[Bug 821719] Re: Bubbles too opaque in Unity 2D

2011-09-01 Thread Hernando Torque
Good news, I'm no longer seeing this in up-to-date (almost beta-1)
Oneiric.

** Changed in: notify-osd (Ubuntu)
   Status: Confirmed = Invalid

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Title:
  Bubbles too opaque in Unity 2D

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[Bug 821719] Re: Bubbles too opaque in Unity 2D

2011-08-11 Thread Mirco Müller
I can't see a reason why it should be different under metacity. What I'm
very sure of is that you have not moved the mouse all the way over the
bubble, thus the proximity-fade feature didn't turn down the opacity
fully yet.

See the two screenshots I made while running metacity. Against bright
and dark windows I can read what's behind the faded bubble very
easily... when I have moved the mouse completely over the bubble.

Marking it as invalid.

** Attachment added: faded bubble under metacity against a dark window
   
https://bugs.launchpad.net/ubuntu/+source/notify-osd/+bug/821719/+attachment/2267875/+files/how-opaque-is-it-1.png

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Title:
  Bubbles too opaque in Unity 2D

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[Bug 821719] Re: Bubbles too opaque in Unity 2D

2011-08-11 Thread Mirco Müller
** Attachment added: faded bubble under metacity against a bright window
   
https://bugs.launchpad.net/ubuntu/+source/notify-osd/+bug/821719/+attachment/2267877/+files/how-opaque-is-it-2.png

** Changed in: notify-osd (Ubuntu)
   Status: Confirmed = Invalid

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Title:
  Bubbles too opaque in Unity 2D

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[Bug 821719] Re: Bubbles too opaque in Unity 2D

2011-08-11 Thread Hernando Torque
Ok, so the problem here seems to be that the proximity-based fading
fails.

As I move my mouse pointer towards the bubble (no matter from which
side), the bubble first fades away but then fades in again as I move the
pointer closer to its center.

** Attachment added: fade-fail.ogv
   
https://bugs.launchpad.net/ubuntu/+source/notify-osd/+bug/821719/+attachment/2267890/+files/fade-fail.ogv

** Changed in: notify-osd (Ubuntu)
   Status: Invalid = Confirmed

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Title:
  Bubbles too opaque in Unity 2D

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[Bug 821719] Re: Bubbles too opaque in Unity 2D

2011-08-11 Thread Hernando Torque
I've done a little more testing with a A3 live USB system:

Notebook:
* Intel HD graphics 2000: affected.
* NVIDIA NVS 3100M (nouveau): affected.
* NVIDIA NVS 3100M (nvidia-current): affected.

PC:
* Intel HD graphics 3000: affected.

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  Bubbles too opaque in Unity 2D

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[Bug 821719] Re: Bubbles too opaque in Unity 2D

2011-08-07 Thread Hernando Torque
** Summary changed:

- Bubbles too opaque
+ Bubbles too opaque in Unity 2D

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  Bubbles too opaque in Unity 2D

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[Bug 821719] Re: Bubbles too opaque in Unity 2D

2011-08-07 Thread Omer Akram
I believe thats a metacity compositor draw back and less of a notify-osd
bug. (in unity-2d session partial compositing of metacity is enabled)

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[Bug 821719] Re: Bubbles too opaque in Unity 2D

2011-08-07 Thread Hernando Torque
Hm, so it can make the bubble transparent, but only a little bit? Sounds
too weird to be true. :-)

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  Bubbles too opaque in Unity 2D

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