Re: Houdini mailing list

2018-03-16 Thread Eugene Flormata
https://urldefense.proofpoint.com/v2/url?u=https-3A__discordapp.com_invite_b8U5Hdy&d=DwIBaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=vyyC6RGlXbA88gMUUAJpyfhnacSQNhrJ5diKahEOH6s&s=ib1iLYAVqeFzKES-QlyugT5Fdvik3fOCzTIZMLIKWRM&e=
i think there's a lot of houdini people here
in the think procedural discord app

On Fri, Mar 16, 2018 at 2:07 PM, Jonathan Moore 
wrote:

> For what it's worth very few people use the mail list these days. I've
> been a subscriber for years and often see no more than a single post in a
> week. I think it's a case of too many other great responsive resources
> being available these days. This wasn't always the case, but these days
> it's popularity is definitely on the wane.
>
> Although it must be said this does have it's advantages. Seeing as very
> few people unsubscribe, it's often the place that gets the fasted response
> to tricky questions. Mind you things that have an obvious answer get no
> replies, as Houdini users are particularly prone to only showing off their
> prowess at the tricky things and frowning on new users that have obviously
> failed to RTFM.  :)
>
> On 16 March 2018 at 19:12, Andy Chlupka (Goehler) <
> lists.andy.goeh...@gmail.com> wrote:
>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: Houdini mailing list

2018-03-16 Thread Jonathan Moore
For what it's worth very few people use the mail list these days. I've been
a subscriber for years and often see no more than a single post in a week.
I think it's a case of too many other great responsive resources being
available these days. This wasn't always the case, but these days it's
popularity is definitely on the wane.

Although it must be said this does have it's advantages. Seeing as very few
people unsubscribe, it's often the place that gets the fasted response to
tricky questions. Mind you things that have an obvious answer get no
replies, as Houdini users are particularly prone to only showing off their
prowess at the tricky things and frowning on new users that have obviously
failed to RTFM.  :)

On 16 March 2018 at 19:12, Andy Chlupka (Goehler) <
lists.andy.goeh...@gmail.com> wrote:

> Have you checked here?
>
> https://urldefense.proofpoint.com/v2/url?u=https-3A__lists.sidefx.com_mailman_listinfo_sidefx-2Dhoudini-2Dlist&d=DwIFaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=PuSS_JdAIEfzvADd_sxDDrukH5wWOzJMRNA9nuqIUJY&s=w9vEidI9V0SE8Mkf5YvchfcHBM4RLQCC01SYWAhxDow&e=
> 
>
>
> On Mar 16, 2018, at 4:22 PM, David Saber  wrote:
>
> How can I check if I'm still subscribed to the Houdini mailing list?
>
> Thanks
>
> David
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: Houdini mailing list

2018-03-16 Thread Andy Chlupka (Goehler)
Have you checked here?

https://urldefense.proofpoint.com/v2/url?u=https-3A__lists.sidefx.com_mailman_listinfo_sidefx-2Dhoudini-2Dlist&d=DwIFAg&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA&m=vA1Tz_LiDuamOpJ3QeWwXp8L5c7OTo-4VqH7-lcW6Zk&s=ULoW4G_D13E5Ae-L7LvEqLgBkG7FMTMBenzNRE8CoK0&e=
 



> On Mar 16, 2018, at 4:22 PM, David Saber  wrote:
> 
> How can I check if I'm still subscribed to the Houdini mailing list?
> 
> Thanks
> 
> David
> 
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
> "unsubscribe" in the subject, and reply to confirm.

--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: ADSK *can* be very helpful :)

2018-03-16 Thread Laurence Dodd
I've spent the last month shading/lighting/rendering in Maya, and its made
me sad every day, so you saying that has really made me sad.
Why click once when you could dig around clicking ten times.

On 16 March 2018 at 12:55, Morten Bartholdy  wrote:

> Crashing is but a small part of the madness contained in Maya. The
> original Maya devs must have been seriously retarded. I have to go and
> breathe deeply several times a day when doing anything other than
> shading/lighting/rendering in Maya, and it is only because of Arnold and
> Redshift that this part of the work is bearable in Maya.
>
> Morten
>
>
>
> > Den 15. marts 2018 klokken 17:09 skrev Mirko Jankovic <
> mirkoj.anima...@gmail.com>:
> >
> >
> > Well said Morten, well said.
> > When you pick up controller and move a prop in scene and maya crashes out
> > of the blue... simply hard to resist any chance to vent a bit.
> >
> > On Thu, Mar 15, 2018 at 4:19 PM, Morten Bartholdy 
> > wrote:
> >
> > >
> > > It is easy to sit happily in Houdini-land and wonder about the ongoing
> > > display of dislike for AD.
> > > If you were forced to use their shitty tools every day it might be
> easier
> > > for you to understand why an initial serious dislike of them deepens.
> It is
> > > simply not something you get easily over when a happy worklife (with
> XSI)
> > > has become a mediocre to shitty one using Maya. Some of us can't choose
> > > freely.
> > >
> > > Thanks for your input over the years Dan - you have definately
> contributed
> > > to the quality and good nature of this list.
> > >
> > > If Side FX finally manages (or chooses) to make Houdini accessible to
> less
> > > technically inclined artists, we might meet again :)  Bye and keep the
> good
> > > memories.
> > >
> > > Morten
> > >
> > >
> > > > Den 15. marts 2018 klokken 13:56 skrev Dan Yargici <
> danyarg...@gmail.com
> > > >:
> > > >
> > > >
> > > > Hey guys and gals,
> > > >
> > > > I stayed subscribed to the list over these last few years since I
> moved
> > > > over to Houdini (haven't touched Softimage in 2 years now!) as
> > > occasionally
> > > > a little nugget of useful, non-Softimage specific information would
> still
> > > > surface through the Autodesk-hating noise (I should add that I also
> > > > massively dislike Autodesk, I just don't see any point in expending
> as
> > > much
> > > > energy in stating it as some people).
> > > >
> > > > I think the time has now come to pull the plug and sign off.
> > > >
> > > > Not trying to be dramatic, just felt I should acknowledge the last 18
> > > years
> > > > that I've been on the list interacting with so many people I respect
> so
> > > > much who generously took the time to share so much of their knowledge
> > > with
> > > > a 'bye and thanks for the memories!' post.
> > > >
> > > > So, bye and thanks for the memories!
> > > >
> > > > It's been a great pleasure.  Good luck with whatever the future
> holds!
> > > >
> > > > DAN
> > > >
> > > >
> > > >
> > > > On Thu, Mar 15, 2018 at 11:25 AM, Nicole Beeckmans-Jacqmain <
> > > > arc.ann...@gmail.com> wrote:
> > > >
> > > > >
> > > > > i don't understand why so many users of softimage have , it seems
> from
> > > > > your posts here,
> > > > > turned to Maya, which, if less easy to understand, is yet
> positively
> > > > > evolving it's tools, that's why i say AD is good
> > > > >
> > > > > AD is something like a gentle farmer of the 3d tools.
> > > > >
> > > > > yet it is a US farmer, which means it is an industry.
> > > > >
> > > > > if users turn to Maya, it's from being 'encouraged' to do so by
> their
> > > > > bosses in the 3d industry
> > > > >
> > > > > now why has the industry faltered during the years 2000 between
> XSI and
> > > > > Maya, and finally chosen Maya,
> > > > > i might be given counter-argument to that, but I think ''Disney''
> (who
> > > > > creates the standards, who is the most creative, being a big
> industrial
> > > > > farmer)
> > > > > got threatened by the upheaval from the underground which came
> along
> > > with
> > > > > non-''Disney'' actors, like the music video scenes and
> popularisation
> > > of
> > > > > nodes and mudboxes
> > > > > all over the planet, just in a time where it has been decided the
> > > Marvel
> > > > > DC comic should change the way Hollywood targets the whole planet.
> > > > >
> > > > > about Nasa, the Nazi scientists from defeated Germany went hired by
> > > Nasa
> > > > > in the rocket launchers competition against Stalin etc.
> > > > >
> > > > > (there is a famous underground cult-book by Thomas Pynchon who
> > > elaborates
> > > > > on the tight (sexual?)  relation between US and Nazi, 'Gravity
> Rainbow.
> > > > > Laurie Anderson wanted to turn this book into an opera)
> > > > >
> > > > > given the destruction in Syria at this time, or for example in
> Vietnam
> > > > > before, and the industrial farms, and the roles of narratives and
> > > images in
> > > > > advertising and colonization of non-US realities, and arts,
> > >

Houdini mailing list

2018-03-16 Thread David Saber
How can I check if I'm still subscribed to the Houdini mailing list?

Thanks

David

--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.


Re: ADSK *can* be very helpful :)

2018-03-16 Thread Morten Bartholdy
Crashing is but a small part of the madness contained in Maya. The original 
Maya devs must have been seriously retarded. I have to go and breathe deeply 
several times a day when doing anything other than shading/lighting/rendering 
in Maya, and it is only because of Arnold and Redshift that this part of the 
work is bearable in Maya.

Morten



> Den 15. marts 2018 klokken 17:09 skrev Mirko Jankovic 
> :
> 
> 
> Well said Morten, well said.
> When you pick up controller and move a prop in scene and maya crashes out
> of the blue... simply hard to resist any chance to vent a bit.
> 
> On Thu, Mar 15, 2018 at 4:19 PM, Morten Bartholdy 
> wrote:
> 
> >
> > It is easy to sit happily in Houdini-land and wonder about the ongoing
> > display of dislike for AD.
> > If you were forced to use their shitty tools every day it might be easier
> > for you to understand why an initial serious dislike of them deepens. It is
> > simply not something you get easily over when a happy worklife (with XSI)
> > has become a mediocre to shitty one using Maya. Some of us can't choose
> > freely.
> >
> > Thanks for your input over the years Dan - you have definately contributed
> > to the quality and good nature of this list.
> >
> > If Side FX finally manages (or chooses) to make Houdini accessible to less
> > technically inclined artists, we might meet again :)  Bye and keep the good
> > memories.
> >
> > Morten
> >
> >
> > > Den 15. marts 2018 klokken 13:56 skrev Dan Yargici  > >:
> > >
> > >
> > > Hey guys and gals,
> > >
> > > I stayed subscribed to the list over these last few years since I moved
> > > over to Houdini (haven't touched Softimage in 2 years now!) as
> > occasionally
> > > a little nugget of useful, non-Softimage specific information would still
> > > surface through the Autodesk-hating noise (I should add that I also
> > > massively dislike Autodesk, I just don't see any point in expending as
> > much
> > > energy in stating it as some people).
> > >
> > > I think the time has now come to pull the plug and sign off.
> > >
> > > Not trying to be dramatic, just felt I should acknowledge the last 18
> > years
> > > that I've been on the list interacting with so many people I respect so
> > > much who generously took the time to share so much of their knowledge
> > with
> > > a 'bye and thanks for the memories!' post.
> > >
> > > So, bye and thanks for the memories!
> > >
> > > It's been a great pleasure.  Good luck with whatever the future holds!
> > >
> > > DAN
> > >
> > >
> > >
> > > On Thu, Mar 15, 2018 at 11:25 AM, Nicole Beeckmans-Jacqmain <
> > > arc.ann...@gmail.com> wrote:
> > >
> > > >
> > > > i don't understand why so many users of softimage have , it seems from
> > > > your posts here,
> > > > turned to Maya, which, if less easy to understand, is yet positively
> > > > evolving it's tools, that's why i say AD is good
> > > >
> > > > AD is something like a gentle farmer of the 3d tools.
> > > >
> > > > yet it is a US farmer, which means it is an industry.
> > > >
> > > > if users turn to Maya, it's from being 'encouraged' to do so by their
> > > > bosses in the 3d industry
> > > >
> > > > now why has the industry faltered during the years 2000 between XSI and
> > > > Maya, and finally chosen Maya,
> > > > i might be given counter-argument to that, but I think ''Disney'' (who
> > > > creates the standards, who is the most creative, being a big industrial
> > > > farmer)
> > > > got threatened by the upheaval from the underground which came along
> > with
> > > > non-''Disney'' actors, like the music video scenes and popularisation
> > of
> > > > nodes and mudboxes
> > > > all over the planet, just in a time where it has been decided the
> > Marvel
> > > > DC comic should change the way Hollywood targets the whole planet.
> > > >
> > > > about Nasa, the Nazi scientists from defeated Germany went hired by
> > Nasa
> > > > in the rocket launchers competition against Stalin etc.
> > > >
> > > > (there is a famous underground cult-book by Thomas Pynchon who
> > elaborates
> > > > on the tight (sexual?)  relation between US and Nazi, 'Gravity Rainbow.
> > > > Laurie Anderson wanted to turn this book into an opera)
> > > >
> > > > given the destruction in Syria at this time, or for example in Vietnam
> > > > before, and the industrial farms, and the roles of narratives and
> > images in
> > > > advertising and colonization of non-US realities, and arts,
> > > > i think it is fair to say that i, poor individual, alone, not
> > charismatic
> > > > leader not wanting to influence anyone into my views, think that AD is
> > a
> > > > mix of good, and evil.
> > > >
> > > > it is good, because they can be helpful, and can be innovative, if
> > your on
> > > > the right side of their story, and even if not, because, at least up to
> > > > this moment,
> > > > Maya can be rented by middle class directors doing research in digital
> > > > painting and 3D. yet, if nothing changes, if Trump gets re-elected in
> > 2020,
>