Re: [Talk-GB] How to map houses

2018-11-27 Thread Paul Berry
Hi Bart,

Glad it's of use but I can't take the credit. I learnt of this tool via JonS
 (not sure if he is on here) who,
from what I can see, has pretty much addressed all the housing in Wakefield
with it!

Regards,
*Paul*

On Tue, 27 Nov 2018 at 19:37, BD  wrote:

> Paul,
> The Terracer plugin is absolutely great. Reason for me to pose question on
> how to best map houses was solely because I drew some outlines and couldn't
> find a good way to split the objects.
>
> JOSM and terracer are doing the job much easier (see the village I'm
> trying to map: https://www.openstreetmap.org/#map=18/52.60681/-0.43854 )
> 
>
> Many thanks
> Bart
>
> --
> It would be useful if there was a means of splitting buildings in the
>
> editor(s).
>
> I believe the Terracer plugin for JOSM could be your friend and guide here:
> https://wiki.openstreetmap.org/wiki/JOSM/Plugins/Terracer
>
> I've not used it myself however.
>
> Regards,
> *Paul*
>
___
Talk-GB mailing list
Talk-GB@openstreetmap.org
https://lists.openstreetmap.org/listinfo/talk-gb


Re: [Talk-GB] How to map houses

2018-11-27 Thread BD
Paul,  The Terracer plugin is absolutely great. Reason for me to pose question 
on how to best map houses was solely because I drew some outlines and 
couldnt find a good way to split the objects.JOSM and terracer are 
doing the job much easier (see the village Im trying to map:  
www.openstreetmap.org www.openstreetmap.org )   Many thanks  Bart   --  It 
would be useful if there was a means of splitting buildings in the   editor(s). 
  I believe the Terracer plugin for JOSM could be your friend and guide here:  
wiki.openstreetmap.org wiki.openstreetmap.org   Ive not used it myself 
however.   Regards,  *Paul*
___
Talk-GB mailing list
Talk-GB@openstreetmap.org
https://lists.openstreetmap.org/listinfo/talk-gb


Re: [Talk-GB] How to map houses

2018-11-27 Thread John Aldridge

On 27-Nov-18 11:50, Lester Caine wrote:

On 27/11/2018 11:40, John Aldridge wrote:
It would be useful if there was a means of splitting buildings in the 
editor(s).


I'm probably in a minority here, but since the mapper usually can't 
tell how the building is divided internally, it's more honest to leave 
the building undivided and put the housenumber etc. tags on nodes on 
the building boundary which represent the front doors.


I also think this is more useful to someone using the map, as it shows 
where to find the doorbell!


My source material has all the house divisions and we could even include 
the internal floorplans...


Perfect! Though doing that job properly would sometimes involve 3D 
mapping - there's one smallish building around here with four front 
doors which I suspect is split into two upstairs and two downstairs flats.


But that's very much the exception, I suggest. Mostly people seem to 
have arbitrarily divided a semi or terrace so as to give separate 
polygons to tag. Better all round to just tag front door nodes under 
those circumstances, I suggest. And where a single exterior door is 
shared between several dwellings (e.g. in a block of flats) something like


addr:housenumber=8-24
addr:interpolation=even

on the node deals neatly with the case.

--
Cheers,
John

___
Talk-GB mailing list
Talk-GB@openstreetmap.org
https://lists.openstreetmap.org/listinfo/talk-gb


Re: [Talk-GB] How to map houses

2018-11-27 Thread Lester Caine

On 27/11/2018 11:40, John Aldridge wrote:
It would be useful if there was a means of splitting buildings in the 
editor(s).


I'm probably in a minority here, but since the mapper usually can't tell 
how the building is divided internally, it's more honest to leave the 
building undivided and put the housenumber etc. tags on nodes on the 
building boundary which represent the front doors.


I also think this is more useful to someone using the map, as it shows 
where to find the doorbell!


My source material has all the house divisions and we could even include 
the internal floorplans, but where we have a block of houses being able 
to quickly draw an outline and then create several objects with the same 
set of tags is easier than trying to manually create each linked element 
of the building.


--
Lester Caine - G8HFL
-
Contact - https://lsces.co.uk/wiki/?page=contact
L.S.Caine Electronic Services - https://lsces.co.uk
EnquirySolve - https://enquirysolve.com/
Model Engineers Digital Workshop - https://medw.co.uk
Rainbow Digital Media - https://rainbowdigitalmedia.co.uk

___
Talk-GB mailing list
Talk-GB@openstreetmap.org
https://lists.openstreetmap.org/listinfo/talk-gb


Re: [Talk-GB] How to map houses

2018-11-27 Thread John Aldridge
It would be useful if there was a means of splitting buildings in the 
editor(s).


I'm probably in a minority here, but since the mapper usually can't tell 
how the building is divided internally, it's more honest to leave the 
building undivided and put the housenumber etc. tags on nodes on the 
building boundary which represent the front doors.


I also think this is more useful to someone using the map, as it shows 
where to find the doorbell!


--
Cheers,
John

___
Talk-GB mailing list
Talk-GB@openstreetmap.org
https://lists.openstreetmap.org/listinfo/talk-gb


Re: [Talk-gb-westmidlands] Sainsbury selly oak

2018-11-27 Thread Andy Robinson
As a follow-up, it would be great to update the Dudley No.2 canal work
across the Sainsbury site. They haven't raised all the money to complete but
the developers have done a load already and this way needs updating to
reflect progress: https://www.openstreetmap.org/way/573536067

For info at http://www.lapalcanal.co.uk/ 

Cheers
Andy

-Original Message-
From: Andy Robinson [mailto:ajrli...@gmail.com] 
Sent: 27 November 2018 11:31
To: talk-gb-westmidlands@openstreetmap.org
Subject: Sainsbury selly oak

If anyone is in Selly Oak can they update the new Sainsbury development &
surrounds etc. Brian, I see you were there doing just that three weeks ago.
The new store opened last week (my daughter says she got "lost" in there on
Saturday :-) ). I assume the old store is now shut? And is the fuel station
open too? The new store is "experimental" and incorporates a food court,
Oasis concession, and fully integrated Habitat and Argos. I see the Argos
tag on a node.

Cheers
Andy



___
Talk-gb-westmidlands mailing list
Talk-gb-westmidlands@openstreetmap.org
https://lists.openstreetmap.org/listinfo/talk-gb-westmidlands


[Talk-gb-westmidlands] Sainsbury selly oak

2018-11-27 Thread Andy Robinson
If anyone is in Selly Oak can they update the new Sainsbury development &
surrounds etc. Brian, I see you were there doing just that three weeks ago.
The new store opened last week (my daughter says she got "lost" in there on
Saturday :-) ). I assume the old store is now shut? And is the fuel station
open too? The new store is "experimental" and incorporates a food court,
Oasis concession, and fully integrated Habitat and Argos. I see the Argos
tag on a node.

Cheers
Andy


___
Talk-gb-westmidlands mailing list
Talk-gb-westmidlands@openstreetmap.org
https://lists.openstreetmap.org/listinfo/talk-gb-westmidlands


Re: [Talk-GB] How to map houses

2018-11-27 Thread Paul Berry
>  It would be useful if there was a means of splitting buildings in the
editor(s).

I believe the Terracer plugin for JOSM could be your friend and guide here:
https://wiki.openstreetmap.org/wiki/JOSM/Plugins/Terracer

I've not used it myself however.

Regards,
*Paul*

On Tue, 27 Nov 2018 at 09:06, Lester Caine  wrote:

> On 27/11/2018 08:47, Ed Loach wrote:
> > 'We expect this "interpolation way" to be a temporary construct. In the
> > long run, OSM will have every single house mapped as a building outline,
> > and every single house will be tagged with its house number, so that
> > interpolation ways will gradually vanish. However they are good to make
> > a quick start with house numbers, and reportedly there's existing data
> > waiting to be imported that will also require interpolation.'
>
> It would be useful if there was a means of splitting buildings in the
> editor(s). Even for semi-detached houses, being able to create two
> objects from the one original outline would be helpful. A terrace of
> houses just needs to identify how many new objects to create. Where I
> have been adding buildings this has been the irritation. Mirror would
> also be useful although architects seem to like making changes between
> the two halves of a semi these days. But draw one half with all it's
> tags then mirror to create the other half, and just edit the house number.
>
> --
> Lester Caine - G8HFL
> -
> Contact - https://lsces.co.uk/wiki/?page=contact
> L.S.Caine Electronic Services - https://lsces.co.uk
> EnquirySolve - https://enquirysolve.com/
> Model Engineers Digital Workshop - https://medw.co.uk
> Rainbow Digital Media - https://rainbowdigitalmedia.co.uk
>
> ___
> Talk-GB mailing list
> Talk-GB@openstreetmap.org
> https://lists.openstreetmap.org/listinfo/talk-gb
>
___
Talk-GB mailing list
Talk-GB@openstreetmap.org
https://lists.openstreetmap.org/listinfo/talk-gb


Re: [Talk-GB] How to map houses

2018-11-27 Thread Lester Caine

On 27/11/2018 08:47, Ed Loach wrote:
'We expect this "interpolation way" to be a temporary construct. In the 
long run, OSM will have every single house mapped as a building outline, 
and every single house will be tagged with its house number, so that 
interpolation ways will gradually vanish. However they are good to make 
a quick start with house numbers, and reportedly there's existing data 
waiting to be imported that will also require interpolation.'


It would be useful if there was a means of splitting buildings in the 
editor(s). Even for semi-detached houses, being able to create two 
objects from the one original outline would be helpful. A terrace of 
houses just needs to identify how many new objects to create. Where I 
have been adding buildings this has been the irritation. Mirror would 
also be useful although architects seem to like making changes between 
the two halves of a semi these days. But draw one half with all it's 
tags then mirror to create the other half, and just edit the house number.


--
Lester Caine - G8HFL
-
Contact - https://lsces.co.uk/wiki/?page=contact
L.S.Caine Electronic Services - https://lsces.co.uk
EnquirySolve - https://enquirysolve.com/
Model Engineers Digital Workshop - https://medw.co.uk
Rainbow Digital Media - https://rainbowdigitalmedia.co.uk

___
Talk-GB mailing list
Talk-GB@openstreetmap.org
https://lists.openstreetmap.org/listinfo/talk-gb


Re: [Talk-GB] How to map houses

2018-11-27 Thread Ed Loach
Dan wrote:

 

> The more orthodox use is described here:

https://wiki.openstreetmap.org/wiki/Addresses#Using_interpolation

 

Interesting. I'm clearly behind with wiki reading. My views on 
addr:interpolation are still based on 

https://wiki.openstreetmap.org/wiki/Proposed_features/House_numbers/Karlsruhe_Schema#Using_interpolation_to_mark_many_houses_along_a_way

 

'We expect this "interpolation way" to be a temporary construct. In the long 
run, OSM will have every single house mapped as a building outline, and every 
single house will be tagged with its house number, so that interpolation ways 
will gradually vanish. However they are good to make a quick start with house 
numbers, and reportedly there's existing data waiting to be imported that will 
also require interpolation.'

 

In fact I've gone as far as removing some interpolation ways where the 
individual addresses can now be worked out from aerial imagery (usually these 
are ways added pre-Bing).

 

Ed

___
Talk-GB mailing list
Talk-GB@openstreetmap.org
https://lists.openstreetmap.org/listinfo/talk-gb