Re: [SWCollect] Wizardry, or the death of another Legend
On Tue, 20 Nov 2001, Pedro Quaresma wrote: [snip] I apologize again. I've finished Wizardry 6 last week (which reminds me, have you received my e-mail, Stephen?), and on the ending it mentioned that Wizardry 7 was coming up on some-month-or-other 1991. Should've checked the Wizardry 7 box. No, I haven't gotten your e-mail. (I guess you've got e-mail problems again ...) This one (@salvadorcaetano.pt) is a bit troublesome. I think going to start using the other (@aeiou.pt) for personal mails. [...] .. oh, about Wizardry 8: the contents are very minimalist, but the manual is both very thorough and very funny. What do you mean by the contents are very minimalist? I wouldn't expect a game as good as a Bradley, but isn't the story even nearly as good as it predecessors? Well, by contents I mean the box contents: I didn't mean the game itself. The manual is relatively cheaply printed (but it otherwise blows away every other manual I've seen since the one provided in Sid Meier's Alpha Centauri). , there are no jewel cases for the CD's, and there's nothing else in the box at all. Guess the cashflow issues of Sir-Tech had an influence even on this :( The game is better than anything Bradley is capable of, apparently. Although I'm eager to play Wiz8, I very seriously doubt that it's better than Wizardry 6. I really, really, _really_ liked it :) (Compare how this game is being received to Wizards Warriors. I can't make a direct comparison since I haven't played WW.) I can't compare either, because I haven't played Wiz8, but 95% of the bashing done on WW seems to be because of the graphics, unfortunately. WW itself is not a bad game by any means, and it's really big, although the plot is simply good (would still take this one over Planescape Torment any day, and I usually prefer 3rd person over 1st person!). -- Stephen -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/ Pedro R. Quaresma [EMAIL PROTECTED] / [EMAIL PROTECTED] So long, and thanks for all the fish http://www.salvador-caetano.pt http://www.globalshop.pt -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Wizardry, or the death of another Legend
Stephen Lee wrote: On Mon, 19 Nov 2001, Pedro Quaresma wrote: [snip] About Wizardry specifically, Stephen or others are more qualified to talk about it than I am, but I will start anyway. Andrew Greenberg and Robert Woodhead started the saga in 1984, which (arguably) reached its peak by this number is too high by several years Oooops, sorry. I have based myself on the information on MobyGames (that highly unreliable source), but I assume the date mentioned there was for the PC version. 1991 with Wizardry 7, a creation of the ingenious D.W.Bradley. Bradley was and this should be 1992 I apologize again. I've finished Wizardry 6 last week (which reminds me, have you received my e-mail, Stephen?), and on the ending it mentioned that Wizardry 7 was coming up on some-month-or-other 1991. Should've checked the Wizardry 7 box. also behind 5 and 6, this last one having, IMHO, one of the best storylines/plot/endings ever (knowing how demanding I am in terms of RPGs, you can imagine how good this game is). .. oh, about Wizardry 8: the contents are very minimalist, but the manual is both very thorough and very funny. What do you mean by the contents are very minimalist? I wouldn't expect a game as good as a Bradley, but isn't the story even nearly as good as it predecessors? -- Stephen Pedro R. Quaresma [EMAIL PROTECTED] / [EMAIL PROTECTED] So long, and thanks for all the fish http://www.salvador-caetano.pt http://www.globalshop.pt -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Wizardry, or the death of another Legend
Pedro Quaresma wrote: Stephen Lee wrote: On Mon, 19 Nov 2001, Pedro Quaresma wrote: [snip] About Wizardry specifically, Stephen or others are more qualified to talk about it than I am, but I will start anyway. Andrew Greenberg and Robert Woodhead started the saga in 1984, which (arguably) reached its peak by this number is too high by several years Oooops, sorry. I have based myself on the information on MobyGames (that highly unreliable source), but I assume the date mentioned there was for the PC version. Correct. When we have Apple support, the correct release information will be included. -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
[SWCollect] Wizardry, or the death of another Legend
Some of you noticed that Sir-Tech released last week Wizardry 8, the latest installment of their great Wizardry saga. Maybe not all of you know that due to finance issues, this is the last game Sir-Tech is making, as they're closing down doors. So one other RPG Legend is gone. Magic Candle is long gone, Bard's Tale too, Ultima was died non-officially in 1993. Might Magic is seriously threatened due to cashflow problems. RPG gaming industry is getting threatened by newcoming sagas with less quality and/or more arcade-ish RPGs in opposition to the classic RPGs. Where's the future leading us to? About Wizardry specifically, Stephen or others are more qualified to talk about it than I am, but I will start anyway. Andrew Greenberg and Robert Woodhead started the saga in 1984, which (arguably) reached its peak by 1991 with Wizardry 7, a creation of the ingenious D.W.Bradley. Bradley was also behind 5 and 6, this last one having, IMHO, one of the best storylines/plot/endings ever (knowing how demanding I am in terms of RPGs, you can imagine how good this game is). Now Wizardry 8 is on the streets, attempting to finish with a golden key the History of Wizardry. Even without the magical hands of Andrew, Robert, or Bradley, I am sure it will make it. Long live Wizardry on the memories of RPG fans worldwide. Pedro PS: Trebor sux! ;) Pedro R. Quaresma [EMAIL PROTECTED] / [EMAIL PROTECTED] So long, and thanks for all the fish http://www.salvador-caetano.pt http://www.globalshop.pt -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/
Re: [SWCollect] Wizardry, or the death of another Legend
On Mon, 19 Nov 2001, Pedro Quaresma wrote: [snip] About Wizardry specifically, Stephen or others are more qualified to talk about it than I am, but I will start anyway. Andrew Greenberg and Robert Woodhead started the saga in 1984, which (arguably) reached its peak by this number is too high by several years 1991 with Wizardry 7, a creation of the ingenious D.W.Bradley. Bradley was and this should be 1992 also behind 5 and 6, this last one having, IMHO, one of the best storylines/plot/endings ever (knowing how demanding I am in terms of RPGs, you can imagine how good this game is). .. oh, about Wizardry 8: the contents are very minimalist, but the manual is both very thorough and very funny. -- Stephen -- This message was sent to you because you are currently subscribed to the swcollect mailing list. To unsubscribe, send mail to [EMAIL PROTECTED] with a subject of 'unsubscribe swcollect' Archives are available at: http://www.mail-archive.com/swcollect@oldskool.org/