ICE: Picking geo from array of some kind

2013-07-19 Thread Simon Reeves
Hey guys,

I'm wanting to pick geometry based on an random value which I built into an
array of the same size as the number of points - but I'm not sure a way to
do it, I can't use geometry with* 'if'* I can't use* 'select case'*.. they
don't like external geometry... Can't add them into an array, can't convert
to strings then back again

The only thing I can think of at the moment is to go forward into the tree,
and make 3 different *'emit evenly from geometry' * which is a bit brute
force eh
*
*
I keep thinking of the way shape instance works where you pick an ID in a
group... I would like that now damn...

Any ideas?
*
*
*
*


Simon Reeves
London, UK
*si...@simonreeves.com*
*www.simonreeves.com*
*
*
attachment: SelectGeo.png

Re: ICE: Picking geo from array of some kind

2013-07-19 Thread Vladimir Jankijevic
there is no way to do this directly with geometry directly, as far as I'm
aware. what you can do though, is switch randomly through what you're
expecting to use the geometry for. Like if you are getting the position of
those geos, you could switch that instead of the geo itself. but you
already have a draft for that. So, I'm not of real help. Anyway, good luck
with what you're trying to achieve :)

Vladimir


On Fri, Jul 19, 2013 at 1:21 PM, Simon Reeves si...@simonreeves.com wrote:

 Hey guys,

 I'm wanting to pick geometry based on an random value which I built into
 an array of the same size as the number of points - but I'm not sure a way
 to do it, I can't use geometry with* 'if'* I can't use* 'select case'*..
 they don't like external geometry... Can't add them into an array, can't
 convert to strings then back again

 The only thing I can think of at the moment is to go forward into the
 tree, and make 3 different *'emit evenly from geometry' * which is a bit
 brute force eh
 *
 *
 I keep thinking of the way shape instance works where you pick an ID in a
 group... I would like that now damn...

 Any ideas?
 *
 *
 *
 *


 Simon Reeves
 London, UK
 *si...@simonreeves.com*
 *www.simonreeves.com*
 *
 *



Re: ICE: Picking geo from array of some kind

2013-07-19 Thread Simon Reeves
Ah thanks Vladimir, good to have more comfirmation anyway :)



Simon Reeves
London, UK
*si...@simonreeves.com*
*www.simonreeves.com*
*
*


On 19 July 2013 12:32, Vladimir Jankijevic vladi...@elefantstudios.chwrote:

 there is no way to do this directly with geometry directly, as far as I'm
 aware. what you can do though, is switch randomly through what you're
 expecting to use the geometry for. Like if you are getting the position of
 those geos, you could switch that instead of the geo itself. but you
 already have a draft for that. So, I'm not of real help. Anyway, good luck
 with what you're trying to achieve :)

 Vladimir


 On Fri, Jul 19, 2013 at 1:21 PM, Simon Reeves si...@simonreeves.comwrote:

 Hey guys,

 I'm wanting to pick geometry based on an random value which I built into
 an array of the same size as the number of points - but I'm not sure a way
 to do it, I can't use geometry with* 'if'* I can't use* 'select case'*..
 they don't like external geometry... Can't add them into an array, can't
 convert to strings then back again

 The only thing I can think of at the moment is to go forward into the
 tree, and make 3 different *'emit evenly from geometry' * which is a bit
 brute force eh
 *
 *
 I keep thinking of the way shape instance works where you pick an ID in a
 group... I would like that now damn...

 Any ideas?
 *
 *
 *
 *


 Simon Reeves
 London, UK
 *si...@simonreeves.com*
 *www.simonreeves.com*
 *
 *