Re: Table Field Formatting
You can't format the cells of a table individually. An entire field can be set using the Text menu, and individual sections can be set as well, but right or center alignment of data in the cells of a table is not directly possible. The method I use is to set the field to a monospaced font and use the format function to make my numeric data right-aligned. Didn't get it , what is monospaced font ? Hershel A monospaced font is one where every character is exactly the same width e.g Courier. Most fonts are proportional so that i takes up a lot less space than m Cheers, Sarah ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 10 hours for a newbie and 30 days for a programmer
Keith, Sorry to hear you say this. But of course you have your reasons. FYI, My understanding is that both the Dreamcard and Revolution demos are exactly the same with the following exceptions: 1) Dreamcard has a 10-hour trial limit; Rev has a 30-day trial limit 2) Dreamcard has a 'Dreamcard' splash screen on startup, whereas Rev has a 'Revolution' splash screen on startup Other than that, they are identical. Now, if you were to purchase Rev, then you can build your own standalones (kinda like SuperCard), whereas if you purchase the less expensive Dreamcard, you'll need to bundle the player (kinda like HyperCard). But, you can always upgrade from Dreamcard to Revolution if you want to make a standalone of your Dreamcard stack. There are probably many reasons for creating the new Dreamcard product. As a professional user, I am happy RR has decided to separate the two products as IMO, there are both pluses and minuses for a product like Dreamcard. Plus: Easy to use and get started with, recognizable 'card' metaphor with Apple folks. Minus: Association with Hypercard and poorly designed stacks can create a 'stigma' for professional developers (this happened with my previous company and Director a few years ago). In anycase, there are two products, but one IDE. While RealBasic is a fine programming environment, there are many here with RB experience who prefer RR. In fact, Andre Garzia is an experienced RB users and a big proponent of RR. I suggest you consider contacting him for some comparison questions. Also, Geoff Canyon created a RB/RR wiki a year or so ago which may lend further insight (anyone know a link). If you have any other questions, please ask :-) best, Chipp Walters Altuit, Inc. Keith Hutchison wrote: Frankly the ten hour issue and the new differentiation between Dreamcard and Runtime Revolution scared us off. We are not ranting, just not (currently) buying. ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 10 hours for a newbie and 30 days for a programmer
Thanks. On Friday, September 3, 2004, at 02:36 AM, Chipp Walters wrote: Keith, Sorry to hear you say this. But of course you have your reasons. FYI, My understanding is that both the Dreamcard and Revolution demos are exactly the same with the following exceptions: 1) Dreamcard has a 10-hour trial limit; Rev has a 30-day trial limit 2) Dreamcard has a 'Dreamcard' splash screen on startup, whereas Rev has a 'Revolution' splash screen on startup Other than that, they are identical. Now, if you were to purchase Rev, then you can build your own standalones (kinda like SuperCard), whereas if you purchase the less expensive Dreamcard, you'll need to bundle the player (kinda like HyperCard). But, you can always upgrade from Dreamcard to Revolution if you want to make a standalone of your Dreamcard stack. There are probably many reasons for creating the new Dreamcard product. As a professional user, I am happy RR has decided to separate the two products as IMO, there are both pluses and minuses for a product like Dreamcard. Plus: Easy to use and get started with, recognizable 'card' metaphor with Apple folks. Minus: Association with Hypercard and poorly designed stacks can create a 'stigma' for professional developers (this happened with my previous company and Director a few years ago). In anycase, there are two products, but one IDE. While RealBasic is a fine programming environment, there are many here with RB experience who prefer RR. In fact, Andre Garzia is an experienced RB users and a big proponent of RR. I suggest you consider contacting him for some comparison questions. Also, Geoff Canyon created a RB/RR wiki a year or so ago which may lend further insight (anyone know a link). If you have any other questions, please ask :-) best, Chipp Walters Altuit, Inc. Keith Hutchison wrote: Frankly the ten hour issue and the new differentiation between Dreamcard and Runtime Revolution scared us off. We are not ranting, just not (currently) buying. ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: dragging 2 windows in synch
Mr. Rossi, I thank you for that demo. What an elegant script. I'm not ready to fake the title bar yet but if I come to it your script will surely be the ticket. Ken, I was under the impression that dragging the title bar was a kind of blocking action and wasn't sure ANY messages were sent in Revolution / OS 9 then. (I could of course fire up an OS9 machine and discover this for myself rather than rambling on...) Certainly I would love to see a script. -Scott Morrow Elementary Software (Now with 20% less chalk dust !) web http://elementarysoftware.com/ email [EMAIL PROTECTED] - On Sep 1, 2004, at 10:42 AM, Scott Rossi wrote: Recently, Scott Morrow wrote: Is there a technique to maintain the relative location of a secondary stack while dragging the primary stack. I'm not looking to just update the window location after the move has completed but to visually drag it along with the window that the user is moving. I'm building routines for simulating drawer behaviors outside of OSX. If you create your own drag mechanism, it's possible. See this demo -- run the following in your message box: go url http://www.tactilemedia.com/download/slider.rev; Relies on a palette stack being the main stack but might give you some useful info. Regards, Scott Rossi Creative Director Tactile Media, Multimedia Design - E: [EMAIL PROTECTED] W: http://www.tactilemedia.com ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: dragging 2 windows in synch
Hi Scott, I've a very easy to implement library for doing just about what you want. It's called 'altBuddyStack' and available at the bottom of page: http://www.altuit.com/webs/altuit2/RunRev/Downloads.htm or just put in the msg: go URL http://www.altuit.com/webs/altuit2/RunRev/altbuddystack.rev; and you can see it work. It has the advantage of being VERY EASY TO IMPLEMENT with existing stacks/windows. The disadvantage of only moving the stacks together after the mouse is up (something you don't want to do). best, Chipp Scott Morrow wrote: Recently, Scott Morrow wrote: Is there a technique to maintain the relative location of a secondary stack while dragging the primary stack. I'm not looking to just update the window location after the move has completed but to visually drag it along with the window that the user is moving. I'm building routines for simulating drawer behaviors outside of OSX. ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 10 hours for a newbie and 30 days for a programmer
Hi Chipp, Sorry to hear you say this. But of course you have your reasons. Thanks for your response, we were getting fairly frustrated with make up your mind in ten hours or forget it message. Frankly it caused confusion. I had made the decision to buy Runtime Express because 1. It built standalone apps. 2. It works with sockets. 3. It had a syntax that was similar to HyperCard 4. Some of the people on the list were really helpful in sorting out sockets. 5. Mostly because the graphic's people wanted it and it could work with my existing apps. I went to the store to buy the product but the store was down in preparation for the upgrade. Then Dreamcard came out. 1. It appears to be very different, as in more features than Express 2. It lost some functionality in relation to graphics or graphics processing, don't ask me for the details I was not doing the gui evaluation, on sockets, Express came up fine for me. 3. It lost the ability to create standalones. bummer :-( 4. It seemed to be more buggy, which I've come to expect from the first new release of any product, REALbasic included. It seems to me that as a developer, the entry point is now Runtime Studio whereas previously you could start with Runtime Express, built the gui, upgrade to Studio as we reach release point. The graphic designers decided to go with REALbasic. Especially after I pressed them for an answer. It literally was the make up your mind in ten hours that lost it for them. Literally. That was the immediate purchasing result, in our case. I will wait for the current version to shake out it bugs and then buy a version. I can see great potential is getting the strengths of each ide working with other with sockets, by each IDE I mean Runtime, REALbasic, MS Access, Delphi, Foxpro, PHP, Perl and even old Filemaker via Apple Script and ole :-) My understanding is that both the Dreamcard and Revolution demos are exactly the same with the following exceptions: 1) Dreamcard has a 10-hour trial limit; Rev has a 30-day trial limit 2) Dreamcard has a 'Dreamcard' splash screen on startup, whereas Rev has a 'Revolution' splash screen on startup Other than that, they are identical. So the same 'stack' will still work in all versions of RR? Now, if you were to purchase Rev, then you can build your own standalones (kinda like SuperCard), whereas if you purchase the less expensive Dreamcard, you'll need to bundle the player (kinda like HyperCard). But, you can always upgrade from Dreamcard to Revolution if you want to make a standalone of your Dreamcard stack. Good to know. In what version does the links for the database engines start? There are probably many reasons for creating the new Dreamcard product. As a professional user, I am happy RR has decided to separate the two products as IMO, there are both pluses and minuses for a product like Dreamcard. Plus: Easy to use and get started with, recognizable 'card' metaphor with Apple folks. Minus: Association with Hypercard and poorly designed stacks can create a 'stigma' for professional developers (this happened with my previous company and Director a few years ago). Happens with RB as well. In anycase, there are two products, but one IDE. While RealBasic is a fine programming environment, there are many here with RB experience who prefer RR. In fact, Andre Garzia is an experienced RB users and a big proponent of RR. I suggest you consider contacting him for some comparison questions. OK. Thanks. Also, Geoff Canyon created a RB/RR wiki a year or so ago which may lend further insight (anyone know a link). If you have any other questions, please ask :-) Geoff's link is old circa 2001 from memory. Each product has changed a great deal since then. Thanks Chipp Keith Hutchison Balance-Infosystems.Com postgresql - mysql - dbf Foxpro - Delphi - MS Access - REALbasic http://balance-infosystems.com http://realopen.org ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Studio Early Update Pack £99 - Studio Update Pack £133
Hi list, I could not find any info about the diffence, does anybody know it? thanks in advance regards Wolfgang M. Bereuter Trainingsmaps© -- speedlearning Mindmaps! INTERNETTRAINER Wolfgang M. Bereuter Edelhofg. 17/11, A-1180 Wien, Austria ... http://www.internettrainer.com [EMAIL PROTECTED] ... Tel: ++43/1/ 961 0418 Fax: ++43/1/ 479 2539 ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Building standalones - followup
Greetings Perhaps everyone already knows these things but they tripped me up until Monte helped me through them. I thought I would pass them on and also publicly thank Monte since I publicly complained to him. 1. In OS X, you need to have the .rev extension to save a standalone. 2. In OS X, Saving a standalone with non Rev based externals (like Valentina) results in unexpected quitting after the standalone is saved. 3. In OS X, saving a standalone with the mainstack as a palette results in unexpected quitting after the standalone is saved. I experienced all three on the same project and it got a little frustrating. Now at least I can build a standalone and know why it crashes. I'll leave the fixing to Monte and Tuviah. Ron ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Studio Early Update Pack £99 - Studio Update Pack £133
Hi Wolfgang, Hi list, I could not find any info about the diffence, does anybody know it? Well, looks like 34 british pounds to me ;-) thanks in advance regards Wolfgang M. Bereuter Regards Klaus Major [EMAIL PROTECTED] http://www.major-k.de ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: What about the quit menuitem in standalone with 2.5?
Bonjour François, Hello everybody! I have a very important problem with the 2.5 release. I have a handler On shutdownRequest. If I use the Quit menu in My standalone application, it crash's! And Klaus Major writes me the 7.4.2004: There is an extremely cheap and effective trick on OS X ;-) Control-Click on the Revolution application... Select Show contents or whatever that may be in french to get INSIDE this folder in disguise... Then simply create an empty!!! folder called French.lproj here: Revolution/Contents/Resources/French.lproj This will at least translate the Quit, Preferences and the menu Help into french... (in the IDE and your standalones :-) You will have to restart Rev... This folder will be part of your standalone, since all resources are copied from the Revolution application... It doesn't work now! Sorry if my hints cause this trouble for you :-( But i have not tested this with the new version 2.5, but it looks like this doesn't work anymore... Does it work again when you remove these empty folders? I will check that, too... Amicalement François --- --- François Cuneo Au Champ du Pré 1353 Bofflens e-mail: mailto:[EMAIL PROTECTED] Au revoir, mon ami... Klaus Major [EMAIL PROTECTED] http://www.major-k.de P.S. Just checked with the Rev.app itself and had no problems with it... Added a German.lproj folder to /Contents/Resources/... I had Preferences Help and Quit Revolution in german and all menus worked fine...? ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
2.5 Performance--Congratulations
I don't know if others are finding this, but to me 2.5 seems very snappy and responsive in almost every respect. It feels solider, more stable and generally a much better experience. Congratulations and thanks to the Rev team. -- Bruce Lewis Lewis Collyer 160 John Street, Suite 401 Toronto, Ontario Canada M5V 2E5 (416) 598-4357 FAX (416) 598-1067 [EMAIL PROTECTED] [EMAIL PROTECTED] [EMAIL PROTECTED] [EMAIL PROTECTED] [EMAIL PROTECTED] ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 10 hours for a newbie and 30 days for a programmer
On 9/3/04 5:14 AM, Wolfgang M.Bereuter [EMAIL PROTECTED] wrote: But... Why does the same testfile (they mean: stack) have 7 MB with the Dreamcard player and only about 2-3 MB as a rev build standallone (They know my test apps). I'm not Chipp, but I have an answer: It is the components folder. This takes 4.8MB of space on my Mac, which basically makes up the difference in size. Now as to why DC *needs* all that extra stuff when a standalone doesn't is beyond me and perhaps Chipp or someone else can answer it. Ken Ray Sons of Thunder Software Web site: http://www.sonsothunder.com/ Email: [EMAIL PROTECTED] ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 10 hours for a newbie and 30 days for a programmer
Hi Ken and all, On 9/3/04 5:14 AM, Wolfgang M.Bereuter [EMAIL PROTECTED] wrote: But... Why does the same testfile (they mean: stack) have 7 MB with the Dreamcard player and only about 2-3 MB as a rev build standallone (They know my test apps). I'm not Chipp, but I have an answer: I am also not Chipp, but my WIFE is Brian! It is the components folder. This takes 4.8MB of space on my Mac, which basically makes up the difference in size. Now as to why DC *needs* all that extra stuff when a standalone doesn't is beyond me and perhaps Chipp or someone else can answer it. I think this is necessary! Imagine the average DC user creates a nice stack that uses speech and ONLY deploys the actual stack (batteries NOT included!)... The disappoinmtent would be very big if the end-users would NOT hear what the user intended to be spoken :-) Or will just see an error if any hint at all why it does NOT work for him... So providing all necessary and possible libraries/external with the Player IS in fact a very good idea :-) And remember: This will be a ONE time (per version ;-) download! Ken Ray Sons of Thunder Software Web site: http://www.sonsothunder.com/ Email: [EMAIL PROTECTED] Regards Brian Major [EMAIL PROTECTED] http://www.major-k.de ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 10 hours for a newbie and 30 days for a programmer
I agree. I don't argue that Rev flood the market with free software for educators. I simply do not believe that 10 hours is a sufficient amount of time for learning/evaluation and that even the mere *perception* that real developers get 30 days and lowly newbies get 10 hours looks bad. Worse than bad: it looks like either the company isn't serious or it has a bias against this particular market (something which, incidentally, I don't believe is true). Judy On Thu, 2 Sep 2004, Dan Shafer wrote: That sounds like I agree with Judy and Marian. I don't. Because the difference here is two-fold. First, RunRev doesn't have the resources to wait four years for college grads to enter the job market with experience in Revolution. They have to make profits now. ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 10 hours for a newbie and 30 days for a programmer
This is exactly what I was talking about in my previous post. Judy On Fri, 3 Sep 2004, Keith Hutchison wrote: Thanks for your response, we were getting fairly frustrated with make up your mind in ten hours or forget it message. Frankly it caused confusion. ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 10 hours for a newbie and 30 days for a programmer
On Sep 3, 2004, at 4:48 AM, j wrote: Education is the largest market Revor HyperCard, etc.will ever serve and hope to make large inroads. I hope not. The company will be out of business if that's the case. As far as I know, there is not one company today making significant money serving the education market with software, let alone programming software. Dan ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 10 hours for a newbie and 30 days for a programmer
On Sep 3, 2004, at 4:48 AM, j wrote: A company buys one tool, not millions of chips. A company buys a million licenses for each tool. Nope. That's just wrong. With rev, a company with millions of customers only buys one copy of the program. ~~ Dan Shafer, Revolutionary Author of Revolution: Software at the Speed of Thought http://www.revolutionpros.com for more info Available at Runtime Revolution Store (http://www.runrev.com/RevPress) ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 10 hours for a newbie and 30 days for a programmer
I do not necessarily disagree with you, Judy, about the 10-hour limit. I just don't think we have enough data points yet to know for sure, that's all. Dan On Sep 3, 2004, at 7:43 AM, Judy Perry wrote: I agree. I don't argue that Rev flood the market with free software for educators. I simply do not believe that 10 hours is a sufficient amount of time for learning/evaluation and that even the mere *perception* that real developers get 30 days and lowly newbies get 10 hours looks bad. Worse than bad: it looks like either the company isn't serious or it has a bias against this particular market (something which, incidentally, I don't believe is true). Judy On Thu, 2 Sep 2004, Dan Shafer wrote: That sounds like I agree with Judy and Marian. I don't. Because the difference here is two-fold. First, RunRev doesn't have the resources to wait four years for college grads to enter the job market with experience in Revolution. They have to make profits now. ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: CGI Fiction Search Example
Interesting... If I use TextEdit to create a plain-text file and save it with default settings (except to make it plain text), it uses UNIX line endings already. Xcode (Apple's development IDE for X.3) lets you change the line ending type using a submenu of the Format menu; it also defaults to UNIX line endings, or you can choose Mac or Windows line endings. Another possibility (I just found this on a web site; I have not tested it myself yet) is to use this from the command line to convert Mac to UNIX line endings: tr \\r \\n /path/to/script /path/to/new_script Which seems correct from the man page anyway. The finder will let you change file permissions, but you cannot choose Execute rights using the finder; that must be done using the Terminal. A shortcut to entering pathnames to files if you don't want to do all of the typing is to start typing the command, and when you would otherwise type in the pathname, drag the file's icon from the finder onto the terminal window. That will fill in the pathname for you. Also, I don't think I would assign write permissions to the scripts, just read and execute. Besides the numbers, you can do things like this too: chmod ugo+rx filename Will add read (r) and execute (x) rights for the user/owner (u), group (g) and others (o) for file filename (assuming they do not have them already), without changing any existing write permissions chmod o-w filename Will take away the write (w) permissions of others (o) without changing any existing read or execute permissions or the permissions of the user/owner or the group associated with the file. etc. On Sep 2, 2004, at 11:19 PM, J. Landman Gay wrote: On 9/2/04 11:12 AM, Gregory Lypny wrote: Hello Jacqueline, I found the error log. Here are the last errors for Fiction Search and World. Gregory [Thu Sep 2 10:20:31 2004] [error] [client 127.0.0.1] Premature end of script headers: /Library/WebServer/CGI-Executables/fictionsearch.mt [Thu Sep 2 10:25:18 2004] [error] [client 127.0.0.1] Premature end of script headers: /Library/WebServer/CGI-Executables/world.mt Dave made some good suggestions; wrong permissions and bad line endings are the two things that I always forget too. Both will cause this error. What OS are you testing on? OS X? If so, you really do have to use Terminal to set permissions -- the Get Info box in the Finder won't do it. Also, even though it is OS X Macintosh, you still need to use Unix-style line endings. If you don't want to do that using Dave's suggestion via Revolution, you can also set those using BBEdit. -- Jacqueline Landman Gay | [EMAIL PROTECTED] HyperActive Software | http://www.hyperactivesw.com ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution --- Frank D. Engel, Jr. [EMAIL PROTECTED] ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 10 hours for a newbie and 30 days for a programmer
On 9/3/04 4:54 PM, Dan Shafer [EMAIL PROTECTED] wrote: Education is the largest market Revor HyperCard, etc.will ever serve and hope to make large inroads. I hope not. The company will be out of business if that's the case. As far as I know, there is not one company today making significant money serving the education market with software, let alone programming software. I can think of one off the top of my head: Inspiration (www.inspiration.com), who makes outlining/mind-mapping software. I've been in touch with PR people who represent other companies that make a living from software for the education market - they are usually not high-profile companies, and they usually serve only that market. Kirk My latest book: How to Do Everything with Mac OS X Panther http://www.mcelhearn.com/htde.html . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [EMAIL PROTECTED] | http://www.mcelhearn.com . . . . . . . . Kirk McElhearn | Chemin de la Lauze | 05600 Guillestre | France . . ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re : What about the quit menuitem in standalone with 2.5?
Hello Klaus! Without the empty folder, it crash's exactly as with! You are not the matter!:-) In fact, if I use a button with this simple script: on mouseup quit end mouseup All is perfect. But if I use the Quit menu, it crash's! :-( The shutdownrequest is like that: on shutdownRequest -- confirm with the user: global fermeture global chemindata global cheminusers global mesquitteroupas,reponsealerte,cheminhelp put mesquitteroupas into cd fld message of card 1 of stack alerte go to card 1 of stack alerte as sheet if reponsealerte = 1 then set cursor to busy set the itemdelimiter to / --sauvegarde generale dans Data put the label of btn users of card 1 of stack Cukydata into field user of card 1 of stack chemindata --sauvegarde le dernier joueur actif avant de quitter put word 2 of the selectedline of btn langue of card 1 of stack pref into fld langue of card 1 of stack chemindata put the text of btn Users of card 1 of stack Cukydata into field contenu_users of card 1 of stack chemindata save stack Cukydata save stack pref save stack chemindata sauvejoueur --sauvegarde des preferences du joueur save stack cheminhelp close stack cheminhelp pass shutdownRequest -- allow to quit end if end shutdownRequest And it's like that with all my applications! G. Thank you for your help! Amicalement François -- François Cuneo Au Champ du Pré 1353 Bofflens e-mail: mailto:[EMAIL PROTECTED] Web Cuk New Technologies, programmes éducatifs pour Mac: http://www.cuk.ch Web CUK, humeurs et tests sur le mac: http://www.cuk.ch/articles Tél: ++41 (024) 441.17.81 Fax: ++41 (024) 441.17.05 De : Klaus Major [EMAIL PROTECTED] Répondre à : How to use Revolution [EMAIL PROTECTED] Date : Fri, 3 Sep 2004 16:04:38 +0200 À : How to use Revolution [EMAIL PROTECTED] Objet : Re: What about the quit menuitem in standalone with 2.5? Bonjour François, Hello everybody! I have a very important problem with the 2.5 release. I have a handler On shutdownRequest. If I use the Quit menu in My standalone application, it crash's! And Klaus Major writes me the 7.4.2004: There is an extremely cheap and effective trick on OS X ;-) Control-Click on the Revolution application... Select Show contents or whatever that may be in french to get INSIDE this folder in disguise... Then simply create an empty!!! folder called French.lproj here: Revolution/Contents/Resources/French.lproj This will at least translate the Quit, Preferences and the menu Help into french... (in the IDE and your standalones :-) You will have to restart Rev... This folder will be part of your standalone, since all resources are copied from the Revolution application... It doesn't work now! Sorry if my hints cause this trouble for you :-( But i have not tested this with the new version 2.5, but it looks like this doesn't work anymore... Does it work again when you remove these empty folders? I will check that, too... Amicalement François --- --- François Cuneo Au Champ du Pré 1353 Bofflens e-mail: mailto:[EMAIL PROTECTED] Au revoir, mon ami... Klaus Major [EMAIL PROTECTED] http://www.major-k.de P.S. Just checked with the Rev.app itself and had no problems with it... Added a German.lproj folder to /Contents/Resources/... I had Preferences Help and Quit Revolution in german and all menus worked fine...? ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: What about the quit menuitem in standalone with 2.5?
On 3/9/04 3:54 pm, François Cuneo [EMAIL PROTECTED] wrote: I have a very important problem with the 2.5 release. I have a handler On shutdownRequest. If I use the Quit menu in My standalone application, it crash's! François, There is a simple rule when developing in DC/Rev. If it crashes its almost certainly a bug. We provide a bug reporting facility and act quickly to resolve issues. By filing it in the database we can fix it. Posting to this mailing list doesn't get the information logged by our developer team. This list is for the discussion of how to use the product, so please do not report bugs here. Thanks, Kevin Kevin Miller ~ [EMAIL PROTECTED] ~ http://www.runrev.com/ Runtime Revolution - User-Centric Development Tools ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Audio Only for 2.5 Vids (WinXP)
On 3/9/04 4:04 am, Scott Slaugh [EMAIL PROTECTED] wrote: Incidentally, I filed this in Bugzilla as bug 2057 before 2.5 shipped. They said there that in the release it would contain the correct codecs. Apparently this wasn't true in your case. Has anyone else had this problem? If so, I should probably reopen that Bugzilla case so that Runtime will get the correct codec in there. We did correct this problem but managed to use the wrong file for some configurations on Windows in the final build. It will be fixed shortly. Kevin Miller ~ [EMAIL PROTECTED] ~ http://www.runrev.com/ Runtime Revolution - User-Centric Development Tools ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Educational software publishers (Was Re: Why 10 hours for a newbie and 30 days for a programmer)
At 09:54 AM 9/3/2004, you wrote: On Sep 3, 2004, at 4:48 AM, j wrote: Education is the largest market Revor HyperCard, etc.will ever serve and hope to make large inroads. I hope not. The company will be out of business if that's the case. As far as I know, there is not one company today making significant money serving the education market with software, let alone programming software. Define significant. We do pretty good. http://www.siboneylearninggroup.com We were ranked 15th in sales growth at the annual St. Louis Regional Technology Top 50 Awards Dinner, sponsored by the RCGA. Peter T. Evensen http://www.PetersRoadToHealth.com 24-hour recorded info hotline: 1-800-624-7671 ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 10 hours for a newbie and 30 days for a programmer
On Sep 3, 2004, at 8:08 AM, Kirk McElhearn wrote: On 9/3/04 4:54 PM, Dan Shafer [EMAIL PROTECTED] wrote: Education is the largest market Revor HyperCard, etc.will ever serve and hope to make large inroads. I hope not. The company will be out of business if that's the case. As far as I know, there is not one company today making significant money serving the education market with software, let alone programming software. I can think of one off the top of my head: Inspiration (www.inspiration.com), who makes outlining/mind-mapping software. Yeah, I know about Inspiration. But they are a VERY small company, much too small to support a full-blown development tool like Rev. (FWIW, I *love* Inspiration. I've built a few Web sites using it in some clever ways that the owner of the company shared with me.) I've been in touch with PR people who represent other companies that make a living from software for the education market - they are usually not high-profile companies, and they usually serve only that market. There are some. The key word in my response is significant. I don't think there are any such companies who are also big enough to maintain both a development and a support effort for a full-blown development tool. Schools typically want software free or at very low cost and they are (speaking from personal experience) very tough support customers because of turnover, lack of time and resources for most teachers and students to really dive in and learn a single program in the context of an academic calendar, and relatively infrequent use of any single piece of software. They are a difficult market to penetrate as well; the decision-maker is very often someone not on the org chart in a place where you could expect them to be. I'm sure things have gotten better since my last foray into that market, but making money there is a real challenge. Kirk My latest book: How to Do Everything with Mac OS X Panther http://www.mcelhearn.com/htde.html . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [EMAIL PROTECTED] | http://www.mcelhearn.com . . . . . . . . Kirk McElhearn | Chemin de la Lauze | 05600 Guillestre | France . . ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: What about the quit menuitem in standalone with 2.5?
On Sep 3, 2004, at 11:23 AM, Kevin Miller wrote: There is a simple rule when developing in DC/Rev. If it crashes its almost certainly a bug. We provide a bug reporting facility and act quickly to resolve issues. By filing it in the database we can fix it. Posting to this mailing list doesn't get the information logged by our developer team. This list is for the discussion of how to use the product, so please do not report bugs here. Kevin, With all due respect, this is an EXTREMELY frustrating position you are taking. Discussion of bugs is not only common on developer lists, it is expected. While no one expects the development team to pick up on bugs from discussions here, often times it is the end-user introducing some issue, or the list members know a workaround, or simply prefer to know about such issues before they encounter them. The RunRev stance of trying to keep such discussions out of this list will also keep professional developers out of this list, since we are quite accustomed to open discussion of any usage issues regarding the tools we work with. Limiting such discussion, and demanding that Bugzilla be the only point of entry on these things makes it look like you are trying to hide something, and it is also a very low feedback mechanism. It is akin to saying, if you encounter what you think is a bug, put your development project on the shelf until we determine if you are right or wrong. That could take an indefinite amount of time, during which you are out of luck. If the intention of this list is to act like a marketing vehicle where everyone is happy, and there are no apparent bugs in the software, then I think we need another, more reality-based list, aimed at registered users of studio or above which is more open to discussion of bugs, workarounds and solutions to the inevitable issues that arise in professional software development. -- Troy RPSystems, Ltd. http://www.rpsystems.net ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: What about the quit menuitem in standalone with 2.5?
On Sep 3, 2004, at 8:49 AM, Troy Rollins wrote: Kevin, With all due respect, this is an EXTREMELY frustrating position you are taking. Discussion of bugs is not only common on developer lists, it is expected. While no one expects the development team to pick up on bugs from discussions here, often times it is the end-user introducing some issue, or the list members know a workaround, or simply prefer to know about such issues before they encounter them. The RunRev stance of trying to keep such discussions out of this list will also keep professional developers out of this list, since we are quite accustomed to open discussion of any usage issues regarding the tools we work with. Limiting such discussion, and demanding that Bugzilla be the only point of entry on these things makes it look like you are trying to hide something, and it is also a very low feedback mechanism. It is akin to saying, if you encounter what you think is a bug, put your development project on the shelf until we determine if you are right or wrong. That could take an indefinite amount of time, during which you are out of luck. If the intention of this list is to act like a marketing vehicle where everyone is happy, and there are no apparent bugs in the software, then I think we need another, more reality-based list, aimed at registered users of studio or above which is more open to discussion of bugs, workarounds and solutions to the inevitable issues that arise in professional software development. I completely agree with the added note: File it in bugzilla as well as bring it to everyones attention. I too want to know what is crashing people's stacks and their temporary workarounds. But file it so it will get truly fixed. -- Best regards, Mark Talluto http://www.canelasoftware.com ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 10 hours for a newbie and 30 days for a programmer
On Sep 3, 2004, at 8:38 AM, Dan Shafer wrote: Schools typically want software free or at very low cost and they are (speaking from personal experience) very tough support customers because of turnover, lack of time and resources for most teachers and students to really dive in and learn a single program in the context of an academic calendar, and relatively infrequent use of any single piece of software. They are a difficult market to penetrate as well; the decision-maker is very often someone not on the org chart in a place where you could expect them to be. I'm sure things have gotten better since my last foray into that market, but making money there is a real challenge. I have been in that market for 8 years now and agree that it is a tough nut to crack. -- Best regards, Mark Talluto http://www.canelasoftware.com ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: What about the quit menuitem in standalone with 2.5?
Besides which, bugs in the software ARE related to its usage: they often prevent its usage, in fact. I quite agree with the fact that lack of discussion of some of these bugs can prohibit effective use of the software. If you want the list to be focused more specifically on how to use the software within the context of how it is supposed to work, that is fine, but the list becomes more of an interactive documentation site and less of an actual discussion list, in which case a new list would indeed be a reasonable solution. Nearly all of the bugs which we bring up on this list have been making their way into bugzilla, at least as far as I have seen. I tend to agree that some of the discussion of bugs might be dragging on *too* far and thus become off-topic, but a reasonable-length discussion of some of these issues and how others are working around them until they are fixed is essential for any kind of software tool like this. I would expect similar discussions for any kind of large-scale software (or hardware) product. Granted bugzilla makes most of the core information available to us as Rev users, as well as to you as the developers of Rev, but a discussion of this type could easily (and unnecessarily) waste extra time on the part of those in your company who are trying to fix them. If you wish for these discussions to move off-list, could you at least provide or suggest an alternative discussion list, apart from bugzilla, where interim solutions (workarounds) to these issues could be discussed at greater length? (It is also possible that collaboration between those of us experiencing the problems might sometimes reveal something which could help you to isolate and solve them more quickly). Now that I'm looking at it this way, a bug discussion list might actually be an ideal situation. Any takers? On Sep 3, 2004, at 11:49 AM, Troy Rollins wrote: With all due respect, this is an EXTREMELY frustrating position you are taking. Discussion of bugs is not only common on developer lists, it is expected. While no one expects the development team to pick up on bugs from discussions here, often times it is the end-user introducing some issue, or the list members know a workaround, or simply prefer to know about such issues before they encounter them. The RunRev stance of trying to keep such discussions out of this list will also keep professional developers out of this list, since we are quite accustomed to open discussion of any usage issues regarding the tools we work with. Limiting such discussion, and demanding that Bugzilla be the only point of entry on these things makes it look like you are trying to hide something, and it is also a very low feedback mechanism. It is akin to saying, if you encounter what you think is a bug, put your development project on the shelf until we determine if you are right or wrong. That could take an indefinite amount of time, during which you are out of luck. If the intention of this list is to act like a marketing vehicle where everyone is happy, and there are no apparent bugs in the software, then I think we need another, more reality-based list, aimed at registered users of studio or above which is more open to discussion of bugs, workarounds and solutions to the inevitable issues that arise in professional software development. -- --- Frank D. Engel, Jr. [EMAIL PROTECTED] ___ $0 Web Hosting with up to 120MB web space, 1000 MB Transfer 10 Personalized POP and Web E-mail Accounts, and much more. Signup at www.doteasy.com ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
RE: Audio Only for 2.5 Vids (WinXP)
Keep up the fine work Kevin! As far as I can tell there are only a few minor issues with a FANTASTIC new release! It certainly looks like you are keeping busy. Don't forget, everyone needs to rest sometime. Thanks Dave LeYanna -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kevin Miller Sent: Friday, September 03, 2004 11:26 AM To: How to use Revolution Subject: Re: Audio Only for 2.5 Vids (WinXP) On 3/9/04 4:04 am, Scott Slaugh [EMAIL PROTECTED] wrote: Incidentally, I filed this in Bugzilla as bug 2057 before 2.5 shipped. They said there that in the release it would contain the correct codecs. Apparently this wasn't true in your case. Has anyone else had this problem? If so, I should probably reopen that Bugzilla case so that Runtime will get the correct codec in there. We did correct this problem but managed to use the wrong file for some configurations on Windows in the final build. It will be fixed shortly. Kevin Miller ~ [EMAIL PROTECTED] ~ http://www.runrev.com/ Runtime Revolution - User-Centric Development Tools ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: What about the quit menuitem in standalone with 2.5?
Hi Troy, On Sep 3, 2004, at 11:23 AM, Kevin Miller wrote: There is a simple rule when developing in DC/Rev. If it crashes its almost certainly a bug. We provide a bug reporting facility and act quickly to resolve issues. By filing it in the database we can fix it. Posting to this mailing list doesn't get the information logged by our developer team. This list is for the discussion of how to use the product, so please do not report bugs here. Kevin, With all due respect, this is an EXTREMELY frustrating position you are taking. Discussion of bugs is not only common on developer lists, it is expected. While no one expects the development team to pick up on bugs from discussions here, often times it is the end-user introducing some issue, or the list members know a workaround, or simply prefer to know about such issues before they encounter them. The RunRev stance of trying to keep such discussions out of this list will also keep professional developers out of this list, since we are quite accustomed to open discussion of any usage issues regarding the tools we work with. Limiting such discussion, and demanding that Bugzilla be the only point of entry on these things makes it look like you are trying to hide something, and it is also a very low feedback mechanism. It is akin to saying, if you encounter what you think is a bug, put your development project on the shelf until we determine if you are right or wrong. That could take an indefinite amount of time, during which you are out of luck. If the intention of this list is to act like a marketing vehicle where everyone is happy, and there are no apparent bugs in the software, then I think we need another, more reality-based list, aimed at registered users of studio or above which is more open to discussion of bugs, workarounds and solutions to the inevitable issues that arise in professional software development. 100% ACK! @Kevin This list is meant to discuss/try out several workarounds/recipes, if possible, BEFORE we decide to file this as a bug... And sometimes it turns out to be not a bug... This might take a little burden from off of your shoulders, at least sometimes ;-) And i also want to point out that sometimes the discussions about a (not) bug are so heavy that we all might simply forget to gozilla it... We're only human ;-) Perhaps someone should write a little stack that checks the frequency of a certain subject and will automatically bugzilla the subject... OK, a little more intelligence in that app would be useful :-D -- Troy RPSystems, Ltd. http://www.rpsystems.net Regards from sunny germany Klaus Major [EMAIL PROTECTED] http://www.major-k.de ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: What about the quit menuitem in standalone with 2.5?
On Sep 3, 2004, at 12:40 PM, Kevin Miller wrote: And sometimes it turns out to be not a bug... This might take a little burden from off of your shoulders, at least sometimes ;-) That's certainly a fair point. I'm not suggesting that those discussions be limited. Its just that when the program crashes, its almost always going to be a bug and its something we can investigate and fix if its logged. True enough. A crash is a crash. It should indeed be Bugzilla'd. But notification to this list (or some other aimed at register users) could save the next developer heading in that direction a lot of heartburn. -- Troy RPSystems, Ltd. http://www.rpsystems.net ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: What about the quit menuitem in standalone with 2.5?
Hi Kevin, On 3/9/04 6:19 pm, Klaus Major [EMAIL PROTECTED] wrote: This list is meant to discuss/try out several workarounds/recipes, if possible, BEFORE we decide to file this as a bug... And sometimes it turns out to be not a bug... This might take a little burden from off of your shoulders, at least sometimes ;-) That's certainly a fair point. I'm not suggesting that those discussions be limited. Its just that when the program crashes, its almost always going to be a bug and its something we can investigate and fix if its logged. Sure, fair point, too ;-) But although i hope so, bugzilla won't starve ever :-D And i also want to point out that sometimes the discussions about a (not) bug are so heavy that we all might simply forget to gozilla it... We're only human ;-) Perhaps someone should write a little stack that checks the frequency of a certain subject and will automatically bugzilla the subject... OK, a little more intelligence in that app would be useful :-D But how do you report bugs in that system then? Post to the list 10 times? :) Well, this has still to be worked out ;-) Kevin Miller ~ [EMAIL PROTECTED] ~ http://www.runrev.com/ Runtime Revolution - User-Centric Development Tools Best Klaus Major [EMAIL PROTECTED] http://www.major-k.de ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re : What about the quit menuitem in standalone with 2.5?
Sorry but when the a standalone crash's, for me, it's me, not a bug. I'm not so good developer to be able to know if it's me or if it's Revolution. So now I'll go to the database to filing it, BUT WHERE IS THE DATABASE PLEASE:-) PS: hem: you think really that's a bug??:-) Amicalement François -- François Cuneo Au Champ du Pré 1353 Bofflens e-mail: mailto:[EMAIL PROTECTED] Web Cuk New Technologies, programmes éducatifs pour Mac: http://www.cuk.ch Web CUK, humeurs et tests sur le mac: http://www.cuk.ch/articles Tél: ++41 (024) 441.17.81 Fax: ++41 (024) 441.17.05 De : Kevin Miller [EMAIL PROTECTED] Répondre à : How to use Revolution [EMAIL PROTECTED] Date : Fri, 03 Sep 2004 18:40:14 +0200 À : How to use Revolution [EMAIL PROTECTED] Objet : Re: What about the quit menuitem in standalone with 2.5? On 3/9/04 6:19 pm, Klaus Major [EMAIL PROTECTED] wrote: This list is meant to discuss/try out several workarounds/recipes, if possible, BEFORE we decide to file this as a bug... And sometimes it turns out to be not a bug... This might take a little burden from off of your shoulders, at least sometimes ;-) That's certainly a fair point. I'm not suggesting that those discussions be limited. Its just that when the program crashes, its almost always going to be a bug and its something we can investigate and fix if its logged. And i also want to point out that sometimes the discussions about a (not) bug are so heavy that we all might simply forget to gozilla it... We're only human ;-) Perhaps someone should write a little stack that checks the frequency of a certain subject and will automatically bugzilla the subject... OK, a little more intelligence in that app would be useful :-D But how do you report bugs in that system then? Post to the list 10 times? :) Kevin Miller ~ [EMAIL PROTECTED] ~ http://www.runrev.com/ Runtime Revolution - User-Centric Development Tools ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 10 hours for a newbie and 30 days for a programmer
Dan Shafer wrote: On Sep 3, 2004, at 4:48 AM, j wrote: A company buys one tool, not millions of chips. A company buys a million licenses for each tool. Nope. That's just wrong. With rev, a company with millions of customers only buys one copy of the program. Well, a million copies is a bit high, and as with HyperCard the number of people who script in any organization is almost always lower than the number of people who use what the scripters make. However, the larger the organization the more developers they will have, and hence bulk licenses. I've sold bulk licenses of WebMerge to the US Library of Congress, the American Bar Association, and MacWorld magazine. I'm sure that in any of these organizations the number of web developers is less than 1% of total staff, but there are a lot of staff. In the education market we see this even more commonly. The HyperRESEARCH product I develop for ResearchWare sells departmental licenses nearly every week. Sure, the number of people at these universities who need a qualitative analysis package are a small minority, but large enough to keep us excited about the opportunities in the educational market. -- Richard Gaskin Fourth World Media Corporation ___ Rev tools and more: http://www.fourthworld.com/rev ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: New Dream/Rev tutorials
Robert Brenstein wrote: Is there a way to get to the Learning Center in the web browser? I find the mention of Learning Center only in the What's new page on RR's web but no link and no mention how to access it. I personally usually first check the documentation and learning materials for any new product I am considering to buy or use. Only then I decide whether to bother fetching a trial version. Good idea for RunRev. I've been adding RevNet-like systems to all of the products I build to help with support, provide additional training, etc., and for all info not exclusively private to our users we use a dual-output workflow which lets us author in one place for one-click publishing to both the Web and the online stackware. Portions of RevNet have been working like that for years. Without also publishing content to the web, the investment in such media can have no influence on the largest and most important audience: those who haven't yet downloaded your product. -- Richard Gaskin Fourth World Media Corporation ___ [EMAIL PROTECTED] http://www.FourthWorld.com ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Rev Online Viewer
Alex Tweedly wrote: At 12:11 02/09/2004 +0200, Klaus Major wrote: Hi Alex, two questions 1. is there a way to stop it opening each time you open 2.5 (Dreamcard) ? Seems like there should be a preference - but the revOnline pref is only for update checks, and I can't find anything under Edit/Prefs Check (Dreamcard) menu: Edit - Preferences There you can un-/check: Automatically launch Revolution Online Thanks - I knew it had to be my blindness . You're not blind, you're human. Humans are complex creatures with a lot going on. That's why there's an increasing trend toward adding such Don't show again prefs directly into opening dialogs like RevOnline. Hopefully v2.5.1 will add that as well. -- Richard Gaskin Fourth World Media Corporation ___ [EMAIL PROTECTED] http://www.FourthWorld.com ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
unhilite all fields of card ... ?
If anyone happens to know a convenient Transcript shortcut for unhilite all button on card x, unhilite all buttons on cards a, b, and c, and/or for put empty into fields x, y, z, and t, it would certainly save me a lot of time typing in some of these scripts... I'm having to unhilite button x of card a, unhilite button y of card a, put empty into field z of card a for several hundred lines in each of several scripts for this project I am doing. Thank you! --- Frank D. Engel, Jr. [EMAIL PROTECTED] ___ $0 Web Hosting with up to 120MB web space, 1000 MB Transfer 10 Personalized POP and Web E-mail Accounts, and much more. Signup at www.doteasy.com ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: What about the quit menuitem in standalone with 2.5?
But how do you report bugs in that system then? Post to the list 10 times? :) Well, this has still to be worked out ;-) Haven't you ever subscribed to an eMail newsletter by sending a message with SUBSCRIBE in the header? Why not BUG REPORT or *BUG!!!*? ___ $0 Web Hosting with up to 120MB web space, 1000 MB Transfer 10 Personalized POP and Web E-mail Accounts, and much more. Signup at www.doteasy.com ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Who is chuck yeager? (OT)
Hi Mark, Subject: Re: Who is chuck yeager? (OT) To: How to use Revolution [EMAIL PROTECTED] Message-ID: [EMAIL PROTECTED] Oh, and one more historical item. I think he was the only fighter pilot at the end of WWII to shoot down the famous German jet from a piston-engine propellered aircraft (a P-51). So What? :-) Nearly impossible because it was very advanced for its time, and faster than any other manned aircraft. It wasn't heavily armed and had a short range, but it could outrun anything. But quality metals had become unavailable and fuel was a problem. A few years earlier and who knows? It's waaay off topic though, and I'd rather meet some people on this list than him anyway. So there. Take that ;-) Ken N. ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 10 hours for a newbie and 30 days for a programmer
At 4:55 AM +1000 9/3/2004, Keith Hutchison wrote: Is there an upgrade path from DreamCard to Runtime Studio? Yes - if you go to the DreamCard page of the RunRev store, you'll see items for DreamCard to Studio Upgrade and DreamCard to Enterprise Upgrade. Why not just change the name across the board, DreamCard, DreamStudio and DreamEnterprise, which implies an upgrade path. My understanding is that it's because there's a desired differential between DreamCard (which is more for hobbyists, power users, educators, etc.) and Revolution (more for professional developers). -- jeanne a. e. devoto ~ [EMAIL PROTECTED] http://www.jaedworks.com ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: bug reporting and openess
In a message dated 9/3/04 12:07:03 PM, [EMAIL PROTECTED] writes: It is akin to saying, if you encounter what you think is a bug, put your development project on the shelf until we determine if you are right or wrong. That could take an indefinite amount of time, during which you are out of luck. -- I want to toss some comments. I have encountered this. I have several win32 bugs waiting since May to be fixed, they have not been fixed. I was told they would be fixed. Still waiting. I was told RR couldn't figure out the bugs due to not having win95 installed (only recently does RR have it in house!). Humm, RR makes a claim all over their website support for Win95 and 98, yet I am convinced RR really has not fully tested RR x.x on anything but 2000/XP. I have had to write my own xml parser and am writing my own move object code too. I have lost a great deal of time and money working around bugs that should have been found and fixed a long time ago. You bet openness for bugs is important! I never forgot the first time I called in a bug in '85 to a company and was told bugs are trade secrets and they won't be confirmed or denied or share what other bugs they have to help me not stumble with the software. I am grateful for the many bug fixes, but testing is a key and important cost of doing development and openness about bugs would save others from costly work as I am having to do now. In the movie Reds, Reed makes it clear, you remove disagreement, you remove dissent, you remove freedom and choice; in fact the very core of self. Larry Tessler used to wear a t-shirt at PARC: DONT MODE ME IN. It works not only at software but at support too! ;-) Openness is strong medicine for sure, but a needed one. Andrew ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 10 hours for a newbie and 30 days for a programmer
On Sep 3, 2004, at 12:48 PM, Jeanne A. E. DeVoto wrote: Why not just change the name across the board, DreamCard, DreamStudio and DreamEnterprise, which implies an upgrade path. My understanding is that it's because there's a desired differential between DreamCard (which is more for hobbyists, power users, educators, etc.) and Revolution (more for professional developers). Hence my personal belief that there should be mailing lists which better represent those groups. Hobbyists don't want to listen to stuff that is over their heads, and professionals don't want to re-explain what a variable is over and over. -- Troy RPSystems, Ltd. http://www.rpsystems.net ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: What about the quit menuitem in standalone with 2.5?
I am a very busy (but happy runrev user) and I do notice that there is tons of traffic on this list but find nearly all of it important and/or interesting including info that may lead to a bug report. So I vote that it be ok for people to discuss bugs on the list at least enough so we can say yes it's a bug and tell them the link for the latest bugzilla. On 9/3/04 11:49 AM, Troy Rollins [EMAIL PROTECTED] wrote: On Sep 3, 2004, at 11:23 AM, Kevin Miller wrote: There is a simple rule when developing in DC/Rev. If it crashes its almost certainly a bug. We provide a bug reporting facility and act quickly to resolve issues. By filing it in the database we can fix it. Posting to this mailing list doesn't get the information logged by our developer team. This list is for the discussion of how to use the product, so please do not report bugs here. Kevin, With all due respect, this is an EXTREMELY frustrating position you are taking. Discussion of bugs is not only common on developer lists, it is expected. While no one expects the development team to pick up on bugs from discussions here, often times it is the end-user introducing some issue, or the list members know a workaround, or simply prefer to know about such issues before they encounter them. The RunRev stance of trying to keep such discussions out of this list will also keep professional developers out of this list, since we are quite accustomed to open discussion of any usage issues regarding the tools we work with. Limiting such discussion, and demanding that Bugzilla be the only point of entry on these things makes it look like you are trying to hide something, and it is also a very low feedback mechanism. It is akin to saying, if you encounter what you think is a bug, put your development project on the shelf until we determine if you are right or wrong. That could take an indefinite amount of time, during which you are out of luck. If the intention of this list is to act like a marketing vehicle where everyone is happy, and there are no apparent bugs in the software, then I think we need another, more reality-based list, aimed at registered users of studio or above which is more open to discussion of bugs, workarounds and solutions to the inevitable issues that arise in professional software development. -- Troy RPSystems, Ltd. http://www.rpsystems.net ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution ||| )_) )_) )_) )___))___))___)\ )))_)\\ _|||\\\__ ---\ /- http://www.bluewatermaritime.com ^ ^ ^^^^^ ^^^ 24 hour cell: (787) 378-6190 fax: (787) 809-8426 Blue Water Maritime P.O. Box 91 Puerto Real, PR 00740 ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: bug reporting and openess
Hi Andrew, Seeing how a compamy like Microsoft doesn't support Win95 these days (at all!), are you really surprised there are a few anomolies with RR and Win95? How much of Win95 does .NET support? My guess is 0%. I would imagine you are one of the very few RR customers still using Win95. I agree, if RR advertising compatibility, then it should do it's best to accomodate, which I think they are probably doing. But, reworking a complete XML parser DLL may be asking too much. If I were Revolution, I would state something along the lines: Note: OS's not currently supported by their manufacturer may also have problems running certain features of Revolution best, Chipp [EMAIL PROTECTED] wrote: I was told they would be fixed. Still waiting. I was told RR couldn't figure out the bugs due to not having win95 installed (only recently does RR have it in house!). ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 10 hours for a newbie and 30 days for a programmer
On 03.09.2004, at 17:08, Kirk McElhearn wrote: I can think of one off the top of my head: Inspiration (www.inspiration.com), who makes outlining/mind-mapping software. I've been in touch with PR people who represent other companies that make a living from software for the education market - they are usually not high-profile companies, and they usually serve only that market. Exactly. I know/work with Inspiration since about 15 years and did a lot with it. They started some years ago focusing only to the edu market, and never earned so much money in their history as with this step. And they have costumerfriendly support, whats basic for making money. regards Wolfgang M. Bereuter Trainingsmaps© -- speedlearning Mindmaps! INTERNETTRAINER Wolfgang M. Bereuter Edelhofg. 17/11, A-1180 Wien, Austria ... http://www.internettrainer.com [EMAIL PROTECTED] ... Tel: ++43/1/ 961 0418 Fax: ++43/1/ 479 2539 ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 10 hours for a newbie and 30 days for a programmer
On 03.09.2004, at 17:38, Dan Shafer wrote: Yeah, I know about Inspiration. But they are a VERY small company, much too small to support a full-blown development tool like Rev. You are saying that Inspiration is smaller than rev?? regards Wolfgang M. Bereuter Trainingsmaps© -- speedlearning Mindmaps! INTERNETTRAINER Wolfgang M. Bereuter Edelhofg. 17/11, A-1180 Wien, Austria ... http://www.internettrainer.com [EMAIL PROTECTED] ... Tel: ++43/1/ 961 0418 Fax: ++43/1/ 479 2539 ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Tools Palette Disappearing in 2.5
Has anyone else been experiencing the following bug? When I launch Rev 2.5 the Tools palette is not visible. I try unchecking and checking it within it's menu, but that still does not make it visible. The only way I've been able to get it to show is to launch the Application Browser and double click it to bring it to the TopLevel. After that I close it and reopen it and it works just fine. This is happening on Revolution 2.5 on WinXP Home Edition. Derek Bump Dreamscape Software Compress Images Easily with JPEGCompress http://www.dreamscapesoftware.com ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Who is chuck yeager? (OT)
The jet you are refering to is the Me-262 (messerschmitt): it was not the only high speed jet aircraft, however it was the most reliable and produced in the greatest quantity. In fact, it was also the first jet to break the speed of sound. The first few pilots who had the misfortune to do so however were unable to recover control of their aircraft. Consequently, the german air force strictly forbade flying the 262 beyond certain speeds - also because high speed flight induced metal fatigue. However Hans Guido Mutke did break the speed of sound and survived to tell the tale. Here http://de.wikipedia.org/wiki/Schallmauer Mutke died very recently (http://www.spiegel.de/wissenschaft/mensch/0,1518,295132,00.html) http://hans-guido-mutke.wikiverse.org/ ___ Do you Yahoo!? Win 1 of 4,000 free domain names from Yahoo! Enter now. http://promotions.yahoo.com/goldrush ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: bug reporting and openess
On Sep 3, 2004, at 2:00 PM, Chipp Walters wrote: If I were Revolution, I would state something along the lines: Note: OS's not currently supported by their manufacturer may also have problems running certain features of Revolution True, but given that fact that those OS's are not likely to change much, it should also seem appropriate to indicate specifically what features those are which can be expected to misbehave. I mean, if XML is known to not work in Win95, why not just indicate that rather than leave it to the individual developer to play hit-and-miss... either that, or drop the suggestion that it supports those OS's at all. -- Troy RPSystems, Ltd. http://www.rpsystems.net ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: unhilite all fields of card ... ?
Frank- Friday, September 3, 2004, 10:01:26 AM, you wrote: FDEJ If anyone happens to know a convenient Transcript shortcut for FDEJ unhilite all button on card x, unhilite all buttons on cards a, b, FDEJ and c, and/or for put empty into fields x, y, z, and t, it would FDEJ certainly save me a lot of time typing in some of these scripts... FDEJ I'm having to unhilite button x of card a, unhilite button y of card FDEJ a, put empty into field z of card a for several hundred lines in FDEJ each of several scripts for this project I am doing. I do something like this in a repeat loop: local y, tObject, tControl put the name of this card into tObject repeat with y=1 to the number of controls in tObject put the name of control y of tObject of tObject into tControl switch word 1 of tControl case field put empty into tControl break case button set the hilite of tControl to false break end switch end repeat -- -Mark Wieder [EMAIL PROTECTED] ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Studio Early Update Pack £99 - Studio Update Pack £133
On 03.09.2004, at 11:59, Kevin Miller wrote: 1) You can purchase the early update pack within a year of your last purchase or renewal, otherwise you must purchase the update pack. Does this mean that I (maybee others too) have to pay the higher price, because my license has expired some weeks ago? WITHOUT any information from RR about that? Or is that a new falvor of the monthly changing RR licence policy I did not realized? regards Wolfgang M. Bereuter Trainingsmaps© -- speedlearning Mindmaps! INTERNETTRAINER Wolfgang M. Bereuter Edelhofg. 17/11, A-1180 Wien, Austria ... http://www.internettrainer.com [EMAIL PROTECTED] ... Tel: ++43/1/ 961 0418 Fax: ++43/1/ 479 2539 ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: unhilite all fields of card ... ?
Sweet! Thank you, that looks great. On Sep 3, 2004, at 2:35 PM, Mark Wieder wrote: I do something like this in a repeat loop: local y, tObject, tControl put the name of this card into tObject repeat with y=1 to the number of controls in tObject put the name of control y of tObject of tObject into tControl switch word 1 of tControl case field put empty into tControl break case button set the hilite of tControl to false break end switch end repeat ___ $0 Web Hosting with up to 120MB web space, 1000 MB Transfer 10 Personalized POP and Web E-mail Accounts, and much more. Signup at www.doteasy.com ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: What about the quit menuitem in standalone with 2.5?
On 3/9/04 5:49 pm, Troy Rollins [EMAIL PROTECTED] wrote: With all due respect, this is an EXTREMELY frustrating position you are taking. Discussion of bugs is not only common on developer lists, it is expected. While no one expects the development team to pick up on bugs from discussions here, often times it is the end-user introducing some issue, or the list members know a workaround, or simply prefer to know about such issues before they encounter them. The RunRev stance of trying to keep such discussions out of this list will also keep professional developers out of this list, since we are quite accustomed to open discussion of any usage issues regarding the tools we work with. Note that our professional developers do have additional access to the additional improve list resource, which the development team monitors closely. Limiting such discussion, and demanding that Bugzilla be the only point of entry on these things makes it look like you are trying to hide something, and it is also a very low feedback mechanism. It is akin to saying, if you encounter what you think is a bug, put your development project on the shelf until we determine if you are right or wrong. That could take an indefinite amount of time, during which you are out of luck. Its really the opposite: we're trying to provide the best possible service, and when people report issues on the list and then don't report them on the bug system, that doesn't allow us to do that. I saw this issue and went to look for it in the database, as I know that we're working on the menu code right now and wanted to know if this was being looked at. I couldn't find the report, and the engineer working on it doesn't constantly monitor this list so he may not even know about the problem! If you need to talk about a workaround sure, its useful to discuss. But this isn't the right place to make the report. If the intention of this list is to act like a marketing vehicle where everyone is happy, and there are no apparent bugs in the software, then I think we need another, more reality-based list, aimed at registered users of studio or above which is more open to discussion of bugs, workarounds and solutions to the inevitable issues that arise in professional software development. There are bugs in our software and there always will be, its way too complex to expect otherwise. I'm not trying to stifle the debate or prevent workarounds. But I think some people don't realize that we generally take responsibility (99.9% of the time) when the program actually crashes to attempt to come up with a fix - at the very least we try to bring up an execution error dialog if indeed you are doing something wrong, instead of an actual crash. And for anyone not familiar with that policy (there have been a great number of new users on this list recently), they now know that we consider a crash a clear cut case. Now in other cases it can be really confusing to know if it is a bug or your own code or design, so discussion here first, possibly also in other places or on Bugzilla are all fair game and absolutely help everyone to get a handle on something. But in a really clear cut case like this, your first port of call should be Bugzilla. The URL is at http://support.runrev.com/bugzilla Kind regards, Kevin Kevin Miller ~ [EMAIL PROTECTED] ~ http://www.runrev.com/ Runtime Revolution - User-Centric Development Tools ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: What about the quit menuitem in standalone with 2.5?
On Sep 3, 2004, at 2:48 PM, Kevin Miller wrote: The RunRev stance of trying to keep such discussions out of this list will also keep professional developers out of this list, since we are quite accustomed to open discussion of any usage issues regarding the tools we work with. Note that our professional developers do have additional access to the additional improve list resource, which the development team monitors closely. This is true, though it has a (fairly) focused intention of being aimed at future versions and betas - as it should. There are a number of professional developers here on this list who are not part of that one, as well. I don't argue your points on Bugzilla use at all, only the apparent chastising of those who choose to bring issues here first for confirmation. I think they have a pretty typical reaction - something doesn't seem to work right, hit the list and ask around. Crashes of course, are pretty darn likely a bug. That said, I'll request directly the consideration of providing a professional developer's list for those with current licenses for studio or above. While DC is an awesome thing for RunRev, it has the potential of being less awesome for pro developers who need to be focused. One list really does not suit all needs. Frankly, I'm not too inclined to hang out on a list with the dreamcarder who wants to make a Pokemon database as his 6th grade science project. I have nothing against them, but I also don't buy the Enterprise edition for hobby programming. Having this list as the only discussion list for all things Dreamcard and Revolution is too big a melting pot which dilutes the overall usefulness of the list for everyone involved, at whatever level. -- Troy RPSystems, Ltd. http://www.rpsystems.net ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: What about the quit menuitem in standalone with 2.5?
On 3/9/04 9:11 pm, Troy Rollins [EMAIL PROTECTED] wrote: That said, I'll request directly the consideration of providing a professional developer's list for those with current licenses for studio or above. While DC is an awesome thing for RunRev, it has the potential of being less awesome for pro developers who need to be focused. One list really does not suit all needs. Frankly, I'm not too inclined to hang out on a list with the dreamcarder who wants to make a Pokemon database as his 6th grade science project. I have nothing against them, but I also don't buy the Enterprise edition for hobby programming. Having this list as the only discussion list for all things Dreamcard and Revolution is too big a melting pot which dilutes the overall usefulness of the list for everyone involved, at whatever level. That's a well reasoned argument, I'll have a think about when and how this might best be done. Kevin Kevin Miller ~ [EMAIL PROTECTED] ~ http://www.runrev.com/ Runtime Revolution - User-Centric Development Tools ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: bug reporting and openess
On 3/9/04 8:30 pm, Troy Rollins [EMAIL PROTECTED] wrote: If I were Revolution, I would state something along the lines: Note: OS's not currently supported by their manufacturer may also have problems running certain features of Revolution True, but given that fact that those OS's are not likely to change much, it should also seem appropriate to indicate specifically what features those are which can be expected to misbehave. I mean, if XML is known to not work in Win95, why not just indicate that rather than leave it to the individual developer to play hit-and-miss... either that, or drop the suggestion that it supports those OS's at all. In 2.5 we did have had a policy of either supporting something or clearly dropping it, and as far as possible we've done that with most components. And we will continue that trend over future versions. We did fully intend to sort even this XML glitch on Windows 95, it was just one of those things that didn't quite make it. Partly we had to wait quite a while because the original report didn't have enough information and we weren't supplied more information when we requested it (we had to be sure it was a real issue and not a problem unique to the reporter's Virtual PC, and get information on what was installed on the system, for which we sent detailed instructions), and by the time a member of the team had time to go and get that information themselves, it was getting later in the release cycle and harder to fit it in. With only one report of this issue and release looming, it got missed. But it shall be fixed (or if impossible to fix, officially noted as unsupported) very shortly. Kind regards, Kevin Kevin Miller ~ [EMAIL PROTECTED] ~ http://www.runrev.com/ Runtime Revolution - User-Centric Development Tools ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: use-revolution Digest, Vol 12, Issue 17
In a message dated 9/3/04 11:02:47 AM, [EMAIL PROTECTED] writes: Message: 11 Date: Fri, 3 Sep 2004 13:01:26 -0400 From: Frank D. Engel, Jr. [EMAIL PROTECTED] Subject: unhilite all fields of card ... ? To: How to use Revolution [EMAIL PROTECTED] Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=US-ASCII; format=flowed If anyone happens to know a convenient Transcript shortcut for unhilite all button on card x, unhilite all buttons on cards a, b, and c, and/or for put empty into fields x, y, z, and t, it would certainly save me a lot of time typing in some of these scripts... I'm having to unhilite button x of card a, unhilite button y of card a, put empty into field z of card a for several hundred lines in each of several scripts for this project I am doing. The answer is to put a handler like this into the script of the stack (so that it can be called from *any* card in the stack): on LightsOut CardName lock screen # this is optional, depending on how many buttons you're gonna unhilite repeat with K1 = 1 to the number of buttons on card CardName set the hilite of button K1 of card CardName to false end repeat unlock screen # again, optional, depending on the number of buttons end LightsOut Any time you want to unhilite an entire card's worth of buttons, just put one line -- LightsOut (the short name of this card) -- into the handler that's doing the unhiliting. If you want to play with multiple cards, something like this would be useful: on LightsOut CardNameList # comma-delimited list of card names lock screen # this is optional, depending on how many buttons you're gonna unhilite repeat for each item CN of CardNameList repeat with K1 = 1 to the number of buttons on card CN set the hilite of button K1 of card CN to false end repeat end repeat unlock screen # again, optional, depending on the number of buttons affected end LightsOut The analogous handler(s) for clearing the contents of text fields are left as an exercise for the reader. Hope this helps... ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 7Mb. [Was: Why 10 hours for a newbie and 30 days for a programmer]
What might be the idea behind the renaming of Express to Dreamcard and at the same time changing some of the conditions of use? Seems to be in a similar category like the naming of Revolution, which could be understood as a goal to be reached somewhere in the future and as sort of a promise that its developers want to reach as soon as possible, but at present are still prevented to reach because of a number of self-inflicted obstacles coming up in the course of struggling with principles of design and strategies of programming. Hopefully they - and we - will get there eventually - supported by engaged discussions about bugs, use of the IDE, education etc. etc. going on on this list. Dreamcard is probably supposed to conjure up a feeling that this product can be used in a dream-like way, as a solution to programming problems you have always dreamed about and wanted to have. I indeed hope there will be such a product in the future. At present - in its very first initial stage of development (the development will hopefully progress very fast) - Dreamcard is just Revolution minus some - not altogether unimportant - features and an oversized seven and a half megabyte Dreamcard Player as a necessary add-on (7.4 MB on Windows). I am confident that it is possible to build a much smaller player - and that anybody in possession of a Revolution or Metacard version that allows standalones would be able to build a small player (for the Dreamcard users) in a couple of minutes or at most in half an hour. I repeat here my post that addressed such issues, which I sent on Wednesday, Sept 1, under subject Dreamcard Player and which got somewhat lost in the turmoil of the Dreamcard discussion on the list: As Kevin Miller wrote on Sept 1: The products are differentiated by the license key you enter. If you requested Dreamcard you will have a Dreamcard key, and if you launch the program you will notice the splash screen says Dreamcard. Another of the differences apparently is (I did not yet try Rev with a 10-day Dreamcard key) that you cannot build standalones with Dreamcard, but have to use the platform-specific Dreamcard Player. I downloaded the Windows Dreamcard Player, which is 7.49 as revplayersetup.exe and needs 7.41 MB hard-disk space after installing. This means that you either have to add these 7.4 MB to the stacks produced with Dreamcard (if you want to distribute your stacks) or have to ask potential users to download the 7.4 MB Dreamcard Player from the RunRev site. One question I want to ask here is, whether it wouldn't be possible to considerately downsize the Dreamcard Player? A raw player produced with Revolution or Metacard would have a size of somewhat slightly more than the engine size, meaning about 1.6 MB in unzipped format. With such a raw player you of course would need to move all necessary resources (dialogs, icons etc.) into the stacks before distribution. Would this be possible in Dreamcard? My MC-Player - that also runs Rev stacks - has a zipped size of 881 KB and contains all necessary icons, dialogs, cursors, libURL (see http://www.sanke.org, page samples). The Read_Me_First of Dreamcard Player 1.0 states: The Dreamcard player allows you to access programs created with Dreamcard. The Player is free. To use it, double click it, then either open the Dreamcard program you want to run using the Open button to the right of the address bar, or navigate to a program stored online by clicking on the User Spaces button. When I double-click the installed Dreamcard Player on Windows XP, nothing of the above happens, in fact nothing at all happens! The only form I can use the Dreamcard Player is to drag stacks onto its Revolution icon, which indeed then opens Rev and Metacard stacks. Unfortunately, however, no mouse cursors are visible inside the stack area of the opened stacks and you need to move the mouse blindly. Am I missing something here? Regards, Wilhelm Sanke http://www.sanke.org ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Backgound color of a group
Okay...after almost a year, I have another question... When you create a group and give it scrollbars, Rev gives it a grey background. What is I don' want a grey backgound? I have not been able to find anyway around this - none of the settings change the background color of the group object. Putting a white graphic behind everything in the group doesn't work, since there is still a small grey border around the graphic. Any ideas? Edwin Gore ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: dragging 2 windows in synch
Chipp Walters wrote: I've a very easy to implement library for doing just about what you want. It's called 'altBuddyStack' and available at the bottom of page: http://www.altuit.com/webs/altuit2/RunRev/Downloads.htm or just put in the msg: go URL http://www.altuit.com/webs/altuit2/RunRev/altbuddystack.rev; and you can see it work. It has the advantage of being VERY EASY TO IMPLEMENT with existing stacks/windows. The disadvantage of only moving the stacks together after the mouse is up (something you don't want to do). Works in MetaCard too. :) FWIW, it may be useful to just use a disclosure pane for things you might otherwise use a drawer for. A lot of OS X apps use expanding panels with a disclosure triangle, and the convention is popular on most other modern GUIs as well. Drawers are great for making a Mac-only app, but they're foreign to other OSes and the tradeoffs with using a disclosure pane are few if any at all. -- Richard Gaskin Fourth World Media Corporation ___ [EMAIL PROTECTED] http://www.FourthWorld.com ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 7Mb?
On Sep 3, 2004, at 4:30 PM, Wilhelm Sanke wrote: I repeat here my post that addressed such issues, which I sent on Wednesday, Sept 1, under subject Dreamcard Player and which got somewhat lost in the turmoil of the Dreamcard discussion on the list: Not quite sure what you were expecting a response to. I saw the original message. I took it as commentary. The Dreamcard player is big, but is oriented to allowing a single download for all purposes. Custom ones, output by a full Rev license would be smaller, but would not allow all DreamCard stacks to run, as they would be custom to an individual application - thus defeating the intention of a one-player-fits-all purpose. The concept with the player is obviously once you have it, you don't need to get it again. What would be good to aspire to would be the Shockwave model, where if a required component is missing, the player retrieves it on-the-fly. The beta version of the latest shockwave player is under 2 megs. I downloaded it yesterday in less than 6 seconds. I imagine the Dreamcard player could evolve to working similarly. -- Troy RPSystems, Ltd. http://www.rpsystems.net ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: What about the quit menuitem in standalone with 2.5?
On Sep 03 2004, at 21:11, Troy Rollins wrote: ...One list really does not suit all needs. Frankly, I'm not too inclined to hang out on a list with the dreamcarder who wants to make a Pokemon database as his 6th grade science project Elitarist! Oh wait no name calling... Actually I think exactly the mingling of pro's and beginners is what this list makes so great (apart of the no name calling policy). I was a hobbyist too (am still, but that's not the point). Now I consider myself a pro. Not because I am a better programmer, or because I learned so much, but because I can help more often then that I need help. sincerely yours Bjoernke von Gierke ()()()()()()()()()() Chat with other RunRev developers: go stack URL http://homepage.mac.com/bvg/chatrev1.2.rev; ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
[ANN] Inspect without clicking in 2.5? FREE!
Fellow babies... If you miss the old method of inspecting objects in Revolution where you DIDN'T have to option-command click in selection mode to order to inspect, there is a FREE solution to your problem. Click the link below to find out more and download said solution: http://www.daniels-mara.com/inspector Check it out. Click-free inspection just like the old (pre-2.5) days. This product is free of charge and documented on the above web site. Enjoy, Jerry ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Who is chuck yeager? (OT)
On Friday, September 3, 2004, at 11:22 AM, Eric Engle wrote: However Hans Guido Mutke did break the speed of sound and survived to tell the tale. Here http://de.wikipedia.org/wiki/Schallmauer Hans Guido Mutke claimed to have broken the sound barrier before Yeager, on April 9, 1945 in a Messerschmitt Me 262. However, this claim is disputed by most experts and lacks a scientific foundation. Interesting. The only way they could have done that is by diving the plane. The jet engines where tested at length after the war and the Me 262 never had the power to drag ratio to reach the speed of sound. The plane also did not have a proper elevator control for supersonic flight. This was also a problem with the first Russian Migs. Now mention the Messerschmitt Me 163 rocket fighter and you are talking about the ride of the century. Mark ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: What about the quit menuitem in standalone with 2.5?
On Sep 3, 2004, at 5:53 PM, Björnke von Gierke wrote: Elitarist! Fair enough. I am the bad guy. -- Troy RPSystems, Ltd. http://www.rpsystems.net ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 7Mb. [Was: Why 10 hours for a newbie and 30 days for aprogrammer]
Now there's an idea! A who could build the best rev player contest! Anyone game! ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Why 7Mb?
On Sep 3, 2004, at 2:18 PM, Troy Rollins wrote: What would be good to aspire to would be the Shockwave model, where if a required component is missing, the player retrieves it on-the-fly. The beta version of the latest shockwave player is under 2 megs. I downloaded it yesterday in less than 6 seconds. I imagine the Dreamcard player could evolve to working similarly. I think the only thing missing to have this type of functionality is the ability to load externals dynamically. -- Trevor DeVore Blue Mango Multimedia [EMAIL PROTECTED] ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Who is chuck yeager? (OT)
On Friday, September 3, 2004, at 11:02 AM, Ken Norris (dialup) wrote: So What? :-) Nearly impossible because it was very advanced for its time, and faster than any other manned aircraft. It wasn't heavily armed and had a short range, but it could outrun anything. But quality metals had become unavailable and fuel was a problem. A few years earlier and who knows? Well the Tuskeegee Airmen are claiming three of the five that got shot down and another website says that more than 120 of them where shot down during the war. I'm impressed that there are several claims out there. It's waaay off topic though, and I'd rather meet some people on this list than him anyway. So there. Take that ;-) Ken N. I'm not sure you would want to meet me or not. I have a sense of humor that often surprises people at times. Once, by navigating through a storm I worked my way on top of Half Dome in Yosemite in a stunt plane. A passenger/friend when answering yes to Would you like to go down there? dropped his teeth through the roof of his head when I dropped the right wing and proceeded to dive down the face of Half Dome ten feet away from the face. Having been a rock-climber for more than ten years back then I wanted to see what a falling climber would see after cutting loose during a equipment failure. The fun part was pulling out over mirror lake/meadows with a prop tips that were definitely breaking the sound barrier and then climbing strait up the east side of Washington's Column... then again I might just be kidding again. mb ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
One list or two ? [Was: What about the quit menuitem in standalone with 2.5?]
I've changed subject line - getting to be a habit :-) At 19:49 03/09/2004 -0400, Troy Rollins wrote: This is true. Many hobbyists become pros, and many pros like to help out those with less experience. But pros also need to share experience with each other sometimes, in an environment which is somewhat less noise to signal ratio... at some point, very generalized lists such as this one offer little to the pros other than the rewarding opportunity to help newbies. I am involved in such general lists for other tools, helping out the new folks, but when the work has to get done, and there is an advanced question to be asked... well, you don't do it there. It would get lost among the 18th how do I put something into a variable? question of the day. In many cases, signal-to-noise ratio is more a function of list culture than it is of the expertise or knowledge of those involved. I personally find lists with too tight a focus less useful than ones that give some leeway. Many professional programmers will be put off from Revolution if the only support list is full of DreamCard hobbyists and complete newbies doing a seventh grade homework assignment. I think there's a serious case for a use-dreamcard list, which would be a good place for beginner, introductory questions. But I'd allow, even encourage, anyone to join both lists, and separate the traffic between the lists based on culture and peer pressure. There'll be some questions asked on the wrong list - but if the majority go to the right one, you've solved the signal-to-noise problem, and kept the benefits that beginners get from observing the full list. Being on a list, and seeing all the traffic go by, is a very effective way to learn - being able to browse archives is, for me at least, much less effective. Your pleading hobbyist, -- Alex. ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Scrollbars and LittleArrows
On 9/3/04 6:34 PM, Arthur Urban wrote: Now when I select a scrollbar in the editor, the properties window opens and tells me that my arrow click and thumb click values are -1. I don't see that here. A new scrollbar has a startvalue of 0 and an endvalue of 65535. Arrow click is 512. Thumb position is 0. (But you normally don't have to set the thumbposition in the inspector.) There is no value at all for barclick, nor should there be in a little arrows scrollbar. The property inspector wont even allow /me/ to enter a minus sign. That's right. The values must be positive integers. The start value (which is normally 0 for most things) and end value (the number the scrollbar tops out at) represent the range. You can't have a negative range; that is, you can't have a starting point that is less than nothing. Worse, if I change them both to 1, and then click off the the scrollbar and then immediately click it again, the properties window has set them to -1 again! If I change them both to 4, the propery window changes them to -4! What the ...? I'm not sure why you are getting the weird behavior, but the arrow click (in Transcript, the lineInc) represents the amount the scroll will change each time the user clicks the up or down arrows. For a little arrow scrollbar, this is the only value that really matters because the thumb area of the scrollbar is not visible. You won't need to worry about the bar click value (the pageInc); don't mess with it. On larger scrollbars, the bar click value is the amount the scrollbar will move when the user clicks in the bar itself. That usually represents a page-worth, or a field's-worth. You can't set the the thumb to move a negative distance. The amount of change must be a positive number. The scrollbar control itself manages the direction of the change. I remember your previous post about thinking little scrollbars behaved backwards. Are you trying to set it to a negative so it will work in reverse? That'd be a neat work-around, but you can't do it. This dang control was working just an hour ago, and without me doing any editing at all, it just magically starts to screw up. Is this an issue only with the Trial version? This control type is litterly useless for me. No, it isn't due to the trial version. Something else may be interfering. I'd try deleting the scrollbar entirely and making a new one; you should get the default values back that way. -- Jacqueline Landman Gay | [EMAIL PROTECTED] HyperActive Software | http://www.hyperactivesw.com ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: One list or two ? [Was: What about the quit menuitem in standalone with 2.5?]
On Sep 3, 2004, at 9:45 PM, Alex Tweedly wrote: Being on a list, and seeing all the traffic go by, is a very effective way to learn - being able to browse archives is, for me at least, much less effective. I sense the era of the Dreamcard democracy on its way in. -- Troy RPSystems, Ltd. http://www.rpsystems.net ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: [ANN] Inspect without clicking in 2.5? FREE!
From the website: Chipp Walters told me everyone was REALLY pissed off about not being able to inspect using the hover method anymore in Rev 2.5. Real palace revolt stuff. Anyway, he aroused my passions on the subject. Told me I'd become a star if I release the Inspector. Can't say those are my exact words, though Jerry's embellishment doesn't change the fact I believe Inspector Gadget really rocks! Constellation is really cool too. Stay tuned. -Chipp Jerry Daniels wrote: Fellow babies... If you miss the old method of inspecting objects in Revolution where you DIDN'T have to option-command click in selection mode to order to inspect, there is a FREE solution to your problem. Click the link below to find out more and download said solution: http://www.daniels-mara.com/inspector Check it out. Click-free inspection just like the old (pre-2.5) days. ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution