Re: How do you guys make sure XSI files and Softimage 7.5+ files will open in 2016?

2014-12-31 Thread Tim Leydecker

Update:  Softimage 7.5 32bit on win7 x64 works.

Thanks for making me give it another try, Luc-Eric.


I re-installed Softimage 7.5 32 bit using the web installer on xin7 x64:

Autodesk_Softimage_7.5_English_Japanese_WIN_32bit.exe

I updated my License File with the new file provided by Autodesk and
restarted the license server pointing to the new license.

Restarted win7.

Running the Softimage link in the Startmenu as Administrator makes
win7 x64 swap it´s menu style to Windows 7-Basis and XSI.exe will
properly start.

I guess that step required by win7 was UAC blocked in my previous attempts.


---
I also deleted the extra adsk_port infos from the Autodesk.lic in 
Softimage´s

installpath\Softimage\Softimage_7.5\adlm\licenses

making Softimage´s Autodesk.lic identical to a compareable Maya 
LICPATH.lic file
Those are not the license files, those files tell a network licensed 
install where

to look for a license.

but that may not be neccessary, I just did it to make sure my 64bit LMTOOLS
will be found by Softimage (instead of making it listening to port 2080) 
looking

for a license on the hostname specified in that file.

--

Cheers,

tim



Am 31.12.2014 um 08:39 schrieb Tim Leydecker:

Hi Luc-Eric,

I couldn´t get Softimage 7.5 32bit to run on win 7 64bit. The install 
went through
but Softimage wouldn´t start on my machine, regardless of which 
compatibility

options I tried to run it with. Could be I missed something.

Also, the installer didn´t register with Add/Remove Programs.

I´ll give it another try to see if I missed something.

Cheers,

tim


Am 31.12.2014 um 04:36 schrieb Luc-Eric Rousseau:


Why xp mode?  XSI 7 32 bit runs on 64 bit win7

On Dec 30, 2014 4:59 PM, Tim Leydecker bauero...@gmx.de 
mailto:bauero...@gmx.de wrote:


For opening SI|3D files using Softimage 7.5 32bit:


One way would be to use Windows 7´s XP mode and use that 32bit XP
to install Softimage 7.5 32bit (which has the SI|3D scene import
option).
Setting that VM´s RAM to ~4GB.

I just did this using the 30 days trial (Standalone mode) of
Softimage
and successfully opened scenes from the year 2000.

Also installed LMTOOLS on the Virtual PC to get an idea what
ethernet ID
that VM has and if it is possible to run a network license inside
that VM.

Autodesk is so kind to recreate/resend me my legacy network
license for
Autodesk Softimage 7.5.

I´ve opted to get the license recreated for my current server,
appending
the license file info and serving from that.

Due to valid security concerns regarding Microsoft no longer
providing
security updates to Windows XP32, some people may want to restrict
the xp mode from getting any internet/network access.

That would mean the license server would have to be set up and 
run off the

ethernet ID of the VM instead, requring a license
transfer/recreation AND
an extra Host network adapter in the host not connected to the
internet.

Even then, the VM will assign random ethernet IDs (for each
install of a VM)
so it´s best to check the internet for ways to backup the VM´s
hexcode of the adapter
in case a VM breaks or needs a reinstall without having to
recreate a new
license file because the virtual PC´s ethernet ID changed.

To avoid all this, I opted to use the VM Host as the license
server and simply disconnect
from the internet while doing SI|3D file salvages.

A simpler alternative might be to use a different Virtual Machine
Option instead of
using the XP Mode in Windows Virtual PC.

Or simply create a new XP mode + Softimage 7.5 32bit trial
install every now and then
when one just tries to get access to some files but that could be
regarded shady, to
say the least.

Cheers,

tim








Am 29.12.2014 um 10:49 schrieb Tim Leydecker:

Hi guys,

after checking through a random selection of *.scn files, I am
somewhat positive
I´ll be able to open most if not all of my files with Softimage
2012/2014/2015.

When I was refering to *.obj/*.fbx files, I didn´t mean to
suggest that should be
the prefered archive format, even thought in my case, there is a
high percentage
of *.obj/*.fbx files containing assets and easily enough
(re)connected to their textures.

Personally, I have decided to go through my projects, check for
assets I like and then make
sure I have at least an *.obj/*.fbx, ZBrush or Mudbox file,
Photoshop texture base and
finalized maps. Building a salvageable library of parts.

That´s not archiving, that´s salvaging.

Now my real problem is opening older 32bit files, from Softimage
3.9

*.dsc and *.hrc files.

Any way to get access to that?

Those scenes/files I missed to convert to *.xsi or *.scn around
Y2k...


Cheers,

tim




Am 26.12.2014 um 23:52 schrieb Luc-Eric Rousseau:


Re: semi OT : running SI on a Macbook Pro

2014-12-31 Thread olivier jeannel

Tiny ? Tiny how ? Ain't SI able to use the complete surface of the screen ?
Or are 2880 pixels making too tiny buttons ?

For the battery, well we have french electricity
https://www.youtube.com/watch?v=4oxEM2uWuts

;)


Le 31/12/2014 04:41, Luc-Eric Rousseau a écrit :


But the windows and xsi interface is really tiny on the retina 
display, and since power management doesn't work well under boot camp, 
the battery won't last long, it's just an unpleasant windows 
experience. It's good for occasional use of windows but not as a main use.


On Dec 30, 2014 6:42 PM, Graham D. Clark mailgrahamdcl...@gmail.com 
mailto:mailgrahamdcl...@gmail.com wrote:


nope just Bootcamp. Parallels is separate but worth being able to open
Soft without re-booting into another OS for quick things. 7 works fine
(may upgrade)

On Tue, Dec 30, 2014 at 6:28 PM, olivier jeannel
olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote:
 Thank you Graham !
 Are Bootcamp or Parallels provided with the Mac ? And what
windows version
 should I buy ? (7 is the less worst I think )

 Le 31/12/2014 00:21, Graham D. Clark a écrit :

 Yes, very well. On various macbook pros over the last 5 years, I've
 been running Soft on Bootcamp and Parallels (some viewport shaders
 don't work in Parallels, so just switch to bootcamp when needed).
 It's not complex to setup or run at all.





--
--
Graham D Clark, VP/Head of Stereography, Stereo D, Deluxe
phone: why-I-stereo
http://www.linkedin.com/in/grahamclark





Re: semi OT : running SI on a Macbook Pro

2014-12-31 Thread Luc-Eric Rousseau
On Wed, Dec 31, 2014 at 4:18 AM, olivier jeannel
olivier.jean...@noos.fr wrote:
 Tiny ? Tiny how ? Ain't SI able to use the complete surface of the screen ?
 Or are 2880 pixels making too tiny buttons ?


Windows on a high DPI display is a nightmare. Most apps don't scale so
the buttons are a 4 millimeter wide and the text is tiny.
Worse, since there is that much more pixel to push, OpenGL performance
is slow.  Huge slow viewport, small UI - what's not to like!   It's
not a serious windows setup unless you hook it up to an external, non
retina display, and a windows keyboard to have the ctrl/alt keys in
the right place and a delete key.

the power management issues are real.  The macbook pro will run hot
under windows and it will shorten its life.

Other problem.  Normally with the macbook pro you'll end up using
thunderbolt, that's what's used with an external display for example.
Well unlike OSX, thunderbolt is not hot-swappable on windows, so
you'll need to reboot to connect the internet adapter.  You get
frustrating stuff like putting the macbook to sleep and sometimes the
monitor is not detected, or everythign getting really confused when
you switch between OS.  I'm thinking it's better to buy a cheap PC
than to bother with this.  You have to buy a copy of windows anyway.


Softimage mailing list year in review

2014-12-31 Thread Stephen Blair
2014 year in review
http://wp.me/powV4-38U


Re: semi OT : running SI on a Macbook Pro

2014-12-31 Thread olivier jeannel
Ok, so Graham said it works very well and Luc Eric describes the worst 
nightmare...

I'm having hard time to figure...


Le 31/12/2014 15:37, Luc-Eric Rousseau a écrit :

On Wed, Dec 31, 2014 at 4:18 AM, olivier jeannel
olivier.jean...@noos.fr wrote:

Tiny ? Tiny how ? Ain't SI able to use the complete surface of the screen ?
Or are 2880 pixels making too tiny buttons ?


Windows on a high DPI display is a nightmare. Most apps don't scale so
the buttons are a 4 millimeter wide and the text is tiny.
Worse, since there is that much more pixel to push, OpenGL performance
is slow.  Huge slow viewport, small UI - what's not to like!   It's
not a serious windows setup unless you hook it up to an external, non
retina display, and a windows keyboard to have the ctrl/alt keys in
the right place and a delete key.

the power management issues are real.  The macbook pro will run hot
under windows and it will shorten its life.

Other problem.  Normally with the macbook pro you'll end up using
thunderbolt, that's what's used with an external display for example.
Well unlike OSX, thunderbolt is not hot-swappable on windows, so
you'll need to reboot to connect the internet adapter.  You get
frustrating stuff like putting the macbook to sleep and sometimes the
monitor is not detected, or everythign getting really confused when
you switch between OS.  I'm thinking it's better to buy a cheap PC
than to bother with this.  You have to buy a copy of windows anyway.






Re: semi OT : running SI on a Macbook Pro

2014-12-31 Thread Cristobal Infante
Hi Oliver,

Not sure exactly what your needs are, but have you looked at the latest
Alienware 13? It has the advantage that you can plug an external GPU
amplifier.

Have a great new year everyone!

On Wednesday, 31 December 2014, olivier jeannel olivier.jean...@noos.fr
wrote:

 Ok, so Graham said it works very well and Luc Eric describes the worst
 nightmare...
 I'm having hard time to figure...


 Le 31/12/2014 15:37, Luc-Eric Rousseau a écrit :

 On Wed, Dec 31, 2014 at 4:18 AM, olivier jeannel
 olivier.jean...@noos.fr wrote:

 Tiny ? Tiny how ? Ain't SI able to use the complete surface of the
 screen ?
 Or are 2880 pixels making too tiny buttons ?


 Windows on a high DPI display is a nightmare. Most apps don't scale so
 the buttons are a 4 millimeter wide and the text is tiny.
 Worse, since there is that much more pixel to push, OpenGL performance
 is slow.  Huge slow viewport, small UI - what's not to like!   It's
 not a serious windows setup unless you hook it up to an external, non
 retina display, and a windows keyboard to have the ctrl/alt keys in
 the right place and a delete key.

 the power management issues are real.  The macbook pro will run hot
 under windows and it will shorten its life.

 Other problem.  Normally with the macbook pro you'll end up using
 thunderbolt, that's what's used with an external display for example.
 Well unlike OSX, thunderbolt is not hot-swappable on windows, so
 you'll need to reboot to connect the internet adapter.  You get
 frustrating stuff like putting the macbook to sleep and sometimes the
 monitor is not detected, or everythign getting really confused when
 you switch between OS.  I'm thinking it's better to buy a cheap PC
 than to bother with this.  You have to buy a copy of windows anyway.






Re: Softimage mailing list year in review

2014-12-31 Thread Sebastien Sterling
Brace yourselves ? :P

On 31 December 2014 at 16:28, Stephen Blair stephenrbl...@gmail.com wrote:

 2014 year in review
 http://wp.me/powV4-38U



Re: semi OT : running SI on a Macbook Pro

2014-12-31 Thread Jason S

  
  
Thanks Graham for sharing your
  experience!
  
  In Parallels, you can set your VM rez and scale-up..
  ... the screen will
  still shrink while the VM is "booting up," but once I log
  in to Windows, Parallels Tools kick in, 
 and I can resize the VM's
  root window and everything will scale nicely. 
 I can go into and get out of
  "Full Screen" and the screen also scale nicely as
  expected.
  
  And In bootcamp you can be at any standard rez you want, (say
  1920x1080 or whatever suits you)
  
  Bootcamp Battery might be an issue if you plan on doing some ICE
  in the parc. :-]
  
  
  On 12/30/14 18:21, Graham D. Clark wrote:


  Yes, very well. On various macbook pros over the last 5 years, I've
been running Soft on Bootcamp and Parallels (some viewport shaders
don't work in Parallels, so just switch to bootcamp when needed).
It's not complex to setup or run at all.



  



Re: semi OT : running SI on a Macbook Pro

2014-12-31 Thread Luc-Eric Rousseau
There is a hack you can do make Windows 8.1 scale up an application,
it's described here
http://www.danantonielli.com/adobe-app-scaling-on-high-dpi-displays-fix/

That same problem exists on the Microsoft Surface, btw. which also has
a high DPI display

On a mac, you'll be paying for a copy of windows, plus Parallels, I
just think it's a bit much. It's fine if you're just going to use XSI
sometimes with the intent of eventually giving up on windows over
time.

You also can avoid the issue by not using the built-in display
(although you can't turn off the LCD without closing the macbook's lid
and using an external keyboard)  You would never turn down the screen
resolution of the retina display for graphics work, the display will
be blurry.

Windows 8.1 will scale up some standard widgets like the menus, title
bars, and the apps it ships with will scale.  But third party apps do
not scale by default (as you can see in that adobe screenshot), and
you should already know that XSI doesn't support the large font
setting in windows: the menus don't scale up and the command panel
resizes incorrectly.

On Wed, Dec 31, 2014 at 12:11 PM, olivier jeannel
olivier.jean...@noos.fr wrote:
 Ok, so Graham said it works very well and Luc Eric describes the worst
 nightmare...
 I'm having hard time to figure...


 Le 31/12/2014 15:37, Luc-Eric Rousseau a écrit :

 On Wed, Dec 31, 2014 at 4:18 AM, olivier jeannel
 olivier.jean...@noos.fr wrote:

 Tiny ? Tiny how ? Ain't SI able to use the complete surface of the screen
 ?
 Or are 2880 pixels making too tiny buttons ?


 Windows on a high DPI display is a nightmare. Most apps don't scale so
 the buttons are a 4 millimeter wide and the text is tiny.
 Worse, since there is that much more pixel to push, OpenGL performance
 is slow.  Huge slow viewport, small UI - what's not to like!   It's
 not a serious windows setup unless you hook it up to an external, non
 retina display, and a windows keyboard to have the ctrl/alt keys in
 the right place and a delete key.

 the power management issues are real.  The macbook pro will run hot
 under windows and it will shorten its life.

 Other problem.  Normally with the macbook pro you'll end up using
 thunderbolt, that's what's used with an external display for example.
 Well unlike OSX, thunderbolt is not hot-swappable on windows, so
 you'll need to reboot to connect the internet adapter.  You get
 frustrating stuff like putting the macbook to sleep and sometimes the
 monitor is not detected, or everythign getting really confused when
 you switch between OS.  I'm thinking it's better to buy a cheap PC
 than to bother with this.  You have to buy a copy of windows anyway.






Re: semi OT : running SI on a Macbook Pro

2014-12-31 Thread Graham D. Clark
My apologies Olivier, I should have mentioned the tiny text IF you run
Windows at full retina rez or don't set the text display size
correctly. Also should have mentioned the settings that I'm ok with,
as Jason wrote, is to just run at 1920x1200 or 1680x1050 in boot camp,
or parallels full screen 1680x1050 or 1920x1200, or parallels windowed
with OSX display set to 'Larger Text which scales up everything on
the mac including the windowed parallels view with Softimage in it, or
just work Best for retina on Mac for full rez and a slightly small
Softimage in a Parallels window.

None of these options are blurry to me, just slightly softer than full
retina. I do not have any of the monitor switching or other issues
mentioned.

It's the best option, as the only reason I have Windows is for
Softimage, and when I'm done with the only reason I use Win/Soft, for
ICE of course, then I'll move to Mac only.

So with my setup, yes, I find it works very well. Going back n forth
between soft on Windows and Nuke on Mac is seamless.

On Wed, Dec 31, 2014 at 2:38 PM, Jason S jasonsta...@gmail.com wrote:
 Thanks Graham for sharing your experience!

 In Parallels, you can set your VM rez and scale-up..

 ... the screen will still shrink while the VM is booting up, but once I
 log in to Windows, Parallels Tools kick in,
 and I can resize the VM's root window and everything will scale nicely.
 I can go into and get out of Full Screen and the screen also scale nicely
 as expected.

 And In bootcamp you can be at any standard rez you want, (say 1920x1080 or
 whatever suits you)

 Bootcamp Battery might be an issue if you plan on doing some ICE in the
 parc. :-]


 On 12/30/14 18:21, Graham D. Clark wrote:

 Yes, very well. On various macbook pros over the last 5 years, I've
 been running Soft on Bootcamp and Parallels (some viewport shaders
 don't work in Parallels, so just switch to bootcamp when needed).
 It's not complex to setup or run at all.





-- 
-- 
Graham D Clark, VP/Head of Stereography, Stereo D, Deluxe
phone: why-I-stereo
http://www.linkedin.com/in/grahamclark


Re: semi OT : running SI on a Macbook Pro

2014-12-31 Thread Jason S

  
  

  There is a hack you can do make Windows 8.1 scale up an application,
it's described here
http://www.danantonielli.com/adobe-app-scaling-on-high-dpi-displays-fix/
  your'e referring to using windows in High DPI but..
  You would never turn down the screen resolution of the retina display for graphics work, the display will be blurry.
  ... I've seen both 1600x900 and 1920x1080 on (3k) retina displays,
  and although they aren't as extra crisp as retina, they are hardly
  blurry or 
  distiguishable from displays that are natively in these rez (or
  hardly an issue)
  
  
  It's fine if you're just going to use
  XSI sometimes with the intent of eventually giving up on
  windows [and XSI?]
  over time.

  Imagine if Microsoft baught Mac (~10% (of desk/lap-top) share, or
  roughly former Maya/XSI proportions)
  
  I for one would not be -for- elimination of innovative products,
  even if by then, innovation would have greatly slowed if
  not essentially ceased.
  
  
  
  On 12/31/14 15:28, Luc-Eric Rousseau wrote:


  There is a hack you can do make Windows 8.1 scale up an application,
it's described here
http://www.danantonielli.com/adobe-app-scaling-on-high-dpi-displays-fix/

That same problem exists on the Microsoft Surface, btw. which also has
a high DPI display

On a mac, you'll be paying for a copy of windows, plus Parallels, I
just think it's a bit much. It's fine if you're just going to use XSI
sometimes with the intent of eventually giving up on windows over
time.

You also can avoid the issue by not using the built-in display
(although you can't turn off the LCD without closing the macbook's lid
and using an external keyboard)  You would never turn down the screen
resolution of the retina display for graphics work, the display will
be blurry.

Windows 8.1 will scale up some standard widgets like the menus, title
bars, and the apps it ships with will scale.  But third party apps do
not scale by default (as you can see in that adobe screenshot), and
you should already know that XSI doesn't support the "large font"
setting in windows: the menus don't scale up and the command panel
resizes incorrectly.

On Wed, Dec 31, 2014 at 12:11 PM, olivier jeannel
olivier.jean...@noos.fr wrote:

  
Ok, so Graham said it works "very well" and Luc Eric describes the worst
nightmare...
I'm having hard time to figure...


Le 31/12/2014 15:37, Luc-Eric Rousseau a écrit :



  On Wed, Dec 31, 2014 at 4:18 AM, olivier jeannel
olivier.jean...@noos.fr wrote:

  

Tiny ? Tiny how ? Ain't SI able to use the complete surface of the screen
?
Or are 2880 pixels making too tiny buttons ?

  
  

Windows on a high DPI display is a nightmare. Most apps don't scale so
the buttons are a 4 millimeter wide and the text is tiny.
Worse, since there is that much more pixel to push, OpenGL performance
is slow.  Huge slow viewport, small UI - what's not to like!   It's
not a serious windows setup unless you hook it up to an external, non
retina display, and a windows keyboard to have the ctrl/alt keys in
the right place and a delete key.

the power management issues are real.  The macbook pro will run hot
under windows and it will shorten its life.

Other problem.  Normally with the macbook pro you'll end up using
thunderbolt, that's what's used with an external display for example.
Well unlike OSX, thunderbolt is not hot-swappable on windows, so
you'll need to reboot to connect the internet adapter.  You get
frustrating stuff like putting the macbook to sleep and sometimes the
monitor is not detected, or everythign getting really confused when
you switch between OS.  I'm thinking it's better to buy a cheap PC
than to bother with this.  You have to buy a copy of windows anyway.






  
  



  



Re: semi OT : running SI on a Macbook Pro

2014-12-31 Thread Luc-Eric Rousseau
I've been using a macbook pro for three years, although mostly in OSX
mode obviously.  You can go ask a friend with one and check it out
before paying  2,500$ if running the screen in 1.5 scaling works for
you.I've suggested using an external monitor instead.

On Wed, Dec 31, 2014 at 4:35 PM, Jason S jasonsta...@gmail.com wrote:
 There is a hack you can do make Windows 8.1 scale up an application,
 it's described here
 http://www.danantonielli.com/adobe-app-scaling-on-high-dpi-displays-fix/

 your'e referring to using windows in High DPI but..

 You would never turn down the screen resolution of the retina display for
 graphics work, the display will be blurry.

 ... I've seen both 1600x900 and 1920x1080 on (3k) retina displays, and
 although they aren't as extra crisp as retina, they are hardly blurry or
 distiguishable from displays that are natively in these rez (or hardly an
 issue)


 It's fine if you're just going to use XSI sometimes with the intent of
 eventually giving up on windows [and XSI?] over time.

 Imagine if Microsoft baught Mac (~10% (of desk/lap-top) share, or roughly
 former Maya/XSI proportions)

 I for one would not be -for- elimination of innovative products, even if by
 then, innovation would have greatly slowed if not essentially ceased.



RE: semi OT : running SI on a Macbook Pro

2014-12-31 Thread Angus Davidson
Will sadly no longer need to run Softimage from this year , but in the past 
have done so using bootcamp. I dont use it on the battery , Only at Home or at 
work. In both cases its plugged into 1080p monitors where there are no scaling 
issues and no perceptible performance issues

Will miss Softimage but being able to run everything in Mac Os X  now is a joy.


From: Luc-Eric Rousseau [luceri...@gmail.com]
Sent: 01 January 2015 12:40 AM
To: softimage@listproc.autodesk.com
Subject: Re: semi OT : running SI on a Macbook Pro

I've been using a macbook pro for three years, although mostly in OSX
mode obviously.  You can go ask a friend with one and check it out
before paying  2,500$ if running the screen in 1.5 scaling works for
you.I've suggested using an external monitor instead.

On Wed, Dec 31, 2014 at 4:35 PM, Jason S jasonsta...@gmail.com wrote:
 There is a hack you can do make Windows 8.1 scale up an application,
 it's described here
 http://www.danantonielli.com/adobe-app-scaling-on-high-dpi-displays-fix/

 your'e referring to using windows in High DPI but..

 You would never turn down the screen resolution of the retina display for
 graphics work, the display will be blurry.

 ... I've seen both 1600x900 and 1920x1080 on (3k) retina displays, and
 although they aren't as extra crisp as retina, they are hardly blurry or
 distiguishable from displays that are natively in these rez (or hardly an
 issue)


 It's fine if you're just going to use XSI sometimes with the intent of
 eventually giving up on windows [and XSI?] over time.

 Imagine if Microsoft baught Mac (~10% (of desk/lap-top) share, or roughly
 former Maya/XSI proportions)

 I for one would not be -for- elimination of innovative products, even if by
 then, innovation would have greatly slowed if not essentially ceased.

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