Re: [SWCollect] Infocom games' boxes
Yes, Return to Krondor is considered a bad game, in all possible aspects. I can't think of anything interesting about the game (except for the game to unlock chests). Betrayal in Antara was much more interesting. Pedro R. Quaresma [EMAIL PROTECTED] / [EMAIL PROTECTED] All your base are belong to us Jim Leonard trixter@oldsPara: [EMAIL PROTECTED] kool.org A/C: Ref: 26-07-2001 cc: 18:07Assunto: Re: [SWCollect] Infocom games' boxes Solicita-se resposta a swcollect Stephen S. Lee wrote: I'm not sure what you guys are talking about -- if someone dies, just quit right away. Only if you switch maps is the game actually saved. Wasteland is therefore effectively no different from lots of other old games, where you just quickly powered down, reset, or backed up disks/files if something went seriously awry. Yes, but you weren't *supposed* to do this. It was a hack that worked. This is discussed a bit in the manual, too. Only on the IBM version, where savegames were traditionally expected to work. And it's discussed in the IBM-specific release notes, not the docs. Feist didn't write the plot of BaK. I think this is a good thing; professional authors who get too involved in a game have a strong tendency to screw it up, IMO. I think Bureaucracy is a good example of this: strong writing, but weak gameplay. Oh, and Feist had a strong hand in the making of Return to Krondor. Is Return to Krondor a bad game? -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ http://www.salvador-caetano.pt http://www.globalshop.pt -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Ultimas (was: Infocom games' boxes)
No, no, it's _really_ the only one. You see, all copies that he sold (12) were numbered. He himself has the non-numbered copies at his place, ones that never sold. He only traded one of them, and to Jason Cobb. Pedro R. Quaresma [EMAIL PROTECTED] / [EMAIL PROTECTED] All your base are belong to us Jim Leonard trixter@oldsPara: [EMAIL PROTECTED] kool.org A/C: Ref: 26-07-2001 cc: 17:34Assunto: Re: [SWCollect] Ultimas (was: Infocom Solicita-se games' boxes) resposta a swcollect Pedro Quaresma wrote: And $1+ for a single Akalabeth handsigned pre-CPC non-numbered floppy, don't forget it (it is the only one in existance outside of Richard Garriot's house) Correction: It is the only one *known* to be in existence outside of his house. :) If another is found, it would be very interesting to see how much more -- or less -- money it fetches. -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ http://www.salvador-caetano.pt http://www.globalshop.pt -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Ultimas (was: Infocom games' boxes)
Tom, I think Jason's was handsigned too... But you probably know better, and as I've been stating so many wrong facts lately... :) Pedro R. Quaresma [EMAIL PROTECTED] / [EMAIL PROTECTED] All your base are belong to us AvatarTom@aol .com Para: [EMAIL PROTECTED] A/C: 26-07-2001 Ref: 17:12 cc: Solicita-se Assunto: Re: [SWCollect] Ultimas (was: Infocom resposta agames' boxes) swcollect In a message dated 07/26/2001 11:01:08 AM Central Daylight Time, [EMAIL PROTECTED] writes: Correction: It is the only one *known* to be in existence outside of his house. :) If another is found, it would be very interesting to see how much more -- or less -- money it fetches. Well they are not signed by the way, but I have an original disk and know of one other guy with a bagged complete one. None of these are one of the 12 numbered though. Tom -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ http://www.salvador-caetano.pt http://www.globalshop.pt -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
RE: [SWCollect] Awkward game packages
All the Eidos boxes have that shape? Then I don't know if it's an European feature or if the following just happened in Portugal, but both Final Fantasy 7 and Tomb Raider 3 sold in these parts have ye olde regulare rectangulare boxe. Pedro R. Quaresma [EMAIL PROTECTED] / [EMAIL PROTECTED] All your base are belong to us Hugh Falk hughfalk@mindsPara: [EMAIL PROTECTED] pring.comA/C: Ref: 27-07-2001cc: 14:48 Assunto: RE: [SWCollect] Awkward game packages Solicita-se resposta a swcollect FF VII came in the triangle shaped EIDOS box that most of their games came in (Tomb Raider, etc.)...a bit awkward, but not overly large or difficult to deal with. Hugh -Original Message- From: Pedro Quaresma [mailto:[EMAIL PROTECTED]] Sent: Friday, July 27, 2001 9:07 AM To: [EMAIL PROTECTED] Subject: Re: [SWCollect] Awkward game packages That box description reminded me of another two games with unusual box shapes: Prince of Persia 2 (I think it was 2), the box was shaped like an hourglass. Also, one of the Final Fantasy VII editions was released in a similarly weird box. Pedro R. Quaresma [EMAIL PROTECTED] / [EMAIL PROTECTED] All your base are belong to us Lee K. Seitz [EMAIL PROTECTED]Para: [EMAIL PROTECTED] iwaay.netA/C: Ref: 26-07-2001cc: 17:46 Assunto: Re: [SWCollect] Awkward game packages Solicita-se resposta a swcollect Jim Leonard boldly stated: Stephen S. Lee wrote: Any other awkward games of interest out there? A few I can remember and/or own: (and view this in a Courier or monospace font to see diagrams correctly) Zepher: Back was flat, but front was shaped like three sides of an octagon: Top view: _ \ / \ / - Centauri Alliance, a sci-fi RPG for the Apple II (and maybe others) came in a hexagonal box. Not hard to stand up, but it's wider than a standard rectangular box, so it sticks out farther from the shelf. I bought it way back when in part because you could import characters from Might Magic. Their magical items would become hi-tech items. I was disappointed with it and never got very far. -- Lee K. Seitz * [EMAIL PROTECTED] * http://home.hiwaay.net/~lkseitz/ Wanted: Vintage Pac-M*n necktie (The asterisk is to keep from mucking up people's Usenet search results. Replace it with an a, if you didn't know.) -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ http://www.salvador-caetano.pt http://www.globalshop.pt -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ http://www.salvador-caetano.pt http://www.globalshop.pt -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a
[SWCollect] Labels and value (was: Ultimas)
[EMAIL PROTECTED] wrote: In a message dated 07/27/2001 2:49:39 AM Central Daylight Time, [EMAIL PROTECTED] writes: Tom, I think Jason's was handsigned too... But you probably know better, and as I've been stating so many wrong facts lately... :) Jason put his together from the same sticker/label I have, he actually had two stickers he got from RG and traded one to me. So his was/is the exact same one as mine. The one bought at the UO faire was donated by Origin, RG must have left one (or more?) at the company some time ago. Unnumbered though. Here's a moral/ethical question I'd like to pose to the group: If you have the original label but no disk, is it valid if you copy the original disk from somewhere and just slap the label on? I know that you can only get the label from RG in this case, but since the disk itself isn't the original, all of the value is in the label. In fact, why apply the label at all? I'd frame it or something. Anyone have thoughts on this? -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Awkward game packages
Pedro Quaresma wrote: That box description reminded me of another two games with unusual box shapes: Prince of Persia 2 (I think it was 2), the box was shaped like an hourglass. You're right; scans of that are also on MobyGames. -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Labels and value (was: Ultimas)
About Jim's original question, I agree. I would keep it safe, or frame it. In the very least, if I were to apply it to a floppy, it would have to be one exactly like the original. About the second question, I guess it's once again a Data Preservers vs Collectors thing. I'm with Chris, but I assume at least Jim and Dan may have a different opinion. I may ask a third question: what determines if you have an original game or not? I think we all agree that I have the original game if I have the original floppies, but the question is (are?), do I have an original if a) I have manual, box, everything complete, etc but no original floppies? b) only one/some of the original floppies? c) Just one of the goodies (reference card, manual, etc)? Pedro R. Quaresma [EMAIL PROTECTED] / [EMAIL PROTECTED] All your base are belong to us C.E. Forman ceforman@worldnePara: [EMAIL PROTECTED] t.att.net A/C: Ref: 27-07-2001 17:19cc: Solicita-se Assunto: Re: [SWCollect] Labels and value (was: resposta aUltimas) swcollect Here's a moral/ethical question I'd like to pose to the group: If you have the original label but no disk, is it valid if you copy the original disk from somewhere and just slap the label on? I know that you can only get the label from RG in this case, but since the disk itself isn't the original, all of the value is in the label. In fact, why apply the label at all? I'd frame it or something. Anyone have thoughts on this? This is a fascinating grey area, Jim. I suppose the situation you present is only truly unethical if you sell it to someone else and pass the disk off as a genuine original. But if it's something you're keeping for yourself, there's no harm in stretching it a little. As long as you make note of it somewhere in your personal records, so it's not treated as an original disk after you die and someone else inherits your collection. Personally, I'm with you, I'd just frame the label. On a relevant tangent: Suppose you HAD a genuine original disk (with label intact) and it went bad. So you recopied the code back onto the original disk. At this point, can you honestly claim it's the true original anymore? Is it worth more with the original (deteriorated) data, or with the good but not original data? Does this even matter to other collectors? It really doesn't to me, as game data can be downloaded anytime, so there's no need to play off your original disks except maybe for complete authenticity of the time-trip. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ http://www.salvador-caetano.pt http://www.globalshop.pt -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Ultima and RPGs
In a message dated 07/27/2001 1:14:32 AM Central Daylight Time, [EMAIL PROTECTED] writes: Slash releases of MC come with a color map. Hmm thanks for the info, at least MC1 Slash has a map. My MC2,3s did not so I assumed 1 did not either, anyone have Slash MC2,3 with map? Tom
Re: [SWCollect] Labels and value (was: Ultimas)
C.E. Forman wrote: Here's a moral/ethical question I'd like to pose to the group: If you have the original label but no disk, is it valid if you copy the original disk from somewhere and just slap the label on? I know that you can only get the label from RG in this case, but since the disk itself isn't the original, all of the value is in the label. In fact, why apply the label at all? I'd frame it or something. Anyone have thoughts on this? This is a fascinating grey area, Jim. I seem to be a grey area magnet. I suppose the situation you present is only truly unethical if you sell it to someone else and pass the disk off as a genuine original. But if it's something you're keeping for yourself, there's no harm in stretching it a little. As long as you make note of it somewhere in your personal records, so it's not treated as an original disk after you die and someone else inherits your collection. Personally, I'm with you, I'd just frame the label. I agree on both counts. On a relevant tangent: Suppose you HAD a genuine original disk (with label intact) and it went bad. So you recopied the code back onto the original disk. At this point, can you honestly claim it's the true original anymore? Is it worth more with the original (deteriorated) data, or with the good but not original data? If the disk went bad and you copied the code back, I would consider that restoration, much like restoring a classic 300-yr-old painting. If the materials are the same and the code is the same as it was when you first opened the box, it *is* the same disk and I would indeed claim it as the original. But I'm very anal about this: It would have to be an IDENTICAL copy, bit for bit, even with copy-protection intact -- NOT a cracked copy!! A cracked copy is NOT the same, and I would consider it damaging. My viewpoint on this is mostly because I've seen very many bad cracks in my life (added cracker messages, unfinished cracking, incomplete ripping, viruses in the executable, etc.). If it weren't bit-for-bit exact, I wouldn't consider it the same. But since I *am* capable of restoring disks in this fashion, disk-based copy protection and all, I would consider an exact copy of the data back to the disk it came from identical to the original. As for worth, I wouldn't claim that either of them were worth more, but of course I'd lean toward bidding on the disk that was fixed (with *IDENTICAL* code, can't stress this enough) verses the disk that had gone bad. Does this even matter to other collectors? It really doesn't to me, as game data can be downloaded anytime, so there's no need to play off your original disks except maybe for complete authenticity of the time-trip. Ah, but it *isn't* the same, and the data *can't* be downloaded at any time, as we've mentioned before (Apple archive not guaranteed to stick around, the IBM version is different than the Apple version, etc.). A few games released in the 1980s were simply better for the IBM than any other ported platform, and an Apple/C64/Atari/Amiga/whatever version simply wouldn't be the same. I do understand why you wrote the above, though -- you're mostly used to IF, and most IF is the same experience on all platforms. -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Labels and value (was: Ultimas)
Pedro Quaresma wrote: I may ask a third question: what determines if you have an original game or not? I think we all agree that I have the original game if I have the original floppies, but the question is (are?), do I have an original if a) I have manual, box, everything complete, etc but no original floppies? If you have the label(s) off of the floppies, that's good enough, because that's the unique part of the package (relating to floppies). b) only one/some of the original floppies? If you don't have all of the labels, it's incomplete. c) Just one of the goodies (reference card, manual, etc)? Definitely incomplete. Have you looked at the MobyScale recently? We put modifiers for things like incomplete packages into the spec. I can resend to this list if you like. -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Labels and value (was: Ultimas)
Jim Leonard boldly stated: If the disk went bad and you copied the code back, I would consider that restoration, much like restoring a classic 300-yr-old painting. But I'm very anal about this: It would have to be an IDENTICAL copy, bit for bit, even with copy-protection intact -- NOT a cracked copy!! A cracked copy is NOT the same, and I would consider it damaging. I agree completely. As for worth, I wouldn't claim that either of them were worth more, but of course I'd lean toward bidding on the disk that was fixed (with *IDENTICAL* code, can't stress this enough) verses the disk that had gone bad. Me, too. Although, as I keep telling you guys but I'll repeat for the new subscribers, I'm not really a software collector. I just got interested in it after seeing so much of it at the thrifts stores while I'm out looking for Atari 2600 cartridges, etc. Odds are if I'm bidding on a game at all, it's because I want to *play* it. I'm just anal in that I like to have boxes and manuals for my games. -- Lee K. Seitz * [EMAIL PROTECTED] * http://home.hiwaay.net/~lkseitz/ Wanted: Vintage Pac-M*n necktie (The asterisk is to keep from mucking up people's Usenet search results. Replace it with an a, if you didn't know.) -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Anyone want me to pick these up?
On Fri, 27 Jul 2001, Lee K. Seitz wrote: [snip] James Bond: Stealth Affair (5.25; probably $5) I already have both package types for this one, but this tends to sell for $25-30 on eBay -- go for it. King's Quest (Sierra; enhanced version; 3.5; $5) You can probably get about $10 for this on eBay (for IBM/complete). Possibly worthwhile. Secret of Monkey Island, The (5.25) Seeing this makes me think what the recent Lucasarts re-release of the Monkey Island series -- you could have reliably gotten $20-25 for an IBM copy of this before (even for just a floppy version), but maybe not now. -- Stephen -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Awkward game packages
On Fri, 27 Jul 2001, Stephen S. Lee wrote: On Thu, 26 Jul 2001, Jim Leonard wrote: Stephen S. Lee wrote: [snip] Wing Commander Premiere will generally bring it up, without any false positives. None are currently up, but one auction for a set that was missing lots of stuff concluded on July 13. Wing Commander III will get most of the rest that aren't well-advertised, though you'll have to sift through 30-40 bogus finds. I found this: http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItemitem=1258292041 How complete is it? It's missing a few parts, but the T-shirt is there (it's the part most likely to be missing). Mine has never been worn. Now that I've taken another look, I don't have the audio CD in my copy. Damn. -- Stephen -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Wing Commander LE
In a message dated 07/27/2001 8:17:07 PM Central Daylight Time, [EMAIL PROTECTED] writes: The contents might vary from package to package, but I was told that mine was largely untouched and left mostly as-is; in particular, I was assured that nothing got *added* to the package. I do realize that the audio CD should be there; I know it should be in the can (there's room for one more jewel case in there), and in fact mobygames.com says so anyway. Interesting, though, I didn't realize that there might be variations on this. Yah, also notice the two LE auctions at ebay, one current and one over are by the same person. Maybe the first person did not pay and they found or added some more stuff to the box? Is your box dif from mine? Mine is about 4 inches deep. Tom -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Comments
Magic Candle I was actually very well advertised. Glossy flashy ads in Computer Gaming World, not to mention a strong endorsement by Scorpia and high ratings via ye olde RID, gave it a good presence. Hmmm, I may have been hiding under a rock. I'm just poking around vintage sites and places like ebay and discovering there were Apple II versions of stuff I never knew was made for it (Marble Madness, Realm of Impossibility, Magic Candle...) Some of the other stuff may have best remained in anonyminity, but I'm grateful for the discussions that bring to light the gems. Speaking of Privateer, is there a CD version that comes in a standard-sized box? 'cause if there is, I haven't seen one, and would like it. Even the budget box, which is all I've ever seen or heard of, is worth $20 or so these days. Huh. I vaguely recall seeing one on the shelf of the local Babbages. It may be Privateer I or Privateer Gold or something, but I'll grab it for you if you're interested. As long as its Privateer I in some form of non-jewelcase, you're happy, yes? On a totally unrelated note, a Mockingboard Rev D fell into my lap last week. After 18 years, I'll finally know what the music to Ultima III sounds like. Did the C64 version (or any other version) have the music? Dan -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Labels and value (was: Ultimas)
Lee K. Seitz wrote: Anyway, one thing was an Apple II copy of Ulitma IV. (Only seems to be missing the Ankh.) I tried the first disk out (the program disk) and it doesn't work. Even worse, the disks came write protected from the factory, so to re-write the data, I'd have to cut notches on them. Ah, no you don't! Just take your disk drive out and modify it to close the circuit on the write-protect mechanism. I have one drive modified this way specifically for this purpose. Don't cut a hole in your original disk. -- http://www.MobyGames.com/ The world's most comprehensive gaming database project. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Awkward game packages
Stephen S. Lee wrote: On Fri, 27 Jul 2001, Stephen S. Lee wrote: On Thu, 26 Jul 2001, Jim Leonard wrote: Stephen S. Lee wrote: [snip] Wing Commander Premiere will generally bring it up, without any false positives. None are currently up, but one auction for a set that was missing lots of stuff concluded on July 13. Wing Commander III will get most of the rest that aren't well-advertised, though you'll have to sift through 30-40 bogus finds. I found this: http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItemitem=1258292041 How complete is it? It's missing a few parts, but the T-shirt is there (it's the part most likely to be missing). Mine has never been worn. Now that I've taken another look, I don't have the audio CD in my copy. Damn. I'd be happy to make a copy for you if you'd be willing to make a (decent) copy of the video. :) Interested? -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/