Re: [ubuntu-art] Bad visual metaphors
El vie, 02-03-2007 a las 14:05 +0100, Nacho de los Ríos Tormo escribió: > The trashcan is so much better! Everybody knows what a trashcan is. If > you really MUST show that deletion is irrecoverable, a piece of paper > ripped into four pieces, maybe falling into a trashcan might do. Anyway, > don't forget that the shredder icon is currently being used to send > things to the trashcan. A trashcan with some glowing or flame coming out of the top could mean something like an "incinerating trashcan", something that doesn't exist in real life, but can give the sense of permanent deletion. It could also be used as the "empty trashcan" icon, so people get used to it meaning permanent deletion. Greetings. -- Jean Pierre Rupp Xeno-Genesis www.xeno-genesis.com signature.asc Description: Esta parte del mensaje está firmada digitalmente -- ubuntu-art mailing list ubuntu-art@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-art
Re: [ubuntu-art] Apport icons -- merely some ideas
El sáb, 10-02-2007 a las 21:49 +0200, Donn escribió: > I would hope that such a voting system may *at least* float the most > communicative icons/images to the surface, but I just don't know what will > happen. Still, no-one but a local of the native language in their locale will > know best what image represents "New File". > Unless we ask them, we cannot know. I guess. Maybe design guidelines is what we should vote, two or three proposals of design guidelines for icons and artwork for some group of versions, maybe all versions between two LTS releases could follow the same guidelines, and have some variations in the artwork (but sticking to the guidelines). That should speed up development a lot. First create a base (guidelines), and then the artwork, but already standing on something. About the icon issue, there's always a conceptual icon for everything that is more or less universal, after all, we all live in a small planet, and unless we're in a small isolated tribe (with no computers), we'll be familiar with them. There are some metaphors we can use in almost all cultures: * Nature * Road signs * Airport signs * Elements from generic maps and charts (not specialized) * Commonplace construction and transportation machinery * Commonplace office equipment * Urban constructions * Commonplace rural machinery and facilities that most people have seen in real-live or TV, not specialized stuff * Commonplace furniture and equipment (a dishwasher does not qualify, but a gas/electrical kitchen/oven does) -- Jean Pierre Rupp Xeno-Genesis www.xeno-genesis.com signature.asc Description: Esta parte del mensaje está firmada digitalmente -- ubuntu-art mailing list ubuntu-art@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-art
Re: [ubuntu-art] Apport icons -- merely some ideas
El sáb, 10-02-2007 a las 19:26 +0100, Nacho de los Ríos Tormo escribió: > It happens a lot more than you might think, and there are some examples > that might be found hilarious. In Unix, a traditional icon for a command > shell is ... a shell! Unfortunately, it reads as "clam" or "snail" in > other languages. In Webmin (does anybody still use it?), the icon for a > log -- as in "captain's log" -- was a piece of wood (which generally > reads as "firewood"). And in an FPGA design program I used, the icon for > "save" was the image of a pig! In short, we should make the artwork based on the concepts, and not the words. The best icon for a program error would be an explosion, a broken computer, even a broken program window could do, as Nacho said. That can always be associated with a broken program. I haven't seen many icons that could be misinterpreted in Spanish, only bug icons and log icons. In Spanish a computer program log is a "historial" o "bitácora", none of these terms are related to a tree or wood in any form. Maybe a paper roll from a seismograph or EEG could be a lot more related to a program log concept, and still be understandable at a very small size. Most other icons are fine, they tend to represent the concepts. The idea of locale-based icons is great, but of course it would be a huge task to undertake for only a few icons that can be easily with universally understandable conceptual ones. There are many icons already that are mostly universal in most cultures, like those used to alert drivers, or workers, and those in use at airports. They are by design easily recognizable and we can use them in software, changing colors, shapes, shadows, etc, we can give them a nice touch that can set them apart from other graphical environments. By the way, the orange ball with a lot of electrical activity, I don't find it meaning "Internet" in any language, unless one is familiar with a similar blue icon from Apple MacOS X, that could be interpreted as energy streams running across the Earth surface and connected in a mesh. I know Ubuntu is brown/orange, but our planet is definitely blue and we need some imagination to associate that orange ball with the Earth. It looks like it's burning or something. -- Jean Pierre Rupp Xeno-Genesis www.xeno-genesis.com signature.asc Description: Esta parte del mensaje está firmada digitalmente -- ubuntu-art mailing list ubuntu-art@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-art
Re: [ubuntu-art] My idea for Edgy (warning, lots of ranting!)
El vie, 26-05-2006 a las 11:11 +0200, Andreas Nilsson escribió: Why reinvent the wheel a bazillion times just because something is Not Invented Here[tm]? Perhaps it should be a nice idea to start polishing other parts of the interface during Edgy. There are lots of stuff that needs a lot of love from talented artists, both in Ubuntu and on the free desktop in general. - Andreas I tend to agree with Andreas, for example, we have Tangerine that is great but we're still going for Human icons which are relatively good but not great. Also, Tangerine is clearly based on Tango, but it has the Ubuntu stamp with it's unique color palette, and stands on the (great) effort done by the Tango team. I tend to think that standing on the shoulders of giants is a good thing (TM). -- ubuntu-art mailing list ubuntu-art@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-art
Re: [ubuntu-art] Human or Tangerine for Dapper by default?
I must say I downloaded today the new artwork upgrade, and the Human icons have polished the few rough edges there were. Now it looks much better. They've done a great work indeed. El vie, 26-05-2006 a las 11:18 +0200, Michiel Sikma escribió: Op 26-mei-2006, om 11:05 heeft Who het volgende geschreven: > I think it is a shame (well, actually, I only really dislike the > folders), but I also think that getting someone to develop an entire > icon theme from scratch, with the sole intention of it being the > Dapper theme and then abandoning it 4 days before release would be > unproductive and harsh! The Tangerine guys have been doing a great job > orangifying Tango, but it was always as an addtional theme and it is > also intrinsically less original than Human... > > Tangerine is available, and is the default icon theme for at least one > of the new metathemes :) I agree. Human is a pretty good icon set. I personally prefer Tangerine, although that one's not without problems, too. It's clear that Tangerine is the only set that can go toe-to-toe with Human, so we should figure out what it is we want and what it is the community wants. Human was made for Dapper, and that's why it's in. But Edgy is different, and if we figure out that Tangerine looks better with what we make, we'll surely be able to get it to become the next default set. Michiel -- ubuntu-art mailing list ubuntu-art@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-art
[ubuntu-art] Human or Tangerine for Dapper by default?
It seems Dapper still comes with the ugly Human icons by default instead of the much more streamlined Tangerine set. Which is the one that will be in Dapper by default at the end?. -- ubuntu-art mailing list ubuntu-art@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-art
Re: [ubuntu-art] Deadline for community art: May 15
Hello Ubuntu Artwork team, I joined this list in an effort to avoid a few visual mistakes that I think are very important in the overall look-and-feel of the upcoming Dapper Drake. The first of this mistakes is the use of the white desktop icon. I commented on a bug report about it and I'm doing it here also as instructed in the bug page. This icon looks very unpolished and unprofessional, the white paper sheet on the icon and the default color make that icon look quite unpleasing and dissonant with the rest of the desktop. Another problem is the hard drive icons, they are in a different perspective from the floppy and CD-ROM icons. I think in this case Tangerine's hard drive icons are better. I think also that Tangerine's desktop icon is much better than the white one. It's stylish, simple and solid. Also, inside Evolution, in particular on the mail composing window toolbar, there are two icons that are not yet in the new theme. These are the Send and Attachment icons. They really look out of place since they're among the first three icons of the toolbar. There's also a problem with the Save and Undo/Redo icons, they seem to have been resized from smaller non-vectorial versions on the same Evolution e-mail composing window. This is the ugliest toolbar I've seen so far on my Dapper desktop. When using pure Tangerine the appearance of the Desktop really gets a lift, it seems the removal of the Human-specific icons and the replacement by the somewhat larger and more solid Tangerine ones provide a better visual experience. I hope this critique to be as constructive as possible, and pushes the Human icon design team to create better quality icons. If that happens not to be the case by the time of the release I hope Human grabs more from Tangerine for a better visual experience. Thank you very much for your titanic efforts. Thanks to you Ubuntu continues to be the best distribution out there. We owe you a lot. El mié, 10-05-2006 a las 02:15 +0200, Andreas Nilsson escribió: > Mark Shuttleworth wrote: > > Tangerine has the advantage of (a) being based on Tango, which starts > > with SVG's for everything and has design in place, and (b) being > > developed by folks who work with Gnome and KDE themes regularly so can > > test it in place. > > > > Unfortunately, I don't believe that Tango has the level of design > > quality in place that we need for the best theme for Ubuntu. I just > > don't like the Tango icons. And 22x22 (as well as other decisions) are > > IMO poor choices. Tangerine is therefor somewhat limited. Ideally, we > > want better icons, with a better toolchain process for Human. > First of all, I would like to thank you that both Tangerine and Tango > was accepted into main. > As I've probably mentioned earlier the guidelines are not set in stone > in any way and feedback from Canonial regarding the naming-spec, the > style guidelines and other stuff is more than welcome. But anyway, I > hope we can discuss this again further down the road when we don't have > a deadline a couple of days away. > > So, my opinion is that it would be unwise to change default theme so > close to the release, therefore I say stick to Human for now, as it's > quite easy to change to Tangerine on a fresh install for those who wish > to do so. > Glad to hear that so many people like the hard work that have been put > into tango and tangerine and support the idea of a consistent interface > for the free desktop! > - Andreas > -- Jean Pierre Rupp Xeno-Genesis [www.xeno-genesis.com] * E-mail: [EMAIL PROTECTED] * E-mail 2: [EMAIL PROTECTED] * Jabber: [EMAIL PROTECTED] * Celular: +58 (414) 264-1973 -- ubuntu-art mailing list ubuntu-art@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-art