Re: [Sursound] Catching the same fly twice (and a curious question)

2012-05-31 Thread Bo-Erik Sandholm
 
If lacking a anechoic chamber, substitute it with:

1 - A large field covered with about half a meter of newfallen snow.
2 - On the top ridge of a gabled barn standing in a field.
3 - In the top of a large free standing tree.

Some effort and dedication is needed to replace the cash expenditure to build a 
anechoic room :-)

- Bo-Erik

-Original Message-
From: sursound-boun...@music.vt.edu [mailto:sursound-boun...@music.vt.edu] On 
Behalf Of etienne deleflie
Sent: den 31 maj 2012 02:28
To: Surround Sound discussion group
Subject: Re: [Sursound] Catching the same fly twice (and a curious question)

-- Removed text
Very similar concept to Alvin Lucier's composition I am sitting in a room
... except Lucier is amplifying the effect of the room .. and it is 
significant... and this suggests that the experiment should be done in an 
anechoic chamber ... because you will be capturing not just the effect of the 
microphone, and the limitations in the decoding, as well as the character of 
the speakers, but also the character of the room.

Etienne


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Re: [Sursound] Chasing flies with ambisoinics?

2012-05-31 Thread Dave Malham

Hi Fons

On 30/05/2012 18:24, Fons Adriaensen wrote:

On Wed, May 30, 2012 at 02:10:22PM +0100, Augustine Leudar wrote:


but anyone listening carefully would have heard a fly about 1 foot high !

This magnification effect has been reported many times.
I wonder how much it has to do with playing back at too high
levels. We do associate LF energy and size. Too much of it
and the source 'must be' big.
That's certainly important - kind of the other end of the scale of quite but distorted sounds can be 
interpreted as very loud sounds but with a distant source. For sound sources with perceivable 
angular extensions which are perceived as single objects (pianos, geese and steam loco's have been 
mentioned in the past), there is an even stronger cue in that for the angles to be right the 
perceived size of the object is set by the perceived distance which can in turn be modified if the 
reproduction space reverberation is dominant over the recorded reverberation. Whilst familiarity 
with the source can overlay some of this , even in York, where we are so familiar with geese ** that 
there's an informal ban on students recording them, we still find it difficult to hear anything 
other than Peter Lennox's giant geese when an Ambisonic recording is played back in a reverberant room.



   Dave

** At present I can see half a dozen Canada geese with young outside my window and some Greylags out 
on the lake - and I can hear a lot more! .


PS - I gather you guys in Parma might be getting pretty shaken up by the earthquakes in Northern 
Italy - hope all is well there.


--
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Re: [Sursound] Catching the same fly twice (and a curious question)

2012-05-31 Thread Richard Dobson

On 31/05/2012 01:27, etienne deleflie wrote:
..

perception. I wonder if perhaps direction is *not* that important to
spatial audio. Ofcourse, it is a part, but is it central? This view leads
to the questioning of the value of higher order ambisonics.




I don't think people are actually allowed to do that on this list - you 
are definitely living dangerously! I sense the wagons circling already.



Richard Dbson
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Re: [Sursound] Catching the same fly twice (and a curious question)

2012-05-31 Thread Dave Malham



On 30/05/2012 21:49, Eric Carmichel wrote:

So how good is Ambisonics in reproducing the original auditory 'scene'? If the 
reconstructed wavefield is close to the original, then what happens when you 
record the Ambisonics system itself? Will the playback of this recording yield 
the same spatial information as the first recording did through an appropriate 
first- or n-order system? Or will the recording of the playback capture the 
so-called 'trickery,' thus making the recording-of-a-recording useless. Anybody 
tried this? I think I’ll give it a go using a four speaker arrangement 
(horizontal only) while playing a live recording of persons talking at eight 
equally-spaced locations around a Soundfield mic. Upon playback, I’ll place the 
Soundfield mic in the four-speaker arrangement, record this, and then listen to 
the recording of the recording. How much localization info do you believe will 
be lost? Could be fun, plus I’m a firm believer in learning by doing.


Hi Eric,
I have actually done this in the dim and distant past and I wasn't terribly happy with the 
result, iirc. Thinking about it now, I realise that the main problem was probably caused by the fact 
that it was a 'psychoacoustic compensated' decoder, with the shelf filters to move the decode from 
velocity to energy decode at a few hundred hertz, where the mkI Human Head approaches half a 
wavelength in size. It was also horizontal only.


So, the system would only reproduce correctly over two dimensions and below a few hundred hertz. 
Above that it is not reproduced with exactitude - I think it was Jerome who showed this was 
equivalent to changing the speed of sound - someone correct me if I'm wrong - which I think would 
mean the correction in the Soundfield for capsule non-coincidence would be wrong. However, if a 
simple velocity only 3-d decode is used together with a sufficient number speakers, the 
reconstruction at the exact centre should be 'correct' with reducing degree of correctness as you 
move away from the exact centre in a way that is frequency dependent. So, at the exact centre, it 
should be picked up by the Soundfield as if it was the original sound field - at least up to the 
point where the physical extent of the Soundfield mic array means the capsule sampling points are 
outside the region of good reproduction.


Dave

--
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Re: [Sursound] Chasing flies with ambisoinics?

2012-05-31 Thread Peter Lennox
Interestingly, he dinosaur size geese (John Leonard's recording when geese go 
bad) was played in a field, speaker radius 15-20 metres. And the passing 
motorbike was impressively large, too.

AS a rule of thumb, I've always found that one needs to bear in mind the 
speaker array radius when deciding on the source-mic relationships.
Even in a not-very-reverberant outdoor setting, there seems to be some 
perceptual constancy for speaker distance - this could be using visual, prior 
knowledge, auditory-only or combination cues.

We've observed the same thing for movement plausibility, with recordings of 
rolling balls. They have to change angle only as much as the rolling sound 
(which gives reasonable speed cues) would allow, for a particular speaker 
distance (range). So, if you want to 'scale up' to a bigger rig, then you need 
to re-pan (where discrete mic recordings are used) - the perceptual 
understanding of speed draws on far more than change-of-subtended-angle - and 
when the cues clearly conflict, the mediated nature 'leaps out' at you.

Dr Peter Lennox
School of Technology 
University of Derby, UK
tel: 01332 593155
e: p.len...@derby.ac.uk  


-Original Message-
From: sursound-boun...@music.vt.edu [mailto:sursound-boun...@music.vt.edu] On 
Behalf Of Dave Malham
Sent: 31 May 2012 09:26
To: Surround Sound discussion group
Subject: Re: [Sursound] Chasing flies with ambisoinics?

Hi Fons

On 30/05/2012 18:24, Fons Adriaensen wrote:
 On Wed, May 30, 2012 at 02:10:22PM +0100, Augustine Leudar wrote:

 but anyone listening carefully would have heard a fly about 1 foot high !
 This magnification effect has been reported many times.
 I wonder how much it has to do with playing back at too high
 levels. We do associate LF energy and size. Too much of it
 and the source 'must be' big.
That's certainly important - kind of the other end of the scale of quite but 
distorted sounds can be 
interpreted as very loud sounds but with a distant source. For sound sources 
with perceivable 
angular extensions which are perceived as single objects (pianos, geese and 
steam loco's have been 
mentioned in the past), there is an even stronger cue in that for the angles to 
be right the 
perceived size of the object is set by the perceived distance which can in turn 
be modified if the 
reproduction space reverberation is dominant over the recorded reverberation. 
Whilst familiarity 
with the source can overlay some of this , even in York, where we are so 
familiar with geese ** that 
there's an informal ban on students recording them, we still find it difficult 
to hear anything 
other than Peter Lennox's giant geese when an Ambisonic recording is played 
back in a reverberant room.


Dave

** At present I can see half a dozen Canada geese with young outside my window 
and some Greylags out 
on the lake - and I can hear a lot more! .

PS - I gather you guys in Parma might be getting pretty shaken up by the 
earthquakes in Northern 
Italy - hope all is well there.

-- 
  These are my own views and may or may not be shared by my employer
/*/
/* Dave Malham   http://music.york.ac.uk/staff/research/dave-malham/ */
/* Music Research Centre */
/* Department of Musichttp://music.york.ac.uk/; */
/* The University of York  Phone 01904 322448*/
/* Heslington  Fax   01904 322450*/
/* York YO10 5DD */
/* UK   'Ambisonics - Component Imaging for Audio'   */
/*http://www.york.ac.uk/inst/mustech/3d_audio/; */
/*/

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Re: [Sursound] Catching the same fly twice (and a curious question)

2012-05-31 Thread Peter Lennox


 Dave said:
Here, to any extent,  I depart from Gibson.  With sufficiently advanced 
technology there comes a point at which the effort required to suspend 
disbelief is so small as to be negligible. I was reading a report on a paper a 
few months ago (I think in New Scientist) where the authors were 
suggesting that some on-line gamers have difficult perceiving the real world 
as actually being real when they come out of the games. This suggests that even 
with the relatively poor systems we have at present (compared with what we know 
will be possible in future since it only needs evolution, not revolution, in 
the technology), the barrier to suspension has already become low. Now I am not 
suggesting that we would be able to recreate exactly a particular person's 
experience of going to a particular concert - at least, without Total Recall 
type technology (and, despite the advances with fMRI technology we are a 
lng way off that) - but I do think we will be able to have a pretty good 
shot at giving someone the experience of going to that concert themselves


This is The Matrix, anything written by Philip K Dick, and before that, Plato 
in his Cave metaphor.

It is essentially unprovable:


...If physically perfected artificial three-dimensional auditory environments 
were feasible, would the artificial product be as entirely realistic to 
perception as the real thing? If not, what ingredient is missing?  If so, what 
would philosophically distinguish real and artificial? Is such a distinction 
necessary?

...Plato's metaphor for humans' grasp of reality as nothing more than shadows 
on a cave wall, being constrained by the limitations of what is available to 
sensation, is relevant today; especially for artificial environments. It is an 
early example of one strand of thinking about perception as mediated by 
sensation, inevitably a poor copy of reality. Whilst philosophers are entirely 
comfortable with such thought experiments, there is no obvious pragmatic way to 
investigate such speculations. By definition, if an artificial environment is 
detectable as such, then it is imperfectly executed and the hypothetical 
position has not been matched. On the other hand, if the artificial environment 
were perfectly rendered, there would be no way to prove its artificiality. [ 
my thesis, some years ago]

So, maybe the whole point of making artificial environments is not that we can 
perfect them, but that, in doing so, we come to understand more about the 
perceptually relevant constituents of real environments. So it's the journey, 
not the destination..?
Peter Lennox

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Re: [Sursound] Catching the same fly twice (and a curious question)

2012-05-31 Thread Dave Malham
On 31 May 2012 12:52, Peter Lennox p.len...@derby.ac.uk wrote:
 Actually, there is something here, though I do wonder if it is pathological. 
 I've met people who told me that such-and-such a driving game was 
 fantastically realistic. I found it stilted, leaden and profoundly 
 unrealistic. I've even met people who, having 'virtually' driven a particular 
 race track, upon actually driving it, were actually surprised that their lap 
 performance in the real was inferior.


But on the other hand, was it better or worse than if they hadn't
played the game? Research has been reported showing that performance
of subjects in accomplishing tasks - especially those requiring
hand/eye coordination - is (significantly) better if they first work
in simulations than if they hadn't done so. This is, of course, very
worrying (or should be) for those who claim playing violent video
games has no effect in the real world.

 Of course, we do make good use of training simulators for pilots, and I 
 presume (hope) they are very much more 'realistic'. However, what they are 
 simulating is the cockpit of an aircraft which in itself constitutes a 
 partially mediated environment

Ah - but so's a racing car...
Dave
-- 

These are my own views and may or may not be shared by my employer

Dave Malham
Music Research Centre
Department of Music
The University of York
Heslington
York YO10 5DD
UK
Phone 01904 322448
Fax     01904 322450
'Ambisonics - Component Imaging for Audio'
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Re: [Sursound] Chasing flies with ambisoinics?

2012-05-31 Thread Fons Adriaensen
Hi Dave,

 This magnification effect has been reported many times.
 I wonder how much it has to do with playing back at too high
 levels. We do associate LF energy and size. Too much of it
 and the source 'must be' big.

 That's certainly important - kind of the other end of the scale of quite 
 but distorted sounds can be interpreted as very loud sounds but with a 
 distant source. For sound sources with perceivable angular extensions 
 which are perceived as single objects (pianos, geese and steam loco's 
 have been mentioned in the past), there is an even stronger cue in that 
 for the angles to be right the perceived size of the object is set by the 
 perceived distance which can in turn be modified if the reproduction 
 space reverberation is dominant over the recorded reverberation.

That is certainly the case for the new 3rd order AMB (horizontal only)
system installed recently in la Casa del Suono (which is a small church,
so quite reverberant). It works great for concerts, which is what is was
designed to do, but for most recorded material indeed any sense of distance
is lost.

I did a small experiment a few weeks ago, and was quite surprised by the
result. In a concert we did at the CdS there were three pieces for solo
flute and 'tape'. We got the 'tapes' as CDs of course. The artistic director
of the festival asked me if I could somehow 'spatialize' the tapes instead
of just playing them via two speakers. There wasn't much time to do anything
fancy, so I created six filters, one for each of X,Y,U,V,P,Q which would 
distribute a mono source in function of frequency, with one full cycle in
azimuth for each octave. In fact I made two sets, one going clockwise and
the second in the opposite sense. The tapes were all electronic noises,
nothing you could recognise as a natural sound, and it worked quite well.

Afterwards I took the filter set to the studio at the CdM which also has
3rd order monitoring, and used it on some non-electronic music recordings.
Of course this produces quite unnatural effects, sounds which you know as
from a single source are split in direction (but 2nd and 4th harmonic would
coincide with the fundamental). Each of the speaker signals separately is
extremely coloured, and when you solo them in the right order you get the
'infinitely ascending pitch' effect. 

What surprised me is that nobody could associate pitch and speakers.
I somehow expected it would be obvious that e.g. all 'C' notes would
come from the same direction, and that one would be able to identify
the pitch of each speaker when listening to the complete signal. But
that was not the case, and you had to go quite close to any speaker
in order to notice there was something strange with the sound it
produced.

 PS - I gather you guys in Parma might be getting pretty shaken up by the 
 earthquakes in Northern Italy - hope all is well there.

Here in Parma there's no major damage so far, but in the region
just NE of Modena (60..70 km from here) it's dire misery. 16 people
died on monday, mostly employees who were just resuming work a week
after the first shock. And very probably it's not finished, there are
lots of small tremors all day and night, and some more big ones can
be expected.

Ciao,

-- 
FA

A world of exhaustive, reliable metadata would be an utopia.
It's also a pipe-dream, founded on self-delusion, nerd hubris
and hysterically inflated market opportunities. (Cory Doctorow)

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Re: [Sursound] Chasing flies with ambisoinics?

2012-05-31 Thread Dave Malham

Hi Fons

On 31/05/2012 14:42, Fons Adriaensen wrote:
I did a small experiment a few weeks ago, and was quite surprised by the result. In a concert we 
did at the CdS there were three pieces for solo flute and 'tape'. We got the 'tapes' as CDs of 
course. The artistic director of the festival asked me if I could somehow 'spatialize' the tapes 
instead of just playing them via two speakers. There wasn't much time to do anything fancy, so I 
created six filters, one for each of X,Y,U,V,P,Q which would distribute a mono source in function 
of frequency, with one full cycle in azimuth for each octave. In fact I made two sets, one going 
clockwise and the second in the opposite sense. The tapes were all electronic noises, nothing you 
could recognise as a natural sound, and it worked quite well. Afterwards I took the filter set to 
the studio at the CdM which also has 3rd order monitoring, and used it on some non-electronic 
music recordings. Of course this produces quite unnatural effects, sounds which you know as from a 
single source are split in direction (but 2nd and 4th harmonic would coincide with the 
fundamental). Each of the speaker signals separately is extremely coloured, and when you solo them 
in the right order you get the 'infinitely ascending pitch' effect. What surprised me is that 
nobody could associate pitch and speakers. I somehow expected it would be obvious that e.g. all 
'C' notes would come from the same direction, and that one would be able to identify the pitch of 
each speaker when listening to the complete signal. But that was not the case, and you had to go 
quite close to any speaker in order to notice there was something strange with the sound it produced. 


That's interesting - it kind of chimes with some experiments I have been doing recently with digital 
recreations of Gerzon's spreaders, which used phase shift based processing. Although technically 
they are doing what is described in MAG's original hand written reports, the way they sound doesn't 
really correspond very closely to description of how they should sound in the same report. Whilst a 
broadband sound processed through one of my pluggins (imaginatively named 'mgspreadpan') does lose 
the sense of being a point source as you turn the spread up, there's no clear feeling that sounds of 
particular frequencies are coming from a particular direction. Have you compared the results of 
having separate X,Y,U,V,P,Q filters to generate the panning (which is how I interpret what you say 
above) with pre-filtering the sounds then panning the filter outputs?




PS - I gather you guys in Parma might be getting pretty shaken up by the
earthquakes in Northern Italy - hope all is well there.

Here in Parma there's no major damage so far, but in the region
just NE of Modena (60..70 km from here) it's dire misery. 16 people
died on monday, mostly employees who were just resuming work a week
after the first shock. And very probably it's not finished, there are
lots of small tremors all day and night, and some more big ones can
be expected.



Glad to hear that you are ok and hope that it stays that way,

  All the best
Dave

--
 These are my own views and may or may not be shared by my employer
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/* Heslington  Fax   01904 322450*/
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Re: [Sursound] Chasing flies with ambisoinics?

2012-05-31 Thread Augustine Leudar
Thats pretty similar to an example I heard the other day.  A composer had
split the sound of a cello into different frequency bands and dispersed
them around a lot of loudspeakers (in a line if I remember correctly) each
one playing a different frequency - imagine his dissapointment when the
human auditroy system summed all the frequencies back up again and and
allocated the sound source and its entire set of frequency bands to one
blurry spot.
The solution it turned out to be that he had to decorrolate and
desynchronise (slightly) the signals and frequancy bands to each speaker
and then , and only then, did he achieve the spatialisation effect he
looked for.
Gary Kendal explains it very well in his paper why things don't work
section 3.8. Why do I still hear single image when I put the
harmonics of a sound in different loudspeakers?




 What surprised me is that nobody could associate pitch and speakers.
 I somehow expected it would be obvious that e.g. all 'C' notes would
 come from the same direction, and that one would be able to identify
 the pitch of each speaker when listening to the complete signal. But
 that was not the case, and you had to go quite close to any speaker
 in order to notice there was something strange with the sound it
 produced.


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[Sursound] Doppler ILLUSION (vs. shift) and more

2012-05-31 Thread Eric Carmichel
), then iterations of the recording made through the system 
should yield recordings with identical, physically measurable attributes. By 
the way, thanks Dave for sharing insight and experience regarding your 
recording of a recording. I have access to a fairly large, semi-anechoic room 
(all walls, floor and ceiling well treated) that could be useful for such an 
experiment. I'll keep you posted.

As always, I greatly appreciate everyone’s help and insight!
Best always,
Eric
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