Re: Another example why I dislike .DSK format
On Sun, Jan 09, 2005 at 12:53:33PM +, Andrew Collier wrote: > .dsk is very convenient for simple images. But there have been > discussions here of a more expandable disk format which we can adopt as > standard, and we can call it what we like. Does .sam mean anything yet? Yes. Samna Ami Pro, aka Lotus AmiPro (which was basically the first decent Word Processor for Windows). Unfortunately, some people have since decided that it's signed 8-bit sample data. *sigh* -- Stuart Brady
Re: Another example why I dislike .DSK format
What "some people have since decided..."??? .SAM files are sample data! Of course, Ami Pro uses .SAM as well, I don't complain. But I used .SAM for sample data for years in several programs years before AmiPro came into public knowledge. -- Mgr.(MSc.) Ales Keprt (also known as Aley) [EMAIL PROTECTED] *** www.keprt.cz *** ICQ: 82357182 Dept. of Computer Science, VSB Technical University Ostrava, CZ - [EMAIL PROTECTED] - www.cs.vsb.cz -- - Original Message - From: "Stuart Brady" <[EMAIL PROTECTED]> To: Sent: Sunday, January 09, 2005 3:39 PM Subject: Re: Another example why I dislike .DSK format On Sun, Jan 09, 2005 at 12:53:33PM +, Andrew Collier wrote: .dsk is very convenient for simple images. But there have been discussions here of a more expandable disk format which we can adopt as standard, and we can call it what we like. Does .sam mean anything yet? Yes. Samna Ami Pro, aka Lotus AmiPro (which was basically the first decent Word Processor for Windows). Unfortunately, some people have since decided that it's signed 8-bit sample data. *sigh* -- Stuart Brady
Re: NVG DSKification
A few missing ones? I have many other programs that nobody ever uploaded to NVG yet, but because I am too lazy to extract each program from my chaotic old diskettes. These are missing as well. :-) -- Mgr.(MSc.) Ales Keprt (also known as Aley) [EMAIL PROTECTED] *** www.keprt.cz *** ICQ: 82357182 Dept. of Computer Science, VSB Technical University Ostrava, CZ - [EMAIL PROTECTED] - www.cs.vsb.cz -- - Original Message - From: "Dan Dooré" <[EMAIL PROTECTED]> To: "Sam Users" Sent: Sunday, January 09, 2005 7:06 PM Subject: NVG DSKification Gents, The DSKification of NVG has been uploaded and awaits Frode's magical touch to move it into position. In the meantime here is the new structure, very similar to the old but with a few tweaks to separate native Sam stuff from PC/Emulation stuff. +---disks | +---adult | +---demos | | +---axoft | | +---entropy | | +---esi | | +---games | | +---lords | | +---metempsychosis | | | +---never_released | | | \---released | | +---mgt-samco | | +---mikeaj | | +---mnemotech | | \---thedvb | +---dos | +---games | | +---Commercial | | +---PublicDomain | | \---ZXSpectrum | | \---explosion | +---graphics | +---magazines | | +---fred | | +---Fredatives | | +---misc | | +---SAM-Paper | | +---sape | | \---scac | +---misc | +---music | | +---etracker | | | \---modules | | +---mod | | \---samples | +---prodos | \---utils | +---disk | | \---old | \---terminal-emulation +---docs +---emulation | +---ascd | +---ROMs | +---samemu | +---simcoupe | | +---CVS | | | \---SimCoupe | | | +---Allegro | | | | \---CVS | | | +---Base | | | | \---CVS | | | +---CVS | | | +---Extern | | | | \---CVS | | | +---SDL | | | | \---CVS | | | \---Win32 | | | +---Cursors | | | | \---CVS | | | +---CVS | | | \---Icons | | | \---CVS | | \---wincoupe | \---sound | \---songs +---incoming +---missing +---pics +---sources | \---HDOS-IDE \---tools +---pc +---rexx \---unix There have been no real additions to the archive since the idea was to make it more accessible for both real Sam and SimCoupe users and to have all the files in the same format for when they can be converted into the (hopefully) up and coming all-encompassing archive format. We are still missing a few items - thanks to Frode and Edwin for sorting me out with some from their collections - so when it's up please feel free to go into 'missing' and see if you have them: ./disks/games/colaris.lcb - cannot unpack ./adult/net_23.TDO - cannot read TDO file ./disks/misc/treaty - cannot unpack ./disks/music/etracker/modules/MikeAJTrackerModules 1 and 2 - cannot unpack ./disks/music/etracker/etrackerdemo - cannot unpack ./disks/music/samples/qltheme - cannot unpack/determine pack type ./disks/utils/disk/old/lib30a - cannot unpack ./disks/utils/disk/lib30b - cannot unpack ./disks/utils/disk/bcdsk10.bas - text file of BASIC program ./disks/utils/Prntfx - cannot unpack ./disks/utils/SAM81-ZX81Emulator - BASIC Broken in file ./disks/utils/TIFF LCB - cannot unpack ./disks/utils/terminal-emulation/commix - cannot unpack Dan.
Re: Another example why I dislike .DSK format
On Mon, Jan 10, 2005 at 12:32:22AM +0100, Aley Keprt wrote: > What "some people have since decided..."??? > .SAM files are sample data! > Of course, Ami Pro uses .SAM as well, I don't complain. Yes, you do -- you complain all the time! ;-) > But I used .SAM for sample data for years in several programs years > before AmiPro came into public knowledge. Fine. The "since" was a mistake. It was Samna's fault. Big deal. -- Stuart Brady
Re: NVG DSKification
On Sun, 09 Jan 2005 18:06:15 + Dan Dooré <[EMAIL PROTECTED]> wrote: > Gents, > > The DSKification of NVG has been uploaded and awaits Frode's magical > touch to move it into position. This has now been done. I have move the old stuff into ./OLD temporarily. Kudos to Dan for sifting thourgh almost 600 files of various formats! -Frode -- ^ Frode Tennebø | email: [EMAIL PROTECTED] ^ | Ericsson AS | Isebakkeveien 49 | | N-1788 Halden | Phone: +47 45 24 99 39| | with Standard.Disclaimer; use Standard.Disclaimer;|
RE: NVG DSKification
600 files? I never though so many programs for Sam can exist. :-) /--- Aley -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Frode Tenneboe Sent: Monday, January 10, 2005 9:31 AM To: sam-users@nvg.ntnu.no Subject: Re: NVG DSKification On Sun, 09 Jan 2005 18:06:15 + Dan Dooré <[EMAIL PROTECTED]> wrote: > Gents, > > The DSKification of NVG has been uploaded and awaits Frode's magical > touch to move it into position. This has now been done. I have move the old stuff into ./OLD temporarily. Kudos to Dan for sifting thourgh almost 600 files of various formats! -Frode -- ^ Frode Tennebø | email: [EMAIL PROTECTED] ^ | Ericsson AS | Isebakkeveien 49 | | N-1788 Halden | Phone: +47 45 24 99 39| | with Standard.Disclaimer; use Standard.Disclaimer;|
Re: Let's discuss ZX Spectrum games
On Sun, 9 Jan 2005 11:44:58 +0100 "Aley Keprt" <[EMAIL PROTECTED]> wrote: > > I found 12 diskettes full of ZX Spectrum 128k and/or multi-load games > converted to Sam. I personally did mainly the tape->disk conversions, > because it is the easiest part (and I was 13, eh, so it was quite hard for > me either... :-). Later I also made a half-universal 48k+AY emulator, which > supported 48k+AY snapshot files. Then I also converted some very simple 128k > games (they just used 128k memory for AY music). In the early days I did some conversions as well, but I'm not sure where those are now. Hoever, there are a few disks on NVG now which contains Spectrum conversions in one way or another: GoodSAMC/Spectrum 128 - Myth and Escape From Singe's Castle (19xx).zip GoodSAMC/Spectrum 128 Music Disk 1 (19xx) (PD).zip GoodSAMC/Spectrum 128 Music Disk 2 (19xx) (PD).zip GoodSAMC/Spectrum Emulator (Sept 04) (1990).zip GoodSAMC/Spectrum Games (128K) Disk 01 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 02 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 03 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 04 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 05 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 06 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 07 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 08 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 09 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 10 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 11 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 12 (19xx).zip GoodSAMC/Spectrum Games (48K) Disk 1 (19xx).zip GoodSAMC/Spectrum Games (48K) Disk 2 (19xx).zip GoodSAMC/Spectrum Games (48K) Disk 3 (19xx).zip GoodSAMC/Spectrum Games (48K) Disk 4 (19xx).zip GoodSAMC/Spectrum Games (48K) Disk 5 (19xx).zip GoodSAMC/Spectrum Games (48K) Disk 6 (19xx).zip GoodSAMC/Spectrum Games Compilation 01 (19xx).zip GoodSAMC/Spectrum Games Compilation 02 (19xx).zip GoodSAMC/Spectrum Games Compilation 03 (19xx).zip GoodSAMC/Spectrum Games Compilation 04 (19xx).zip GoodSAMC/Spectrum Games Compilation 05 (19xx).zip GoodSAMC/Spectrum Games Compilation 06 (19xx).zip GoodSAMC/Spectrum Games Compilation 07 (19xx).zip GoodSAMC/Spectrum Games Compilation 08 (19xx).zip GoodSAMC/Spectrum Games Compilation 09 (19xx).zip GoodSAMC/Spectrum Games Compilation 10 (19xx).zip GoodSAMC/Spectrum Games Compilation 11 (19xx).zip GoodSAMC/Spectrum Games Compilation 12 (19xx).zip GoodSAMC/Spectrum Games Compilation 13 (19xx).zip GoodSAMC/Spectrum Games Compilation 14 (19xx).zip GoodSAMC/Spectrum Games Compilation 15 (19xx).zip GoodSAMC/Spectrum Games Compilation 16 (19xx).zip GoodSAMC/Spectrum Games Compilation 17 (19xx).zip GoodSAMC/Spectrum Games Compilation 18 (19xx).zip disks/games/ZXSpectrum/explosion/EXPLOSION - (EMULATOR ZX SPECTRUM 48 + COMMANDER FOR SAM COUPE - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - 0 - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - 1 - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - 2 - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - 3 - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - 4 - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - 5 - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - 6 - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - 7 - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - 8 - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - A - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - B - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - C - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - D - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - E - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - F - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - G - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - H - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - I - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - J - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - K - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - L - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - M - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - N - (GAMES FOR EMULATOR EXPLOSION - 1996).zip disks/games/ZXSpectrum/explosion/EXPLOSION - O - (GAMES FOR EMU
Can you Help With Indugs Format Fonts ID?
Hi all, I`m testing some new OCR Software which can Font match. In a test of Format to convert to PDF has worked very well, but would be better if I knew all the fonts used. Can you help in the names or even point me to where they are? regards Steve(spt)
Re: Let's discuss ZX Spectrum games
Thank you Frode. I hope someday I will have spare time to extract these disks and look what's inside. :-) --- I must add that this GoodSAMC is a holy nonsense. Sorry that I complain once again, but really - eh - where is any good point in having all these non-official ZXS games "compilations" in a disk database? I bet every one of us have got his own 10 or 30 ZXS disks. Should we have all these "compilations" listed in GoodSAMC? I don't think so. The software like GoodSAMC is good for MAME or similar projects, where it is used only for official ROM releases which are always the same. But using it for private nonofficial ZXS games "compilations"? Hey, I call it silly. --- And as for archiving software, I would vote for a file-based format, like TAP or something silimar. If we had a litte smart utility, we can automate the copying of whole programs from one disk to another one. And what in the fact is "program"? I think it is a set of files. And what is TAP? It is a set of files in particular order. The only difference of disk-based "set of files" to a tape-based "set of files" is that you can't use LOAD"" when working with a disk (a filename must be specified), and you must store files in a specific order in a TAP to have them loaded correctly. Okay, it is a bit different. Maybe we could go another way: What about having a standardized logical disk contents format, which will in its basic form act as a regular DSK/SAD file, but will be stored in always the same way what will allow simple automatic copying of multiple source disks to a single disk. What I'm talking about is if we store a single program per disk, it will be OK for emulation. And I thing it is preffered over unofficial "compilations". But if we'd be able to automatically merge these disks into a disk containing all-in-one, that would be better for real Sams. (Having every single 40K proggie on a separate disk isn't very convenient.) btw. Is there a virtual DSK/SAD file system for Total Commander or at least FAR, which would be able to extract files from DSK/SAD or even copy then from one disk to another? I would like to make it if it isn't already done. -- Mgr.(MSc.) Ales Keprt (also known as Aley) [EMAIL PROTECTED] *** www.keprt.cz *** ICQ: 82357182 Dept. of Computer Science, VSB Technical University Ostrava, CZ - [EMAIL PROTECTED] - www.cs.vsb.cz -- - Original Message - From: "Frode Tenneboe" <[EMAIL PROTECTED]> To: Sent: Monday, January 10, 2005 9:22 AM Subject: Re: Let's discuss ZX Spectrum games On Sun, 9 Jan 2005 11:44:58 +0100 "Aley Keprt" <[EMAIL PROTECTED]> wrote: I found 12 diskettes full of ZX Spectrum 128k and/or multi-load games converted to Sam. I personally did mainly the tape->disk conversions, because it is the easiest part (and I was 13, eh, so it was quite hard for me either... :-). Later I also made a half-universal 48k+AY emulator, which supported 48k+AY snapshot files. Then I also converted some very simple 128k games (they just used 128k memory for AY music). In the early days I did some conversions as well, but I'm not sure where those are now. Hoever, there are a few disks on NVG now which contains Spectrum conversions in one way or another: GoodSAMC/Spectrum 128 - Myth and Escape From Singe's Castle (19xx).zip GoodSAMC/Spectrum 128 Music Disk 1 (19xx) (PD).zip GoodSAMC/Spectrum 128 Music Disk 2 (19xx) (PD).zip GoodSAMC/Spectrum Emulator (Sept 04) (1990).zip GoodSAMC/Spectrum Games (128K) Disk 01 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 02 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 03 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 04 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 05 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 06 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 07 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 08 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 09 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 10 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 11 (19xx).zip GoodSAMC/Spectrum Games (128K) Disk 12 (19xx).zip GoodSAMC/Spectrum Games (48K) Disk 1 (19xx).zip GoodSAMC/Spectrum Games (48K) Disk 2 (19xx).zip GoodSAMC/Spectrum Games (48K) Disk 3 (19xx).zip GoodSAMC/Spectrum Games (48K) Disk 4 (19xx).zip GoodSAMC/Spectrum Games (48K) Disk 5 (19xx).zip GoodSAMC/Spectrum Games (48K) Disk 6 (19xx).zip GoodSAMC/Spectrum Games Compilation 01 (19xx).zip GoodSAMC/Spectrum Games Compilation 02 (19xx).zip GoodSAMC/Spectrum Games Compilation 03 (19xx).zip GoodSAMC/Spectrum Games Compilation 04 (19xx).zip GoodSAMC/Spectrum Games Compilation 05 (19xx).zip GoodSAMC/Spectrum Games Compilation 06 (19xx).zip GoodSAMC/Spectrum Games Compilation 07 (19xx).zip GoodSAMC/Spectrum Games Compilation 08 (19xx).zip GoodSAMC/Spectrum Games Compilation 09 (19xx).zip GoodSAMC/Spectrum Games Compilation 10 (19xx).zip GoodSAMC/Spectrum Games Compil
Re: Let's discuss ZX Spectrum games
On Mon, Jan 10, 2005 at 03:59:43PM +0100, Aley Keprt wrote: > I must add that this GoodSAMC is a holy nonsense. Sorry that I complain > once again, but really - eh - where is any good point in having all these > non-official ZXS games "compilations" in a disk database? I bet every one > of us have got his own 10 or 30 ZXS disks. Should we have all these > "compilations" listed in GoodSAMC? I don't think so. The software like > GoodSAMC is good for MAME or similar projects, where it is used only for > official ROM releases which are always the same. But using it for private > nonofficial ZXS games "compilations"? Hey, I call it silly. You're absolutely right. Also, I doubt that much of the software in GoodSAMC has been verified to see if the dumps are actually good! (IIRC, disks use a 16-bit CCITT checksum, which isn't brilliant.) > And as for archiving software, I would vote for a file-based format, like > TAP or something silimar. I agree. I think TAP might be fine as-is (but I expect that a lot of Speccy related software won't like SAM header blocks.) -- Stuart Brady