Re: photoscan on peaople

2016-01-30 Thread Tim Leydecker
An alternative to using Photoscan might be a multi-Kinect setup using 
something like KScan
or Skanect or Microsoft´s SDK (as a start, I´m not sure multi-inputs are 
supported as sample

code in the SDK).

That will seriously limit the achievable mesh detail due to the Kinext´s 
sensor resolution
but the advantage is realtime capture since there is no need to 
calculate depth.


Snapshots in realtime are possible. Not clean scans but fragmented pose 
snapshots.

No shutter control thought...

I haven´t had the time to check out the Kinect One with any of the 
above, which would
have a higher sensor resolution but also a different way of capturing 
depth data that may

or may not work with your subjects.

I´ve read comments suggesting to add infrared light illumination to 
improve quality off

depth capture but sofar haven´t tried that either.

For Photoscan, make sure to compare the Pro Version with the Standard 
version.
You may need the Pro Version for the alignment features and Marker setup 
it offers.


In any way, it can take minutes to hours to see a result of a capture, 
which may add up

to too much time during a shoot.

Alternatives for photogrammetry based stuff are Nuke and PFTrack to 
generate pointcloud data,
especially PFTrack can give great set data to work with if no LIDARs are 
available.


I´ve seen collegues rebuild a location using multiple shots (scenes, 
sequences) e.g. plates covering weeks
of shooting and then extending that set to taste, with all camera 
positions tracked and aligned in worldspace
and real-world scale. Sounds tedious and overkill but actually saves 
endeless amounts of guesswork, gives
great sense of scale and helps people work out lighting situations or 
asset placements.


Related to capturing moving people the benefit is, you can have footage 
made to align based on the environment,

even if it´s not in the captured set.

One problem I have with the standard version of Photoscan is that it´s 
hard to force alignment to world and

generally real-world scales. That´s where the Pro version has more options.

Cheers,

tim

Am 29.01.2016 um 17:17 schrieb Chris Marshall:
I guessed that might be the case. I suppose I'm thinking realistically 
double that for a full 360. Though we might only need to do 1 side. 
Will try a few tests and make contact with fbfx to check out the costs 
involved.


Thanks again



On 29 January 2016 at 16:10, <p...@bustykelp.com 
<mailto:p...@bustykelp.com>> wrote:


you’d need more than 12 for a *good* 360 scan.. you could probably
just about achieve a 360 with 12 , but it would probably be quite
blobby and patchy.
We captured one side of a moving horse, with an array of 12,
genlocked 4k video cameras, and it wasn’t really enough, just for
doing one side. I know you’ll be shooting higher res than that,
but there are a lot of occlusions that 12 likely wont cover.
*From:* Chris Marshall <mailto:chrismarshal...@gmail.com>
*Sent:* Friday, January 29, 2016 3:41 PM
*To:* softimage@listproc.autodesk.com
<mailto:softimage@listproc.autodesk.com>
*Subject:* Re: photoscan on peaople
Thanks Adrian / Paul
It's that kind of stuff. A bit of action captured. I was thinking
we'd use about a dozen cameras, but I have a feeling it might need
to be many more. All synced, fast shutter, no motion blur etc.

We'd have a lot to do which is why I'm thinking of setting it up
ourselves. Just depends on the number of cameras that have the
right capabilities.

Cheers

On 29 January 2016 at 15:31, adrian wyer
<adrian.w...@fluid-pictures.com
<mailto:adrian.w...@fluid-pictures.com>> wrote:

we did some stuff a couple of years ago with fbfx at
shepperton studios, they were very friendly, and we got great
results... with people jumping around as if they'd been shot
(WWII stuff)

a



*From:*softimage-boun...@listproc.autodesk.com
<mailto:softimage-boun...@listproc.autodesk.com>
[mailto:softimage-boun...@listproc.autodesk.com
<mailto:softimage-boun...@listproc.autodesk.com>] *On Behalf
Of *Rob Wuijster
*Sent:* 29 January 2016 15:27
*To:* softimage@listproc.autodesk.com
<mailto:softimage@listproc.autodesk.com>
*Subject:* Re: photoscan on peaople

If I'm correct, the guys at infinite realities
(http://ir-ltd.net/) use Agisoft for their full body scans.

Shooting for 3D models id a bit tedious at some points, but
there's a lot of examples to be found on Youtube and Vimeo.
To get really good 3D models, you need a LOT of photos from a
LOT of angles.

I'm not sure if moving people will work out for this stuff,
but am happily cor

RE: photoscan on peaople

2016-01-29 Thread adrian wyer
check out infinite reality's page, they do this at the very highest end, and
with excellent results

 

we've messed about with it a few times, but with single camera and getting
someone to hold very still (better if they lie down and you move around
them)

 

i've had excellent results with static objects (lead soldiers, rooms etc)

 

there are some good tuts on youtube

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Marshall
Sent: 29 January 2016 15:13
To: softimage@listproc.autodesk.com
Subject: photoscan on peaople

 

Hi All,

Anyone used Agisoft Photoscan on people? We've not done much of this kind of
stuff, so any thoughts / feedback / pitfalls etc are welcome. Or are there
better solutions?
Thinking along the lines of capturing snapshots of moving people with a
bunch of synced cameras possibly.

Thanks

Chris




-- 

Chris Marshall

Mint Motion Limited

029 20 37 27 57

07730 533 115

www.mintmotion.co.uk

www.dot3d.com

 



photoscan on peaople

2016-01-29 Thread Chris Marshall
Hi All,
Anyone used Agisoft Photoscan on people? We've not done much of this kind
of stuff, so any thoughts / feedback / pitfalls etc are welcome. Or are
there better solutions?
Thinking along the lines of capturing snapshots of moving people with a
bunch of synced cameras possibly.

Thanks

Chris


-- 
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk
www.dot3d.com


Re: photoscan on peaople

2016-01-29 Thread Chris Marshall
I guessed that might be the case. I suppose I'm thinking realistically
double that for a full 360. Though we might only need to do 1 side. Will
try a few tests and make contact with fbfx to check out the costs involved.

Thanks again



On 29 January 2016 at 16:10, <p...@bustykelp.com> wrote:

> you’d need more than 12 for a *good* 360 scan.. you could probably just
> about achieve a 360 with 12 , but it would probably be quite blobby and
> patchy.
>
> We captured one side of a moving horse, with an array of 12, genlocked 4k
> video cameras, and it wasn’t really enough, just for doing one side. I know
> you’ll be shooting higher res than that, but there are a lot of occlusions
> that 12 likely wont cover.
>
> *From:* Chris Marshall <chrismarshal...@gmail.com>
> *Sent:* Friday, January 29, 2016 3:41 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: photoscan on peaople
>
> Thanks Adrian / Paul
> It's that kind of stuff. A bit of action captured. I was thinking we'd use
> about a dozen cameras, but I have a feeling it might need to be many more.
> All synced, fast shutter, no motion blur etc.
>
> We'd have a lot to do which is why I'm thinking of setting it up
> ourselves. Just depends on the number of cameras that have the right
> capabilities.
>
> Cheers
>
>
>
> On 29 January 2016 at 15:31, adrian wyer <adrian.w...@fluid-pictures.com>
> wrote:
>
>> we did some stuff a couple of years ago with fbfx at shepperton studios,
>> they were very friendly, and we got great results... with people jumping
>> around as if they'd been shot (WWII stuff)
>>
>>
>>
>> a
>>
>>
>> --
>>
>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Rob Wuijster
>> *Sent:* 29 January 2016 15:27
>> *To:* softimage@listproc.autodesk.com
>> *Subject:* Re: photoscan on peaople
>>
>>
>>
>> If I'm correct, the guys at infinite realities (http://ir-ltd.net/) use
>> Agisoft for their full body scans.
>>
>> Shooting for 3D models id a bit tedious at some points, but there's a lot
>> of examples to be found on Youtube and Vimeo.
>> To get really good 3D models, you need a LOT of photos from a LOT of
>> angles.
>>
>> I'm not sure if moving people will work out for this stuff, but am
>> happily corrected if this is easily possible though.
>>
>>
>>
>>
>>
>> Rob
>>
>>
>>
>> \/-\/\/
>>
>> On 29-1-2016 16:13, Chris Marshall wrote:
>>
>> Hi All,
>>
>> Anyone used Agisoft Photoscan on people? We've not done much of this kind
>> of stuff, so any thoughts / feedback / pitfalls etc are welcome. Or are
>> there better solutions?
>> Thinking along the lines of capturing snapshots of moving people with a
>> bunch of synced cameras possibly.
>>
>> Thanks
>>
>> Chris
>>
>>
>> --
>>
>> Chris Marshall
>>
>> Mint Motion Limited
>>
>> 029 20 37 27 57
>>
>> 07730 533 115
>>
>> www.mintmotion.co.uk
>>
>> www.dot3d.com
>>
>>
>>
>> Geen virus gevonden in dit bericht.
>> Gecontroleerd door AVG - www.avg.com
>> Versie: 2016.0.7357 / Virusdatabase: 4522/11509 - datum van uitgifte:
>> 01/29/16
>>
>>
>>
>
>
>
> --
> Chris Marshall
> Mint Motion Limited
> 029 20 37 27 57
> 07730 533 115
> www.mintmotion.co.uk
> www.dot3d.com
>
>
>



-- 
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk
www.dot3d.com


Re: photoscan on peaople

2016-01-29 Thread Chris Marshall
You got a link for that?


On 29 January 2016 at 15:20, adrian wyer <adrian.w...@fluid-pictures.com>
wrote:

> check out infinite reality's page, they do this at the very highest end,
> and with excellent results
>
>
>
> we've messed about with it a few times, but with single camera and getting
> someone to hold very still (better if they lie down and you move around
> them)
>
>
>
> i've had excellent results with static objects (lead soldiers, rooms etc)
>
>
>
> there are some good tuts on youtube
>
>
>
> a
>
>
> --
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Chris Marshall
> *Sent:* 29 January 2016 15:13
> *To:* softimage@listproc.autodesk.com
> *Subject:* photoscan on peaople
>
>
>
> Hi All,
>
> Anyone used Agisoft Photoscan on people? We've not done much of this kind
> of stuff, so any thoughts / feedback / pitfalls etc are welcome. Or are
> there better solutions?
> Thinking along the lines of capturing snapshots of moving people with a
> bunch of synced cameras possibly.
>
> Thanks
>
> Chris
>
>
> --
>
> Chris Marshall
>
> Mint Motion Limited
>
> 029 20 37 27 57
>
> 07730 533 115
>
> www.mintmotion.co.uk
>
> www.dot3d.com
>
>
>



-- 
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk
www.dot3d.com


RE: photoscan on peaople

2016-01-29 Thread adrian wyer
we did some stuff a couple of years ago with fbfx at shepperton studios,
they were very friendly, and we got great results... with people jumping
around as if they'd been shot (WWII stuff)

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Rob Wuijster
Sent: 29 January 2016 15:27
To: softimage@listproc.autodesk.com
Subject: Re: photoscan on peaople

 

If I'm correct, the guys at infinite realities (http://ir-ltd.net/) use
Agisoft for their full body scans.

Shooting for 3D models id a bit tedious at some points, but there's a lot of
examples to be found on Youtube and Vimeo.
To get really good 3D models, you need a LOT of photos from a LOT of angles.

I'm not sure if moving people will work out for this stuff, but am happily
corrected if this is easily possible though.



 
 
Rob
 
\/-\/\/

On 29-1-2016 16:13, Chris Marshall wrote:

Hi All,

Anyone used Agisoft Photoscan on people? We've not done much of this kind of
stuff, so any thoughts / feedback / pitfalls etc are welcome. Or are there
better solutions?
Thinking along the lines of capturing snapshots of moving people with a
bunch of synced cameras possibly.

Thanks

Chris




-- 

Chris Marshall

Mint Motion Limited

029 20 37 27 57

07730 533 115

www.mintmotion.co.uk

www.dot3d.com

 

Geen virus gevonden in dit bericht.
Gecontroleerd door AVG - www.avg.com
Versie: 2016.0.7357 / Virusdatabase: 4522/11509 - datum van uitgifte:
01/29/16

 



Re: photoscan on peaople

2016-01-29 Thread Chris Marshall
Thanks Adrian / Paul
It's that kind of stuff. A bit of action captured. I was thinking we'd use
about a dozen cameras, but I have a feeling it might need to be many more.
All synced, fast shutter, no motion blur etc.

We'd have a lot to do which is why I'm thinking of setting it up ourselves.
Just depends on the number of cameras that have the right capabilities.

Cheers



On 29 January 2016 at 15:31, adrian wyer <adrian.w...@fluid-pictures.com>
wrote:

> we did some stuff a couple of years ago with fbfx at shepperton studios,
> they were very friendly, and we got great results... with people jumping
> around as if they'd been shot (WWII stuff)
>
>
>
> a
>
>
> --
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Rob Wuijster
> *Sent:* 29 January 2016 15:27
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: photoscan on peaople
>
>
>
> If I'm correct, the guys at infinite realities (http://ir-ltd.net/) use
> Agisoft for their full body scans.
>
> Shooting for 3D models id a bit tedious at some points, but there's a lot
> of examples to be found on Youtube and Vimeo.
> To get really good 3D models, you need a LOT of photos from a LOT of
> angles.
>
> I'm not sure if moving people will work out for this stuff, but am happily
> corrected if this is easily possible though.
>
>
>
>
>
> Rob
>
>
>
> \/-\/\/
>
> On 29-1-2016 16:13, Chris Marshall wrote:
>
> Hi All,
>
> Anyone used Agisoft Photoscan on people? We've not done much of this kind
> of stuff, so any thoughts / feedback / pitfalls etc are welcome. Or are
> there better solutions?
> Thinking along the lines of capturing snapshots of moving people with a
> bunch of synced cameras possibly.
>
> Thanks
>
> Chris
>
>
> --
>
> Chris Marshall
>
> Mint Motion Limited
>
> 029 20 37 27 57
>
> 07730 533 115
>
> www.mintmotion.co.uk
>
> www.dot3d.com
>
>
>
> Geen virus gevonden in dit bericht.
> Gecontroleerd door AVG - www.avg.com
> Versie: 2016.0.7357 / Virusdatabase: 4522/11509 - datum van uitgifte:
> 01/29/16
>
>
>



-- 
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk
www.dot3d.com


Re: photoscan on peaople

2016-01-29 Thread Rob Wuijster
If I'm correct, the guys at infinite realities (http://ir-ltd.net/) use 
Agisoft for their full body scans.


Shooting for 3D models id a bit tedious at some points, but there's a 
lot of examples to be found on Youtube and Vimeo.

To get really good 3D models, you need a LOT of photos from a LOT of angles.

I'm not sure if moving people will work out for this stuff, but am 
happily corrected if this is easily possible though.



Rob

\/-\/\/

On 29-1-2016 16:13, Chris Marshall wrote:

Hi All,
Anyone used Agisoft Photoscan on people? We've not done much of this 
kind of stuff, so any thoughts / feedback / pitfalls etc are welcome. 
Or are there better solutions?
Thinking along the lines of capturing snapshots of moving people with 
a bunch of synced cameras possibly.


Thanks

Chris


--
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk 
www.dot3d.com 


Geen virus gevonden in dit bericht.
Gecontroleerd door AVG - www.avg.com 
Versie: 2016.0.7357 / Virusdatabase: 4522/11509 - datum van uitgifte: 
01/29/16






Re: photoscan on peaople

2016-01-29 Thread paul
Agisoft works well for people. I’ve done single camera heads to a pretty high 
quality. but they do need to stay very still.

Moving would work, if you have the setup for it. It really would need to be 
synched or it’d be a mess and a fast shutter speed so no motion blur, which 
means lots of light.

From: Rob Wuijster 
Sent: Friday, January 29, 2016 3:26 PM
To: softimage@listproc.autodesk.com 
Subject: Re: photoscan on peaople

If I'm correct, the guys at infinite realities (http://ir-ltd.net/) use Agisoft 
for their full body scans.

Shooting for 3D models id a bit tedious at some points, but there's a lot of 
examples to be found on Youtube and Vimeo.
To get really good 3D models, you need a LOT of photos from a LOT of angles.

I'm not sure if moving people will work out for this stuff, but am happily 
corrected if this is easily possible though.

Rob

\/-\/\/On 29-1-2016 16:13, Chris Marshall wrote:

  Hi All,

  Anyone used Agisoft Photoscan on people? We've not done much of this kind of 
stuff, so any thoughts / feedback / pitfalls etc are welcome. Or are there 
better solutions?
  Thinking along the lines of capturing snapshots of moving people with a bunch 
of synced cameras possibly.


  Thanks


  Chris



  -- 

  Chris Marshall

  Mint Motion Limited
  029 20 37 27 57
  07730 533 115
  www.mintmotion.co.uk

  www.dot3d.com



  Geen virus gevonden in dit bericht.
  Gecontroleerd door AVG - www.avg.com
  Versie: 2016.0.7357 / Virusdatabase: 4522/11509 - datum van uitgifte: 01/29/16




Re: photoscan on peaople

2016-01-29 Thread Chris Marshall
A single static model of the moment some action happens. I guess a 3d photo
that I can animate a camera around.

On 29 January 2016 at 15:48, Cristobal Infante <cgc...@gmail.com> wrote:

> Hi Chris,
>
> what do you mean by a "capturing a snapshot of movement", what exactly
> are you expecting to get from it? Animated mesh? Set of animated nulls?
>
>
> On 29 January 2016 at 15:41, Chris Marshall <chrismarshal...@gmail.com>
> wrote:
>
>> Thanks Adrian / Paul
>> It's that kind of stuff. A bit of action captured. I was thinking we'd
>> use about a dozen cameras, but I have a feeling it might need to be many
>> more. All synced, fast shutter, no motion blur etc.
>>
>> We'd have a lot to do which is why I'm thinking of setting it up
>> ourselves. Just depends on the number of cameras that have the right
>> capabilities.
>>
>> Cheers
>>
>>
>>
>> On 29 January 2016 at 15:31, adrian wyer <adrian.w...@fluid-pictures.com>
>> wrote:
>>
>>> we did some stuff a couple of years ago with fbfx at shepperton studios,
>>> they were very friendly, and we got great results... with people jumping
>>> around as if they'd been shot (WWII stuff)
>>>
>>>
>>>
>>> a
>>>
>>>
>>> ------
>>>
>>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Rob Wuijster
>>> *Sent:* 29 January 2016 15:27
>>> *To:* softimage@listproc.autodesk.com
>>> *Subject:* Re: photoscan on peaople
>>>
>>>
>>>
>>> If I'm correct, the guys at infinite realities (http://ir-ltd.net/) use
>>> Agisoft for their full body scans.
>>>
>>> Shooting for 3D models id a bit tedious at some points, but there's a
>>> lot of examples to be found on Youtube and Vimeo.
>>> To get really good 3D models, you need a LOT of photos from a LOT of
>>> angles.
>>>
>>> I'm not sure if moving people will work out for this stuff, but am
>>> happily corrected if this is easily possible though.
>>>
>>>
>>>
>>>
>>>
>>> Rob
>>>
>>>
>>>
>>> \/-\/\/
>>>
>>> On 29-1-2016 16:13, Chris Marshall wrote:
>>>
>>> Hi All,
>>>
>>> Anyone used Agisoft Photoscan on people? We've not done much of this
>>> kind of stuff, so any thoughts / feedback / pitfalls etc are welcome. Or
>>> are there better solutions?
>>> Thinking along the lines of capturing snapshots of moving people with a
>>> bunch of synced cameras possibly.
>>>
>>> Thanks
>>>
>>> Chris
>>>
>>>
>>> --
>>>
>>> Chris Marshall
>>>
>>> Mint Motion Limited
>>>
>>> 029 20 37 27 57
>>>
>>> 07730 533 115
>>>
>>> www.mintmotion.co.uk
>>>
>>> www.dot3d.com
>>>
>>>
>>>
>>> Geen virus gevonden in dit bericht.
>>> Gecontroleerd door AVG - www.avg.com
>>> Versie: 2016.0.7357 / Virusdatabase: 4522/11509 - datum van uitgifte:
>>> 01/29/16
>>>
>>>
>>>
>>
>>
>>
>> --
>> Chris Marshall
>> Mint Motion Limited
>> 029 20 37 27 57
>> 07730 533 115
>> www.mintmotion.co.uk
>> www.dot3d.com
>>
>>
>>
>


-- 
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk
www.dot3d.com


Re: photoscan on peaople

2016-01-29 Thread Stefan Kubicek

It depends on the type of movement you want to capture, and whether the model 
you are creating from the photos needs to hold up from every angle or not.
Most full body scans I've seen were created with a spherical array of cameras, 
which narrows the volume of movement down quite abit.
That said, capturing someone runnig will require an entirely different setup, 
and probably some compromise (e.g. back of the model not visible)
For subtle movement the room inside a spherical array might just be enough 
though.



Hi All,
Anyone used Agisoft Photoscan on people? We've not done much of this kind of 
stuff, so any thoughts / feedback / pitfalls etc are welcome. Or are >there 
better solutions?
Thinking along the lines of capturing snapshots of moving people with a bunch 
of synced cameras possibly.

Thanks

Chris


--Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk
www.dot3d.com






--

RE: photoscan on peaople

2016-01-29 Thread adrian wyer
worth talking to fbfx guys, we did a deal as we needed to do quite a few
scans, weigh that up against buying a lot of cameras, and more importantly a
lot of lights, then the custom hardware to mount, align, and sync them.

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Marshall
Sent: 29 January 2016 15:41
To: softimage@listproc.autodesk.com
Subject: Re: photoscan on peaople

 

Thanks Adrian / Paul

It's that kind of stuff. A bit of action captured. I was thinking we'd use
about a dozen cameras, but I have a feeling it might need to be many more.
All synced, fast shutter, no motion blur etc.

We'd have a lot to do which is why I'm thinking of setting it up ourselves.
Just depends on the number of cameras that have the right capabilities.

Cheers

 

 

On 29 January 2016 at 15:31, adrian wyer <adrian.w...@fluid-pictures.com>
wrote:

we did some stuff a couple of years ago with fbfx at shepperton studios,
they were very friendly, and we got great results... with people jumping
around as if they'd been shot (WWII stuff)

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Rob Wuijster
Sent: 29 January 2016 15:27
To: softimage@listproc.autodesk.com
Subject: Re: photoscan on peaople

 

If I'm correct, the guys at infinite realities (http://ir-ltd.net/) use
Agisoft for their full body scans.

Shooting for 3D models id a bit tedious at some points, but there's a lot of
examples to be found on Youtube and Vimeo.
To get really good 3D models, you need a LOT of photos from a LOT of angles.

I'm not sure if moving people will work out for this stuff, but am happily
corrected if this is easily possible though.

 
 
Rob
 
\/-\/\/

On 29-1-2016 16:13, Chris Marshall wrote:

Hi All,

Anyone used Agisoft Photoscan on people? We've not done much of this kind of
stuff, so any thoughts / feedback / pitfalls etc are welcome. Or are there
better solutions?
Thinking along the lines of capturing snapshots of moving people with a
bunch of synced cameras possibly.

Thanks

Chris




-- 

Chris Marshall

Mint Motion Limited

029 20 37 27 57

07730 533 115

www.mintmotion.co.uk

www.dot3d.com

 

Geen virus gevonden in dit bericht.
Gecontroleerd door AVG - www.avg.com
Versie: 2016.0.7357 / Virusdatabase: 4522/11509 - datum van uitgifte:
01/29/16

 




-- 

Chris Marshall

Mint Motion Limited

029 20 37 27 57

07730 533 115

www.mintmotion.co.uk

www.dot3d.com

 



Re: photoscan on peaople

2016-01-29 Thread Cristobal Infante
Hi Chris,

what do you mean by a "capturing a snapshot of movement", what exactly are
you expecting to get from it? Animated mesh? Set of animated nulls?


On 29 January 2016 at 15:41, Chris Marshall <chrismarshal...@gmail.com>
wrote:

> Thanks Adrian / Paul
> It's that kind of stuff. A bit of action captured. I was thinking we'd use
> about a dozen cameras, but I have a feeling it might need to be many more.
> All synced, fast shutter, no motion blur etc.
>
> We'd have a lot to do which is why I'm thinking of setting it up
> ourselves. Just depends on the number of cameras that have the right
> capabilities.
>
> Cheers
>
>
>
> On 29 January 2016 at 15:31, adrian wyer <adrian.w...@fluid-pictures.com>
> wrote:
>
>> we did some stuff a couple of years ago with fbfx at shepperton studios,
>> they were very friendly, and we got great results... with people jumping
>> around as if they'd been shot (WWII stuff)
>>
>>
>>
>> a
>>
>>
>> --
>>
>> *From:* softimage-boun...@listproc.autodesk.com [mailto:
>> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Rob Wuijster
>> *Sent:* 29 January 2016 15:27
>> *To:* softimage@listproc.autodesk.com
>> *Subject:* Re: photoscan on peaople
>>
>>
>>
>> If I'm correct, the guys at infinite realities (http://ir-ltd.net/) use
>> Agisoft for their full body scans.
>>
>> Shooting for 3D models id a bit tedious at some points, but there's a lot
>> of examples to be found on Youtube and Vimeo.
>> To get really good 3D models, you need a LOT of photos from a LOT of
>> angles.
>>
>> I'm not sure if moving people will work out for this stuff, but am
>> happily corrected if this is easily possible though.
>>
>>
>>
>>
>>
>> Rob
>>
>>
>>
>> \/-\/\/
>>
>> On 29-1-2016 16:13, Chris Marshall wrote:
>>
>> Hi All,
>>
>> Anyone used Agisoft Photoscan on people? We've not done much of this kind
>> of stuff, so any thoughts / feedback / pitfalls etc are welcome. Or are
>> there better solutions?
>> Thinking along the lines of capturing snapshots of moving people with a
>> bunch of synced cameras possibly.
>>
>> Thanks
>>
>> Chris
>>
>>
>> --
>>
>> Chris Marshall
>>
>> Mint Motion Limited
>>
>> 029 20 37 27 57
>>
>> 07730 533 115
>>
>> www.mintmotion.co.uk
>>
>> www.dot3d.com
>>
>>
>>
>> Geen virus gevonden in dit bericht.
>> Gecontroleerd door AVG - www.avg.com
>> Versie: 2016.0.7357 / Virusdatabase: 4522/11509 - datum van uitgifte:
>> 01/29/16
>>
>>
>>
>
>
>
> --
> Chris Marshall
> Mint Motion Limited
> 029 20 37 27 57
> 07730 533 115
> www.mintmotion.co.uk
> www.dot3d.com
>
>
>


Re: photoscan on peaople

2016-01-29 Thread Chris Marshall
OK Will do
Thanks!


On 29 January 2016 at 16:03, adrian wyer <adrian.w...@fluid-pictures.com>
wrote:

> worth talking to fbfx guys, we did a deal as we needed to do quite a few
> scans, weigh that up against buying a lot of cameras, and more importantly
> a lot of lights, then the custom hardware to mount, align, and sync
> them.
>
>
>
> a
>
>
> --
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Chris Marshall
> *Sent:* 29 January 2016 15:41
>
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: photoscan on peaople
>
>
>
> Thanks Adrian / Paul
>
> It's that kind of stuff. A bit of action captured. I was thinking we'd use
> about a dozen cameras, but I have a feeling it might need to be many more.
> All synced, fast shutter, no motion blur etc.
>
> We'd have a lot to do which is why I'm thinking of setting it up
> ourselves. Just depends on the number of cameras that have the right
> capabilities.
>
> Cheers
>
>
>
>
>
> On 29 January 2016 at 15:31, adrian wyer <adrian.w...@fluid-pictures.com>
> wrote:
>
> we did some stuff a couple of years ago with fbfx at shepperton studios,
> they were very friendly, and we got great results... with people jumping
> around as if they'd been shot (WWII stuff)
>
>
>
> a
>
>
> --
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Rob Wuijster
> *Sent:* 29 January 2016 15:27
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: photoscan on peaople
>
>
>
> If I'm correct, the guys at infinite realities (http://ir-ltd.net/) use
> Agisoft for their full body scans.
>
> Shooting for 3D models id a bit tedious at some points, but there's a lot
> of examples to be found on Youtube and Vimeo.
> To get really good 3D models, you need a LOT of photos from a LOT of
> angles.
>
> I'm not sure if moving people will work out for this stuff, but am happily
> corrected if this is easily possible though.
>
>
>
>
>
> Rob
>
>
>
> \/-\/\/
>
> On 29-1-2016 16:13, Chris Marshall wrote:
>
> Hi All,
>
> Anyone used Agisoft Photoscan on people? We've not done much of this kind
> of stuff, so any thoughts / feedback / pitfalls etc are welcome. Or are
> there better solutions?
> Thinking along the lines of capturing snapshots of moving people with a
> bunch of synced cameras possibly.
>
> Thanks
>
> Chris
>
>
> --
>
> Chris Marshall
>
> Mint Motion Limited
>
> 029 20 37 27 57
>
> 07730 533 115
>
> www.mintmotion.co.uk
>
> www.dot3d.com
>
>
>
> Geen virus gevonden in dit bericht.
> Gecontroleerd door AVG - www.avg.com
> Versie: 2016.0.7357 / Virusdatabase: 4522/11509 - datum van uitgifte:
> 01/29/16
>
>
>
>
>
>
> --
>
> Chris Marshall
>
> Mint Motion Limited
>
> 029 20 37 27 57
>
> 07730 533 115
>
> www.mintmotion.co.uk
>
> www.dot3d.com
>
>
>



-- 
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk
www.dot3d.com


Re: photoscan on peaople

2016-01-29 Thread paul
you’d need more than 12 for a good 360 scan.. you could probably just about 
achieve a 360 with 12 , but it would probably be quite blobby and patchy.

We captured one side of a moving horse, with an array of 12, genlocked 4k video 
cameras, and it wasn’t really enough, just for doing one side. I know you’ll be 
shooting higher res than that, but there are a lot of occlusions that 12 likely 
wont cover.

From: Chris Marshall 
Sent: Friday, January 29, 2016 3:41 PM
To: softimage@listproc.autodesk.com 
Subject: Re: photoscan on peaople

Thanks Adrian / Paul

It's that kind of stuff. A bit of action captured. I was thinking we'd use 
about a dozen cameras, but I have a feeling it might need to be many more. All 
synced, fast shutter, no motion blur etc.


We'd have a lot to do which is why I'm thinking of setting it up ourselves. 
Just depends on the number of cameras that have the right capabilities.


Cheers




On 29 January 2016 at 15:31, adrian wyer <adrian.w...@fluid-pictures.com> wrote:

  we did some stuff a couple of years ago with fbfx at shepperton studios, they 
were very friendly, and we got great results... with people jumping around as 
if they'd been shot (WWII stuff)



  a




--

  From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Rob Wuijster
  Sent: 29 January 2016 15:27
  To: softimage@listproc.autodesk.com
  Subject: Re: photoscan on peaople



  If I'm correct, the guys at infinite realities (http://ir-ltd.net/) use 
Agisoft for their full body scans.

  Shooting for 3D models id a bit tedious at some points, but there's a lot of 
examples to be found on Youtube and Vimeo.
  To get really good 3D models, you need a LOT of photos from a LOT of angles.

  I'm not sure if moving people will work out for this stuff, but am happily 
corrected if this is easily possible though.



  Rob \/-\/\/On 29-1-2016 16:13, Chris Marshall 
wrote:

Hi All,

Anyone used Agisoft Photoscan on people? We've not done much of this kind 
of stuff, so any thoughts / feedback / pitfalls etc are welcome. Or are there 
better solutions?
Thinking along the lines of capturing snapshots of moving people with a 
bunch of synced cameras possibly.

Thanks

Chris




-- 

Chris Marshall

Mint Motion Limited

029 20 37 27 57

07730 533 115

www.mintmotion.co.uk

www.dot3d.com



Geen virus gevonden in dit bericht.
Gecontroleerd door AVG - www.avg.com
Versie: 2016.0.7357 / Virusdatabase: 4522/11509 - datum van uitgifte: 
01/29/16






-- 

Chris Marshall

Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk

www.dot3d.com




Re: photoscan on peaople

2016-01-29 Thread Chris Marshall
OK Yes seen the link. I don't need particularly good models, or even ones
that can be animated. We're more interested in capturing a snapshot of
movement, even if the quality of the model isn't brilliant.

Thanks


On 29 January 2016 at 15:26, Rob Wuijster  wrote:

> If I'm correct, the guys at infinite realities (http://ir-ltd.net/) use
> Agisoft for their full body scans.
>
> Shooting for 3D models id a bit tedious at some points, but there's a lot
> of examples to be found on Youtube and Vimeo.
> To get really good 3D models, you need a LOT of photos from a LOT of
> angles.
>
> I'm not sure if moving people will work out for this stuff, but am happily
> corrected if this is easily possible though.
>
>
> Rob
>
> \/-\/\/
>
> On 29-1-2016 16:13, Chris Marshall wrote:
>
> Hi All,
> Anyone used Agisoft Photoscan on people? We've not done much of this kind
> of stuff, so any thoughts / feedback / pitfalls etc are welcome. Or are
> there better solutions?
> Thinking along the lines of capturing snapshots of moving people with a
> bunch of synced cameras possibly.
>
> Thanks
>
> Chris
>
>
> --
> Chris Marshall
> Mint Motion Limited
> 029 20 37 27 57
> 07730 533 115
> www.mintmotion.co.uk
> www.dot3d.com
>
>
> Geen virus gevonden in dit bericht.
> Gecontroleerd door AVG - www.avg.com
> Versie: 2016.0.7357 / Virusdatabase: 4522/11509 - datum van uitgifte:
> 01/29/16
>
>
>


-- 
Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk
www.dot3d.com