Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-10 Thread Pierre Schiller
oh man.I haven´t seen any example of those ICE setups... :(
I´m going to have to investigate. It could be so awesome to see ICE do this
on other setups.
I know there´s a demo scene on collision between surfaces, but how to
advect that into a weightmap¿?

Cheers.

On Wed, Aug 10, 2016 at 3:25 PM, Amaan Akram 
wrote:

> you have to emit particles from the boat/ocean intersection area, and
> advect them along velocity vectors on the ocean surface using ICE. 'Use
> Negative Eigen Vectors' from the aaocean ice compound for advection, and
> use 'eigenvalues' for when you want to accelerate advection. Some sort of
> flow noise will give you a better looking aft wake.
>
> On 10 August 2016 at 19:54, Olivier Jeannel 
> wrote:
>
>> As far as I remember it's a sort of surface tension (crease value), it
>> send some data in a weightmap and some particles are emitted from there.
>>
>> Le 10 août 2016 19:43, "Pierre Schiller" 
>> a écrit :
>>
>> The foam on that vimeo video sim look pretty cool. (I know byfost has
>> params for that)
>> I also read an attribute boolean on AA_Ocean node for "activate foam".
>> Amaan, how possible is it
>> build foam from the back of the ship like in the video with aaOcean ICE?
>>
>> Thanks for your reply, man. And thanks for taking your time with us. :D
>>
>> https://vimeo.com/176209179
>>
>> On Mon, Aug 8, 2016 at 4:02 AM, Amaan Akram 
>> wrote:
>>
>>> If you don't rotate your ocean plane which you are planning to render,
>>> then just ignore the transform. In other words, don't rotate the ocean
>>> plane.
>>>
>>> aaocean vector displacement is in world-space. the transform helps with
>>> getting it into object space. I should do this in the shader but for now
>>> it's manual.
>>>
>>> On 8 August 2016 at 07:30, Tenshi .  wrote:
>>>
 Thanks for asking this Pierre, it's a subject i always wanted to ask. :)

 On Mon, Aug 8, 2016 at 12:09 AM, Pierre Schiller <
 activemotionpictu...@gmail.com> wrote:

> BTW, how do I correctly connect those cyan outputs? Shader shows
> disconnections.
>
>
> On Sun, Aug 7, 2016 at 5:14 PM, Pierre Schiller <
> activemotionpictu...@gmail.com> wrote:
>
>> Thank you! It´s been 3 times over 3 years, I´ve asked the same
>> question. LOL.
>> But realized I have to make a default workgroup directory folders in
>> order for it to be recognized.
>> Now it works!
>> I also had a conflicting *.dll somewhere.
>> Thanks
>>
>> On Sun, Aug 7, 2016 at 4:50 PM, Amaan Akram 
>> wrote:
>>
>>>
>>> I don't have access to softimage so can't help more, but the
>>> following should help.
>>>
>>> https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20In
>>> stallation
>>>
>>> If not, please see Stephen Blair's post
>>>
>>> https://xsisupport.com/2014/12/04/installing-aaocean/
>>>
>>> Also, the Plugin Manager should help in showing if the
>>> shaders/deformers are visible to softimage
>>>
>>> On 7 August 2016 at 21:44, Pierre Schiller <
>>> activemotionpictu...@gmail.com> wrote:
>>>
 Ok. Opened AA_Ocean_DemoScenes\aaOcean_MentalRay.scn but error
 shows:
 ERROR : PHEN 0.1724 MB error  051011: shader
 "aaOceanDataShader" not found


 My workgroup looks like this:
 C:\XSI_Workgroups\aaOcean\Application\Plugins\
 *aaOceanDataShader.dll
 *aaOceanDeformer.dll
 *aaOceanShaderDefinition.dll

 What other thing do I need to make to have the shader found with MR?
 Thanks @Aamaan


 On Sun, Aug 7, 2016 at 2:55 PM, Pierre Schiller <
 activemotionpictu...@gmail.com> wrote:

> Ok, I´m going for AAOcean Rev255  Stable Win.zip
> Let´s see how it goes. Thanks for the heads up.
>
> On Sun, Aug 7, 2016 at 10:12 AM, Amaan Akram <
> xsil...@warpedspace.org> wrote:
>
>> The demo scenes are included in the zip file from the bitbucket
>> download
>>
>>
>> https://bitbucket.org/amaanakram/aaocean/downloads
>>
>> On 7 August 2016 at 14:14, Pierre Schiller <
>> activemotionpictu...@gmail.com> wrote:
>>
>>> Yes. But on SI 2013 only. And that was some time ago.
>>>
>>> How can I plug the yellow port to an ice execute port on ice?
>>>
>>> (I don't have demo scenes anymore)
>>> Thanks for the reply.
>>>
>>> On Aug 7, 2016 4:20 AM, "Amaan Akram" 
>>> wrote:
>>>
 Hi,

 have you tried the sample scenes?

 amaan

 On 7 August 2016 at 

Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-10 Thread Amaan Akram
you have to emit particles from the boat/ocean intersection area, and
advect them along velocity vectors on the ocean surface using ICE. 'Use
Negative Eigen Vectors' from the aaocean ice compound for advection, and
use 'eigenvalues' for when you want to accelerate advection. Some sort of
flow noise will give you a better looking aft wake.

On 10 August 2016 at 19:54, Olivier Jeannel  wrote:

> As far as I remember it's a sort of surface tension (crease value), it
> send some data in a weightmap and some particles are emitted from there.
>
> Le 10 août 2016 19:43, "Pierre Schiller" 
> a écrit :
>
> The foam on that vimeo video sim look pretty cool. (I know byfost has
> params for that)
> I also read an attribute boolean on AA_Ocean node for "activate foam".
> Amaan, how possible is it
> build foam from the back of the ship like in the video with aaOcean ICE?
>
> Thanks for your reply, man. And thanks for taking your time with us. :D
>
> https://vimeo.com/176209179
>
> On Mon, Aug 8, 2016 at 4:02 AM, Amaan Akram 
> wrote:
>
>> If you don't rotate your ocean plane which you are planning to render,
>> then just ignore the transform. In other words, don't rotate the ocean
>> plane.
>>
>> aaocean vector displacement is in world-space. the transform helps with
>> getting it into object space. I should do this in the shader but for now
>> it's manual.
>>
>> On 8 August 2016 at 07:30, Tenshi .  wrote:
>>
>>> Thanks for asking this Pierre, it's a subject i always wanted to ask. :)
>>>
>>> On Mon, Aug 8, 2016 at 12:09 AM, Pierre Schiller <
>>> activemotionpictu...@gmail.com> wrote:
>>>
 BTW, how do I correctly connect those cyan outputs? Shader shows
 disconnections.


 On Sun, Aug 7, 2016 at 5:14 PM, Pierre Schiller <
 activemotionpictu...@gmail.com> wrote:

> Thank you! It´s been 3 times over 3 years, I´ve asked the same
> question. LOL.
> But realized I have to make a default workgroup directory folders in
> order for it to be recognized.
> Now it works!
> I also had a conflicting *.dll somewhere.
> Thanks
>
> On Sun, Aug 7, 2016 at 4:50 PM, Amaan Akram 
> wrote:
>
>>
>> I don't have access to softimage so can't help more, but the
>> following should help.
>>
>> https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20In
>> stallation
>>
>> If not, please see Stephen Blair's post
>>
>> https://xsisupport.com/2014/12/04/installing-aaocean/
>>
>> Also, the Plugin Manager should help in showing if the
>> shaders/deformers are visible to softimage
>>
>> On 7 August 2016 at 21:44, Pierre Schiller <
>> activemotionpictu...@gmail.com> wrote:
>>
>>> Ok. Opened AA_Ocean_DemoScenes\aaOcean_MentalRay.scn but error
>>> shows:
>>> ERROR : PHEN 0.1724 MB error  051011: shader "aaOceanDataShader"
>>> not found
>>>
>>>
>>> My workgroup looks like this:
>>> C:\XSI_Workgroups\aaOcean\Application\Plugins\
>>> *aaOceanDataShader.dll
>>> *aaOceanDeformer.dll
>>> *aaOceanShaderDefinition.dll
>>>
>>> What other thing do I need to make to have the shader found with MR?
>>> Thanks @Aamaan
>>>
>>>
>>> On Sun, Aug 7, 2016 at 2:55 PM, Pierre Schiller <
>>> activemotionpictu...@gmail.com> wrote:
>>>
 Ok, I´m going for AAOcean Rev255  Stable Win.zip
 Let´s see how it goes. Thanks for the heads up.

 On Sun, Aug 7, 2016 at 10:12 AM, Amaan Akram <
 xsil...@warpedspace.org> wrote:

> The demo scenes are included in the zip file from the bitbucket
> download
>
>
> https://bitbucket.org/amaanakram/aaocean/downloads
>
> On 7 August 2016 at 14:14, Pierre Schiller <
> activemotionpictu...@gmail.com> wrote:
>
>> Yes. But on SI 2013 only. And that was some time ago.
>>
>> How can I plug the yellow port to an ice execute port on ice?
>>
>> (I don't have demo scenes anymore)
>> Thanks for the reply.
>>
>> On Aug 7, 2016 4:20 AM, "Amaan Akram" 
>> wrote:
>>
>>> Hi,
>>>
>>> have you tried the sample scenes?
>>>
>>> amaan
>>>
>>> On 7 August 2016 at 04:45, Pierre Schiller <
>>> activemotionpictu...@gmail.com> wrote:
>>>

 ​
 Hello guys, when I installed my AAOcean Workgroup, I only see
 this compound. And it´s output it´s on yellow. Previous AAOCean 
 had a grey
 output so it could be plugged directly into Executes on ICE tree 
 node.

 Question: What is the correct way to setup aaOcean on ICE?
 

Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-10 Thread Olivier Jeannel
As far as I remember it's a sort of surface tension (crease value), it send
some data in a weightmap and some particles are emitted from there.

Le 10 août 2016 19:43, "Pierre Schiller"  a
écrit :

The foam on that vimeo video sim look pretty cool. (I know byfost has
params for that)
I also read an attribute boolean on AA_Ocean node for "activate foam".
Amaan, how possible is it
build foam from the back of the ship like in the video with aaOcean ICE?

Thanks for your reply, man. And thanks for taking your time with us. :D

https://vimeo.com/176209179

On Mon, Aug 8, 2016 at 4:02 AM, Amaan Akram  wrote:

> If you don't rotate your ocean plane which you are planning to render,
> then just ignore the transform. In other words, don't rotate the ocean
> plane.
>
> aaocean vector displacement is in world-space. the transform helps with
> getting it into object space. I should do this in the shader but for now
> it's manual.
>
> On 8 August 2016 at 07:30, Tenshi .  wrote:
>
>> Thanks for asking this Pierre, it's a subject i always wanted to ask. :)
>>
>> On Mon, Aug 8, 2016 at 12:09 AM, Pierre Schiller <
>> activemotionpictu...@gmail.com> wrote:
>>
>>> BTW, how do I correctly connect those cyan outputs? Shader shows
>>> disconnections.
>>>
>>>
>>> On Sun, Aug 7, 2016 at 5:14 PM, Pierre Schiller <
>>> activemotionpictu...@gmail.com> wrote:
>>>
 Thank you! It´s been 3 times over 3 years, I´ve asked the same
 question. LOL.
 But realized I have to make a default workgroup directory folders in
 order for it to be recognized.
 Now it works!
 I also had a conflicting *.dll somewhere.
 Thanks

 On Sun, Aug 7, 2016 at 4:50 PM, Amaan Akram 
 wrote:

>
> I don't have access to softimage so can't help more, but the following
> should help.
>
> https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation
>
> If not, please see Stephen Blair's post
>
> https://xsisupport.com/2014/12/04/installing-aaocean/
>
> Also, the Plugin Manager should help in showing if the
> shaders/deformers are visible to softimage
>
> On 7 August 2016 at 21:44, Pierre Schiller <
> activemotionpictu...@gmail.com> wrote:
>
>> Ok. Opened AA_Ocean_DemoScenes\aaOcean_MentalRay.scn but error shows:
>> ERROR : PHEN 0.1724 MB error  051011: shader "aaOceanDataShader"
>> not found
>>
>>
>> My workgroup looks like this:
>> C:\XSI_Workgroups\aaOcean\Application\Plugins\
>> *aaOceanDataShader.dll
>> *aaOceanDeformer.dll
>> *aaOceanShaderDefinition.dll
>>
>> What other thing do I need to make to have the shader found with MR?
>> Thanks @Aamaan
>>
>>
>> On Sun, Aug 7, 2016 at 2:55 PM, Pierre Schiller <
>> activemotionpictu...@gmail.com> wrote:
>>
>>> Ok, I´m going for AAOcean Rev255  Stable Win.zip
>>> Let´s see how it goes. Thanks for the heads up.
>>>
>>> On Sun, Aug 7, 2016 at 10:12 AM, Amaan Akram <
>>> xsil...@warpedspace.org> wrote:
>>>
 The demo scenes are included in the zip file from the bitbucket
 download


 https://bitbucket.org/amaanakram/aaocean/downloads

 On 7 August 2016 at 14:14, Pierre Schiller <
 activemotionpictu...@gmail.com> wrote:

> Yes. But on SI 2013 only. And that was some time ago.
>
> How can I plug the yellow port to an ice execute port on ice?
>
> (I don't have demo scenes anymore)
> Thanks for the reply.
>
> On Aug 7, 2016 4:20 AM, "Amaan Akram" 
> wrote:
>
>> Hi,
>>
>> have you tried the sample scenes?
>>
>> amaan
>>
>> On 7 August 2016 at 04:45, Pierre Schiller <
>> activemotionpictu...@gmail.com> wrote:
>>
>>>
>>> ​
>>> Hello guys, when I installed my AAOcean Workgroup, I only see
>>> this compound. And it´s output it´s on yellow. Previous AAOCean had 
>>> a grey
>>> output so it could be plugged directly into Executes on ICE tree 
>>> node.
>>>
>>> Question: What is the correct way to setup aaOcean on ICE?
>>> Cheers.
>>>
>>> --
>>> Portfolio 2013 
>>> Cinema & TV production
>>> Video Reel 
>>>
>>> --
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to softimage-requ...@listproc.aut
>>> odesk.com with "unsubscribe" in the subject, and reply to
>>> confirm.
>>>
>>
>>
>>
>> --
>> 3D Artist/TD @ The Mill, London
>> http://www.amaanakram.com
>>
>> 

Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-08 Thread Amaan Akram
If you don't rotate your ocean plane which you are planning to render, then
just ignore the transform. In other words, don't rotate the ocean plane.

aaocean vector displacement is in world-space. the transform helps with
getting it into object space. I should do this in the shader but for now
it's manual.

On 8 August 2016 at 07:30, Tenshi .  wrote:

> Thanks for asking this Pierre, it's a subject i always wanted to ask. :)
>
> On Mon, Aug 8, 2016 at 12:09 AM, Pierre Schiller <
> activemotionpictu...@gmail.com> wrote:
>
>> BTW, how do I correctly connect those cyan outputs? Shader shows
>> disconnections.
>>
>>
>> On Sun, Aug 7, 2016 at 5:14 PM, Pierre Schiller <
>> activemotionpictu...@gmail.com> wrote:
>>
>>> Thank you! It´s been 3 times over 3 years, I´ve asked the same question.
>>> LOL.
>>> But realized I have to make a default workgroup directory folders in
>>> order for it to be recognized.
>>> Now it works!
>>> I also had a conflicting *.dll somewhere.
>>> Thanks
>>>
>>> On Sun, Aug 7, 2016 at 4:50 PM, Amaan Akram 
>>> wrote:
>>>

 I don't have access to softimage so can't help more, but the following
 should help.

 https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation

 If not, please see Stephen Blair's post

 https://xsisupport.com/2014/12/04/installing-aaocean/

 Also, the Plugin Manager should help in showing if the
 shaders/deformers are visible to softimage

 On 7 August 2016 at 21:44, Pierre Schiller <
 activemotionpictu...@gmail.com> wrote:

> Ok. Opened AA_Ocean_DemoScenes\aaOcean_MentalRay.scn but error shows:
> ERROR : PHEN 0.1724 MB error  051011: shader "aaOceanDataShader"
> not found
>
>
> My workgroup looks like this:
> C:\XSI_Workgroups\aaOcean\Application\Plugins\
> *aaOceanDataShader.dll
> *aaOceanDeformer.dll
> *aaOceanShaderDefinition.dll
>
> What other thing do I need to make to have the shader found with MR?
> Thanks @Aamaan
>
>
> On Sun, Aug 7, 2016 at 2:55 PM, Pierre Schiller <
> activemotionpictu...@gmail.com> wrote:
>
>> Ok, I´m going for AAOcean Rev255  Stable Win.zip
>> Let´s see how it goes. Thanks for the heads up.
>>
>> On Sun, Aug 7, 2016 at 10:12 AM, Amaan Akram > > wrote:
>>
>>> The demo scenes are included in the zip file from the bitbucket
>>> download
>>>
>>>
>>> https://bitbucket.org/amaanakram/aaocean/downloads
>>>
>>> On 7 August 2016 at 14:14, Pierre Schiller <
>>> activemotionpictu...@gmail.com> wrote:
>>>
 Yes. But on SI 2013 only. And that was some time ago.

 How can I plug the yellow port to an ice execute port on ice?

 (I don't have demo scenes anymore)
 Thanks for the reply.

 On Aug 7, 2016 4:20 AM, "Amaan Akram" 
 wrote:

> Hi,
>
> have you tried the sample scenes?
>
> amaan
>
> On 7 August 2016 at 04:45, Pierre Schiller <
> activemotionpictu...@gmail.com> wrote:
>
>>
>> ​
>> Hello guys, when I installed my AAOcean Workgroup, I only see
>> this compound. And it´s output it´s on yellow. Previous AAOCean had 
>> a grey
>> output so it could be plugged directly into Executes on ICE tree 
>> node.
>>
>> Question: What is the correct way to setup aaOcean on ICE?
>> Cheers.
>>
>> --
>> Portfolio 2013 
>> Cinema & TV production
>> Video Reel 
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.aut
>> odesk.com with "unsubscribe" in the subject, and reply to
>> confirm.
>>
>
>
>
> --
> 3D Artist/TD @ The Mill, London
> http://www.amaanakram.com
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.aut
> odesk.com with "unsubscribe" in the subject, and reply to confirm.
>

 --
 Softimage Mailing List.
 To unsubscribe, send a mail to softimage-requ...@listproc.aut
 odesk.com with "unsubscribe" in the subject, and reply to confirm.

>>>
>>>
>>>
>>> --
>>> 3D Artist/TD @ The Mill, London
>>> http://www.amaanakram.com
>>>
>>> --
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to softimage-requ...@listproc.aut
>>> odesk.com with "unsubscribe" in the subject, and reply to confirm.
>>>
>>
>>
>>
>> --
>> Portfolio 2013 

Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-08 Thread Tenshi .
Thanks for asking this Pierre, it's a subject i always wanted to ask. :)

On Mon, Aug 8, 2016 at 12:09 AM, Pierre Schiller <
activemotionpictu...@gmail.com> wrote:

> BTW, how do I correctly connect those cyan outputs? Shader shows
> disconnections.
>
>
> On Sun, Aug 7, 2016 at 5:14 PM, Pierre Schiller <
> activemotionpictu...@gmail.com> wrote:
>
>> Thank you! It´s been 3 times over 3 years, I´ve asked the same question.
>> LOL.
>> But realized I have to make a default workgroup directory folders in
>> order for it to be recognized.
>> Now it works!
>> I also had a conflicting *.dll somewhere.
>> Thanks
>>
>> On Sun, Aug 7, 2016 at 4:50 PM, Amaan Akram 
>> wrote:
>>
>>>
>>> I don't have access to softimage so can't help more, but the following
>>> should help.
>>>
>>> https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation
>>>
>>> If not, please see Stephen Blair's post
>>>
>>> https://xsisupport.com/2014/12/04/installing-aaocean/
>>>
>>> Also, the Plugin Manager should help in showing if the shaders/deformers
>>> are visible to softimage
>>>
>>> On 7 August 2016 at 21:44, Pierre Schiller <
>>> activemotionpictu...@gmail.com> wrote:
>>>
 Ok. Opened AA_Ocean_DemoScenes\aaOcean_MentalRay.scn but error shows:
 ERROR : PHEN 0.1724 MB error  051011: shader "aaOceanDataShader"
 not found


 My workgroup looks like this:
 C:\XSI_Workgroups\aaOcean\Application\Plugins\
 *aaOceanDataShader.dll
 *aaOceanDeformer.dll
 *aaOceanShaderDefinition.dll

 What other thing do I need to make to have the shader found with MR?
 Thanks @Aamaan


 On Sun, Aug 7, 2016 at 2:55 PM, Pierre Schiller <
 activemotionpictu...@gmail.com> wrote:

> Ok, I´m going for AAOcean Rev255  Stable Win.zip
> Let´s see how it goes. Thanks for the heads up.
>
> On Sun, Aug 7, 2016 at 10:12 AM, Amaan Akram 
> wrote:
>
>> The demo scenes are included in the zip file from the bitbucket
>> download
>>
>>
>> https://bitbucket.org/amaanakram/aaocean/downloads
>>
>> On 7 August 2016 at 14:14, Pierre Schiller <
>> activemotionpictu...@gmail.com> wrote:
>>
>>> Yes. But on SI 2013 only. And that was some time ago.
>>>
>>> How can I plug the yellow port to an ice execute port on ice?
>>>
>>> (I don't have demo scenes anymore)
>>> Thanks for the reply.
>>>
>>> On Aug 7, 2016 4:20 AM, "Amaan Akram" 
>>> wrote:
>>>
 Hi,

 have you tried the sample scenes?

 amaan

 On 7 August 2016 at 04:45, Pierre Schiller <
 activemotionpictu...@gmail.com> wrote:

>
> ​
> Hello guys, when I installed my AAOcean Workgroup, I only see this
> compound. And it´s output it´s on yellow. Previous AAOCean had a grey
> output so it could be plugged directly into Executes on ICE tree node.
>
> Question: What is the correct way to setup aaOcean on ICE?
> Cheers.
>
> --
> Portfolio 2013 
> Cinema & TV production
> Video Reel 
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.aut
> odesk.com with "unsubscribe" in the subject, and reply to confirm.
>



 --
 3D Artist/TD @ The Mill, London
 http://www.amaanakram.com

 --
 Softimage Mailing List.
 To unsubscribe, send a mail to softimage-requ...@listproc.aut
 odesk.com with "unsubscribe" in the subject, and reply to confirm.

>>>
>>> --
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to softimage-requ...@listproc.aut
>>> odesk.com with "unsubscribe" in the subject, and reply to confirm.
>>>
>>
>>
>>
>> --
>> 3D Artist/TD @ The Mill, London
>> http://www.amaanakram.com
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.aut
>> odesk.com with "unsubscribe" in the subject, and reply to confirm.
>>
>
>
>
> --
> Portfolio 2013 
> Cinema & TV production
> Video Reel 
>



 --
 Portfolio 2013 
 Cinema & TV production
 Video Reel 

 --
 Softimage Mailing List.
 To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
 with "unsubscribe" in the subject, and reply to confirm.

>>>
>>>
>>>
>>> --
>>> 3D Artist/TD @ The Mill, London
>>> http://www.amaanakram.com
>>>
>>> --
>>> Softimage Mailing List.

Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-07 Thread Pierre Schiller
Thank you! It´s been 3 times over 3 years, I´ve asked the same question.
LOL.
But realized I have to make a default workgroup directory folders in order
for it to be recognized.
Now it works!
I also had a conflicting *.dll somewhere.
Thanks

On Sun, Aug 7, 2016 at 4:50 PM, Amaan Akram  wrote:

>
> I don't have access to softimage so can't help more, but the following
> should help.
>
> https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation
>
> If not, please see Stephen Blair's post
>
> https://xsisupport.com/2014/12/04/installing-aaocean/
>
> Also, the Plugin Manager should help in showing if the shaders/deformers
> are visible to softimage
>
> On 7 August 2016 at 21:44, Pierre Schiller  > wrote:
>
>> Ok. Opened AA_Ocean_DemoScenes\aaOcean_MentalRay.scn but error shows:
>> ERROR : PHEN 0.1724 MB error  051011: shader "aaOceanDataShader" not
>> found
>>
>>
>> My workgroup looks like this:
>> C:\XSI_Workgroups\aaOcean\Application\Plugins\
>> *aaOceanDataShader.dll
>> *aaOceanDeformer.dll
>> *aaOceanShaderDefinition.dll
>>
>> What other thing do I need to make to have the shader found with MR?
>> Thanks @Aamaan
>>
>>
>> On Sun, Aug 7, 2016 at 2:55 PM, Pierre Schiller <
>> activemotionpictu...@gmail.com> wrote:
>>
>>> Ok, I´m going for AAOcean Rev255  Stable Win.zip
>>> Let´s see how it goes. Thanks for the heads up.
>>>
>>> On Sun, Aug 7, 2016 at 10:12 AM, Amaan Akram 
>>> wrote:
>>>
 The demo scenes are included in the zip file from the bitbucket download


 https://bitbucket.org/amaanakram/aaocean/downloads

 On 7 August 2016 at 14:14, Pierre Schiller <
 activemotionpictu...@gmail.com> wrote:

> Yes. But on SI 2013 only. And that was some time ago.
>
> How can I plug the yellow port to an ice execute port on ice?
>
> (I don't have demo scenes anymore)
> Thanks for the reply.
>
> On Aug 7, 2016 4:20 AM, "Amaan Akram"  wrote:
>
>> Hi,
>>
>> have you tried the sample scenes?
>>
>> amaan
>>
>> On 7 August 2016 at 04:45, Pierre Schiller <
>> activemotionpictu...@gmail.com> wrote:
>>
>>>
>>> ​
>>> Hello guys, when I installed my AAOcean Workgroup, I only see this
>>> compound. And it´s output it´s on yellow. Previous AAOCean had a grey
>>> output so it could be plugged directly into Executes on ICE tree node.
>>>
>>> Question: What is the correct way to setup aaOcean on ICE?
>>> Cheers.
>>>
>>> --
>>> Portfolio 2013 
>>> Cinema & TV production
>>> Video Reel 
>>>
>>> --
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to softimage-requ...@listproc.aut
>>> odesk.com with "unsubscribe" in the subject, and reply to confirm.
>>>
>>
>>
>>
>> --
>> 3D Artist/TD @ The Mill, London
>> http://www.amaanakram.com
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.aut
>> odesk.com with "unsubscribe" in the subject, and reply to confirm.
>>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>



 --
 3D Artist/TD @ The Mill, London
 http://www.amaanakram.com

 --
 Softimage Mailing List.
 To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
 with "unsubscribe" in the subject, and reply to confirm.

>>>
>>>
>>>
>>> --
>>> Portfolio 2013 
>>> Cinema & TV production
>>> Video Reel 
>>>
>>
>>
>>
>> --
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>> Cinema & TV production
>> Video Reel 
>>
>> --
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>> with "unsubscribe" in the subject, and reply to confirm.
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Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-07 Thread Amaan Akram
I don't have access to softimage so can't help more, but the following
should help.

https://bitbucket.org/amaanakram/aaocean/wiki/Softimage%20Installation

If not, please see Stephen Blair's post

https://xsisupport.com/2014/12/04/installing-aaocean/

Also, the Plugin Manager should help in showing if the shaders/deformers
are visible to softimage

On 7 August 2016 at 21:44, Pierre Schiller 
wrote:

> Ok. Opened AA_Ocean_DemoScenes\aaOcean_MentalRay.scn but error shows:
> ERROR : PHEN 0.1724 MB error  051011: shader "aaOceanDataShader" not
> found
>
>
> My workgroup looks like this:
> C:\XSI_Workgroups\aaOcean\Application\Plugins\
> *aaOceanDataShader.dll
> *aaOceanDeformer.dll
> *aaOceanShaderDefinition.dll
>
> What other thing do I need to make to have the shader found with MR?
> Thanks @Aamaan
>
>
> On Sun, Aug 7, 2016 at 2:55 PM, Pierre Schiller <
> activemotionpictu...@gmail.com> wrote:
>
>> Ok, I´m going for AAOcean Rev255  Stable Win.zip
>> Let´s see how it goes. Thanks for the heads up.
>>
>> On Sun, Aug 7, 2016 at 10:12 AM, Amaan Akram 
>> wrote:
>>
>>> The demo scenes are included in the zip file from the bitbucket download
>>>
>>>
>>> https://bitbucket.org/amaanakram/aaocean/downloads
>>>
>>> On 7 August 2016 at 14:14, Pierre Schiller <
>>> activemotionpictu...@gmail.com> wrote:
>>>
 Yes. But on SI 2013 only. And that was some time ago.

 How can I plug the yellow port to an ice execute port on ice?

 (I don't have demo scenes anymore)
 Thanks for the reply.

 On Aug 7, 2016 4:20 AM, "Amaan Akram"  wrote:

> Hi,
>
> have you tried the sample scenes?
>
> amaan
>
> On 7 August 2016 at 04:45, Pierre Schiller <
> activemotionpictu...@gmail.com> wrote:
>
>>
>> ​
>> Hello guys, when I installed my AAOcean Workgroup, I only see this
>> compound. And it´s output it´s on yellow. Previous AAOCean had a grey
>> output so it could be plugged directly into Executes on ICE tree node.
>>
>> Question: What is the correct way to setup aaOcean on ICE?
>> Cheers.
>>
>> --
>> Portfolio 2013 
>> Cinema & TV production
>> Video Reel 
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.aut
>> odesk.com with "unsubscribe" in the subject, and reply to confirm.
>>
>
>
>
> --
> 3D Artist/TD @ The Mill, London
> http://www.amaanakram.com
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>

 --
 Softimage Mailing List.
 To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
 with "unsubscribe" in the subject, and reply to confirm.

>>>
>>>
>>>
>>> --
>>> 3D Artist/TD @ The Mill, London
>>> http://www.amaanakram.com
>>>
>>> --
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>> with "unsubscribe" in the subject, and reply to confirm.
>>>
>>
>>
>>
>> --
>> Portfolio 2013 
>> Cinema & TV production
>> Video Reel 
>>
>
>
>
> --
> Portfolio 2013 
> Cinema & TV production
> Video Reel 
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>



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Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-07 Thread Pierre Schiller
Ok. Opened AA_Ocean_DemoScenes\aaOcean_MentalRay.scn but error shows:
ERROR : PHEN 0.1724 MB error  051011: shader "aaOceanDataShader" not
found


My workgroup looks like this:
C:\XSI_Workgroups\aaOcean\Application\Plugins\
*aaOceanDataShader.dll
*aaOceanDeformer.dll
*aaOceanShaderDefinition.dll

What other thing do I need to make to have the shader found with MR?
Thanks @Aamaan


On Sun, Aug 7, 2016 at 2:55 PM, Pierre Schiller <
activemotionpictu...@gmail.com> wrote:

> Ok, I´m going for AAOcean Rev255  Stable Win.zip
> Let´s see how it goes. Thanks for the heads up.
>
> On Sun, Aug 7, 2016 at 10:12 AM, Amaan Akram 
> wrote:
>
>> The demo scenes are included in the zip file from the bitbucket download
>>
>>
>> https://bitbucket.org/amaanakram/aaocean/downloads
>>
>> On 7 August 2016 at 14:14, Pierre Schiller > m> wrote:
>>
>>> Yes. But on SI 2013 only. And that was some time ago.
>>>
>>> How can I plug the yellow port to an ice execute port on ice?
>>>
>>> (I don't have demo scenes anymore)
>>> Thanks for the reply.
>>>
>>> On Aug 7, 2016 4:20 AM, "Amaan Akram"  wrote:
>>>
 Hi,

 have you tried the sample scenes?

 amaan

 On 7 August 2016 at 04:45, Pierre Schiller <
 activemotionpictu...@gmail.com> wrote:

>
> ​
> Hello guys, when I installed my AAOcean Workgroup, I only see this
> compound. And it´s output it´s on yellow. Previous AAOCean had a grey
> output so it could be plugged directly into Executes on ICE tree node.
>
> Question: What is the correct way to setup aaOcean on ICE?
> Cheers.
>
> --
> Portfolio 2013 
> Cinema & TV production
> Video Reel 
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>



 --
 3D Artist/TD @ The Mill, London
 http://www.amaanakram.com

 --
 Softimage Mailing List.
 To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
 with "unsubscribe" in the subject, and reply to confirm.

>>>
>>> --
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>> with "unsubscribe" in the subject, and reply to confirm.
>>>
>>
>>
>>
>> --
>> 3D Artist/TD @ The Mill, London
>> http://www.amaanakram.com
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>
>
>
> --
> Portfolio 2013 
> Cinema & TV production
> Video Reel 
>



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Cinema & TV production
Video Reel 
--
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To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
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Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-07 Thread Amaan Akram
The demo scenes are included in the zip file from the bitbucket download


https://bitbucket.org/amaanakram/aaocean/downloads

On 7 August 2016 at 14:14, Pierre Schiller 
wrote:

> Yes. But on SI 2013 only. And that was some time ago.
>
> How can I plug the yellow port to an ice execute port on ice?
>
> (I don't have demo scenes anymore)
> Thanks for the reply.
>
> On Aug 7, 2016 4:20 AM, "Amaan Akram"  wrote:
>
>> Hi,
>>
>> have you tried the sample scenes?
>>
>> amaan
>>
>> On 7 August 2016 at 04:45, Pierre Schiller > m> wrote:
>>
>>>
>>> ​
>>> Hello guys, when I installed my AAOcean Workgroup, I only see this
>>> compound. And it´s output it´s on yellow. Previous AAOCean had a grey
>>> output so it could be plugged directly into Executes on ICE tree node.
>>>
>>> Question: What is the correct way to setup aaOcean on ICE?
>>> Cheers.
>>>
>>> --
>>> Portfolio 2013 
>>> Cinema & TV production
>>> Video Reel 
>>>
>>> --
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>> with "unsubscribe" in the subject, and reply to confirm.
>>>
>>
>>
>>
>> --
>> 3D Artist/TD @ The Mill, London
>> http://www.amaanakram.com
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>



-- 
3D Artist/TD @ The Mill, London
http://www.amaanakram.com
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: aaOcean - SI 2014 - How to set it up on a scene?

2016-08-07 Thread Amaan Akram
Hi,

have you tried the sample scenes?

amaan

On 7 August 2016 at 04:45, Pierre Schiller 
wrote:

>
> ​
> Hello guys, when I installed my AAOcean Workgroup, I only see this
> compound. And it´s output it´s on yellow. Previous AAOCean had a grey
> output so it could be plugged directly into Executes on ICE tree node.
>
> Question: What is the correct way to setup aaOcean on ICE?
> Cheers.
>
> --
> Portfolio 2013 
> Cinema & TV production
> Video Reel 
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>



-- 
3D Artist/TD @ The Mill, London
http://www.amaanakram.com
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Re: AAOcean not working on softimage 2014

2014-12-01 Thread Stephen Blair
download from here:
https://bitbucket.org/amaanakram/aaocean/downloads



For the Arnold version, you can install like this:

Copy
aaOceanRev255\aaOcean\Arnold\Arnold-4.2.0.6-windows\Shader\aaOcean.dll
to
$WORKGROUP\Addons\SItoA\Application\Plugins\bin\nt-x86-64


Copy
aaOcean\Arnold\Arnold-4.2.0.6-windows\SItoA\aaOcean.spdl
to
$WORKGROUP\Addons\SItoA\Application\spdl


Copy
aaOceanRev255\aaOcean\Softimage\Softimage2014\aaOceanDeformer.dll
to
$WORKGROUP\Addons\SItoA\Application\Plugins



$WORKGROUP is just my workgroup location. For example:
C:\Users\StephenBlair\Documents\softimage\workgroups\sitoa-3.2.0-2014



For mental ray, it would be similar, but you won't be installing into the
Addons folder of a workgroup.


On Mon, Dec 1, 2014 at 12:46 PM, David Rivera 
activemotionpictu...@yahoo.com wrote:

 Hi, has anyone installed AAOcean in softimage 2014? I´ve been here:

 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html
 aa_Ocean -- Tessendorf's paper as Softimage ICE nodes -- Amaan Akram
 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html


 [image: image]
 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html





 aa_Ocean -- Tessendorf's paper as Softimage ICE nodes --...
 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html
 Online Gallery of Amaan Akram, displaying 3D and 2D renderings.
 View on www.amaanakram.com
 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html
 Preview by Yahoo


 Tried to download, but the download site only offers aaOceanDeformer.dll
 and it doesn´t contain
 an addon for softimage.

 How do I implement this on softimage 2014?

 Thanks.


 *David Rivera*
 *3D Compositor/Animator*
 LinkedIN http://ec.linkedin.com/in/3dcinetv
 Behance https://www.behance.net/3dcinetv
 VFX Reel https://vimeo.com/70551635



Re: AAOcean not working on softimage 2014

2014-12-01 Thread Amaan Akram
Hi David

Those docs are old and no longer linked from my main site.

To install, copy the DLL into your workgroup's Plugins folder. Then, check
in the plugin manager if you can see the plugin. Finally, load up one of
the sample scenes.

Amaan
On 1 Dec 2014 17:46, David Rivera activemotionpictu...@yahoo.com wrote:

 Hi, has anyone installed AAOcean in softimage 2014? I´ve been here:

 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html
 aa_Ocean -- Tessendorf's paper as Softimage ICE nodes -- Amaan Akram
 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html


 [image: image]
 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html





 aa_Ocean -- Tessendorf's paper as Softimage ICE nodes --...
 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html
 Online Gallery of Amaan Akram, displaying 3D and 2D renderings.
 View on www.amaanakram.com
 http://www.amaanakram.com/plugins/aa_tessendorf/aa_ocean_doc_installation.html
 Preview by Yahoo


 Tried to download, but the download site only offers aaOceanDeformer.dll
 and it doesn´t contain
 an addon for softimage.

 How do I implement this on softimage 2014?

 Thanks.


 *David Rivera*
 *3D Compositor/Animator*
 LinkedIN http://ec.linkedin.com/in/3dcinetv
 Behance https://www.behance.net/3dcinetv
 VFX Reel https://vimeo.com/70551635



RE: aaocean arnold

2014-11-07 Thread adrian wyer
while we're on the subject, how in holy hell do i find out which version of
arnold i'm using

 

im running sitoa 3.1.1 on 2014... which version  of arnold is this running?

 

why isn't there a simple way of finding this stuff out!??!!

 

having one of those days!

 

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian wyer
Sent: 07 November 2014 12:02
To: softimage@listproc.autodesk.com
Subject: aaocean arnold

 

Hi Amaan (or anyone else that understands)

 

what's the locations i need drop the dll/spdl etc in a workgroup for aaocean
for arnold, there are no installation instructions in the 

download package, and nothing on the website anymore...

 

thanks

 

a

 

 

 

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY 
++44(0) 207 580 0829 


adrian.w...@fluid-pictures.com
blocked::blocked::blocked::blocked::mailto:adrian.w...@fluid-pictures.com 

www.fluid-pictures.com
blocked::blocked::blocked::blocked::http://www.fluid-pictures.com/  

 

Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71

 



RE: aaocean arnold

2014-11-07 Thread gareth bell
Isnt this in Arnold  About

From: adrian.w...@fluid-pictures.com
To: softimage@listproc.autodesk.com
Subject: RE: aaocean arnold
Date: Fri, 7 Nov 2014 12:10:18 +





















while we're on the subject, how in holy
hell do i find out which version of arnold
i'm using

 

im running sitoa 3.1.1 on 2014... which
version  of arnold
is this running?

 

why isn't there a simple way of finding
this stuff out!??!!

 

having one of those days!

 

 

a

 









From:
softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian
wyer

Sent: 07 November 2014 12:02

To: softimage@listproc.autodesk.com

Subject: aaocean arnold



 

Hi Amaan (or anyone else that understands)

 

what's the locations i need drop the dll/spdl etc in a
workgroup for aaocean for arnold,
there are no installation instructions in the 

download package, and nothing on the website anymore...

 

thanks

 

a

 

 

 

Adrian Wyer

Fluid Pictures

75-77 Margaret St.

London

W1W 8SY 

++44(0) 207 580 0829 





adrian.w...@fluid-pictures.com



www.fluid-pictures.com




 



Fluid Pictures Limited is registered in England
and Wales.

Company number:5657815

VAT number: 872 6893 71

 

  

RE: aaocean arnold

2014-11-07 Thread adrian wyer
hehe yeah, like i said, one of those days

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of gareth bell
Sent: 07 November 2014 12:22
To: softimage@listproc.autodesk.com
Subject: RE: aaocean arnold

 


Isnt this in Arnold  About

  _  

From: adrian.w...@fluid-pictures.com
To: softimage@listproc.autodesk.com
Subject: RE: aaocean arnold
Date: Fri, 7 Nov 2014 12:10:18 +

while we're on the subject, how in holy hell do i find out which version of
arnold i'm using

 

im running sitoa 3.1.1 on 2014... which version  of arnold is this running?

 

why isn't there a simple way of finding this stuff out!??!!

 

having one of those days!

 

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian wyer
Sent: 07 November 2014 12:02
To: softimage@listproc.autodesk.com
Subject: aaocean arnold

 

Hi Amaan (or anyone else that understands)

 

what's the locations i need drop the dll/spdl etc in a workgroup for aaocean
for arnold, there are no installation instructions in the 

download package, and nothing on the website anymore...

 

thanks

 

a

 

 

 

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY 
++44(0) 207 580 0829 


adrian.w...@fluid-pictures.com

www.fluid-pictures.com 

 

Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71

 



Re: aaocean arnold

2014-11-07 Thread Stephen Blair
This worked for me. I was able to render a grid with aaOcean applied to it.
The aaOceanIceDeformer plugin showed up in Plugin Manager


aaOceanRev255\aaOcean\Arnold\Arnold-4.2.0.6-windows\Shader\aaOcean.dll
to
$WORKGROUP\Addons\SItoA\Application\Plugins\bin\nt-x86-64


aaOcean\Arnold\Arnold-4.2.0.6-windows\SItoA\aaOcean.spdl
to
$WORKGROUP\Addons\SItoA\Application\spdl

aaOceanRev255\aaOcean\Softimage\Softimage2014\aaOceanDeformer.dll
to
$WORKGROUP\Addons\SItoA\Application\Plugins



$WORKGROUP is just my workgroup location. For example:
C:\Users\StephenBlair\Documents\softimage\workgroups\sitoa-3.2.0-2014



It's sometimes impossible to troubleshoot this stuff in Softimage because
SItoA filters the Arnold.
I usually end up exporting an ASS file and running kick to get the whole
log. Or just running kick -nodes to verify whether Arnold can load the
shader.


On Fri, Nov 7, 2014 at 7:38 AM, adrian wyer adrian.w...@fluid-pictures.com
wrote:

anyone?



 tried copying the dll into



 workgroup/addons/application/bin/nt-x86-64

 workgroup\2014\Addons\SItoA\Application\Plugins\bin\nt-x86-64



  and the spdl into



 workgroup\2014\Addons\SItoA\Application\spdl





 running arnold version 4.2.0.5

 and using the aaocean v4.2.0.6



 really need this working 2 hours ago.



 help?



 a
  --

 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *adrian wyer
 *Sent:* 07 November 2014 12:02
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaocean arnold



 Hi Amaan (or anyone else that understands)



 what's the locations i need drop the dll/spdl etc in a workgroup for
 aaocean for arnold, there are no installation instructions in the

 download package, and nothing on the website anymore...



 thanks



 a







 Adrian Wyer
 Fluid Pictures
 75-77 Margaret St.
 London
 W1W 8SY
 ++44(0) 207 580 0829


 adrian.w...@fluid-pictures.com

 www.fluid-pictures.com



 Fluid Pictures Limited is registered in England and Wales.
 Company number:5657815
 VAT number: 872 6893 71





Re: aaocean arnold

2014-11-07 Thread Amaan Akram
Hi Adrian

try running kick.exe -nodes, or kick.exe -info aaOcean as mentioned in the
email off-list.

you may have an incompatible arnold version. I am guessing you are using
aaocean compiled against a newer api version.

try the 4.2.0.1 version if kick says you are using an incompatible version.



On 7 November 2014 12:38, adrian wyer adrian.w...@fluid-pictures.com
wrote:

anyone?



 tried copying the dll into



 workgroup/addons/application/bin/nt-x86-64

 workgroup\2014\Addons\SItoA\Application\Plugins\bin\nt-x86-64



  and the spdl into



 workgroup\2014\Addons\SItoA\Application\spdl





 running arnold version 4.2.0.5

 and using the aaocean v4.2.0.6



 really need this working 2 hours ago.



 help?



 a
  --

 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *adrian wyer
 *Sent:* 07 November 2014 12:02
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaocean arnold



 Hi Amaan (or anyone else that understands)



 what's the locations i need drop the dll/spdl etc in a workgroup for
 aaocean for arnold, there are no installation instructions in the

 download package, and nothing on the website anymore...



 thanks



 a







 Adrian Wyer
 Fluid Pictures
 75-77 Margaret St.
 London
 W1W 8SY
 ++44(0) 207 580 0829


 adrian.w...@fluid-pictures.com

 www.fluid-pictures.com



 Fluid Pictures Limited is registered in England and Wales.
 Company number:5657815
 VAT number: 872 6893 71






-- 
3D Artist/TD @ The Mill, London
http://www.amaanakram.com


Re: aaocean arnold

2014-11-07 Thread Stephen Blair
kick from Arnold 4.2.0.0 can load aaOcean from 4.2.0.6

loading plugins from
C:\Users\StephenBlair\Downloads\aaOceanRev255\aaOcean\Arnold\Arnold-4.2.0.6-windows\Shader
 aaOcean  shader


If he really is

running arnold version 4.2.0.5

and using the aaocean v4.2.0.6



then it should work.


But yeah, running kick is the only way to really find out.


On Fri, Nov 7, 2014 at 8:12 AM, Amaan Akram xsil...@warpedspace.org wrote:

 Hi Adrian

 try running kick.exe -nodes, or kick.exe -info aaOcean as mentioned in the
 email off-list.

 you may have an incompatible arnold version. I am guessing you are using
 aaocean compiled against a newer api version.

 try the 4.2.0.1 version if kick says you are using an incompatible version.



 On 7 November 2014 12:38, adrian wyer adrian.w...@fluid-pictures.com
 wrote:

anyone?



 tried copying the dll into



 workgroup/addons/application/bin/nt-x86-64

 workgroup\2014\Addons\SItoA\Application\Plugins\bin\nt-x86-64



  and the spdl into



 workgroup\2014\Addons\SItoA\Application\spdl





 running arnold version 4.2.0.5

 and using the aaocean v4.2.0.6



 really need this working 2 hours ago.



 help?



 a
  --

 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *adrian wyer
 *Sent:* 07 November 2014 12:02
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaocean arnold



 Hi Amaan (or anyone else that understands)



 what's the locations i need drop the dll/spdl etc in a workgroup for
 aaocean for arnold, there are no installation instructions in the

 download package, and nothing on the website anymore...



 thanks



 a







 Adrian Wyer
 Fluid Pictures
 75-77 Margaret St.
 London
 W1W 8SY
 ++44(0) 207 580 0829


 adrian.w...@fluid-pictures.com

 www.fluid-pictures.com



 Fluid Pictures Limited is registered in England and Wales.
 Company number:5657815
 VAT number: 872 6893 71






 --
 3D Artist/TD @ The Mill, London
 http://www.amaanakram.com



RE: aaocean arnold

2014-11-07 Thread adrian wyer
aaand we're back in the room!

 

weird, did this already this morning with no luck, deleted everything and
did it again, the same locations, and it works!

 

software eh?

 

actually just found the problem it was working all along, but the
aaocean arnold softimage demo scene is using a different version of the
plugin, so it doesnt work

 

might want to update the demo scenes

 

a

 

thanks fellas

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair
Sent: 07 November 2014 13:11
To: softimage@listproc.autodesk.com
Subject: Re: aaocean arnold

 

 

This worked for me. I was able to render a grid with aaOcean applied to it.
The aaOceanIceDeformer plugin showed up in Plugin Manager

 

 

aaOceanRev255\aaOcean\Arnold\Arnold-4.2.0.6-windows\Shader\aaOcean.dll 

to

$WORKGROUP\Addons\SItoA\Application\Plugins\bin\nt-x86-64

 

 

aaOcean\Arnold\Arnold-4.2.0.6-windows\SItoA\aaOcean.spdl

to

$WORKGROUP\Addons\SItoA\Application\spdl

 

aaOceanRev255\aaOcean\Softimage\Softimage2014\aaOceanDeformer.dll

to

$WORKGROUP\Addons\SItoA\Application\Plugins

 

 

 

$WORKGROUP is just my workgroup location. For example:

C:\Users\StephenBlair\Documents\softimage\workgroups\sitoa-3.2.0-2014

 

 

 

It's sometimes impossible to troubleshoot this stuff in Softimage because
SItoA filters the Arnold.

I usually end up exporting an ASS file and running kick to get the whole
log. Or just running kick -nodes to verify whether Arnold can load the
shader.

 

 

On Fri, Nov 7, 2014 at 7:38 AM, adrian wyer adrian.w...@fluid-pictures.com
wrote:

anyone?

 

tried copying the dll into  

 

workgroup/addons/application/bin/nt-x86-64

workgroup\2014\Addons\SItoA\Application\Plugins\bin\nt-x86-64

 

 and the spdl into 

 

workgroup\2014\Addons\SItoA\Application\spdl

 

 

running arnold version 4.2.0.5

and using the aaocean v4.2.0.6

 

really need this working 2 hours ago.

 

help?

 

a

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian wyer
Sent: 07 November 2014 12:02
To: softimage@listproc.autodesk.com
Subject: aaocean arnold

 

Hi Amaan (or anyone else that understands)

 

what's the locations i need drop the dll/spdl etc in a workgroup for aaocean
for arnold, there are no installation instructions in the 

download package, and nothing on the website anymore...

 

thanks

 

a

 

 

 

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY 
++44(0) 207 580 0829 tel:%2B%2B44%280%29%20207%20580%200829  


adrian.w...@fluid-pictures.com

www.fluid-pictures.com 

 

Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71

 

 



Re: aaocean arnold

2014-11-07 Thread Amaan Akram
 might want to update the demo scenes

sorry, my bad. I'll update the demo scenes.



On 7 November 2014 13:25, adrian wyer adrian.w...@fluid-pictures.com
wrote:

aaand we're back in the room!



 weird, did this already this morning with no luck, deleted everything and
 did it again, the same locations, and it works!



 software eh?



 actually just found the problem it was working all along, but the
 aaocean arnold softimage demo scene is using a different version of the
 plugin, so it doesnt work



 might want to update the demo scenes



 a



 thanks fellas



 a


  --

 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *Stephen Blair
 *Sent:* 07 November 2014 13:11
 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: aaocean arnold





 This worked for me. I was able to render a grid with aaOcean applied to
 it. The aaOceanIceDeformer plugin showed up in Plugin Manager





 aaOceanRev255\aaOcean\Arnold\Arnold-4.2.0.6-windows\Shader\aaOcean.dll

 to

 $WORKGROUP\Addons\SItoA\Application\Plugins\bin\nt-x86-64





 aaOcean\Arnold\Arnold-4.2.0.6-windows\SItoA\aaOcean.spdl

 to

 $WORKGROUP\Addons\SItoA\Application\spdl



 aaOceanRev255\aaOcean\Softimage\Softimage2014\aaOceanDeformer.dll

 to

 $WORKGROUP\Addons\SItoA\Application\Plugins







 $WORKGROUP is just my workgroup location. For example:

 C:\Users\StephenBlair\Documents\softimage\workgroups\sitoa-3.2.0-2014







 It's sometimes impossible to troubleshoot this stuff in Softimage because
 SItoA filters the Arnold.

 I usually end up exporting an ASS file and running kick to get the whole
 log. Or just running kick -nodes to verify whether Arnold can load the
 shader.





 On Fri, Nov 7, 2014 at 7:38 AM, adrian wyer 
 adrian.w...@fluid-pictures.com wrote:

 anyone?



 tried copying the dll into



 workgroup/addons/application/bin/nt-x86-64

 workgroup\2014\Addons\SItoA\Application\Plugins\bin\nt-x86-64



  and the spdl into



 workgroup\2014\Addons\SItoA\Application\spdl





 running arnold version 4.2.0.5

 and using the aaocean v4.2.0.6



 really need this working 2 hours ago.



 help?



 a
  --

 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *adrian wyer
 *Sent:* 07 November 2014 12:02
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaocean arnold



 Hi Amaan (or anyone else that understands)



 what's the locations i need drop the dll/spdl etc in a workgroup for
 aaocean for arnold, there are no installation instructions in the

 download package, and nothing on the website anymore...



 thanks



 a







 Adrian Wyer
 Fluid Pictures
 75-77 Margaret St.
 London
 W1W 8SY
 ++44(0) 207 580 0829


 adrian.w...@fluid-pictures.com

 www.fluid-pictures.com



 Fluid Pictures Limited is registered in England and Wales.
 Company number:5657815
 VAT number: 872 6893 71








-- 
3D Artist/TD @ The Mill, London
http://www.amaanakram.com


RE: aaocean arnold

2014-11-07 Thread adrian wyer
hehe no worries, just caught me out is all

 

rendering now looking great!

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Amaan Akram
Sent: 07 November 2014 14:03
To: softimage@listproc.autodesk.com
Subject: Re: aaocean arnold

 

 might want to update the demo scenes

sorry, my bad. I'll update the demo scenes.

 

 

On 7 November 2014 13:25, adrian wyer adrian.w...@fluid-pictures.com
wrote:

aaand we're back in the room!

 

weird, did this already this morning with no luck, deleted everything and
did it again, the same locations, and it works!

 

software eh?

 

actually just found the problem it was working all along, but the
aaocean arnold softimage demo scene is using a different version of the
plugin, so it doesnt work

 

might want to update the demo scenes

 

a

 

thanks fellas

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair
Sent: 07 November 2014 13:11
To: softimage@listproc.autodesk.com
Subject: Re: aaocean arnold

 

 

This worked for me. I was able to render a grid with aaOcean applied to it.
The aaOceanIceDeformer plugin showed up in Plugin Manager

 

 

aaOceanRev255\aaOcean\Arnold\Arnold-4.2.0.6-windows\Shader\aaOcean.dll 

to

$WORKGROUP\Addons\SItoA\Application\Plugins\bin\nt-x86-64

 

 

aaOcean\Arnold\Arnold-4.2.0.6-windows\SItoA\aaOcean.spdl

to

$WORKGROUP\Addons\SItoA\Application\spdl

 

aaOceanRev255\aaOcean\Softimage\Softimage2014\aaOceanDeformer.dll

to

$WORKGROUP\Addons\SItoA\Application\Plugins

 

 

 

$WORKGROUP is just my workgroup location. For example:

C:\Users\StephenBlair\Documents\softimage\workgroups\sitoa-3.2.0-2014

 

 

 

It's sometimes impossible to troubleshoot this stuff in Softimage because
SItoA filters the Arnold.

I usually end up exporting an ASS file and running kick to get the whole
log. Or just running kick -nodes to verify whether Arnold can load the
shader.

 

 

On Fri, Nov 7, 2014 at 7:38 AM, adrian wyer adrian.w...@fluid-pictures.com
wrote:

anyone?

 

tried copying the dll into  

 

workgroup/addons/application/bin/nt-x86-64

workgroup\2014\Addons\SItoA\Application\Plugins\bin\nt-x86-64

 

 and the spdl into 

 

workgroup\2014\Addons\SItoA\Application\spdl

 

 

running arnold version 4.2.0.5

and using the aaocean v4.2.0.6

 

really need this working 2 hours ago.

 

help?

 

a

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian wyer
Sent: 07 November 2014 12:02
To: softimage@listproc.autodesk.com
Subject: aaocean arnold

 

Hi Amaan (or anyone else that understands)

 

what's the locations i need drop the dll/spdl etc in a workgroup for aaocean
for arnold, there are no installation instructions in the 

download package, and nothing on the website anymore...

 

thanks

 

a

 

 

 

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY 
++44(0) 207 580 0829 tel:%2B%2B44%280%29%20207%20580%200829  


adrian.w...@fluid-pictures.com

www.fluid-pictures.com 

 

Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71

 

 




-- 

3D Artist/TD @ The Mill, London

http://www.amaanakram.com



Re: aaOcean

2014-05-16 Thread Amaan Akram
Francisco, I will send you a freshly-compiled shaderdef plugin off-list.

as for foam, the node tells you where the waves are about to 'peak'. with
that info, you can generate your foam via as a particle simulation, or as a
CAV attribute


On 16 May 2014 01:54, Francisco Criado malcriad...@gmail.com wrote:

 Hi guys, got back with this, still having issues here...could make work
 the ice simulation, but mental ray shader is not working at all...
 Amaan the ice node has a foam option, could you guide me a little bit
 about it?
 thanks in advance...

 Francisco.



 2014-04-25 2:42 GMT-03:00 Ryan Maguire rpmagu...@gmail.com:

 I had this problem, I

 I run softimage 2013 , so i downloaded from the bitbucket aaocean
 download site the file Softimage_2013_rev235_stable.rar.

 I just figured the file Softimage_2014_rev235_stable.rar was for
 softimage 2014...

 I tried the latter, and It loaded fine!


 -Ryan



 On Thu, Apr 24, 2014 at 4:30 PM, Amaan Akram xsil...@warpedspace.orgwrote:

 Hi Francisco

 Peter's suggestion is on point -- give that a go to find out if you are
 missing any dll's

 Also, check the Plugin Manager and see if aaOceanDataShader is showing
 up there or not. That will help with finding if it is a shaderDef issue, or
 an actual shader issue

 amaan


 On 24 April 2014 22:44, Francisco Criado malcriad...@gmail.com wrote:

 thanks a lot Peter!

 F.



 2014-04-24 18:27 GMT-03:00 pete...@skynet.be:

   shader not found is very often because of missing dll’s.

 with http://www.dependencywalker.com/ you can find which ones are
 missing.



  *From:* Francisco Criado malcriad...@gmail.com
 *Sent:* Thursday, April 24, 2014 7:06 PM
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaOcean


 Hi guys,

 doing some tests here with this plugin, and mental ray sample scenes
 gives me this error:

  ' ERROR : PHEN 0.1120 MB error  051011: shader
 aaOceanDataShader not found

 any ideas? also could anyone use this wonderfull tool with redshift?
 thanks in advance.
 Francisco.






 --
 3D Artist/TD @ The Mill, London
 http://www.amaanakram.com






-- 
3D Artist/TD @ The Mill, London
http://www.amaanakram.com


Re: aaOcean

2014-05-15 Thread Francisco Criado
Hi guys, got back with this, still having issues here...could make work the
ice simulation, but mental ray shader is not working at all...
Amaan the ice node has a foam option, could you guide me a little bit
about it?
thanks in advance...

Francisco.



2014-04-25 2:42 GMT-03:00 Ryan Maguire rpmagu...@gmail.com:

 I had this problem, I

 I run softimage 2013 , so i downloaded from the bitbucket aaocean download
 site the file Softimage_2013_rev235_stable.rar.

 I just figured the file Softimage_2014_rev235_stable.rar was for
 softimage 2014...

 I tried the latter, and It loaded fine!


 -Ryan



 On Thu, Apr 24, 2014 at 4:30 PM, Amaan Akram xsil...@warpedspace.orgwrote:

 Hi Francisco

 Peter's suggestion is on point -- give that a go to find out if you are
 missing any dll's

 Also, check the Plugin Manager and see if aaOceanDataShader is showing up
 there or not. That will help with finding if it is a shaderDef issue, or an
 actual shader issue

 amaan


 On 24 April 2014 22:44, Francisco Criado malcriad...@gmail.com wrote:

 thanks a lot Peter!

 F.



 2014-04-24 18:27 GMT-03:00 pete...@skynet.be:

   shader not found is very often because of missing dll’s.

 with http://www.dependencywalker.com/ you can find which ones are
 missing.



  *From:* Francisco Criado malcriad...@gmail.com
 *Sent:* Thursday, April 24, 2014 7:06 PM
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaOcean


 Hi guys,

 doing some tests here with this plugin, and mental ray sample scenes
 gives me this error:

  ' ERROR : PHEN 0.1120 MB error  051011: shader
 aaOceanDataShader not found

 any ideas? also could anyone use this wonderfull tool with redshift?
 thanks in advance.
 Francisco.






 --
 3D Artist/TD @ The Mill, London
 http://www.amaanakram.com





Re: aaOcean

2014-04-24 Thread peter_b
shader not found is very often because of missing dll’s.

with http://www.dependencywalker.com/ you can find which ones are missing.



From: Francisco Criado 
Sent: Thursday, April 24, 2014 7:06 PM
To: softimage@listproc.autodesk.com 
Subject: aaOcean


Hi guys,

doing some tests here with this plugin, and mental ray sample scenes gives me 
this error:

' ERROR : PHEN 0.1120 MB error  051011: shader aaOceanDataShader not found

any ideas? also could anyone use this wonderfull tool with redshift? thanks in 
advance.
Francisco.


Re: aaOcean

2014-04-24 Thread Francisco Criado
thanks a lot Peter!

F.



2014-04-24 18:27 GMT-03:00 pete...@skynet.be:

   shader not found is very often because of missing dll’s.

 with http://www.dependencywalker.com/ you can find which ones are missing.



  *From:* Francisco Criado malcriad...@gmail.com
 *Sent:* Thursday, April 24, 2014 7:06 PM
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaOcean


 Hi guys,

 doing some tests here with this plugin, and mental ray sample scenes gives
 me this error:

  ' ERROR : PHEN 0.1120 MB error  051011: shader aaOceanDataShader
 not found

 any ideas? also could anyone use this wonderfull tool with redshift?
 thanks in advance.
 Francisco.




Re: aaOcean

2014-04-24 Thread Amaan Akram
Hi Francisco

Peter's suggestion is on point -- give that a go to find out if you are
missing any dll's

Also, check the Plugin Manager and see if aaOceanDataShader is showing up
there or not. That will help with finding if it is a shaderDef issue, or an
actual shader issue

amaan


On 24 April 2014 22:44, Francisco Criado malcriad...@gmail.com wrote:

 thanks a lot Peter!

 F.



 2014-04-24 18:27 GMT-03:00 pete...@skynet.be:

   shader not found is very often because of missing dll’s.

 with http://www.dependencywalker.com/ you can find which ones are
 missing.



  *From:* Francisco Criado malcriad...@gmail.com
 *Sent:* Thursday, April 24, 2014 7:06 PM
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaOcean


 Hi guys,

 doing some tests here with this plugin, and mental ray sample scenes
 gives me this error:

  ' ERROR : PHEN 0.1120 MB error  051011: shader aaOceanDataShader
 not found

 any ideas? also could anyone use this wonderfull tool with redshift?
 thanks in advance.
 Francisco.






-- 
3D Artist/TD @ The Mill, London
http://www.amaanakram.com


Re: aaOcean

2014-04-24 Thread Ryan Maguire
I had this problem, I

I run softimage 2013 , so i downloaded from the bitbucket aaocean download
site the file Softimage_2013_rev235_stable.rar.

I just figured the file Softimage_2014_rev235_stable.rar was for
softimage 2014...

I tried the latter, and It loaded fine!


-Ryan



On Thu, Apr 24, 2014 at 4:30 PM, Amaan Akram xsil...@warpedspace.orgwrote:

 Hi Francisco

 Peter's suggestion is on point -- give that a go to find out if you are
 missing any dll's

 Also, check the Plugin Manager and see if aaOceanDataShader is showing up
 there or not. That will help with finding if it is a shaderDef issue, or an
 actual shader issue

 amaan


 On 24 April 2014 22:44, Francisco Criado malcriad...@gmail.com wrote:

 thanks a lot Peter!

 F.



 2014-04-24 18:27 GMT-03:00 pete...@skynet.be:

   shader not found is very often because of missing dll’s.

 with http://www.dependencywalker.com/ you can find which ones are
 missing.



  *From:* Francisco Criado malcriad...@gmail.com
 *Sent:* Thursday, April 24, 2014 7:06 PM
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaOcean


 Hi guys,

 doing some tests here with this plugin, and mental ray sample scenes
 gives me this error:

  ' ERROR : PHEN 0.1120 MB error  051011: shader aaOceanDataShader
 not found

 any ideas? also could anyone use this wonderfull tool with redshift?
 thanks in advance.
 Francisco.






 --
 3D Artist/TD @ The Mill, London
 http://www.amaanakram.com



Re: aaOcean open-sourced

2012-08-22 Thread Manu Allasia
Hi all !

Same for me, I get this message:
Error You do not have access to this repository.

Can you help ?



2012/8/18 Muhamad Faizol Abd. Halim faizol@gmail.com

 Hi all,

  I can't clone the repository ( https://bitbucket.org/amaanakram/aaocean). Is 
 it locked from the public?

  Thanks.

  cheers,




-- 
Emmanuel Allasia - Rendering  TD / RD
actionsynthese.com - emmanuelallasia.com
Cell : +336 63 71 33 81
Tel : +334 91 19 62 36/30


Re: aaOcean open-sourced

2012-08-22 Thread Amaan Akram
sorry, it is currently offline. I need to rearrange a few things before it
goes public again. Please contact me off-list if you require the source
code.

amaan

On 22 August 2012 14:48, Manu Allasia 3d.alla...@gmail.com wrote:

 Hi all !

 Same for me, I get this message:
 Error You do not have access to this repository.

 Can you help ?



 2012/8/18 Muhamad Faizol Abd. Halim faizol@gmail.com

 Hi all,

  I can't clone the repository ( https://bitbucket.org/amaanakram/aaocean). 
 Is it locked from the public?

  Thanks.

  cheers,




 --
 Emmanuel Allasia - Rendering  TD / RD
 actionsynthese.com - emmanuelallasia.com
 Cell : +336 63 71 33 81
 Tel : +334 91 19 62 36/30




-- 
3D Artist/TD @ The Mill, London
http://www.amaanakram.com


Re: aaOcean open-sourced

2012-08-18 Thread Muhamad Faizol Abd. Halim
Hi all,

 I can't clone the repository ( https://bitbucket.org/amaanakram/aaocean ).
Is it locked from the public?

 Thanks.

 cheers,


RE: aaOcean open-sourced

2012-05-28 Thread Grahame Fuller
Great stuff. Thanks!

gray

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Amaan Akram
Sent: Saturday, May 26, 2012 05:46 AM
To: softimage@listproc.autodesk.com
Subject: aaOcean open-sourced

Hi all,

Apologies for the cross-posting from other lists.

I've open-source the aaOcean project. This will be of help to all linux folks 
out there since there are now makefiles included for almost every plugin/shader.

https://bitbucket.org/amaanakram/aaocean

This repository contains the following:

-aaOcean core class
-aaOcean Mental Ray shaders (.mi files not included, though you could easily 
write one by looking at the source)
-Softimage Shader Definitions for Mental Ray shaders
-aaOcean Arnold shaders
-aaOcean Softimage ICE deformer
-aaOcean Maya Deformer and a MEL interface
-Houdini FFT SOP node, which I used to port aaOcean as a deformer to Houdini

Example of water effects that you can do: https://vimeo.com/42087457

Feel free to suggest any improvements.

Amaan
attachment: winmail.dat