OT Re: Testers wanted for score tracking app

2021-09-30 Thread David V Glasgow via use-livecode
I visited Finland in 40 years ago, and saw someone playing kyykkä

Much to the amusement of my host, I initially thought I was witnessing someone 
deranged throwing a stick at tins of beans.

> On 30 Sep 2021, at 3:30 pm, Andreas Bergendal via use-livecode 
>  wrote:
> 
> Thanks Mark! 
> 
> Here is a decent video on how to play (less than 2 minutes)
> https://www.youtube.com/watch?v=3fwtBomGp7Q 
> 
> 
> And here are the basics in text:
> 
> ---
> 12 wooden pins, numbered 1-12, are set up close together.
> 
> Players stand 3-4 meters away and take turns trying to knock over pins with a 
> special throwing pin.
> 
> If a player knocks down one pin, the number on the pin is the score.
> If a player knocks down more than one pin, the number of fallen pins is the 
> score.
> 
> After each throw and score count, all fallen pins are raised up at the exact 
> point where they fell (resulting in an ever more scattered field).
> 
> After the first round, each new round starts with the player with the lowest 
> score etc.
> 
> The first player to reach exactly 50 points is the winner, and the game then 
> ends.
> 
> If a player ends up scoring over 50 points, their total score is reduced to 
> 25 points (but they remain in the game).
> If a player scores 0 (misses all pins) three times in a row, they are 
> eliminated from the game.
> 
> If only one player remains in the game, they are the winner regardless of 
> score.
> ---
> 
> Now, to test the app, pretend to be a few people playing, and just make up a 
> score from 0-12 for each throw.
> 
> Suggested things to test:
> Let someone get 0 three times in a row. 
> Let someone overshoot 50. 
> Let someone win, etc. 
> Shut down the app mid-game and check that it resumes the active game 
> correctly.
> Click the Undo button to correct (imagined) mistakes in the scoring
> Modify the rules in the Settings section
> Change voices for the announcements (and language if you want :)
> Delete a previous games
> Delete a player
> Find a bug (if you can! :D)
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Re: Testers wanted for score tracking app

2021-09-30 Thread Andreas Bergendal via use-livecode
Thanks Mark! 

Here is a decent video on how to play (less than 2 minutes)
https://www.youtube.com/watch?v=3fwtBomGp7Q 


And here are the basics in text:

---
12 wooden pins, numbered 1-12, are set up close together.

Players stand 3-4 meters away and take turns trying to knock over pins with a 
special throwing pin.

If a player knocks down one pin, the number on the pin is the score.
If a player knocks down more than one pin, the number of fallen pins is the 
score.

After each throw and score count, all fallen pins are raised up at the exact 
point where they fell (resulting in an ever more scattered field).

After the first round, each new round starts with the player with the lowest 
score etc.

The first player to reach exactly 50 points is the winner, and the game then 
ends.

If a player ends up scoring over 50 points, their total score is reduced to 25 
points (but they remain in the game).
If a player scores 0 (misses all pins) three times in a row, they are 
eliminated from the game.

If only one player remains in the game, they are the winner regardless of score.
---

Now, to test the app, pretend to be a few people playing, and just make up a 
score from 0-12 for each throw.

Suggested things to test:
Let someone get 0 three times in a row. 
Let someone overshoot 50. 
Let someone win, etc. 
Shut down the app mid-game and check that it resumes the active game correctly.
Click the Undo button to correct (imagined) mistakes in the scoring
Modify the rules in the Settings section
Change voices for the announcements (and language if you want :)
Delete a previous games
Delete a player
Find a bug (if you can! :D)
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Re: Testers wanted for score tracking app

2021-09-30 Thread Mark Smith via use-livecode
Hi Andreas, I look forward to testing your app and will let you know how it 
goes. In terms of random scores, what is a good range of values to work with 
(what is the game range?)

Thanks
Mark

> On Sep 30, 2021, at 1:07 PM, Andreas Bergendal via use-livecode 
>  wrote:
> 
> Hi all,
> 
> I’ll soon release an app made with LiveCode to the App Store, but I’d like to 
> have a few more external testers first to catch whatever I’ve missed.
> 
> The app is called MölkkyMaster and is used for tracking the score when 
> playing the outdoor throwing game Mölkky. The game is popular in some Nordic 
> countries, France and a few other countries. It originates from Finland.
> 
> Anyway, you don’t need to play Mölkky, or even have a clue how to, to help me 
> test the app. Just create a few players and start a game. Then assign random 
> score to the players until someone reaches 50 points.
> 
> The app is multilingual, currently English, French and Swedish. German and 
> Finnish is in the works. The app talks, and you can select different voices 
> relevant to the language chosen.
> 
> To test, you need an iPhone or iPad and the TestFlight app installed. Then 
> use this link to download the app:
> https://testflight.apple.com/join/c8gKjIRJ
> 
> Soon I’ll also have an Android version released for testing. I’ve optimized 
> the app for iOS, but almost everything worked ’out of the box’ when I used 
> the same stack for an Android build. Love LiveCode!
> 
> If you’ve never played Mölkky, the aspect of how well the app suits its 
> intended target group would naturally be hard to judge. 
> So, instead, I hope you’ll just try breaking the app and report back any 
> technical errors, or shortcomings in the interaction design etc.
> 
> In any case, any feedback is highly appreciated.
> 
> Cheers,
> Andreas
> 
> — 
> Andreas Bergendal
> WhenInSpace
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Testers wanted for score tracking app

2021-09-30 Thread Andreas Bergendal via use-livecode
Hi all,

I’ll soon release an app made with LiveCode to the App Store, but I’d like to 
have a few more external testers first to catch whatever I’ve missed.

The app is called MölkkyMaster and is used for tracking the score when playing 
the outdoor throwing game Mölkky. The game is popular in some Nordic countries, 
France and a few other countries. It originates from Finland.

Anyway, you don’t need to play Mölkky, or even have a clue how to, to help me 
test the app. Just create a few players and start a game. Then assign random 
score to the players until someone reaches 50 points.

The app is multilingual, currently English, French and Swedish. German and 
Finnish is in the works. The app talks, and you can select different voices 
relevant to the language chosen.

To test, you need an iPhone or iPad and the TestFlight app installed. Then use 
this link to download the app:
https://testflight.apple.com/join/c8gKjIRJ

Soon I’ll also have an Android version released for testing. I’ve optimized the 
app for iOS, but almost everything worked ’out of the box’ when I used the same 
stack for an Android build. Love LiveCode!

If you’ve never played Mölkky, the aspect of how well the app suits its 
intended target group would naturally be hard to judge. 
So, instead, I hope you’ll just try breaking the app and report back any 
technical errors, or shortcomings in the interaction design etc.

In any case, any feedback is highly appreciated.

Cheers,
Andreas

— 
Andreas Bergendal
WhenInSpace
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