[spectre] Vector Synthesis: a Media Archaeological Investigation into Sound-Modulated Light
Dear Spectres, I am currently running a publication fundraiser on Kickstarter for my book VECTOR SYNTHESIS: a Media Archaeological Investigation into Sound-Modulated Light. The book describes my research into the military and techno-scientific legacies at the birth of modern computing, and how early computer, electronic media, and video artists of the 1950’s, 60’s, and 70’s attempted to decouple these tools from their destructive origins. It also presents my Pure Data software library and live performance project which employs audio synthesis and vector graphics techniques to investigate direct relationships between sound and image using analog CRT displays. The conclusion of the book reflects on how the project and the research surrounding it has contributed to the larger experimental audiovisual arts community through events such as the Vector Hack Festival. Artists discussed include Mary Ellen Bute, Ben Laposky, Len Lye, Norman McLaren, Desmond Paul Henry, James Whitney, John Whitney Sr., Dan Sandin, Steina Vasulka, Woody Vasulka, Larry Cuba, Bill Etra, Mitchell Waite, Rosa Menkman, Cracked Ray Tube, Andrew Duff, Benton C. Bainbridge, Philip Baljeu, Jonas Bers, Robin Fox, Robert Henke, Ivan Marušić Klif, Jerobeam Fenderson, Hansi Raber, Ted Davis, Roland Lioni, Bernhard Rasinger, and the Kikimore group. The book is 122 pages long, has 21 illustrations, links to several video examples online, and was fabulously designed by Claire Matthews. I’ve launched this Kickstarter to print and distribute the book to people who have expressed interest, to get them to people who have assisted in its creation, and just as importantly to send them to organizations and schools who deserve one. Your support of this publishing project will help make that possible. Details can be found here: https://www.kickstarter.com/projects/macumbista/vector-synthesis-book Thank you for your kind attention! Derek Holzer -- derek holzer noise.art.technology http://macumbista.net __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
[spectre] Vector Synthesis Pure Data Workshop Berlin
VECTOR SYNTHESIS The Vector Synthesis workshop investigates the direct relationship between sound+image. It draws inspiration from media archaeology and obsolete technologies such as the Cathode Ray Tube monitor, combined with contemporary laser display techniques. Participants will learn how to draw Lissajous figures, render simple two- and three-dimensional shapes, and process photographs and video into vector artwork which can be displayed on oscilloscopes, Vectrex consoles, and ILDA laser displays using audio signals which can also be heard. These vector shapes can also be further modified in real time using external audio sources such as voice, amplified instruments, or electronic synthesizers provided by the participants. You can see examples of what you might do here: https://vimeo.com/macumbista/ The core of the workshop will be examples written in the Pure Data programming language. Detailed instructions on how to install and set up Pure Data, as well as a software oscilloscope emulator so you can see your work without special hardware, will be sent to registered participants. You can view the Vector Synthesis code here: https://github.com/macumbista/vectorsynthesis/ The language of this workshop is English. Participants are required to bring their own laptops with software installed according to pre-event instructions sent by email. DURATION This is one continuous workshop of three days, 5 hours per day. Participation on individual days is not possible. ---FRI 05 JULY 12-17:00 ---SAT 06 JULY 12-17:00 ---SUN 07 JULY 12-17:00 ---Max participants: 14 (50% will be students from Humboldt University, so 7 tickets are available for outside participants) LOCATION Signallabor, Humboldt University of Berlin, Georgenstraße 47, Raum 2.26 (2nd floor), Berlin Germany With kind thanks to Dr. Stefan Höltgen, the Signallabor, and Humboldt University for their generous sponsorship of the event location. TICKETS https://www.eventbrite.de/e/vector-synthesis-pure-data-workshop-berlin-tickets-62307403120 -- derek holzer noise.art.technology http://macumbista.net __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
[spectre] Vector Hack 2018 in review
Dear Spectres, I wanted to share a short review of an event I co-organized in Zagreb and Ljubljana last October in coordination with Croatian media artist Ivan Marušić Klif, the Radiona.org Zagreb Makerspace, the Ljudmila Art and Science Laboratory, and Zavod Projekt Atol. This event, called Vector Hack, focused on the media archaeology and practice of analog, audiovisual vector graphics, as seen on oscilloscopes, vector monitors, hacked game consoles, and laser displays. You can read more here: http://macumbista.net/?p=5300 I hope some of you may find this interesting and relevant to your own pursuits, and I would be happy to answer any questions you may have about the event. My best holiday wishes! Derek Holzer -- derek holzer noise.art.technology http://macumbista.net __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
[spectre] VectorHack Festival 2018 ::: Zagreb & Ljubljana 1-7 OCT
Dear Spectres, We are very excited to publish the VectorHack Festival 2018 lineup today. I really feel like we have invited some of the most brilliant minds in the field of experimental, audiovisual vector graphics to Zagreb and Ljubljana for one week (01-07 OCT 2018) of hacking, presentations, keynote talks, workshops, and live performances. I do hope some of you will join us, all talks, keynotes, and performances are free to enter. The participants: Philip Baljeu / Jonas Bers / Stefanie Bräuer / Hrvoslava Brkušić / Ted Davis / Andrew Duff / Jerobeam Fenderson / Darko Fritz / Robert Henke / Ida Hiršenfelder / Derek Holzer / members of Kikimore (Staša Guček / Sara Mlakar / Nina Orlić / Barbara Poček) / Chris King / Vanda Kreutz / Roland Lioni / Ivan Marušić Klif / Alberto Novell / Douglas Nunn / Hansi Raber / Bernhard Rasinger / Joost Rekveld The website: https://vectorhackfestival.com/ My best wishes! Derek -- derek holzer noise.art.technology http://macumbista.net __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
[spectre] VECTOR SYNTHESIS WORKSHOP HELSINKI
+++VECTOR SYNTHESIS WORKSHOP HELSINKI+++ 16 & 17 Jun 2018, 11:00 — 17:00 Location: Kuusi Palaa, Kolmas linja 7, 00530 Helsinki, Finland +++INFO + REGISTRATION+++ https://kuusipalaa.fi/events/vector-synthesis/vector-synthesis +++INTRODUCTION+++ During this two-day workshop, you will explore the direct relationship between sound and image. Using the Pure Data programming environment, you can directly control the vertical and horizontal movements, as well as the brightness, of a beam of light. You will then explore Lissajous figures, 3D models, Rutt-Etra video scan processing, and other audio-driven visual shapes and forms which can be displayed and manipulated in real time on an XY oscilloscope, or with oscilloscope emulating software directly on your laptop. VECTOR SYNTHESIS is an audiovisual, computational art project using sound synthesis and vector graphics display techniques to investigate the direct relationship between sound+image. It draws on the historical work of artists such as Mary Ellen Bute, John Whitney, Nam June Paik, Ben Laposky, and Steina & Woody Vasulka among many others, as well as on ideas of media archaeology and the creative re-use of obsolete technologies. +++PARTICIPATION+++ The participation fee for this workshop is EUR 50, with a 10% discount for Kuusi Palaa members. The workshop runs from 11:00 to 17:00 each day. PLEASE REGISTER AHEAD OF TIME! If you are not a member of Kuusi Palaa, please register directly with me by email: macumbi...@gmail.com If there are fewer than four participants I will probably not host the workshop, so please do confirm in advance. +++LINKS+++ You can see several demo videos here: https://vimeo.com/macumbista And you can download the software here: https://github.com/macumbista/vectorsynthesis/ And there is a longer description of the work here: http://macumbista.net/?page_id=4869 -- derek holzer noise.art.technology http://macumbista.net __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
[spectre] VECTOR SYNTHESIS WORKSHOP HELSINKI
+++VECTOR SYNTHESIS WORKSHOP HELSINKI+++ 16 & 17 Jun 2018, 11:00 — 17:00 Location: Kuusi Palaa, Kolmas linja 7, 00530 Helsinki, Finland +++INFO + REGISTRATION+++ https://kuusipalaa.fi/events/vector-synthesis/vector-synthesis +++INTRODUCTION+++ During this two-day workshop, you will explore the direct relationship between sound and image. Using the Pure Data programming environment, you can directly control the vertical and horizontal movements, as well as the brightness, of a beam of light. You will then explore Lissajous figures, 3D models, Rutt-Etra video scan processing, and other audio-driven visual shapes and forms which can be displayed and manipulated in real time on an XY oscilloscope, or with oscilloscope emulating software directly on your laptop. VECTOR SYNTHESIS is an audiovisual, computational art project using sound synthesis and vector graphics display techniques to investigate the direct relationship between sound+image. It draws on the historical work of artists such as Mary Ellen Bute, John Whitney, Nam June Paik, Ben Laposky, and Steina & Woody Vasulka among many others, as well as on ideas of media archaeology and the creative re-use of obsolete technologies. +++PARTICIPATION+++ The participation fee for this workshop is EUR 50, with a 10% discount for Kuusi Palaa members. The workshop runs from 11:00 to 17:00 each day. PLEASE REGISTER AHEAD OF TIME! If you are not a member of Kuusi Palaa, please register directly with me by email: macumbi...@gmail.com If there are fewer than four participants I will probably not host the workshop, so please do confirm in advance. +++LINKS+++ You can see several demo videos here: https://vimeo.com/macumbista And you can download the software here: https://github.com/macumbista/vectorsynthesis/ And there is a longer description of the work here: http://macumbista.net/?page_id=4869 -- derek holzer noise.art.technology http://macumbista.net __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
[spectre] CALL FOR PARTICIPANTS: RAINFOREST SOUND ART WORKSHOP
The RAINFOREST Workshop [1], by Derek Holzer and Mads Bech Paluszewski-Hau, is a contemporary re-interpretation of David Tudor’s series of compositions from the 1970′s entitled “Rainforest”. It uses special types of sonic transducers to play live sounds through various found metallic objects, making the whole performance space an orchestra of resonant voices to be played. In the context of the Artefact Festival 2017 [2], STUK [3] in Leuven, Belgium will host the Rainforest workshop from 25.02.17 to 01.03.17 with support from the Danish Arts Foundation [4]. Together with Holzer and Paluszewski-Hau, 8 participants will work collaboratively to build the installation and rehearse for an evening-long performance which demonstrates the sonic worlds to be found within common objects. WHO WERE ARE LOOKING FOR We are seeking a maximum of 8 participants to join us. You should be: * A sound artist, experimental musician, or student in either of these fields * Able to bring your own electronic performance instrument (w/ 1 mono output + 1 mono input) * Able to play in a free, expressive and improvisational manner (i.e. no repetitive dance music) We would prefer a gender-balanced team, and highly encourage female applicants. The is no fee for participating in this workshop, but we expect that participants will be able to join us for working sessions on all five days of the workshop, all the way from the start on 25.02.17 through to the performance on the evening of 01.03.17. We hope that you will also be able to stay for the tearing-down of the installation the morning of 02.03.17 as well. HOW TO APPLY Please send an email to <rainforestworkshop2...@gmail.com> with the subject line "RAINFOREST 2017" before JAN 28 2017 at the latest, containing the following information: * Your name and short biography * What can offer to a collaborative workshop/installation/performance * Your artistic homepage * A link to *ONE* audio or video clip which you think represents your sonic approach * Your confirmation that you can participate in every day of the workshop We will accept participants on a rolling basis, so you are encouraged to send your information as early as possible. MORE ON THE WORKSHOP The resulting RAINFOREST "performative installation" should shift between relatively static installation-like moments and performative sections where the artists seek new relationships with the objects and each other. The audience will be free to move around the performance space, engage in conversations and explore the resonant objects, thus adding new life to the rainforest. Additionally, there will be evening lectures by specialists from a local university on topics related to the RAINFOREST concept, such as structural acoustics, bioacoustics or acoustic anthropology [to be confirmed]. LINKS [1] http://macumbista.net/?page_id=2447 [2] http://www.artefact-festival.be [3] http://www.stuk.be [4] http://www.kunst.dk __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
[spectre] 2 DAY SOUNDBOXES WORKSHOP Berlin
ANNOUNCING 2 DAY SOUNDBOXES WORKSHOP PROJECT SPACE KLEINER SALON, BERLIN DE 2-3 APRIL 2016 Explore DIY electronics and sound art performance with your own SoundBox during this two-day workshop in Berlin-Kreuzberg. SoundBoxes are small, primitive electro-acoustic instruments built from a wooden box, a speaker, a small audio amplifier and a contact microphone. They can create a variety of drone and reverb-type sounds through feedback between the speaker and microphone, or they can bring out the hidden sounds found within everyday objects. They also have small touchpoints which can be used to produce a variety of “circuit bending” sounds. During the first day, we will learn about electricity, how it becomes sound and then how to build the SoundBoxes themselves. On the second day, we will explore the possibilities of the SoundBoxes, with the goal of collaboratively creating a score for a sound performance of approximately 10-15 minutes in length. This workshop does not require any previous knowledge of electronics, only an interest and a curiosity in both sound and instrument-building. Details and registration can be found here: http://www.artisticworkshopseries.com/derek-holzer-soundboxes Videos of SoundBoxes in action can be seen and heard here: https://vimeo.com/34477093 https://vimeo.com/16567547 https://vimeo.com/139799043 Thank you for your kind attention. Derek -- derek holzer noise.art.technology http://macumbista.net __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
[spectre] Berlin SoundBoxes Workshop 18-19 July 2015
SOUNDBOXES WORKSHOP Discover the hidden sonic qualities of objects from our everyday world in this hands-on workshop, combining the arts of electronics, sound and performance. SoundBoxes are small, primitive electro-acoustic instruments built from a wooden box, a speaker, a small audio amplifier and a contact microphone. They can create a variety of drone and reverb-type sounds through feedback between the speaker and microphone, as seen in this video. Or they can bring out the hidden sounds found within everyday objects as seen in this video. They also have small touchpoints which can be used to produce a variety of “crackle box” and “circuit bending” sounds. This workshop has two parts. During the first day, we will learn about electricity, how it becomes sound and then how to build the SoundBoxes themselves. On the second day, we will explore the possibilities of the SoundBoxes through a series of listening and improv exercises, with the goal of collaboratively creating a score for a sound performance of approximately 15-20 minutes in length. This piece will be presented at the end of the second day. This workshop does not require any previous knowledge of electronics, only an interest and a curiosity in both sound and instrument-building. Further information and images can be found here: http://macumbista.net/?page_id=1897 WHAT TO BRING * One loudspeaker (new, second-hand or salvaged), or one old electronic device containing a functioning loudspeaker of decent size (approx 90mm or larger) which we can remove. The size of this loudspeaker will determine the tone and loudness of your instrument – bigger is usually better. Look in old radios, electronic clocks, hi-fi systems, boomboxes or car audio systems for your own unique speaker! * A cigar box or similar wooden box to create the instrument. The box should be big enough to hold your speaker, and the lid must not be thicker than 5mm. Alternately, I will have cigar boxes and loudspeakers for sale if you cannot locate your own. Participants may also wish to bring their own found objects and images to create a unique audiovisual cabinet of curiosities. Some guitar effect pedals can also make the box more interesting. All other materials and tools will be provided. WORKSHOP COSTS * Basic SoundBox + two workshop days: EUR 40 You can see examples of this SoundBox here: http://macumbista.net/?p=3457 * FuzzTone SoundBox (with integrated distortion effect, for advanced builders) + two workshop days: EUR 55. There are limited materials for this type of box! You can see examples of this SoundBox here: http://macumbista.net/?p=3988 * Vintage wooden cigar box (if needed): EUR 5 * 92mm loudspeaker (if needed): EUR 3. BASIC SCHEDULE SAT 18 JULY 13:00-18:00: introduction and box-building SUN 19 JULY 14:00-18:00: improvisation, score-creation and rehearsal SUN 19 JULY 18:00-19:00: performance (invite your friends!) LOCATION Atelier Macumba, Herzbergstr 55 (Eingang B), Berlin-Lichtenberg REGISTRATION Pre-register for this workshop by sending an email with the subject “BERLIN SOUNDBOX WORKSHOP” to MACUMBISTA at the domain GMAIL dot COM. Please indicate whether you would like to build the Basic SoundBox or the FuzzTone SoundBox. -- derek holzer noise.art.technology http://macumbista.net __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
Re: [spectre] post-doc grant programme (blocked postings)
On 04/09/14 00:16 AM, Alan J Munro wrote: My general suppositions are you a: 1. Spammer 2. Troll 3. http://en.wikipedia.org/wiki/Nathan_Barley ? 4. NN 2.0 -- derek holzer noise.art.technology http://macumbista.net __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
[spectre] Fifth Wall Sound Art Workshops @ LAK Festival Copenhagen
Feel like listening closer to the sounds of your surroundings or making audio interventions and sound art installations in the city? Do you want to build your own sound box, an acoustic computer or sew your own synthesizer? Or feel like loosing yourself in audio improvisation and intuitive composition or transforming old toys into unique instruments with a soldering iron? Then read on! LAK Festival for Nordic Sound Art 2013 proudly presents 8 different workshops directed by acknowledged Nordic sound artists. Internationally acknowledged sound artist Derek Holzer (US/DE) has curated the workshop series The Fifth Wall, which are workshops inspired by the concept of “the fourth wall”. The so-called fourth wall signifies the imaginary wall between a stage and the spectators: the expression derives from the idea that action on stage takes place in a room with four walls, where the wall turned towards the spectators is invisible. Artists today often try to break the fourth wall, for instance by involving the spectators in the action on stage to play an active part in the performance. Curator Derek Holzer uses the expression the fifth wall to describe the boundary between members of the audience, when they share an artistic experience at a festival. The workshops in The Fifth Wall-series focus on the possibility of breaking the fifth wall through creative co-operation between festival participants at LAK. His workshops give you food for thought about the role the fifth wall between us plays in a world, where practically everybody has the chance of becoming independent and individual digital art producers. The workshops emphasize participatory situations, which transform the festival participants from passive recipients into active creators of sound art. The concepts “artist” and “wall” will be dissolved and the responsibility of presenting the results of the workshop will be given to the participants themselves. http://www.lakfestival.dk/workshops.php?l=en WORKSHOPS/ARTISTS: Sensing Sonospace/John Grzinich (EE) Circuit Bending Pavilion/CEO Bendorama (DK) Acoustic Laptops/Tore Honoré Bøe (NO/ES) Creative Improvisation for Untraditional Instruments/Christian Skjødt (DK) Sonic Interventionism/Mads Bech Paluszewski-Hau (DK) Electro Squeak Club/Kristina Andersen (DK/NL) SoundBoxes/Derek Holzer (US/DE) Syntjuntan/Ann Rosén Lise-Lotte Norelius (SE) Workshop registration is now open via the LAK Festival page! -- derek holzer noise.art.technology http://macumbista.net __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
[spectre] South American media- and sound-art?
Dear South American Spectres, I just confirmed participation at the Tsonami Festival in Chile, 3-8 December 2013. http://www.tsonami.cl/ If you are interested in booking me for a performance, workshop or lecture around those dates in the region, or can suggest someone to speak with about it, please contact me ASAP. *Workshops* http://macumbista.net/?page_id=304 *Performance* http://macumbista.net/?page_id=482 *Two possible lectures* http://vagueterrain.net/journal19 http://www.umatic.nl/tonewheels_historical.html Gracias obrigado! Derek -- derek holzer noise.art.technology http://macumbista.net __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
[spectre] MusicMakers Hacklab at CTM.13 – “Indeterminism Machines”
Dear spectres, I will be the general assistant for this upcoming hacklab/workshop scenario at CTM.13. It’s a very interesting bunch of characters involved, and the application process just started. So send some shit in! Best wishes! D. ---MusicMakers Hacklab @ CTM.13 – “Indeterminism Machines” ---Submission Deadline: 11.1.2013 ---Hacklab Runs: 29.1 – 1.2.2013 We don’t want to just talk about the future: we want to invent our own Golden Age. The MusicMakers Hacklab at CTM.13 will be an open, collaborative environment in which participants can learn about new technologies and get their hands on making their own musical inventions. It’s a space in which people can build a rapid prototype of anything they imagine, creating new ideas around music making and creation, from composition to performance and DJing. We’re inviting people across media to encourage collaboration: musicians, developers, artists, designers, people working in skills like sound and music, but also code, fashion, visuals, and industrial design and craft. Throughout the week, we’ll welcome artist and developer presentations from Keith Fullerton Whitman, Imogen Heap, Lucas Abela, Tim Exile, Ali Demirel, Native Instruments, Ableton, and others to be announced. Participants will share hands-on skill sessions on topics like physical computing and custom controllers, wearable technology and fashion, live visuals, Pure Data/libpd, Max for Live, Reaktor, OpenSoundControl, Quartz Composer, Processing, and more. PARTICIPANT INFO Selected participants who have proposed a project idea will be named official Hacklab Fellows and be provided with: * A free CTM Festival Pass; * Highlighted profile on CTM and createdigitalmusic.com websites; * The chance to show your finished work at the live showcase at Berghain Kantine on 1 Feb, as part of the CTM.13 program. In that spirit of sharing and community, the Hacklab will be open to walk-ins from both hackers and the general public. HOW TO APPLY To be part of the Hacklab Fellows program, please submit: * A 150-word description of the project you’d like to execute; * A 100-word bio; * If you’d like, send us any images, sketches, videos, or websites you’d like to help us promote your participation and see what’s inside your head. (optional) Remember that you can include an idea about collaboration in your proposal – some Hacklab participants might want to join in your project. Send your submission (and any questions/comments) to: musicmakers(at)ctm-festival.de by 11.1.2013. Presented with createdigitalmusic.com in collaboration with SemiDomesticated and CTM Curated by Peter Kirn General Assistant: Derek Holzer -- derek holzer noise.art.technology http://macumbista.net __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
[spectre] Rainforest/Regsnkov 2012 @ LAK Festival Opening, Copenhagen 06 Sept Thursday
Dear friends, Mads Bech Paluszewski-Hau and I, along with several workshop participants, will play the opening concert of the LAK Festival of Nordic Sound Art in Copenhagen tomorrow evening at 18:00. The project will continue as an installation until Sunday evening. Regsnkov 2012 is a contemporary re-interpretation of David Tudor’s series of compositions from the 1970′s entitled Rainforest. It uses various types of sonic transducers to play live sounds through a selection of resonant, found-metal objects in the performance space. A matrix mixer allows the sound from any of the performers to be sent to any of the objects, creating an immersive, tactile and spatial sonic experience. The project is developed in a workshop format with up to 8 participants over a period of several days. The participants will work from the bio-acoustic model of an actual rainforest, where it is necessary for each species’ survival that they can both hear and be heard within their own niche of the busy forest soundscape. You can download a PDF of information about the project here: http://macumbista.net/files/rainforest_overview.pdf LAK Festival Prags Boulevard 43, Amager 2300 Copenhagen S. Bus 5A, 2A or Metro: Amagerbro st Info: http://www.lakfestival.dk/ LAK Festival Opening: Thursday 06 September 17:00 Regsnkov 2012 concert: Thursday 06 September 18:00 Regsnkov 2012 installation: Thursday 06 September - Sunday 09 September --THURS: 19:00-21:00 --FRI: 17:00-21:00 --SAT: 14:00-21:000 --SUN 14:00-18:00 Workshop Participants: --Anders Børup --James Brewster --Ejvind Juul Chang --Kristian Hverring Best wishes! Derek -- derek holzer noise.art.technology http://macumbista.net __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
[spectre] UPDATE: SoundBoxes Workshop Berlin
Hi folks, I wanted to inform you that there are still places in the Soundboxes workshop available, and that the public presentation will be held at O'Tannenbaum, near Hermannplatz in Berlin-Neukoelln on Sunday 27 May at 20:00. I will also play a short live set for DIY electronics, found objects and speakerbox. Hope to see you there! Best, Derek *** SOUNDBOXES WORKSHOP with DEREK HOLZER Workshop: May 26 27, 2012, Time 11-19 Workshop Venue: NK Projekt, Elsenstr. 52 2HH 2Etage, Berlin Neukoelln Presentation + live Macumbista set: Sunday May 27 2012, Time 20.00 Presentation Venue: O’Tannenbaum, Sonnenallee 27, Berlin Neukoelln Discover the hidden sonic qualities of objects from our everyday world in this workshop, combining the arts of electronics, noise, sculpture and collage. The basic elements we will employ are a wooden box, a speaker, a small audio amplifier, and a contact microphone. To this, brave box-builders will add their own found objects, graphics, images, memories and ideas to create a unique electroacoustic cabinet of curiosities. No previous electronics experience is necessary for this workshop. Each participant is required to bring several items to the workshop, please see below. TIMETABLE Day One: Introduction to simple noise/electroacoustic electronics, circuit soldering. Day Two: Box-building, decoration and collage, experimentation with found objects as sound sources. Final Presentation: All participants will present their finished soundboxes to the public at the end of the second day! WHAT TO BRING I will provide most of the tools and materials necessary for constructing the box, however there are a few things you should bring yourself: 1) A BOX: This should be made of thin wood or very strong cardboard. Plastic can be also used, but it doesn’t sound very good. And please, no metal! It is too difficult to cut and drill with the tools we will have. This box should be a minimum of 10x10x4cm, or bigger if you want to use a larger speaker or have more room to decorate and add objects. Cigar boxes, small suitcases, instrument cases or jewelry/silverware boxes are all good things to look for. At least one side of the box should be no more than 5mm thick, to allow the hardware to be mounted. 2) A SPEAKER (OPTIONAL): I will have a selection of speakers for participants to use. However, if you have something special please bring it along, but please make sure it fits in the box you have chosen! 3) FOUND OBJECTS: Please bring as many found objects as you can to decorate your soundbox or use as a sound source via the contact microphone. Bones, shells, small sticks, bells, strings, wires, springs (especially!) or anything else made out of solid yet resonant material make great sound sources. Photographs, cloth, leather, paper or any other kind of material can be useful for covering the box and making collages. Paint, markers and pens may also be useful. 4) EFFECTS PEDALS (OPTIONAL): Any kind of battery-powered effects pedals, such as distortions, filters or delays, can be very useful in creating more nonlinearities in the feedback loop. FURTHER INFO: The NK Projekt’s page for this workshop: http://www.nkprojekt.de/soundboxes-workshop-with-derek-holzer/ You can see videos and photos from previous SoundBoxes workshops here: http://macumbista.net/?page_id=1897 Or use the “soundboxes” tag to see all posts related to SoundBoxes: http://macumbista.net/?tag=soundboxes ABOUT THE INSTRUCTOR: Derek Holzer (1972) is an American sound artist based in Berlin, whose current interests include DIY analog electronics, sound art, field recording and the meeting points of electroacoustic, noise, improv and extreme music. He has played live experimental sound, as well as taught workshops in noise art technology, across Europe, North America, Brazil and New Zealand. http://macumbista.net/ BASIC INFO: Fee: EUR 35 (participation) + EUR 10 (materials) Registration is required and can be done by sending an email to i...@nkprojekt.de with the subject line “SoundBoxes” Number of Participants: Minimum 6/Maximum 14 Location: NK Projekt Elsenstr. 52 2HH 2Etage 12059 Berlin +49(0)17620626386 -- derek holzer noise.art.technology http://macumbista.net __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
[spectre] SoundBoxes Workshop Berlin
SOUNDBOXES WORKSHOP with DEREK HOLZER May 26 27, 2012, Time 11-19 Presentation Sunday May 27 2012, Time 20.00 (venue TBA) Discover the hidden sonic qualities of objects from our everyday world in this workshop, combining the arts of electronics, noise, sculpture and collage. The basic elements of this workshop are a wooden box, a speaker, a small audio amplifier, and a contact microphone. To this, brave box-builders will add their own found objects, graphics, images, memories and ideas to create a unique electroacoustic cabinet of curiosities. No previous electronics experience is necessary for this workshop. Each participant is required to bring several items to the workshop, please see below. TIMETABLE Day One: Introduction to simple noise/electroacoustic electronics, circuit soldering. Day Two: Box-building, decoration and collage, experimentation with found objects as sound sources. Final Presentation: All participants will present their finished soundboxes to the public at the end of the second day! WHAT TO BRING I will provide most of the tools and materials necessary for constructing the box, however there are a few things you should bring yourself: 1) A BOX: This should be made of thin wood or very strong cardboard. Plastic can be also used, but it doesn’t sound very good. And please, no metal! It is too difficult to cut and drill with the tools we will have. This box should be a minimum of 10x10x4cm, or bigger if you want to use a larger speaker or have more room to decorate and add objects. Cigar boxes, small suitcases, instrument cases or jewelry/silverware boxes are all good things to look for. At least one side of the box should be no more than 5mm thick, to allow the hardware to be mounted. 2) A SPEAKER (OPTIONAL): I will have a selection of speakers for participants to use. However, if you have something special please bring it along, but please make sure it fits in the box you have chosen! 3) FOUND OBJECTS: Please bring as many found objects as you can to decorate your soundbox or use as a sound source via the contact microphone. Bones, shells, small sticks, bells, strings, wires, springs (especially!) or anything else made out of solid yet resonant material make great sound sources. Photographs, cloth, leather, paper or any other kind of material can be useful for covering the box and making collages. Paint, markers and pens may also be useful. 4) EFFECTS PEDALS (OPTIONAL): Any kind of battery-powered effects pedals, such as distortions, filters or delays, can be very useful in creating more nonlinearities in the feedback loop. FURTHER INFO: You can see videos and photos from previous SoundBoxes workshops here: http://macumbista.net/?page_id=1897 Or use the “soundboxes” tag to see all posts related to SoundBoxes: http://macumbista.net/?tag=soundboxes ABOUT THE INSTRUCTOR: Derek Holzer (1972) is an American sound artist based in Berlin, whose current interests include DIY analog electronics, sound art, field recording and the meeting points of electroacoustic, noise, improv and extreme music. He has played live experimental sound, as well as taught workshops in noise art technology, across Europe, North America, Brazil and New Zealand. http://macumbista.net/ BASIC INFO: Fee: EUR 35 (participation) + EUR 10 (materials) Registration is required and can be done by sending an email to i...@nkprojekt.de with the subject line “SoundBoxes” Number of Participants: Minimum 6/Maximum 14 Location: NK Projekt Elsenstr. 52 2HH 2Etage 12059 Berlin +49(0)17620626386 -- derek holzer noise.art.technology http://macumbista.net __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
Re: [spectre] Reflections on the _New Aesthetic_
From what I can gather from the official New Aesthetic Tumblr page, the whole thing is about seeing your physical environment as an extension of some software environment. Sounds suspiciously like a movement built by internet addicts to me. The end of this kind of thinking are monsters like Breivik, who desensitized and trained himself to commit massacre by playing World of Warcraft 16 hours a day. Who wants to click the like button on that one? D. On 4/19/12 1:28 AM, mez breeze wrote: --- Find below a modded version of part of the discussion raging on an alternate list regarding the New Aesthetic. Enjoy [or don't]. __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
[spectre] SoundTransit Project Relaunched by Turbulence.org
After a 10 month hiatus, the Soundtransit project is back thanks to the generous hosting support of Turbulence.org. SoundTransit is a collaborative, online community dedicated to field recording and phonography. Phonography is the art of recording sounds from the environment around us, with an emphasis on the unintentional sounds which often go unnoticed in our daily lives. An international community of phonographers collect and share their recordings, with interests ranging from recordings of natural or urban environments to improvised situations or soundwalks to the resonance of solid objects or the Earth's atmosphere In the BOOK section of this site, you can plan a sonic journey through various locations recorded around the world. In the SEARCH section, you can search the database for specific sounds by member artists from many different places. If you are a member of SoundTransit, you can also CONTRIBUTE your recordings for others to enjoy. The Creative Commons Attribution license encourages the sharing and reuse of all sounds on this website. During 2010, our previous host in the Netherlands quadrupled the rent for our server, forcing us to move or consider closing. Turbulence.org graciously offered their support, and during 2011 we've been working together with them, getting everything up and running again. Please visit us at http://turbulence.org/soundtransit to hear our collection of over 2000 recordings from 471 artists around the world, experience our unique way of traveling via sound and find out how you can help the SoundTransit project. Huge thanks go out to Helen Thorington, Jo-Anne Green and Jesse Gilbert of Turbulence for their kindness and patience! Derek Holzer Marc Boon SoundTransit __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
Re: [spectre] // The State of Art //
Hey amigo, thanks for sharing this. I have a few ideas of my own about these developments... namely that less/no funding may actually force artists to make their own work again instead of subcontracting it out to hired labor while bringing about the death of the artist as hands-clean conceptual engineer and cultural manager, the end of Damien Hirst-esque big-budget hi-tech spectacle, and maybe even the return of craft over concept... But I haven't given nearly enough shape to these thoughts yet. Your assessment is a good starting point for these meditations, however. Cheers! Derek On 8/4/11 6:14 PM, Julian Oliver wrote: Hi list, I've written a short article on state-support of the arts. It seeks to draw attention to the problem of cultural dependence on arts funding while questioning the state as an artistic collaborator or producer more generally. It follows in the wake of severe cuts to the arts across several European countries. The full article can be found online here, including emphases, references and footnotes. http://julianoliver.com/state-of-art __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
[spectre] TUNED CITY NEWSLETTER 02/2011
((German version below - fuer deutsche Version nach unten scrollen)) Hello ! Here comes the second Tuned City newsletter for 2011: [1] MINI TUNED CITY NUERNBERG 11-17 APRIL 2011 [2] TUNED CITY FESTIVAL 2011 IN TALLINN/ESTONIA - FIRST WORKSHOP ANOUNCEMENTS [3] TUNED CITY IS LOOKING FOR INTERNS [1] SOUNDS OF MUGGENHOF - MINI TUNED CITY NUERNBERG 11-17 APRIL 2011 + public workshops - registration open now! As part of an interdisciplinary artist competition initiated by the city of Nuernberg/Germany Tuned City is going to realize a 'mini-event' in a very interesting part of the city called Muggenhof/Eberhardshof. The area is a mix of havitation and industrial architecture inbetween a green belt with a little river on one side and the main connection highway to Fuerth (and the parallel train track) on the other side. The industrial architecture is dominated by the former production facilities of AEG and the Quelle (mailorder) headquarter build by Ernst Neufert. With workshops and public interventions we are going to explore that neighborhood for one week. The results are going to be shown on the 16th of april with presentations, performances and lectures. With John Grzinich (US/EST), Derek Holzer (US/D), Eyland 07 - René Rissland + Juergen Lehmeier (D), Florian Tuerke (D), Sam Auinger (A/D), Raviv Ganchrow (IL/NL) ... Details and workshop registration here: http://www.tunedcity.net/?lp_lang_pref=enpage_id=855 / [2] TUNED CITY FESTIVAL 2011 IN TALLINN/ESTONIA - FIRST WORKSHOPS: Tuned City will start in 2011 in Talinn with a series of workshops leading to the actual event in July (04-10). Some workshops are more basic research on the topic of sound and architecture and listening in general, some are part or preparation of bigger projects taking place in summer. A first overview can be found here: http://www.tunedcity.net/?lp_lang_pref=enpage_id=950 These two workshops are open for registration right now: Radio Miniatures – Radio Aporee / April 18-22 2011 with Udo Noll (Berlin, D) Details: http://www.tunedcity.net/?lp_lang_pref=enpage_id=954 Sonic Map Visualisation (at MoKS) / April 28 – may 2 2011 with Andreas Toepfer, Carsten Stabenow (Berlin, D) Details: http://www.tunedcity.net/?lp_lang_pref=enpage_id=967 [3] TUNED CITY IS LOOKING FOR INTERNS We are offering right now one internship for sound/art/architecture/communication enthusiasts to work with us on the final preparations for Tuned City Tallinn in summer 2011. The (payed) internship begins mid April 2011 and lasts till the end of July 2011 and we would need you here in Berlin as well as we would like to take you with the team to Tallinn in July. If you are interested or know people who might be interested please contact us for details. / ((German version)) [1] MINI TUNED CITY NUERNBERG 11.-17. APRIL 2011 [2] TUNED CITY FESTIVAL 2011 IN TALLINN/ESTONIA - ERSTE WORKSHOP ANKUENDIGUNGEN [3] TUNED CITY SUCHT PRAKTIKANTEN [1] SOUNDS OF MUGGENHOF - MINI TUNED CITY NUERNBERG 11-17 APRIL 2011 + Workshops offen zur Anmeldung jetzt! Das Kulturreferat der Stadt Nuernberg in Zusammenarbeit mit dem Amt fuer Kultur und Freizeit/ Kulturbuero Muggenhof richtete im Rahmen des naechsten staedteuebergreifenden Kulturfestivals der Arbeitsgemeinschaft Kultur im Grossraum, dem die Staedte Nuernberg, Fuerth, Erlangen und Schwabach angehoeren, den Kunstwettbewerb Give me five! Im Westen was Neues aus. In diesen Kunstprojekten soll Kultur in ihrer veraendernden Kraft und als Motor gesellschaftlichen, politischen und stadtplanerischen Wandels thematisiert und sichtbar gemacht werden. Wettbewerbsgebiet ist der Nuernberger Westen mit dem Stadtteil Muggenhof/Eberhardshof, der durch weggebrochene (Gross-)Industrie einem rasanten Strukturwandel unterworfen worden ist. Der Stadtteil mit riesigen Brachflaechen, leer stehenden Industriebauten (AEG und Quelle-Hauptquartier von Ernst Neufert!), hoher Arbeitslosigkeit und vielen sozialen und bildungspolitischen Problemen bedarf dringend einer Neuorientierung und Neuausrichtung, gleichzeitig bietet er ungeahnte Spielraeume und Potentiale. Durch kuenstlerische
[spectre] Vague Terrain 19: Schematic as Score
Vague Terrain 19: Schematic as Score Online 02 May 2011 http://vagueterrain.net/journal19 Over the past few years, a strong reaction against the sterile world of laptop sound and video has inspired a new interest in analog processes, and a fresh exploration of the pioneers of the electronic arts during the pre-digital era of the 1960s and 1970s. Artists and inventors such as Nam June Paik, Steina Woody Vasulka, Don Buchla, Serge Tcherepnin, Dan Sandin and David Tudor all constructed their own unique instruments long before similar tools became commercially available or freely downloadable--often through a long, rigorous process of self-education in electronics. John Cage once quipped that Serge Tcherepnin's synthesizer system was the best musical composition that Serge had ever made, and it is precisely Cage's reformulation of the concert score from a list of deterministic note values to a set of indeterministic possibilities that allowed the blurring of lines between instrument-builder and music composer that followed. The current issue of Vague Terrain, curated and edited by Derek Holzer, features an eclectic range of young, contemporary artists who have revisited and expanded upon the philosophies and works of this earlier generation. Operating at the extreme edges of the DIY electronics scene, builder-composers such as Peter Blasser, Jason R. Butcher, Moritz Ellerich, Lesley Flanigan, Martin Howse, the Loud Objects (Kunal Gupta, Tristan Perich and Katie Shima), Jessica Rylan and Synchronator (Bas van Koolwijk Geert-Jan Prins) all represent some of the most radical and idiosyncratic artistic approaches to creative circuitry of the moment. Their compositions take the form of systems which provide a map of what is possible, but lack a prescribed route on how to get there. The discovery—-and the risk—-is left to the moment of the performance. -- Derek Holzer http://macumbista.net __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
[spectre] TUNED CITY NEWSLETTER 02/2011
((German version below - fuer deutsche Version nach unten scrollen)) Hello ! Here comes the second Tuned City newsletter for 2011: [1] MINI TUNED CITY NUERNBERG 11-17 APRIL 2011 [2] TUNED CITY FESTIVAL 2011 IN TALLINN/ESTONIA - FIRST WORKSHOP ANOUNCEMENTS [3] TUNED CITY IS LOOKING FOR INTERNS [1] SOUNDS OF MUGGENHOF - MINI TUNED CITY NUERNBERG 11-17 APRIL 2011 + public workshops - registration open now! As part of an interdisciplinary artist competition initiated by the city of Nuernberg/Germany Tuned City is going to realize a 'mini-event' in a very interesting part of the city called Muggenhof/Eberhardshof. The area is a mix of havitation and industrial architecture inbetween a green belt with a little river on one side and the main connection highway to Fuerth (and the parallel train track) on the other side. The industrial architecture is dominated by the former production facilities of AEG and the Quelle (mailorder) headquarter build by Ernst Neufert. With workshops and public interventions we are going to explore that neighborhood for one week. The results are going to be shown on the 16th of april with presentations, performances and lectures. With John Grzinich (US/EST), Derek Holzer (US/D), Eyland 07 - René Rissland + Juergen Lehmeier (D), Florian Tuerke (D), Sam Auinger (A/D), Raviv Ganchrow (IL/NL) ... Details and workshop registration here: http://www.tunedcity.net/?lp_lang_pref=enpage_id=855 / [2] TUNED CITY FESTIVAL 2011 IN TALLINN/ESTONIA - FIRST WORKSHOPS: Tuned City will start in 2011 in Talinn with a series of workshops leading to the actual event in July (04-10). Some workshops are more basic research on the topic of sound and architecture and listening in general, some are part or preparation of bigger projects taking place in summer. A first overview can be found here: http://www.tunedcity.net/?lp_lang_pref=enpage_id=950 These two workshops are open for registration right now: Radio Miniatures – Radio Aporee / April 18-22 2011 with Udo Noll (Berlin, D) Details: http://www.tunedcity.net/?lp_lang_pref=enpage_id=954 Sonic Map Visualisation (at MoKS) / April 28 – may 2 2011 with Andreas Toepfer, Carsten Stabenow (Berlin, D) Details: http://www.tunedcity.net/?lp_lang_pref=enpage_id=967 [3] TUNED CITY IS LOOKING FOR INTERNS We are offering right now one internship for sound/art/architecture/communication enthusiasts to work with us on the final preparations for Tuned City Tallinn in summer 2011. The (payed) internship begins mid April 2011 and lasts till the end of July 2011 and we would need you here in Berlin as well as we would like to take you with the team to Tallinn in July. If you are interested or know people who might be interested please contact us for details. / ((German version)) [1] MINI TUNED CITY NUERNBERG 11.-17. APRIL 2011 [2] TUNED CITY FESTIVAL 2011 IN TALLINN/ESTONIA - ERSTE WORKSHOP ANKUENDIGUNGEN [3] TUNED CITY SUCHT PRAKTIKANTEN [1] SOUNDS OF MUGGENHOF - MINI TUNED CITY NUERNBERG 11-17 APRIL 2011 + Workshops offen zur Anmeldung jetzt! Das Kulturreferat der Stadt Nuernberg in Zusammenarbeit mit dem Amt fuer Kultur und Freizeit/ Kulturbuero Muggenhof richtete im Rahmen des naechsten staedteuebergreifenden Kulturfestivals der Arbeitsgemeinschaft Kultur im Grossraum, dem die Staedte Nuernberg, Fuerth, Erlangen und Schwabach angehoeren, den Kunstwettbewerb Give me five! Im Westen was Neues aus. In diesen Kunstprojekten soll Kultur in ihrer veraendernden Kraft und als Motor gesellschaftlichen, politischen und stadtplanerischen Wandels thematisiert und sichtbar gemacht werden. Wettbewerbsgebiet ist der Nuernberger Westen mit dem Stadtteil Muggenhof/Eberhardshof, der durch weggebrochene (Gross-)Industrie einem rasanten Strukturwandel unterworfen worden ist. Der Stadtteil mit riesigen Brachflaechen, leer stehenden Industriebauten (AEG und Quelle-Hauptquartier von Ernst Neufert!), hoher Arbeitslosigkeit und vielen sozialen und bildungspolitischen Problemen bedarf dringend einer Neuorientierung und Neuausrichtung, gleichzeitig bietet er ungeahnte Spielraeume und Potentiale. Durch kuenstlerische
[spectre] Berlin Workshops Nov+Dec at NK
?Ich bin ein Objekt?: Learning Pure Data as a Language DATES: 13-14 November 2010 12:00-17:00 COST: EUR 35 LOCATION: NK, Elsenstr. 52/2.Hinterhaus Etage 2 12059 Berlin Neukölln Pure Data (or Pd) is a real-time graphical programming environment for audio, video, and graphical processing. This introductory workshop is ideal for new users of Pure Data who are finding the ?vocabulary? and ?grammar? difficult to grasp. We will learn Pure Data as one would learn any other language, taking a series of very basic examples from the Pure Data FLOSS Manual. This workshop gives a good starting point for more advanced Pd workshops, or participation in the Berlin Pure Data users? group. The workshop will be taught in English ;-) Participation is limited to 12 participants. Registration: Pre-registration is required and can be done by sending an email to i...@nkprojekt.de Links: http://puredata.info http://en.flossmanuals.net/puredata http://puredata.info/community/organization/pd-berlin/pd-berlin-users-group *** Neanderthal Electronics at your Fingertips DATES: 27-28 November 12:00-17:00 / Presentation 28 November 18:00 COST: EUR 35 + EUR 10 materials fee LOCATION: NK, Elsenstr. 52/2.Hinterhaus Etage 2 12059 Berlin Neukölln Learn how to use simple objects from our modern environment (resistors, capacitors, transistors, LEDs, integrated circuit chips?) to design and build your own personal, touch-activated primitive noise synthesizer. Each is a tiny world of its own, using primitive analog computers in combination with feedback, sensors and audio inputs to create a unique sound. Even from the same plan, no two are alike! Participants should bring some sort of box, container or other creative enclosure to put their circuit inside of?past workshops have seen synthesizers made in suitcases, flashlights, film cans, coconuts, children?s toys, super 8 cameras, cigar boxes, knaackebrod, books and hand-sewn masks. Check the videos on the Macumbista website for some ideas and inspiration. This workshop will end in a free public presentation of the instruments you have created, invite your friends! Participation is limited to 12 participants. Registration: Pre-registration is required and can be done by sending an email to i...@nkprojekt.de Links: http://macumbista.net/?page_id=497 *** Now Splice the Tape: Working with Soundfiles in Pure Data DATES: 04-05 December 12:00-17:00 / Presentation 05 December 18:00 COST: EUR 35 LOCATION: NK, Elsenstr. 52/2.Hinterhaus Etage 2 12059 Berlin Neukölln Manipulating recorded soundfiles is one of Pure Data?s most powerful features. However, the process of doing this remains one of the most confusing tasks for newcomers. During this two day workshop, we will cover the basics of loading soundfiles to tables, live capturing and looping, adjusting tempo and pitch, changing the looping, starting and stopping points of your playback and an introduction to granular synthesis. We will also examine ParticleChamber as an example of a full-fledged soundfile manipulation application built entirely with Pd. Some previous experience with Pd and/or participation in the ?Ich bin ein Objekt? workshop is recommended. This workshop will end in a free public presentation of the instruments you have created, invite your friends! Participation is limited to 12 participants. Registration: Pre-registration is required and can be done by sending an email to i...@nkprojekt.de Links: http://puredata.info http://en.flossmanuals.net/puredata http://macumbista.net/?page_id=514 (ParticleChamber) *** About the Instructor: Derek Holzer (1972) is an American sound artist living in Berlin, whose current interests include DIY analog electronics, sound art, field recording and the meeting points of electroacoustic, noise, improv and extreme music. He has played live experimental sound, as well as taught workshops in noise art technology, across Europe, North America, Brazil and New Zealand. -- ::: derek holzer ::: http://macumbista.net ::: ---Oblique Strategy # 125: Only a part, not the whole __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://post.in-mind.de/cgi-bin/mailman/listinfo/spectre
[spectre] Berlin workshop! Neanderthal Vocal Computer 18 July 2009
Neanderthal Vocal Computer workshop with Derek Holzer Saturday 18 July 2009 2PM _-micro_research, pickledfeet, Linienstrasse 54, Berlin 10119 U2, Rosa-Luxemburg-Pl. U8, Rosenthaler Pl. Telephone: 3050187482. Cost: EUR 10 Please email m...@1010.co.uk to reserve a place (strictly limited) http://www.1010.co.uk/org/workshop.html This workshop combines three of the basic building blocks of the longer Neanderthal Electronics workshop (TL072 op-amp comparator, 4093 gated oscillator LM386 audio amplifier) to create a very crude, caveman-style analog computer for the processing of vocal input through a microphone. Participants will learn some analog and digital electronics basics to create an experimental prototype on the solderless breadboard, then recreate the circuit with permanent connections. They are also expected to bring their own box, case or other object in which to construct the final circuit. The last part of the workshop will touch on how this circuit can be expanded later on to include all kinds of mixers, modulators, distortions and filters through the use of other cheap, easily obtained parts. For more information and videos from the Neanderthal Electronics workshops, see: http://www.vimeo.com/album/64426 IMAGE: http://electro-music.com/forum/phpbb-files/img_4225_177.jpg PAST + UPCOMING NEANDERTHAL ELECTRONICS WORKSHOPS 2009 02-06 Feb: Royal Art Academy, Copenhagen DK 10-14 Feb: Tartu Art Week, Tartu EE 20-24 Apr: Queen St. Studios, Belfast UK 04-09 May: eNKa, Berlin DE 25-29 May: Piksel/Ny Musikk/Lydgalleriet, Bergen NO 01-05 Jun: WORM, Rotterdam NL 18 July: Pickled Feet, Berlin DE 10-16 Aug: Tesla/Haus der Kulturen der Welt, Berlin DE 17-22 Aug: AVAMAA, Moks, Mooste EE -- ::: derek holzer ::: http://blog.myspace.com/macumbista ::: http://www.vimeo.com/macumbista ::: ---Oblique Strategy # 132: 'Remember .those quiet evenings' __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
[spectre] sommercampworkstation 2009 berlin
Dear Spectres, I am involved in a workshop series to take place during the upcoming Sommercampworkstation event at Haus der Kulturen der Welt in Berlin from 10-16 August. Registration is open for the workshops, including the node on experimental instrument building which I will lead, so please have a look! best wishes! Derek / ((German version below - fuer deutsche Version nach unten scrollen)) Hello ! Here comes the first edition of the Sommercampworkstation newsletter. Below you find some information about the basic idea and some first program details. Looking forward to seeing you in Berlin, Carsten Seiffarth (former TESLA) and Carsten Stabenow (garage) / [1] SOMMERCAMPWORKSTATION 2009 - laboratory for art and media Berlin [2] SOMMERCAMP - workshop series / [1] SOMMERCAMPWORKSTATION 2009 - laboratory for art and media Berlin sommercamp+workstation=2009 is meant as a practical example of the feasibility of a laboratory for art and media in Berlin carrying on the idea of TESLA - medialab. The starting point of the four-month project is the sommercamp from 10 to 16 August - a module to work and generate ideas, with ten open workshops and two days of final presentations on 15/16 August 2009 at the House of World Culture and a kick-off on 14 August 2009 at the radialsystem. The second part of the project is the workstation - intended as project production support - with four three-month project residencies and a curatorial grant that are produced in close collaboration with local and international partners. A discursive weekend will take place from 13 to 15 November 2009 with the invited artists/projects and experts from science and technology at Berlin based general public, in collaboration with DISK/ ctm. Please have a look at our website : http://www.sommercampworkstation.de/ Sommercampworkstation is funded by Hauptstadtkulturfonds. / [2] SOMMERCAMP - workshop series - now open for registration The project will kick off with the sommercamp from 10 to 16 August 2009 in the foyer and the studios at House of World Culture with a number of different open workshops. Workshops are an ideal form to sketch new approaches, to build interdisciplinary bridges and above all to soften the borders between artist, thinker and practitioner on the one side and a passive audience on the other side. Workshops are detectors to test new working and communication models, catalysts of ideas and indicators for their relevance and acceptance. The invited workshops/artists/thinkers are exemplary for very different approaches to art and technology, for individual working methods, communication models and organisation structures. sommercamp is devided in 3 workshop clusters: A] World as Representation: systems and simulation. with Jessica Rylan (US), FOaM (B), Martin Howse/x (UK/D) and Julian Oliver (E) B] Re:Discovering Sound an Instrument-building Workshop with Peter Blasser (US), Halldor Ulfarsson (F), Tore Honoré Bøe (N/E) and Derek Holzer (US/D) C] Ways of Doing. Approaches, Manuals, Tactics, Strategies and the Operational Art with James Wallbank (UK), Jordi Claramonte (E) and Adam Hyde (NZ) more infos on the workshops and registration form here: http://www.sommercampworkstation.de/?lp_lang_pref=enpage_id=10 The single workshops will be open for public (with registration). After the one-week-workshop phase two days of final presentations will take place on 15 and 16 August 2009 at the House of World Culture. / ((German version)) Hallo ! Hier kommt die erste Ausgabe des sommercampworkstation Newsletters. Anbei folgen ein paar Informationen zur Idee und Struktur des Projektes sowie erste Programminformationen. Wir hoffen, euch in Berlin zu sehen! Carsten Seiffarth (ehemals TESLA) und Carsten Stabenow (garage) / [1] SOMMERCAMPWORKSTATION 2009 - Labor fuer Kunst und Medien Berlin [2] SOMMERCAMP - Workshop-Programm / [1] SOMMERCAMPWORKSTATION 2009 - Labor fuer Kunst und Medien Berlin sommercamp+workstation=2009 soll ein praktisches Beispiel fuer die Realisierbarkeit eines Labor fuer Kunst und Medien in Berlin geben und schliesst an die Aktivitaeten des 2007 geschlossenen TESLA an. Auftakt des viermonatigen Projekts ist das sommercamp vom 10. bis 16. August - ein Arbeits
[spectre] Neanderthal Electronics workshops // Apr-June // UK, DE, NO, NL
Neanderthals Electronics workshops on tour April-June 2009! .:::DATES + CITIES:::. 20-24 Apr: Queen St. Studios, Belfast UK 04-09 May: eNKa, Berlin DE 25-29 May: Lydgalleriet, Bergen NO 01-05 Jun: WORM, Rotterdam NL .:::NEANDERTHAL ELECTRONICS:::. More than 40,000 years ago, our Neanderthal predecessors invented the first music instruments from simple objects around them (bones and stones, sticks and skins...), without reference to any existing music history, and primarily for their own pleasure rather than that of others. Nowadays, we use complex audio hardware and software which make it easier to make music, so long as we channel our creativity into such socially acceptable avenues as Western Classical or Minimal Techno. As with any established genre, the results are often completely predictable, and therefore quite boring. But some of us, deep in our wild hearts, still long for the Stone Age simplicity of pure noise! This 5 day workshop is designed for 8-10 people, possibly with a background in sound, but with no previous electronics experience. They are shown how to use simple objects from our modern environment (resistors, capacitors, transistors, LEDs, integrated circuit chips...) to design and build their own personal, customized primitive noise synthesizers. Each is a tiny world of its own, using primitive analog computers in combination with feedback, sensors and audio inputs to create a unique sound. Even from the same plan, no two are alike! Participants are encouraged to use found materials for the construction of their personal instrument. The workshop concludes with a group performance and an invitation to the audience to experiment with each of the instruments which have been created. .:::VIDEOS FROM PREVIOUS WORKSHOPS. http://www.vimeo.com/album/64426 .:::ABOUT THE INSTRUCTOR:::. Derek Holzer (1972) is an American sound artist living in Berlin, whose current interests include DIY analog electronics, sound art, field recording and the meeting points of electroacoustic, noise, improv and heavy metal music. He has played live experimental sound as Macumbista or Derek Holzer--as well as taught workshops in Pure Data and electronics--across Europe, North America, Brazil and New Zealand. http://blog.myspace.com/macumbista http://www.vimeo.com/macumbista http://www.umatic.nl/info_derek.html .:::REGISTRATION INFO:::. Please register early for all workshops, as they are limited to 10 places each! All workshop fees include electronic components + use of tools. BELFAST ***DATES: Monday 20 April - Friday 24 April 2009 10.00-16.00 daily ***LOCATION: Digital Arts Studios, 37-39 Queen Street Belfast BT1 6EA ***COST: This workshop is FREE! ***FINAL PRESENTATION: Saturday, 25 April 2009 9pm til late. Catalyst Arts, 5 College Court Belfast BT1 6BX. £5 donation welcome. ***REGISTRATION: eve...@digitalartsstudios.com or phone 02890312900 BERLIN ***DATES: Monday 4 May - Saturday 9 May 2009 12.00-18.00 daily ***LOCATION: eNKa / ElsenStr. 52 (2.Hof) Berlin, Germany ***COST: 120 EUR ***FINAL PRESENTATION: Saturday 9 May, 19.00, eNKa ***REGISTRATION: enka...@gmx.de www.myspace.com/enka52 +49 (0)176 20626386 BERGEN ***DATES: Monday 25 May - Friday 29 May 2009 10.00-16.00 daily ***LOCATION: Lydgalleriet, Østre Skostredet 3, Bergen, Norway ***COST: 500 NOK (approx 56 EUR) ***FINAL PRESENTATION: Friday 29 May, 19.00, Lydgallerie ***REGISTRATION: p...@lydgalleriet.no +47 48 23 78 88 ROTTERDAM ***DATES: Monday 1 June - Friday 5 June 2009 11.00-18.00 daily ***LOCATION: WORM, Achterhaven 148, Rotterdam ***COST: 50 EUR ***FINAL PRESENTATION: Friday 5 June, 21.00, WORM, 5 EUR entry ***REGISTRATION: works...@moddr.net -- ::: derek holzer ::: http://blog.myspace.com/macumbista ::: http://www.vimeo.com/macumbista ::: ---Oblique Strategy # 97: Is the style right? __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
[spectre] TONEWHEELS events London UK, 18-24 March 2009
Dear Spectres, I will be in London soon to present my optoelectronic audiovisual performance TONEWHEELS. Hope to see some of you there! best, Derek http://www.umatic.nl/tonewheels.html *** TONEWHEELS events London UK, 18-24 March 2009 ***18 MAR: NOISE=NOISE, Goldsmiths, London UK 6pm-9pm Wednesday 18 March 2009 FREE Small Cinema, Goldsmiths University FREE John Bowers Disinformation Mick Grierson Derek Holzer Ryan Jordan Martin L Julien Ottavi John Richards ***19 MAR: TONEWHEELS lecture+performance, Thursday Club @ Goldsmiths, London UK 6pm Thursday 19 March 2009 Seminar Roooms, Ben Pimlott Building, Goldsmiths University FREE ***20 MAR: Blinking Ears presents Electroacoustic Performances, E:Vent Gallery, London UK 8:30pm-1am Friday 20 March 2009 E:vent, 96 Teesdale Street 5 POUNDS Derek Holzer Joel Cahen Leafcutter John Lina Lapelyte Peter Cusak + DJ Alex Czinczel ***24 MAR: Future of Sound/Future of Light, Goldsmiths, London UK Symposium: Media Resources Building, Screen 1, 2pm-6pm, Free Andrey Smirnov (keynote speaker) http://asmir.theremin.ru/ Jo Hutton myspace.com/johuttonmusic Derek Holzer www.umatic.nl/tonewheels_historical.html Rob Mullender http://silentlight.blogspot.com/ Dr. Mick Grierson mickgrierson.co.uk/ Show: The Great Hall, 7pm-10pm, Free The Sancho Plan thesanchoplan.com United Visual Artists uva.co.uk Scanner scannerdot.com -- derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista ---Oblique Strategy # 37: Convert a melodic element into a rhythmic element __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
[spectre] Neanderthal Electronics
Dear Spectres, I recently completed the first two editions of a series of workshops I am looking forward to continuing in 2009. Info + video samples follow. Please feel free to contact me with any questions or proposals! Derek *** Neanderthal Electronics: an instrument-building workshop by Derek Holzer More than 40,000 years ago, our Neanderthal ancestors invented the first music instruments from simple objects around them (bones and stones, sticks and skins...), without reference to any existing music history, and primarily for their own pleasure rather than that of others. Nowadays, we use complex audio hardware and software which make it easier to create music, so long as we channel our creativity into such socially acceptable avenues as Western Classical or Minimal Techno. As with any established genre, the results are often completely predictable, and therefore quite boring. But some of us, deep in our wild hearts, still long for the Stone Age simplicity of pure noise! The Neanderthal Electronics workshops are designed for approximately 8-10 people, possibly with a background in sound, but with no previous electronics experience. Over 5 days, they are shown how to use simple objects from our modern environment (resistors, capacitors, transistors, LEDs, integrated circuit chips...) to design and build their own personal, customized primitive noise synthesizers. A final presentation allows the participants to demonstrate and play their creations, as well as allows the audience to make their own experiments with the newly built instruments. This workshop has been realized so far at: Royal Danish Academy of Fine Arts, Copenhagen, Denmark (Feb 2009) Tartu Art Month, Tartu, Estonia (Feb 2009) with future workshops under discussion to to take place in Germany, Estonia and the UK. The workshop is currently available for booking in Europe during Spring and Summer 2009. Video documentation from both previous workshops can be seen at: http://www.vimeo.com/album/64426 -- derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista ---Oblique Strategy # 28: Change nothing and continue consistently __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
[spectre] CORRECTION: Pure Data Basics: a Project-Oriented Workshop with Derek Holzer
CORRECTION: registration address in previous email was incorrect. Correct address below! Pure Data Basics: a Project-Oriented Workshop with Derek Holzer Wednesday 11 March - Sunday 15 March 2009 11.00-19.00 daily with one hour lunch break Final presentation Sunday 15 March, 19.00 Location: eNKa / ElsenStr. 52 (2.Hof) Berlin, Germany Telephone: +49 (0)176 20626386 Course Participation fee: 100 euros Registration is required for this workshop and can only be done via email to: enka...@gmx.de Please register early to ensure a place. Places are limited to 12. Participants should indicate ahead of time what their background and areas of interest are (sound, video, sensors, etc) as well as give a short description of any project they might want to develop during the workshop. Pure Data is a powerful, free and open-source software environment for producing and manipulating sound, image, data and connections to sensors, motors and other physical computing functions, all in real time. Because the programming is done visually, many artists find it a more intuitive tool than traditional text-oriented programming languages. This 5 day workshop will cover the basic grammar and vocabulary of the Pure Data language through a mix of lecture and demonstration in the mornings and project-based mentoring in the afternoons. This workshop is open to those with no previous computer programming experience, however basic computer literacy is assumed as well as a working familiarity with either digital audio or video. A manual-in-progress for Pure Data by Derek Holzer can be found here: http://flossmanuals.net/puredata 5 DAY CURRICULUM DAY ONE: 1) Meeting PD: the interface and how to play with it 2) Basic PD: participants learn to make a simple synthesizer, and learn basic PD grammar in the process 3) Workshop: discussions of examples and work on student projects DAY TWO: 1) PD audio: more on oscillators, noise, delays, feedback, filters and signal analysis for all your sonic needs 2) Events in PD: participants explore the timing of events with sequencers, delays, messages 3) Workshop: discussions of examples and work on student projects DAY THREE: 1) Working with soundfiles: loading audio for use in samplers, granulators and other file-based sound manipulation systems 2) Basic GEM: how to create simple 3D objects, play videos and get camera input 3) Workshop: discussions of examples and work on student projects DAY FOUR: 1) Physical PD: an introduction to physical computing using Pure Data alongside a microcontroller-based board such as the Arduino or xAVR/HID--or even a hacked USB gamepad--to work with sensors, motors, lights, etc. 2) Workshop: discussions of examples and work on student projects DAY FIVE: 1) Workshop: discussions of examples and work on student projects 2) The Wrap Up: public presentation of student works + closing party. WHAT PARTICIPANTS SHOULD BRING Essential: 1) Laptop running Linux, OS X or Windows 2) Pure Data Extended installed from: http://puredata.info/downloads (please make sure it is Extended package!) 3) Soundcard 4) Headphones Recommended/Suggested: 1) MIDI controller/keyboard 2) Microphone/piezoelectric contact microphone 3) USB Joystick/Gamepad 4) Sensors or other input devices (please bring your own sensors if you are interested in working with them, as only a few light sensors will be provided at the workshop) 5) Small motors or motor-driven objects 6) USB webcam/Firewire camera 7) Arduino boards (Available from Segor in Berlin: www.segor.de) and/or the xAVR/HID board (http://www.1010.co.uk/avrhid.html, please inquire via the x webpage about preordering!) 8) Your own projects and ideas to realize! ABOUT THE INSTRUCTOR BIOGRAPHY Derek Holzer [USA 1972] is a sound artist with a background in radio, webstreaming and environmental recording. His work focuses on capturing and transforming small, unnoticed sounds from various natural and urban locations, networked collaboration strategies, experiments in improvisational sound and the use of free software such as Pure-Data. He has released tracks under the Nexsound, Sirr, and/OAR, Frozen Elephants Music, Mandorla and Gruenrekorder labels, and has co-initiated several internet projects for field recording and collaborative soundscapes including Soundtransit.nl. His recent projects include the opto-electronic audiovisual performance TONEWHEELS, solo performances for analog synthesizer and a manual for Pure Data. He was also co-curator of the Tuned City event for sound and architecture, which took place in Berlin during July 2008. http://umatic.nl/info_derek.html http://www.myspace.com/macumbista ___ Pd-announce mailing list pd-annou...@iem.at http://lists.puredata.info/listinfo/pd-announce ___ pd-l...@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list
[spectre] Pure Data Basics: a Project-Oriented Workshop with Derek Holzer
Pure Data Basics: a Project-Oriented Workshop with Derek Holzer Wednesday 11 March - Sunday 15 March 2009 11.00-19.00 daily with one hour lunch break Final presentation Sunday 15 March, 19.00 Location: eNKa / ElsenStr. 52 (2.Hof) Berlin, Germany Telephone: +49 (0)176 20626386 Course Participation fee: 100 euros Registration is required for this workshop and can only be done via email to: e...@gmx.de Please register early to ensure a place. Places are limited to 12. Participants should indicate ahead of time what their background and areas of interest are (sound, video, sensors, etc) as well as give a short description of any project they might want to develop during the workshop. Pure Data is a powerful, free and open-source software environment for producing and manipulating sound, image, data and connections to sensors, motors and other physical computing functions, all in real time. Because the programming is done visually, many artists find it a more intuitive tool than traditional text-oriented programming languages. This 5 day workshop will cover the basic grammar and vocabulary of the Pure Data language through a mix of lecture and demonstration in the mornings and project-based mentoring in the afternoons. This workshop is open to those with no previous computer programming experience, however basic computer literacy is assumed as well as a working familiarity with either digital audio or video. A manual-in-progress for Pure Data by Derek Holzer can be found here: http://flossmanuals.net/puredata 5 DAY CURRICULUM DAY ONE: 1) Meeting PD: the interface and how to play with it 2) Basic PD: participants learn to make a simple synthesizer, and learn basic PD grammar in the process 3) Workshop: discussions of examples and work on student projects DAY TWO: 1) PD audio: more on oscillators, noise, delays, feedback, filters and signal analysis for all your sonic needs 2) Events in PD: participants explore the timing of events with sequencers, delays, messages 3) Workshop: discussions of examples and work on student projects DAY THREE: 1) Working with soundfiles: loading audio for use in samplers, granulators and other file-based sound manipulation systems 2) Basic GEM: how to create simple 3D objects, play videos and get camera input 3) Workshop: discussions of examples and work on student projects DAY FOUR: 1) Physical PD: an introduction to physical computing using Pure Data alongside a microcontroller-based board such as the Arduino or xAVR/HID--or even a hacked USB gamepad--to work with sensors, motors, lights, etc. 2) Workshop: discussions of examples and work on student projects DAY FIVE: 1) Workshop: discussions of examples and work on student projects 2) The Wrap Up: public presentation of student works + closing party. WHAT PARTICIPANTS SHOULD BRING Essential: 1) Laptop running Linux, OS X or Windows 2) Pure Data Extended installed from: http://puredata.info/downloads (please make sure it is Extended package!) 3) Soundcard 4) Headphones Recommended/Suggested: 1) MIDI controller/keyboard 2) Microphone/piezoelectric contact microphone 3) USB Joystick/Gamepad 4) Sensors or other input devices (please bring your own sensors if you are interested in working with them, as only a few light sensors will be provided at the workshop) 5) Small motors or motor-driven objects 6) USB webcam/Firewire camera 7) Arduino boards (Available from Segor in Berlin: www.segor.de) and/or the xAVR/HID board (http://www.1010.co.uk/avrhid.html, please inquire via the x webpage about preordering!) 8) Your own projects and ideas to realize! ABOUT THE INSTRUCTOR BIOGRAPHY Derek Holzer [USA 1972] is a sound artist with a background in radio, webstreaming and environmental recording. His work focuses on capturing and transforming small, unnoticed sounds from various natural and urban locations, networked collaboration strategies, experiments in improvisational sound and the use of free software such as Pure-Data. He has released tracks under the Nexsound, Sirr, and/OAR, Frozen Elephants Music, Mandorla and Gruenrekorder labels, and has co-initiated several internet projects for field recording and collaborative soundscapes including Soundtransit.nl. His recent projects include the opto-electronic audiovisual performance TONEWHEELS, solo performances for analog synthesizer and a manual for Pure Data. He was also co-curator of the Tuned City event for sound and architecture, which took place in Berlin during July 2008. http://umatic.nl/info_derek.html http://www.myspace.com/macumbista __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
[spectre] Pure Data Basics: a Project-Oriented Workshop with Derek Holzer
Pure Data Basics: a Project-Oriented Workshop with Derek Holzer Wednesday 11 March - Sunday 15 March 2009 11.00-19.00 daily with one hour lunch break Final presentation Sunday 15 March, 19.00 Location: eNKa / ElsenStr. 52 (2.Hof) Berlin, Germany Telephone: +49 (0)176 20626386 Course Participation fee: 100 euros Registration is required for this workshop and can only be done via email to: e...@gmx.de Please register early to ensure a place. Places are limited to 12. Participants should indicate ahead of time what their background and areas of interest are (sound, video, sensors, etc) as well as give a short description of any project they might want to develop during the workshop. Pure Data is a powerful, free and open-source software environment for producing and manipulating sound, image, data and connections to sensors, motors and other physical computing functions, all in real time. Because the programming is done visually, many artists find it a more intuitive tool than traditional text-oriented programming languages. This 5 day workshop will cover the basic grammar and vocabulary of the Pure Data language through a mix of lecture and demonstration in the mornings and project-based mentoring in the afternoons. This workshop is open to those with no previous computer programming experience, however basic computer literacy is assumed as well as a working familiarity with either digital audio or video. A manual-in-progress for Pure Data by Derek Holzer can be found here: http://flossmanuals.net/puredata 5 DAY CURRICULUM DAY ONE: 1) Meeting PD: the interface and how to play with it 2) Basic PD: participants learn to make a simple synthesizer, and learn basic PD grammar in the process 3) Workshop: discussions of examples and work on student projects DAY TWO: 1) PD audio: more on oscillators, noise, delays, feedback, filters and signal analysis for all your sonic needs 2) Events in PD: participants explore the timing of events with sequencers, delays, messages 3) Workshop: discussions of examples and work on student projects DAY THREE: 1) Working with soundfiles: loading audio for use in samplers, granulators and other file-based sound manipulation systems 2) Basic GEM: how to create simple 3D objects, play videos and get camera input 3) Workshop: discussions of examples and work on student projects DAY FOUR: 1) Physical PD: an introduction to physical computing using Pure Data alongside a microcontroller-based board such as the Arduino or xAVR/HID--or even a hacked USB gamepad--to work with sensors, motors, lights, etc. 2) Workshop: discussions of examples and work on student projects DAY FIVE: 1) Workshop: discussions of examples and work on student projects 2) The Wrap Up: public presentation of student works + closing party. WHAT PARTICIPANTS SHOULD BRING Essential: 1) Laptop running Linux, OS X or Windows 2) Pure Data Extended installed from: http://puredata.info/downloads (please make sure it is Extended package!) 3) Soundcard 4) Headphones Recommended/Suggested: 1) MIDI controller/keyboard 2) Microphone/piezoelectric contact microphone 3) USB Joystick/Gamepad 4) Sensors or other input devices (please bring your own sensors if you are interested in working with them, as only a few light sensors will be provided at the workshop) 5) Small motors or motor-driven objects 6) USB webcam/Firewire camera 7) Arduino boards (Available from Segor in Berlin: www.segor.de) and/or the xAVR/HID board (http://www.1010.co.uk/avrhid.html, please inquire via the x webpage about preordering!) 8) Your own projects and ideas to realize! ABOUT THE INSTRUCTOR BIOGRAPHY Derek Holzer [USA 1972] is a sound artist with a background in radio, webstreaming and environmental recording. His work focuses on capturing and transforming small, unnoticed sounds from various natural and urban locations, networked collaboration strategies, experiments in improvisational sound and the use of free software such as Pure-Data. He has released tracks under the Nexsound, Sirr, and/OAR, Frozen Elephants Music, Mandorla and Gruenrekorder labels, and has co-initiated several internet projects for field recording and collaborative soundscapes including Soundtransit.nl. His recent projects include the opto-electronic audiovisual performance TONEWHEELS, solo performances for analog synthesizer and a manual for Pure Data. He was also co-curator of the Tuned City event for sound and architecture, which took place in Berlin during July 2008. http://umatic.nl/info_derek.html http://www.myspace.com/macumbista __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
[spectre] xxxxx_temporary_structure CTM 2009 friday 23 january
x_temporary_structure CTM 2009 opens tomorrow, Friday 23 January, with an open lab and actions/performances from several of the participants beginning at 19:30 and running until 22:00. The laboratory will continue to be public every day until 31 January from 12:00-22:00 daily. There will be similar actions completing the lab cycle on the final day, Saturday 31 January, at 19:00. LOCATION KUNSTRAUM KREUZBERG BETHANIEN Mariannenplatz 2 10997 Berlin-Kreuzberg Public transport: U8 Kottbusser Tor S3, S4, S8, S9 S-BHF Ostbahnhof 10 minutes walking distance from MAO. http://www.kunstraumkreuzberg.de/ ABOUT x_temporary_structure CTM 2009 Tracing a clear line of development from both x_workshops: [in]tolerance during CTM 2008 examining the material basis of technology and a series of life coding events in Norway and Germany, x hosts an experimental nine day structure widening the scope of construction and constructivism to embrace the social and economic structures of production and performance. Public interface is to be made explicit, inviting participation, visit and conversation. x temporary structure presents the expansion of both known and less familiar constructive procedures and apparatus, for example software (Pure Data, Python) and hardware (waves, circuits, simulation) into novel territory. Software becomes script and social pragmatics, hardware expands into optics, architecture, graffiti, elaborate kinetics and novel interfaces to the world addressing biologic and physical processes; a play of light, resonance and transmission. The relationship between structure and system is playfully opened, with the modelling of systems as core activity within the temporary lab space; simulation within both code and analogue electronics, the embedding of an internal observer allowing for a play with agents and agency. A concern with materiality and construction forms the base for an energetic examination of all manner of diagrams, public interface (reading space, discussion), bio-computing (plant life, EEG), world interface (practical endophysics), everyday technologies (light, food), code, transitions and translations. Such disciplines branch out mushroom like, revealing instabilities and new structures across nine days, in one space, publicly accessible throughout. x temporary structure is inherently experimental and interdisciplinary, inviting practitioners and artists who are well able to prise open the gaps between reified disciplines to actively create new social and constructive apparatus within the x space. A playful laboratory is proposed which does not mark boundaries between forms and between disciplines - which rather exposes and opens up social and artistic structures for sublime experience. PARTICIPANTS Alexei Blinov Danja Vassiliev Derek Holzer Dorotha Walentynowicz Georg Holzmann Jonathan Kemp Julian Oliver Lars Lundehave Hansen Lindsay Brown Martin Howse Martin Kuentz Oswald Berthold Otto Roessler Rob Mullender Shintaro Miyazaki Valentina Vuksic Verena Friedrich Walter Langelaar Will Scrimshaw Yunchul Kim MORE INFO http://www.clubtransmediale.de/festival-09/day-program/workshops-actions/x-temporary-structure/photo/1.html http://scrying.org/doku.php?id=x:ctm09 -- derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista ---Oblique Strategy # 87: Imagine the music as a moving chain or caterpillar __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
[spectre] Tuned City - Between Sound and Space Speculation Reader
at. At a time when sound is becoming increasingly controllable, directional and 'material', these ideas open up new perspectives for architecture that are not as utopian as they may appear. Sound engineer Barry Blesser's essay on aural spatiality comes across as simplistic and self-evident alongside the exhaustive typology developed by the Cresson team, while an article or two charting the theoretical underpinnings and historical background of the arguments put forward in these contributions would not have gone amiss. These are minor quibbles, however; as an indicator of sound's undeniable capacity to influence architectural practice and a plea for greater openmindedness on the part of architects, Tuned City makes for essential reading. -- derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista ---Oblique Strategy # 140: Reverse __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
[spectre] TONEWHEELS Installation, Access Space Sheffield
TONEWHEELS Installation Derek Holzer Access Space Artist-in-Residence 19 July - 1 August, 2008 Access Space, 1 Sidney Street, Sheffield UK http://www.umatic.nl/tonewheels.html http://access-space.org/ TONEWHEELS is an experiment in converting graphical imagery to sound, inspired by some of the pioneering 20th Century electronic music inventions. Transparent tonewheels with repeating patterns are spun over light-sensitive electronic circuitry to produce sound. This all-analog set is performed entirely live without the use of computers, using only overhead projectors as light source, performance interface and audience display. In this way, TONEWHEELS aims to open up the black box of electronic music and video by exposing the working processes of the performance for the audience to see. Up until now, TONEWHEELS has been realized as a live performance or a workshop (at WAVES, Dortmund, May 2008). However, for Access Space, Holzer has decided to create a playable installation based on these simple optoelectronic principles. Users of Access Space will be invited to produce patterns for the spinning tonewheels as well as graphical scores to be projected on the instrument in order to play it. The inspiration for this installation comes from the ANS synthesizer. The ANS is a pioneering electronic music instrument conceived and built by Evgeny Murzin in the Soviet Union during the late 1950's. It is also one of the first experiments in direct graphical composition. To compose with the ANS, the user scratches lines through the opaque black covering on a glass plate. Light shines through these lines as the plate passes through the machine, and activates photocells inside it. Lines at the bottom of the plate produce low tones, while lines at the top of the plate produce high tones. The only existing ANS is installed in the Theremin Center in Moscow. Soviet composers such as Edward Artemyev used the ANS to record the soundtracks for Tarkovsky's Stalker and Solaris, and more recently the English group Coil released a triple CD realized on the instrument. Outside Moscow, the legacy of the ANS lives on largely in the software world. Any kind of software which allows the user to draw or paint with sound, such as the UPIC softwares developed by Iannis Xenakis at IRCAM, IanniX, HighC or the MetaSynth software, owes a great deal to the ANS. The completed TONEWHEELS instrument (housed in a beautiful old wooden Grandfather Clock cabinet) as well as the user-designed wheels and scores will be presented on Friday, 1 August 2008 at Access Space, 1 Sidney Street, Sheffield UK. Many thanks to Jake Harries, Access Space and Andrei Smirnov for their support and assistance with this project. -- derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista ---Oblique Strategy # 47: Discover the recipes you are using and abandon them __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
[spectre] Tuned City, Berlin 1-5 July 2008
Xenakis * Sinclair, Peter + Duque, Alejandoro + Clauss, Julien / locus sonus * Sonntag, Jan-Peter / Arbeiten im raum * Steinke, Gerhard / the room is the robe of the musics * tx - büro für temporäre architektur / wriezener freiraumlabor * van der Heide, Edwin / field of overtones * Voogelar, Frans / beyond you-topia * Watson, Chris / listenining to the city * Willecke, Barbara / Nauener Platz -- derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista ---Oblique Strategy # 27: Change instrument roles __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
[spectre] Tuned City Workshops 1-5 July Berlin
. Juli 2008 in Berlin - http://www.tunedcity.de T +49 030 44052612 F +49 030 44357415 M +49 0179 9198700 -- derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista ---Oblique Strategy # 128: Overtly resist change __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
[spectre] xxxxx_workshop_44 Berlin: PD sensor input part II
April 26th 2PM: AVR/HID Sensor Input into Pure Data with Derek Holzer Martin Howse We will continue last month's investigation of quick and cheap ways of getting sensor input into the Pure Data programming environment, using either USB game controllers or ATmega8 microcontrollers and the HID (Human Interface Device) protocol. Participants should bring the AVR/HID boards and/or hacked joysticks from the previous workshop. Those who did not attend the previous workshop are welcome, and ready made sensor boards can be purchased as part of the participation fee. Please RSVP to [EMAIL PROTECTED] if you plan to attend, and indicate whether you will need a sensor input board for Saturday. A few (!) sample sensors will be provided, but participants are encouraged to bring their own sensors (light, pressure, motion, etc...) for experimentation. The Pure Data programming environment will be used to get the sensor information into the computer and map it to different parameters, ranging from MIDI to direct control of audio or video. Windows users should be aware that the possibilities for input on their systems may be more restricted. GNU/Linux and Mac OS X users should not expect any problems. Some links for those interested: http://1010.co.uk/avrhid.html (AVR/HID board documentation) http://puredata.info/downloads (install PD-Extended 0.39 from here!) http://www.sensorwiki.org/index.php/Main_Page (comprehensive list of sensors for musical use) ---What to bring: Essential: 1) Laptop running Linux, OS X or Windows (be advised that Windows users may have fewer possibilities) 2) Pure Data Extended 0.39 installed from: http://puredata.info/downloads (please mind that it is Extended and 0.39) 3) Soundcard (internal or external, quality a non-issue) 4) Headphones 5) EUR 10 participation fee (+ 8 euros if you need a sensor board) Recommended/Suggested: 1) Sensors of any kind 2) USB game controller of any kind 3) Microphones or other sound inputs 4) Your own project ideas for discussion ---About the Teachers Derek Holzer [USA 1972] began working with Pure Data in 2001. Since then, he has taught and performed with the program across Europe, North America, Brazil and New Zealand. His work focuses on field recording, networked collaboration strategies, experiments in improvisational sound and the use of free software such as Pure-Data. He is currently writing a beginner's manual for Pure Data. http://www.umatic.nl/info_derek.html http://www.umatic.nl/workshops.html http://flossmanuals.net/puredata Martin Howse operates within the fields of discourse, speculative hardware (environmental data in open physical systems), code (an examination of layers of abstraction), free software and the situational (performances and interventions). http://1010.co.uk ---___ x_workshops A (more-or-less) weekly series of constructivist workshops emphasising making and connection within the field of the existent. Forthcoming matter: May 3rd: Ephemeral Exposures//Instant Imagery with Alice Miceli And Kathrin Guenter Kirlian photography, radio telescopy, data forensics, EVP/ITC, scrying boards, KiCad PCB design, CMOS audio synthesis, GStreamer framework ... contact if you're interested in leading a related workshop. //- Background: Workshops led by field-expert practitioners extend over realms of code and embedded code, environmental code, noise, transmission and reception, and electromysticism. Workshops solely utilise free software and GNU toolbase. Practitioners have included Martin Kuentz ([EMAIL PROTECTED]), Julian Oliver (http://selectparks.net/), Derek Holzer (http://soundtransit.nl), Jeff Mann (http://jeffmann.com), Martin Howse (http://1010.co.uk), Fredrik Olofsson (http://www.fredrikolofsson.com/), Florian Cramer (http://cramer.plaintext.cc:70/), Brendan Howell, , jo FRGMNT grys(http://tob.de.vu/), mikomikona http://www.zuviel.tv/mikomikona.html x, pickledfeet, Linienstrasse 54, Berlin 10119 U2, Rosa-Luxemburg-Pl. U8, Rosenthaler Pl. Telephone: 3050187482. http://1010.co.uk/workshop.html http://1010.co.uk/x_research_institute.html http://pickledfeet.com __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
[spectre] Call for Performance Proposals: Tuned City - Between sound and space speculation
Call for Performance Proposals: Tuned City - Between sound and space speculation Tuned City is seeking proposals for short performances and artist presentations addressing issues of sound and architecture. These proposals should relate to one or more of the topics listed below, and should include links to online documentation of the proposed performance/presentation, or to similar work by the same artist/author. The deadline for proposals is April 30 2008, but proposals will be considered as they are received. Please submit proposals in English. ADDRESS: [EMAIL PROTECTED] ABOUT TUNED CITY: Tuned City - Between sound and space speculation is an exhibition and conference project planned for 1-6 July 2008 in Berlin which proposes a new evaluation of architectural spaces from the perspective of the acoustic. The project draws the traditions of critical discussion about urban space within the architecture and urban planning discourse–as well as its strategies and working methods–into the context of sound art. This expanded discussion reinforces the potential of the spatial and communicative properties of sound as a tool and means of urban practice. At the foundations of this event are artists’ works and theoretical approaches which examine in a critical and sensitive way the given urban and architectural situations alongside their resulting socio-political implications, that re-use existing spaces or that conceive and open new spaces. A dialog will be built at the intersection of both disciplines which traces out the complex relations and interactions of space-sound, both presenting and testing new strategies, methods, possibilities and potentials of sound work within the artistic and applied context. TOPICS: The Built Space: - examples that illustrate phenomena, problems or possibilities in the relation of sound and architecture - usage of architecture as a space for sound and as an instrument The Public Space: - relation of sound and city - situated sonic practices, site-specific sound awareness - sound as a system of social communication, division and defense - mobile sound The Imaginary / Speculative Space: - hearing-space - virtual acoustic spaces - sound space in relation to human anatomy, memory and psyche - mechanics and principles of translating sound into architecture and vice versa PRODUCTION TEAM: Carsten Stabenow Gesine Pagels Carsten Seiffarth Derek Holzer Anke Eckardt Anne Kockelkorn CONTACT: garage Kastanienallee 73 10435 Berlin www.tunedcity.de email: [EMAIL PROTECTED] Tel.: 0049 / 30 / 44052612 Fax: 0049 / 30 / 44357415 -- derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista ---Oblique Strategy # 13: Are there sections? Consider transitions __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
[spectre] xxxxx_workshop_39_40 Berlin: Using Cheap Game Controllers and DIY Interface for Sensor Input into Pure Data
x_workshop_39_40 Berlin: Using Cheap Game Controllers and DIY Interface for Sensor Input into Pure Data with Derek Holzer Martin Howse A (more-or-less) weekly series of constructivist workshops emphasising making and connection within the field of the existent. Calendar: March 15th 2PM: Using Cheap Game Controllers and DIY Interface for Sensor Input into Pure Data with Derek Holzer Martin Howse March 29th 2PM: Hands on Theremin Workshop with Ralph Schreiber Forthcoming matter: Pinhole and Kirlian photography, radio telescopy, data forensics, scientific visualisation toolkits, hardware RNG, EVP, scrying boards and KiCad design ... contact if you're interested in leading a related workshop. //- March 15th 2PM: Using Cheap Game Controllers and DIY Interface for Sensor Input into Pure Data with Derek Holzer Martin Howse The workshop will focus on the quickest, cheapest way possible to get sensor input into the Pure Data programming environment - hacking USB game controllers and the HID (Human Interface Device) protocol. For often less than EUR 5 and a few minutes with the soldering iron, a clever artist can start plugging sensors which measure light, temperature, pressure, movement and many other things right into their laptop. We will also examine building our own USB input device using the ATmega8 microcontroller. Parts and tools for these projects as well as some sample sensors will be provided. Participants are encouraged to bring their own sensors and USB game controllers (joysticks, steering wheels, dancemats, toy guitars, fishing rods, etc etc) for experimentation. The Pure Data programming environment will be used to get the sensor information into the computer and map it to different parameters, ranging from MIDI to direct control of audio or video. Windows users should be aware that the possibilities for input on their systems may be more restricted. GNU/Linux and Mac OS X users should not expect any problems. Some links for those interested: http://puredata.info/ (Pure Data) http://puredata.info/downloads (install PD-Extended 0.39 from here!) http://at.or.at/hans/research/nime/ (HC Steiner's page on sensor interfaces) http://en.wikipedia.org/wiki/List_of_sensors (every imaginable kind of sensor listed) ---What to bring: Essential: 1) Laptop running Linux, OS X or Windows (be advised that Windows users may have fewer possibilities) 2) Pure Data Extended 0.39 installed from: http://puredata.info/downloads (please mind that it is Extended and 0.39) 3) Soundcard (internal or external, quality a non-issue) 4) Headphones 5) EUR 15 participation fee Recommended/Suggested: 1) Sensors of any kind 2) USB game controller of any kind 3) Microphones or other sound inputs 4) Your own project ideas for discussion ---About the Teachers Derek Holzer [USA 1972] began working with Pure Data in 2001. Since then, he has taught and performed with the program across Europe, North America, Brazil and New Zealand. His work focuses on field recording, networked collaboration strategies, experiments in improvisational sound and the use of free software such as Pure-Data. He is currently writing a beginner's manual for Pure Data. http://www.umatic.nl/info_derek.html http://www.umatic.nl/workshops.html http://flossmanuals.net/puredata Martin Howse operates within the fields of discourse, speculative hardware (environmental data in open physical systems), code (an examination of layers of abstraction), free software and the situational (performances and interventions). http://1010.co.uk ---___ Background: Workshops led by field-expert practitioners extend over realms of code and embedded code, environmental code, noise, transmission and reception, and electromysticism. Workshops solely utilise free software and GNU toolbase. Practitioners have included Martin Kuentz ([EMAIL PROTECTED]), Julian Oliver (http://selectparks.net/), Derek Holzer (http://soundtransit.nl), Jeff Mann (http://jeffmann.com), Martin Howse (http://1010.co.uk), Fredrik Olofsson (http://www.fredrikolofsson.com/), Florian Cramer (http://cramer.plaintext.cc:70/), Brendan Howell, , jo FRGMNT grys(http://tob.de.vu/) x, pickledfeet, Linienstrasse 54, Berlin 10119 U2, Rosa-Luxemburg-Pl. U8, Rosenthaler Pl. Telephone: 3050187482. http://1010.co.uk/workshop.html http://1010.co.uk/x_research_institute.html http://pickledfeet.com -- derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista ---Oblique Strategy # 94: Is it finished? __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
[spectre] Tuned City - Architecture and Sound
Vibrasonics system, a set of subsonic devices designed to inject sound waves into the foundations of a building, challenging our notions of architectural stability and perhaps even bringing the walls crashing down upon us. sound performances by: Dallas Simpson (UK) BJNilsen Hildur Gudnadottir (SE/IS) Mattin (Basque Country) Daniel Menche (US) Mark Bain (US/NL) /// Tuned City was conceived and produced by garage g e.V. (Carsten Stabenow and Gesine Pagels) in cooperation with Carsten Seiffarth (singuhr hoergalerie), Derek Holzer, Anke Eckardt and Anne Kockelkorn. The preview weekend was produced in cooperation with CTM.08. Tuned City received generous funding from the Hauptstadtkulturfonds and Bundeszentrale fuer politische Bildung. more information: http://www.tunedcity.de http://www.clubtransmediale.de/club-transmediale/tuned-city.html /// deutsche Version (1) TUNED CITY - ZWISCHEN KLANG- UND RAUMSPEKULATION Tuned City - Zwischen Klang- und Raumspekulation ist ein im Juli 2008 stattfindendes Ausstellungs- und Konferenzprojekt, das nach einer Neubewertung architektonischer Raeume aus der Perspektive des Akustischen fragt. Es soll ein Dialog zwischen den Klangkunst- und Architekturdiskursen angeregt und k�nstlerische Neuproduktionen an verschiedenen Orten und R�umen in Berlin realisiert werden. Es werden kuenstlerische Arbeiten und theoretische Ansaetze praesentiert, die sich kritisch mit der gegebenen urbanen und architektonischen Situation und den resultierenden sozio-politischen Implikationen auseinandersetzen, fuer diese sensibilisieren, vorhandene Raeume neu nutzen oder neue Raeume denken und oeffnen. Das Projekt zieht die Tradition der kritischen Auseinandersetzung mit Stadtraum im Architektur- und Planungsdiskurs sowie ihre Strategien und Arbeitsmethodiken in einen klangkuenstlerischen Zusammenhang. Am Wochenende des 26./27.1.2008 wird das Projekt im Rahmen des CTM.08 in einer zweiteiligen Initialveranstaltung vorgestellt. Am 26.1. werden im Ballhaus Naunynstrasse Vortraege internationaler Architektur- und Musiktheoretiker in die unterschiedlichen Aspekte des Themas einfuehren und die Eckpunkte der geplanten Konferenz umreissen. Am darauf folgenden Tag werden unter dem Titel Tuned Space im Maria am Ostbahnhof Klangperformances aufgefuehrt, die sich in besonderer Weise mit dem Verhaeltnis von Architektur, Raum und Klang beschaeftigen. /// (1) TUNED CITY - SYMPOSIUM Datum: 26.1.2008 Zeit: 12 - 19h Ort: Ballhaus Naunynstrasse Tickets: 5.- EUR Der Soziologe Detlev Ipsen eroeffnet das Symposium mit grundlegenden Fragen zu den Problematiken urbaner Entwicklungen, gefolgt von einem Vorschlag zur Raumdefinition ueber eine Aesthetik der Atmosphaeren des Philosophen Gernot Boehme. Der Architekturhistoriker und -theoretiker Ulrich Winko fuehrt ein in die Geschichte des Zusammenspiels von Musik und Architektur und uebergibt das Thema Klangkunst an den Kuenstler und Autor Brandon LaBelle. Aus der kritischen Praxis im Umgang mit Klang und Raum kommend, wird LaBelle einen der Pioniere und Schluesselfiguren der Klangkunst, Max Neuhaus, befragen. Zwischen den einzelnen Vortraegen werden Kuenstler, die im Sommer 2008 am Projekt Tuned City teilnehmen werden, ihre Arbeit vorstellen. Vortraege: Prof. Dr. Detlev Ipsen (D) Stadt - Megacity - Urbane Landschaften: Verfluechtigung der Klaenge? Prof. Dr. Gernot Boehme (D) Architektur und Standplanung - und die akustischen Atmosphaeren Prof. Dr. Ulrich Winko (D) Vom Klang der Raeume - Architektur, Musik und Klangkunst im 20. Jahrhundert Brandon LaBelle (US) Sounding Spaces Max Neuhaus (US) Site-specific Sound Work - Max Neuhaus in Diskussion mit Brandon LaBelle Projektpr�sentationens: Nik Hummer (A) Social Sound Systems Mark Bain (US/NL) Sonic Architecture Zimoun Pe Lang (CH) Untitled Sound Objects Lola Landscape Architects Geert-Jan Hobijn (NL/D) Composed City http://www.tunedcity.de/?page_id=57 /// (2) TUNED SPACE - PERFORMANCES Datum: 27.1.2008 Zeit: 21h Ort: Maria am Ostbahnhof Tickets: 12.- EUR Fuer Tuned Space wurden Kuenstler quer aus dem Klangkunst-Spektrum eingeladen, ihre Klangforschungen, Dekonstruktionen und Provokationen innerhalb des architektonischen Raums des Maria am Ostbahnhof vorzunehmen. Dabei entfuehren sie das Publikum auf eine Reise von konzentriertem Hineinhoeren in unsichtbare Mikrowelten der Klaenge gefundener Objekte bis hin zur Koerper und Gebaeude erschuetternden Kraft subsonischen Grollens. Der Brite Dallas Simpson plant eine detaillierte, intime binaurale Untersuchung des staedtischen Brachlands im Umfeld des Club Maria und platziert dabei das Publikum akustisch ueber drahtlose Mikrofone und Kopfhoerer
[spectre] TONEWHEELS @ NETMAGE + Digicult interview
Hi all, I'll be playing at the NETMAGE Festival in Bologna next Thursday (24 Jan 2008) with Sara Kolster, presenting our audiovisual project TONEWHEELS. TONEWHEELS is an experiment in converting graphical imagery to sound, inspired by some of the pioneering 20th Century electronic music inventions. Transparent tonewheels with repeating patterns are spun over light-sensitive electronic circuitry to produce sound and light pulsations and textures, while projected graphical loops and textures add richness to the visual environment. This all-analog set is performed entirely live without the use of computers, using only overhead projectors as light source, performance interface and audience display. In this way, TONEWHEELS aims to open up the black box of electronic music and video by exposing the working processes of the performance for the audience to see. Digicult.it magazine did an interview for the occasion, which should turn up in Italian and English on their site this week. You can read the interview on my blog as well. Enjoy! LINKS: TONEWHEELS: http://www.umatic.nl/tonewheels.html NETMAGE: http://www.netmage.it/ Digicult: http://www.digicult.it/ Interview/Blog: http://blog.myspace.com/macumbista best from Berlin! d. -- derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista ---Oblique Strategy # 180: What to increase? What to reduce? What to maintain? __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
[spectre] Radio Territories this Friday in Berlin
Radio Territories Derek Holzer (US/NL) Jason Kahn (US/CH) Brandon LaBelle (US/DK) Friday, June 1st, 18:00 to 23:00 (works performed simultaneously throughout the building) Ballhaus Naunynstrasse Naunynstrasse 27 Berlin www.ballhausnaunyn.de While changes in live streaming and digital networks have transformed the use and understanding of radio, the notion and act of live transmission through the air continues to inspire and haunt the auditory imagination. From the potential of spreading information undercover of legal borders to filling the airwaves with fugitive sound, radio may remain at the core of what it means to communicate through circuits. Inspired by the radiophonic excesses and marginal acts, an evening of performative installations by sound artists working with and around radio and its medial aesthetics will be staged. Using the building of Ballhaus Naunynstrasse, the works will aim for the intimate, tactile, and personal, bending radio toward the micro-narratives of place. The event is also organized in celebration of the release of the new publication, Radio Territories (Errant Bodies Press), containing essays, articles, documents and audio works by authors and artists on the subject of radio culture. * Derek Holzer is a sound artist with a background in radio, webstreaming and environmental recording. His work focuses on capturing and transforming small, unnoticed sounds from various natural and urban locations, networked collaboration strategies, experiments in improvisational sound and the use of free software such as Pure-Data. He has released tracks under the Nexsound, Sirr, and/OAR and Gruenrekorder labels, and has co-initiated several internet projects for field recording and collaborative soundscapes including Soundtransit.nl. Brandon LaBelle is an artist and writer working with sounds, places, bodies, and cultural frictions. He presented a solo exhibition at Singuhr galerie in Berlin (2004), and an experimental composition for pirate drummers as part of Virtual Territories, Nantes (2005). His ongoing project to build a library of radio memories, Phantom Radio, was presented fall 2006 as part of Radio Revolten, Halle Germany. He is the author of Background Noise: Perspectives on Sound Art and editor of Errant Bodies Press. Jason Kahn is a sound and visual artist based in Zurich. His work includes drawing, sound installation, performance and composition. As a composer, his work draws on electronic and acoustic sources to create slowly developing compositions imbued with a sense of timelessness, underlining the entity of sound as both physical and psychological. Kahn has been exhibiting his works since the late 1990s, and has had solo and group exhibitions internationally, including the USA, Canada, France, Croatia, Germany, Argentina, Egypt, Poland, Switzerland, Denmark, Austria and Spain. http://www.errantbodies.org/radio_territories.html -- derek holzer ::: http://www.umatic.nl ::: http://blog.myspace.com/macumbista ---Oblique Strategy # 36: Consult other sources -promising -unpromising __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
Re: [spectre] CONTRIBUTIONS FOR AMORPHOUS ARCHIVE
Is that with or without attribution? Seems like a lot of people got pretty upset at MySpace for having a license agreement like this a while back. What's the difference here? best, d. Leigh-Anne Galloway wrote: LEGAL NOTICE By submitting to this project, you grant Formation Recall a perpetual, royalty-free license to use, reproduce, modify, publish, distribute, and otherwise exercise all copyright and publicity rights with respect to the information provided, at its sole discretion, including storing it on servers and incorporating it in other works in any media now known or later developed including without limitation published books. -- derek holzer ::: http://www.umatic.nl ---Oblique Strategy # 183: When is it for? __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
[spectre] xxxxx workshops @ Pickled Feet, Berlin
This workshop series keeps heating up, and promises to be an interesting zone of convergence for analog and electronics noise-makers alike in Berlin. d. ** * 17th February 2pm: noise_produce workshop with Martin Howse The noise_produce workshop is concerned with techniques for the elaboration of experimental noise electronics (mis-use of functional digital electronics) and a generic means of production traced from defined circuit diagram to copper-etched board. Please bring a soldering iron and any spare/salvaged electronic parts of interest. All other materials will be supplied. Course fee 15 euros includes materials. * 24th February 2pm: FM-transmitter-workshop with piradio/superfactory[TM]. How to build your own radio-transmitter, booster, antenna and if required receiver. Audio broadcast. Soldering permitted. All materials and some tools supplied. Please bring individual audio/noise, your own soldering iron if possible or inform if needed. Contact: [EMAIL PROTECTED] http://superfactory.biz/download.html http://kulturserver-berlin.de/home/piradio/funkrahm.htm * 10th March 2pm: SuperCollider with Fredrik Olofsson http://www.fredrikolofsson.com Further planned workshops will cover Pure Data connectivity, the Arduino platform, ATmega8 microcontrollers, UNIX process, documentation, GNU Emacs, VLF reception, analogue TV transmission, FPGA design... full details tbc. x, pickledfeet, Linienstrasse 54, Berlin 10119 U2, Rosa-Luxemburg-Pl. U8, Rosenthaler Pl. telephone: 3050187482. Please RSVP m_at_1010.co.uk to reserve More info: http://pickledfeet.com/workshops.php -- derek holzer ::: http://www.umatic.nl ---Oblique Strategy # 109: Lost in useless territory -- derek holzer ::: http://www.umatic.nl ---Oblique Strategy # 164: Twist the spine __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
[spectre] xxxxx workshops at pickledfeet, Berlin
pickled_feet food_noise_free_software x workshops at pickledfeet, Berlin http://pickledfeet.com/workshops.php A weekly series of constructivist workshops emphasising making within the field of the existent. Workshops led by field-expert practitioners extend over realms of code and embedded code, environmental code, noise, transmission and reception, and electromysticism. workshops solely utilise free software and GNU toolbase. Practitioners include Julian Oliver (http://selectparks.net/), Derek Holzer (http://www.umatic.nl/info_derek.html), Jeff Mann, Martin Howse (http://1010.co.uk) and many more tbc. The first workshop will commence 2pm saturday 27th January led by Julian Oliver: //- Object Oriented Programming with Python. Object Oriented Programming refers to the technique of designing and authoring powerful, task-oriented code 'objects' that work together to do things for you. This introduction to OOP uses the dynamic language Python and is intended for those with little or no programming experience; the day long class starts with the basics of programming and moves through to writing whole modular programs. //- Please bring a laptop! Further planned workshops will cover Pd - Pure Data, the Arduino platform, ATmega8 microcontrollers, PCB etching, base electronics, schmitt trigger noise generation, UNIX process, documentation, VLF reception, analogue TV transmission, FPGA design... full details tbc. Nominal fee for the 27th, 10 Euros. Please RSVP m_at_1010.co.uk to reserve places x, pickledfeet, Linienstrasse 54, Berlin 10119 U2, Rosa-Luxemburg-Pl. U8, Rosenthaler Pl. telephone: 3050187482. -- derek holzer ::: http://www.umatic.nl ---Oblique Strategy # 92: Intentions -credibility of -nobility of -humility of __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre
Re: [spectre] Re: Thank You for your help with my multimedia presentation!
File under: p3n!s loss/we1gh+ enlargement d. North Atlantic Treaty Organization wrote: Oops! Sorry, i meant for that to go to the Kosovo Force (aka KFOR) and not to this whole list. -- derek holzer ::: http://www.umatic.nl ---Oblique Strategy # 202: Back up a few steps. What else could you have done? __ SPECTRE list for media culture in Deep Europe Info, archive and help: http://coredump.buug.de/cgi-bin/mailman/listinfo/spectre