Re: SAM Revival 24?
Oh god. I'm willing to bet I get ripped a new one on the Sandman's Shadow stuff. Yet another ball dropped :( sorry Gordon. Nope, the article isn't ripping into anyone whatsoever! It's more a look back at all Gordon's ideas for the game and he's passed over so much artwork ranging from mock screens to hand drawn sketches and graphics and goes into the depths of what he was planning. This is the article I'm still finishing off, then the issue will complete. Colin = Quazar : Hardware, Software, Spares and Repairs for the SAM Coupé 1995-2011 - Celebrating 17 Years of developing for the SAM Coupé Website: http://www.samcoupe.com/
Re: SAM Revival 24?
Well, that's a big part of it, work! SAM stuff doesn't pay the bills ... unless someone wants to offer me a full time wage to work on SAM stuff ;) If I win the lottery tonight... :-D I've just a couple pages to finish writing for 24 and it'll be out. Coming up in the issue... * The Witching Hour by John Vincent on the coverdisk, with some stunning artwork for the magazine cover by John. * News pages * What Happened to... Sandman's Shadow * Developer Diary - with Simon Owen and Rob Evans And a lot of input from readers with: * Letters pages (7 pages!) * Comments section (5 pages!) Looking forward to all of it, especially The Witching Hour, which I meant to get years ago but never did, and the article on Sandman's Shadow. Looks fascinating to see what happened to it. And about 60% of issue 25 wrapped up too so far parts include: * SAM modifications (couple articles from people modding their SAMs) * Developer Diary (couple entries from programmers) * Letters pages * Comments Section Hoorah!! :-D I really need to get more progress made on my game... lol!
RE: SAM Revival 24?
Oh god. I'm willing to bet I get ripped a new one on the Sandman's Shadow stuff. Yet another ball dropped :( sorry Gordon. -Original Message- From: Colin Piggot Sent: Friday, March 11, 2011 17:08 To: sam-users@nvg.ntnu.no Subject: Re: SAM Revival 24? >> Any news on SAM Revival 24. >> >>... out soon... 7th October 2010 ? > > I think Colin's probably been bogged down with that dreaded virus many of > us suffer with... WORK!! lol! ;-) I'm sure we'll see it soon enough. Well, that's a big part of it, work! SAM stuff doesn't pay the bills ... unless someone wants to offer me a full time wage to work on SAM stuff ;) But I'm also sure people would realise that at times other stuff in the 'real world' has to take priority over what is just a hobby. The easiest statement to make is SAM Revival is out when it's out, and as such all listings for 24 both on my website and ebay (primarily there just to try and raise interest and help new people find the magazine) are preorders and any anticipated dates will slip if I have other things to contend with. Unlike many years ago I don't have vast amounts of time to dedicate to the SAM at the moment, but it's certainly not been abandoned. I've just a couple pages to finish writing for 24 and it'll be out. Coming up in the issue... * The Witching Hour by John Vincent on the coverdisk, with some stunning artwork for the magazine cover by John. * News pages * What Happened to... Sandman's Shadow * Developer Diary - with Simon Owen and Rob Evans And a lot of input from readers with: * Letters pages (7 pages!) * Comments section (5 pages!) > He's also got a few other things up his sleeve by the sounds of it, so > we'll probably go from zero to ninety with cool SAM stuff once things get > moving again. :-) Indeed... a few things up my sleeves... (and not just my arms!) > I'm keeping the game generally under wraps for the moment, just for the > fun 'anticipation' factor lol! And so that it can be mentioned/revealed > first in SAM Revival (It'll be issue 25, as I know that despite the > delays, Colin has a lot of 24 pretty much wrapped up, I think). Thanks Warren, nice to build on that anticipation factor ;) And about 60% of issue 25 wrapped up too so far parts include: * SAM modifications (couple articles from people modding their SAMs) * Developer Diary (couple entries from programmers) * Letters pages * Comments Section Colin = Quazar : Hardware, Software, Spares and Repairs for the SAM Coupé 1995-2011 - Celebrating 17 Years of developing for the SAM Coupé Website: http://www.samcoupe.com/
Re: SAM Revival 24?
Any news on SAM Revival 24. ... out soon... 7th October 2010 ? I think Colin's probably been bogged down with that dreaded virus many of us suffer with... WORK!! lol! ;-) I'm sure we'll see it soon enough. Well, that's a big part of it, work! SAM stuff doesn't pay the bills ... unless someone wants to offer me a full time wage to work on SAM stuff ;) But I'm also sure people would realise that at times other stuff in the 'real world' has to take priority over what is just a hobby. The easiest statement to make is SAM Revival is out when it's out, and as such all listings for 24 both on my website and ebay (primarily there just to try and raise interest and help new people find the magazine) are preorders and any anticipated dates will slip if I have other things to contend with. Unlike many years ago I don't have vast amounts of time to dedicate to the SAM at the moment, but it's certainly not been abandoned. I've just a couple pages to finish writing for 24 and it'll be out. Coming up in the issue... * The Witching Hour by John Vincent on the coverdisk, with some stunning artwork for the magazine cover by John. * News pages * What Happened to... Sandman's Shadow * Developer Diary - with Simon Owen and Rob Evans And a lot of input from readers with: * Letters pages (7 pages!) * Comments section (5 pages!) He's also got a few other things up his sleeve by the sounds of it, so we'll probably go from zero to ninety with cool SAM stuff once things get moving again. :-) Indeed... a few things up my sleeves... (and not just my arms!) I'm keeping the game generally under wraps for the moment, just for the fun 'anticipation' factor lol! And so that it can be mentioned/revealed first in SAM Revival (It'll be issue 25, as I know that despite the delays, Colin has a lot of 24 pretty much wrapped up, I think). Thanks Warren, nice to build on that anticipation factor ;) And about 60% of issue 25 wrapped up too so far parts include: * SAM modifications (couple articles from people modding their SAMs) * Developer Diary (couple entries from programmers) * Letters pages * Comments Section Colin = Quazar : Hardware, Software, Spares and Repairs for the SAM Coupé 1995-2011 - Celebrating 17 Years of developing for the SAM Coupé Website: http://www.samcoupe.com/
RE: SAM Revival 24?
What's all this got to do with Revival 24! Which, BTY, I paid for before Christmas, when Colin put it on ebay. No word from Colin yet. Steve(spt) - IRC EFnet join #jupiterace -Original Message- From: owner-sam-us...@nvg.ntnu.no [mailto:owner-sam-us...@nvg.ntnu.no] On Behalf Of war...@wdlee.co.uk Sent: 11 March 2011 15:37 To: sam-users@nvg.ntnu.no Subject: Re: SAM Revival 24? Thanks for the offer, David!! I'll have to take you up on that some time soon! ;-) I'm working in GamesMaster still, so I doubt I'll have in-game music, due to the speed issues, but I'll be after something for a main title, and perhaps an intro and finale, and a couple of short things for 'game over' moments, and such. I'm also looking at having a number of cut-scenes, so might be after stuff for those too. :-) I'm hoping to get my first level or two semi-complete in the next couple of weeks, so if you want, I can send you something to check out. I'm keeping the game generally under wraps for the moment, just for the fun 'anticipation' factor lol! And so that it can be mentioned/revealed first in SAM Revival (It'll be issue 25, as I know that despite the delays, Colin has a lot of 24 pretty much wrapped up, I think). Even put up a teaser image a while back. http://twitpic.com/2ypl4f I think we should all try and keep in touch here fairly regularly, with the progress on our games and such. Just to keep the momentum going, and get them finished. There's too many 'almost' great games out there for the SAM, that never quite got finished. Let's make sure we do! :-D Quoting David Sanders : > I think I may be the only regular E-Tracker user left on the planet, > so I'd be happy to help. Colin usually nicks all the new stuff I > write. > > > Cheers > > David > > > On 10 March 2011 11:50, wrote: >> I think Colin's probably been bogged down with that dreaded virus >> many of us suffer with... WORK!! lol! ;-) I'm sure we'll see it soon >> enough. He's also got a few other things up his sleeve by the sounds >> of it, so we'll probably go from zero to ninety with cool SAM stuff >> once things get moving again. :-) >> >> I'm trying to get back into my own new SAM game project at the moment... >> It's always a pain trying to work the time out, between what you HAVE >> to do, and what you really WANT to do. ;-) >> >> Which reminds me... it's a while off before anything would need >> doing, but does anyone still dabble in writing SAM music? I've done >> something for my own games in the past, but obviously not as >> polished/skilled as others. So it'd be great if somewhere down the >> line, anyone was willing to work on a new game project? Full >> prominent credit, and all that, of course! :-) >> >> >> Quoting Geoff Winkless : >> >>> On 9 March 2011 13:43, Wayne Weedon wrote: >>>> >>>> On 09/03/2011 00:21, Steve wrote: >>>>> >>>>> Any news on SAM Revival 24. >>>>> >>>>> .. out soon... 7th October 2010 ? >>>>> >>>> Gawd there is some life in the mailing list still! I was about to >>>> delete it because it was so dead. >>> >>> It does feel a little like the Black Knight. >>> >>> Come back here, you yellow **! I'll... bite yer legs off! >>> >>> It's just a flesh wound! >>> >>> Geoff >>> >> >> >> >
Re: SAM Revival 24?
Thanks for the offer, David!! I'll have to take you up on that some time soon! ;-) I'm working in GamesMaster still, so I doubt I'll have in-game music, due to the speed issues, but I'll be after something for a main title, and perhaps an intro and finale, and a couple of short things for 'game over' moments, and such. I'm also looking at having a number of cut-scenes, so might be after stuff for those too. :-) I'm hoping to get my first level or two semi-complete in the next couple of weeks, so if you want, I can send you something to check out. I'm keeping the game generally under wraps for the moment, just for the fun 'anticipation' factor lol! And so that it can be mentioned/revealed first in SAM Revival (It'll be issue 25, as I know that despite the delays, Colin has a lot of 24 pretty much wrapped up, I think). Even put up a teaser image a while back. http://twitpic.com/2ypl4f I think we should all try and keep in touch here fairly regularly, with the progress on our games and such. Just to keep the momentum going, and get them finished. There's too many 'almost' great games out there for the SAM, that never quite got finished. Let's make sure we do! :-D Quoting David Sanders : I think I may be the only regular E-Tracker user left on the planet, so I'd be happy to help. Colin usually nicks all the new stuff I write. Cheers David On 10 March 2011 11:50, wrote: I think Colin's probably been bogged down with that dreaded virus many of us suffer with... WORK!! lol! ;-) I'm sure we'll see it soon enough. He's also got a few other things up his sleeve by the sounds of it, so we'll probably go from zero to ninety with cool SAM stuff once things get moving again. :-) I'm trying to get back into my own new SAM game project at the moment... It's always a pain trying to work the time out, between what you HAVE to do, and what you really WANT to do. ;-) Which reminds me... it's a while off before anything would need doing, but does anyone still dabble in writing SAM music? I've done something for my own games in the past, but obviously not as polished/skilled as others. So it'd be great if somewhere down the line, anyone was willing to work on a new game project? Full prominent credit, and all that, of course! :-) Quoting Geoff Winkless : On 9 March 2011 13:43, Wayne Weedon wrote: On 09/03/2011 00:21, Steve wrote: Any news on SAM Revival 24. .. out soon... 7th October 2010 ? Gawd there is some life in the mailing list still! I was about to delete it because it was so dead. It does feel a little like the Black Knight. Come back here, you yellow **! I'll... bite yer legs off! It's just a flesh wound! Geoff
Re: SAM Revival 24?
On 11 March 2011 14:06, the_wub ! wrote: > Hey guys, > > I'm here too, working hard on my game still! I'm having many troubles > with e-tracker so maybe I need to hassle David for some advice! ;) Feel free - I did the music for Stax, which is pretty similar to Tetris so happy to advise on falling-block music ;-)
Re: SAM Revival 24?
Hey guys, I'm here too, working hard on my game still! I'm having many troubles with e-tracker so maybe I need to hassle David for some advice! ;)
Re: SAM Revival 24?
I think I may be the only regular E-Tracker user left on the planet, so I'd be happy to help. Colin usually nicks all the new stuff I write. Cheers David On 10 March 2011 11:50, wrote: > I think Colin's probably been bogged down with that dreaded virus many of us > suffer with... WORK!! lol! ;-) I'm sure we'll see it soon enough. He's also > got a few other things up his sleeve by the sounds of it, so we'll probably > go from zero to ninety with cool SAM stuff once things get moving again. :-) > > I'm trying to get back into my own new SAM game project at the moment... > It's always a pain trying to work the time out, between what you HAVE to do, > and what you really WANT to do. ;-) > > Which reminds me... it's a while off before anything would need doing, but > does anyone still dabble in writing SAM music? I've done something for my > own games in the past, but obviously not as polished/skilled as others. So > it'd be great if somewhere down the line, anyone was willing to work on a > new game project? Full prominent credit, and all that, of course! :-) > > > Quoting Geoff Winkless : > >> On 9 March 2011 13:43, Wayne Weedon wrote: >>> >>> On 09/03/2011 00:21, Steve wrote: Any news on SAM Revival 24. .. out soon... 7th October 2010 ? >>> Gawd there is some life in the mailing list still! I was about to delete >>> it >>> because it was so dead. >> >> It does feel a little like the Black Knight. >> >> Come back here, you yellow **! I'll... bite yer legs off! >> >> It's just a flesh wound! >> >> Geoff >> > > >
Re: SAM Revival 24?
I think Colin's probably been bogged down with that dreaded virus many of us suffer with... WORK!! lol! ;-) I'm sure we'll see it soon enough. He's also got a few other things up his sleeve by the sounds of it, so we'll probably go from zero to ninety with cool SAM stuff once things get moving again. :-) I'm trying to get back into my own new SAM game project at the moment... It's always a pain trying to work the time out, between what you HAVE to do, and what you really WANT to do. ;-) Which reminds me... it's a while off before anything would need doing, but does anyone still dabble in writing SAM music? I've done something for my own games in the past, but obviously not as polished/skilled as others. So it'd be great if somewhere down the line, anyone was willing to work on a new game project? Full prominent credit, and all that, of course! :-) Quoting Geoff Winkless : On 9 March 2011 13:43, Wayne Weedon wrote: On 09/03/2011 00:21, Steve wrote: Any news on SAM Revival 24. .. out soon... 7th October 2010 ? Gawd there is some life in the mailing list still! I was about to delete it because it was so dead. It does feel a little like the Black Knight. Come back here, you yellow **! I'll... bite yer legs off! It's just a flesh wound! Geoff
Re: SAM Revival 24?
On 9 March 2011 13:43, Wayne Weedon wrote: > On 09/03/2011 00:21, Steve wrote: >> >> Any news on SAM Revival 24. >> >> .. out soon... 7th October 2010 ? >> > Gawd there is some life in the mailing list still! I was about to delete it > because it was so dead. It does feel a little like the Black Knight. Come back here, you yellow **! I'll... bite yer legs off! It's just a flesh wound! Geoff
Re: SAM Revival 24?
On 09/03/2011 00:21, Steve wrote: Any news on SAM Revival 24. .. out soon... 7th October 2010 ? Gawd there is some life in the mailing list still! I was about to delete it because it was so dead. Wayne