On May 22, 2012, at 13:08 , Justin C. Walker wrote:

> 
> On May 22, 2012, at 12:59 , Jason Grout wrote:
> 
>> On 5/22/12 2:53 PM, Jason Grout wrote:
>>> Can anyone else evaluate this in Sage 5.0 on OSX 10.7?
>> 
>> Just as a data point, this works fine for me in Sage 5.0 on OSX 10.6.8:
>> 
>> sage: URL='http://github.com/jasongrout/minimum_rank/raw/minimum_rank_1_1_0/'
>> sage: 
>> files=['Zq_c.pyx','Zq.py','zero_forcing_64.pyx','zero_forcing_wavefront.pyx','minrank.py']
>> sage: for f in files:
>> : load(URL+f)
>> :
>> Compiling /Users/grout/.sage//temp/tiny.local/77075//tmp_0.pyx...
>> Compiling /Users/grout/.sage//temp/tiny.local/77075//tmp_2.pyx...
>> Compiling /Users/grout/.sage//temp/tiny.local/77075//tmp_3.pyx...
>> 
>> It would be great if someone else could try OSX 10.7...
> 
> I get the same, using Mac OS X, 10.7.4, with Xcode 4.2.1

...and Sage 5.0, as well.

Justin

--
Justin C. Walker, Curmudgeon-At-Large
Institute for the Enhancement of the Director's Income

Experience is what you get
  when you don't get what you want.




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Re: [sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-22 Thread Justin C. Walker

On May 22, 2012, at 12:59 , Jason Grout wrote:

> On 5/22/12 2:53 PM, Jason Grout wrote:
>> Can anyone else evaluate this in Sage 5.0 on OSX 10.7?
> 
> Just as a data point, this works fine for me in Sage 5.0 on OSX 10.6.8:
> 
> sage: URL='http://github.com/jasongrout/minimum_rank/raw/minimum_rank_1_1_0/'
> sage: 
> files=['Zq_c.pyx','Zq.py','zero_forcing_64.pyx','zero_forcing_wavefront.pyx','minrank.py']
> sage: for f in files:
> : load(URL+f)
> :
> Compiling /Users/grout/.sage//temp/tiny.local/77075//tmp_0.pyx...
> Compiling /Users/grout/.sage//temp/tiny.local/77075//tmp_2.pyx...
> Compiling /Users/grout/.sage//temp/tiny.local/77075//tmp_3.pyx...
> 
> It would be great if someone else could try OSX 10.7...

I get the same, using Mac OS X, 10.7.4, with Xcode 4.2.1

Justin

--
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The path of least resistance:
it's not just for electricity any more.




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[sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-22 Thread Jason Grout

On 5/22/12 2:53 PM, Jason Grout wrote:

Can anyone else evaluate this in Sage 5.0 on OSX 10.7?


Just as a data point, this works fine for me in Sage 5.0 on OSX 10.6.8:

sage: 
URL='http://github.com/jasongrout/minimum_rank/raw/minimum_rank_1_1_0/'
sage: 
files=['Zq_c.pyx','Zq.py','zero_forcing_64.pyx','zero_forcing_wavefront.pyx','minrank.py']

sage: for f in files:
: load(URL+f)
:
Compiling /Users/grout/.sage//temp/tiny.local/77075//tmp_0.pyx...
Compiling /Users/grout/.sage//temp/tiny.local/77075//tmp_2.pyx...
Compiling /Users/grout/.sage//temp/tiny.local/77075//tmp_3.pyx...

It would be great if someone else could try OSX 10.7...

Thanks,

Jason


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[sage-devel] Re: C build problems on MacOS 10.7 Lion.

2012-05-22 Thread Jason Grout

On 5/22/12 2:13 PM, Jason Ekstrand wrote:

A professor in the department (not me) recently got a new macbook with
MacOS 10.7 Lion on it. Due to some of the issues with installing XCode,
we simply waited until Sage 5 to install Sage. However, upon installing,
it fails to build Jason Grout's minimum rank library. I've attached a
PDF of the error.

It appears as if the version of the limits.h file bundled in with sage
depends on the system's limits.h file which does not exist on a standard
MacOS 10.7 install. How do you recommend dealing with this?



Sorry I haven't got back to you on this.  Is XCode installed on the 10.7 
laptop?  Also, I notice that the error messages seem to indicate that 
you're using the 10.6 binary; I wonder if that might be part of the 
problem?  Did you compile 5.0 on the 10.7 machine, or did you download a 
binary?


If someone wants to double-check things, just evaluate this in a cell or 
at the command line:


URL='http://github.com/jasongrout/minimum_rank/raw/minimum_rank_1_1_0/'
files=['Zq_c.pyx','Zq.py','zero_forcing_64.pyx','zero_forcing_wavefront.pyx','minrank.py']
for f in files:
load(URL+f)

Can anyone else evaluate this in Sage 5.0 on OSX 10.7?

Also, Jason, can you try executing the above?  I think the file you are 
using is version 1.0.0 of the library, but the above code loads version 
1.1.0.  I doubt it will make a difference in the limits.h problem, but 
who knows.


Thanks,

Jason

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