On 27/11/2018 11:40, John Aldridge wrote:
It would be useful if there was a means of splitting buildings in the editor(s).

I'm probably in a minority here, but since the mapper usually can't tell how the building is divided internally, it's more honest to leave the building undivided and put the housenumber etc. tags on nodes on the building boundary which represent the front doors.

I also think this is more useful to someone using the map, as it shows where to find the doorbell!

My source material has all the house divisions and we could even include the internal floorplans, but where we have a block of houses being able to quickly draw an outline and then create several objects with the same set of tags is easier than trying to manually create each linked element of the building.

--
Lester Caine - G8HFL
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