Re: random instance ICE behaviour

2013-09-15 Thread Oscar Juarez
Randomize nodes with integers are weird, we always use on scalar values and
a floor node to get proper values.
Also you can put explorer on sorting to none (creation), check the groups
to have the same order, if they don't you can use the reorder tool instead
of recreating the groups.


On Fri, Sep 13, 2013 at 6:48 PM, Rob Chapman tekano@gmail.com wrote:

 Try Clamp the random value node, sometimes it gives a -1 when frankly it
 shouldn't
 On 13 Sep 2013 19:02, adrian wyer adrian.w...@fluid-pictures.com
 wrote:

 ** ** ** ** **

 we have a problem;

 ** **

 pointcloud A scatters random geometry from group A on a surface

 ** **

 pointcloud B (which is a duplicate of pointcloud A) scatters random
 geometry from group B on the same surface

 ** **

 with me so far?

 ** **

 the purpose of this is to have the same objects (Arnold standins
 of trees) on 2 clouds, Colour ones for RGB, black ones for depth pass

 ** **

 (you can't override standin materials, scattered with ICE go figure)*
 ***

 ** **

 problem  the two clouds pick DIFFERENT random objects in each case, they
 DON'T MATCH!

 ** **

 i have a scene to repro if anyone fancies a look. this is a Soft
 problem (the override thing is arnold's)

 ** **

 the workaround is to duplicate cloud A, freeze it, and in a new ICE tree,
 reset the shape using a copy of the original portion of the original ICE
 tree

 ** **

 confused? we were...

 ** **

 a

 ** **

 ** **

 ** **

 Adrian Wyer
 Fluid Pictures
 75-77 Margaret St.
 London
 W1W 8SY
 ++44(0) 207 580 0829 


 adrian.w...@fluid-pictures.com

 www.fluid-pictures.com 

 ** **

 Fluid Pictures Limited is registered in **England** and *
 ***Wales.
 Company number:5657815
 VAT number: 872 6893 71

 ** **




Re: random instance ICE behaviour

2013-09-13 Thread Vincent Ullmann

Had the same Issue a few weeks ago.

After multiple failed Renders, i recreated my Groups.
Added every Object one by one, to be sure they have the same Ordering

So:
Add Object_A_01 to Group A
Add Object_B_01 to Group B
Add Object_A_02 to Group A
Add Object_B_02 to Group B
Add Object_A_03 to Group A
Add Object_B_04 to Group B
Add Object_A_05 to Group A
Add Object_B_05 to Group B
[...]

But... if you only want to change the Material
Put the PointCloud and all Shapes in a Partition and assign the BlackMat 
to this Partition


Or, if you only want to get a Depth-Channel...
Add the Depth to your Pass-OutPuts
Also Try Enable Filter Numeric AOVs in your ArnoldRenderOptions 
(sometimes Helps, sometimes not)




Am 13.09.2013 18:02, schrieb adrian wyer:


we have a problem;

pointcloud A scatters random geometry from group A on a surface

pointcloud B (which is a duplicate of pointcloud A) scatters random 
geometry from group B on the same surface


with me so far?

the purpose of this is to have the same objects (Arnold standins of 
trees) on 2 clouds, Colour ones for RGB, black ones for depth pass


(you can't override standin materials, scattered with ICE go figure)

problem  the two clouds pick DIFFERENT random objects in each case, 
they DON'T MATCH!


i have a scene to repro if anyone fancies a look. this is a Soft 
problem (the override thing is arnold's)


the workaround is to duplicate cloud A, freeze it, and in a new ICE 
tree, reset the shape using a copy of the original portion of the 
original ICE tree


confused? we were...

a

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY
++44(0) 207 580 0829


adrian.w...@fluid-pictures.com 
blocked::blocked::blocked::mailto:adrian.w...@fluid-pictures.com


www.fluid-pictures.com 
blocked::blocked::blocked::http://www.fluid-pictures.com/


Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71





random instance ICE behaviour

2013-09-13 Thread adrian wyer
we have a problem;

 

pointcloud A scatters random geometry from group A on a surface

 

pointcloud B (which is a duplicate of pointcloud A) scatters random geometry
from group B on the same surface

 

with me so far?

 

the purpose of this is to have the same objects (Arnold standins of trees)
on 2 clouds, Colour ones for RGB, black ones for depth pass

 

(you can't override standin materials, scattered with ICE go figure)

 

problem  the two clouds pick DIFFERENT random objects in each case, they
DON'T MATCH!

 

i have a scene to repro if anyone fancies a look. this is a Soft problem
(the override thing is arnold's)

 

the workaround is to duplicate cloud A, freeze it, and in a new ICE tree,
reset the shape using a copy of the original portion of the original ICE
tree

 

confused? we were...

 

a

 

 

 

Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY 
++44(0) 207 580 0829 


adrian.w...@fluid-pictures.com
blocked::blocked::blocked::mailto:adrian.w...@fluid-pictures.com 

www.fluid-pictures.com
blocked::blocked::blocked::http://www.fluid-pictures.com/  

 

Fluid Pictures Limited is registered in England and Wales.
Company number:5657815
VAT number: 872 6893 71

 



Re: random instance ICE behaviour

2013-09-13 Thread Rob Chapman
Try Clamp the random value node, sometimes it gives a -1 when frankly it
shouldn't
On 13 Sep 2013 19:02, adrian wyer adrian.w...@fluid-pictures.com wrote:

 ** ** ** ** **

 we have a problem;

 ** **

 pointcloud A scatters random geometry from group A on a surface

 ** **

 pointcloud B (which is a duplicate of pointcloud A) scatters random
 geometry from group B on the same surface

 ** **

 with me so far?

 ** **

 the purpose of this is to have the same objects (Arnold standins
 of trees) on 2 clouds, Colour ones for RGB, black ones for depth pass

 ** **

 (you can't override standin materials, scattered with ICE go figure)**
 **

 ** **

 problem  the two clouds pick DIFFERENT random objects in each case, they
 DON'T MATCH!

 ** **

 i have a scene to repro if anyone fancies a look. this is a Soft
 problem (the override thing is arnold's)

 ** **

 the workaround is to duplicate cloud A, freeze it, and in a new ICE tree,
 reset the shape using a copy of the original portion of the original ICE
 tree

 ** **

 confused? we were...

 ** **

 a

 ** **

 ** **

 ** **

 Adrian Wyer
 Fluid Pictures
 75-77 Margaret St.
 London
 W1W 8SY
 ++44(0) 207 580 0829 


 adrian.w...@fluid-pictures.com

 www.fluid-pictures.com 

 ** **

 Fluid Pictures Limited is registered in **England** and **
 **Wales.
 Company number:5657815
 VAT number: 872 6893 71

 ** **