Re: [OSM-talk] JOSM Imagery Caching

2016-08-19 Thread Mike Thompson
On Fri, Aug 19, 2016 at 4:30 AM, Svavar Kjarrval  wrote:

>  There was some work done on
> imagery caching and released with version 10786 (as per the changelog of
> that version). Are you using that version (or a later release)?
>
Thanks.  I will upgrade and retry.

Mike
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Re: [OSM-talk] JOSM Imagery Caching

2016-08-19 Thread Svavar Kjarrval
On fös 19.ágú 2016 01:27, Mike Thompson wrote:
> At the moment I am working from a slow internet connection. It seems
> that JOSM only uses its imagery cache if there is no connection at
> all. If there is a connection it seems that it always attempts to
> fetch tiles from the source even they are already in the cache..  Is
> this the intended functionality? It would be nice that if once imagery
> was cached the cache was hit. I often find myself revisiting a given
> area within minutes.  For example, I may draw all the roads, and then
> go back over the area to draw all of the buildings.
>
> Mike

Don't have an inside answer of this functionality (since I'm not on the
JOSM team nor have I reviewed the code). There was some work done on
imagery caching and released with version 10786 (as per the changelog of
that version). Are you using that version (or a later release)?

- Svavar Kjarrval


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[OSM-talk] JOSM Imagery Caching

2016-08-18 Thread Mike Thompson
At the moment I am working from a slow internet connection. It seems that
JOSM only uses its imagery cache if there is no connection at all. If there
is a connection it seems that it always attempts to fetch tiles from the
source even they are already in the cache..  Is this the intended
functionality? It would be nice that if once imagery was cached the cache
was hit. I often find myself revisiting a given area within minutes.  For
example, I may draw all the roads, and then go back over the area to draw
all of the buildings.

Mike
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