Re: DreamCard Review-PCPLUS

2004-12-24 Thread Wolfgang M . Bereuter
On 24.12.2004, at 07:22, Chipp Walters wrote:
I just hope they keep it separate, even if they do bundle it.  Engine 
size still matters to me, and it's too easy to add stuff that I 
rarely if ever use -- I'd hate to see a 5MB engine, and stuff adds 
up.
Heck, if I had it my way I'd like to see QT broken out into a 
separate includable module. I only need it in three apps, and 
everything else is carrying that code around with no benefit to my 
customers.
Well put. And with Trevor's excellent QT external it could be done. I, 
too am concerned about engine bloat. But, as you know, RR has better 
connectors to the engine than we (as external developers) do-- this 
has advantages.
Well?! No, thats not well Chipp, thats excellent!!
Its exactly what I m wainting and talking about since the beginning: 
The real modular developer concept! Againts th ewe will violate you 
all-M$ starategy. But not only for ENGINE for the IDE too!!
We did not need that bloated Dreamcard, wich is not fish nor meat. A 
real starter tool with a modular ide. That would be the killer app, but 
how many times I have voted for that! I have given up and...
Anyway, thanks a lot Richard, may be once upon the time your voice is 
tavelling to the highlands, waking up the sleeping nessies...

regards
Wolfgang M. Bereuter
T-mapping© is PhotoLearning Mindmaps!
...
http://www.internettrainer.com
[EMAIL PROTECTED]
...
Edelhofg. 17/11, A-1180 Wien, Austria
Tel/Fax: ++43-1-479 2539
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Re: DreamCard Review-PCPLUS

2004-12-24 Thread Klaus Major
Hi friends,
very funny, but it was clear for me within a fraction of a millisecond
that PCPLUS is a (printed) magazine... (No, i did not "Gurgle" ;-)
Especially in conjunction with "Issue xyz"...
But i am just a simple german guy and definitively NOT representative.
To me the (tiny :-) resulting flame war is, to say it clear, 
unnecessary, immature and embarrassing!
For ALL of the participants!

@"webmail"
Your last post HAS a little whiff of overacting...
Merry christmas everybody AND PEACE ON EARTH, DAMN :-D
Best from germany
Klaus Major
[EMAIL PROTECTED]
http://www.major-k.de
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Re: Adventure Games with Revolution

2004-12-24 Thread Stgoldberg
If I understand correctly, the recent adventure game Alida was written in 
Revolution by a single author who did all the programming and art.
Stephen Goldberg

In a message dated 12/24/04 2:04:35 AM, 
[EMAIL PROTECTED] writes:


> 
> I am mainly interested in point-and-click adventure games (such as Day of
> the Tentacle, Monkey Island, or Sam & Max), but text adventure with
> Revolution is an interesting idea. It is bound to be easier to use than
> Inform or TADS.
> 

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Shortcut Problems in Windows XP

2004-12-24 Thread John Miller
Greetings All,
I have assigned a shortcut to a button, but Windows XP intercepts the 
command at the system level. Is there a way to give my app first shot 
at the shortcut?

A related question - Is there a way to rest control of the f keys away 
from Windows and assign them in Revolution?

Many Thanks,
John Miller
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Re: SpecialFolderPath in standalone

2004-12-24 Thread Mark Smith
Frank, that's useful advice. Will save me some head scratching until 
they fix it.

Mark Smith
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Re:Adventure Games with Revolution?

2004-12-24 Thread Glenn E. Fisher
Roger,
 I can find no dedicated Mac OS X game engine for point-and-click 
adventure
games in the spirit of Day of the Tentacle, Monkey Island, Sam & Max.

Do you know of any point-and-click adventure games made with 
Revolution?
General multimedia tools don't take care of the low-level game 
management
and there are few or no adventure games templates. Revolution has 
potential,
but I would really like a template.

Would anybody be open to making a Revolution point-and-click adventure 
game
to guide others?
I am currently working on a couple of games that might be of interest.  
They are
not completed yet, but they'll give you an idea of a point and click 
game.  They
are not adventures, but a computerized version of table games.

Use the mac.com link below and click on the "Games" link.
Have fun,
Glenn
Glenn E. Fisher University of Houston - Retired
22402 Diane Dr. Spring, Tx 77373
[EMAIL PROTECTED]   http://www.uh.edu/~fisher
http://home.houston.rr.com/thegefishers/
http://homepage.mac.com/gefisher
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Re: Adventure Games with Revolution?

2004-12-24 Thread Marty Billingsley
>  Roger Kenyon <[EMAIL PROTECTED]> asks:
>
>  I can find no dedicated Mac OS X game engine for point-and-click adventure
> games in the spirit of Day of the Tentacle, Monkey Island, Sam & Max.
>
> Do you know of any point-and-click adventure games made with Revolution?
> General multimedia tools don't take care of the low-level game management
> and there are few or no adventure games templates. Revolution has potential,
> but I would really like a template.
>
> Would anybody be open to making a Revolution point-and-click adventure game
> to guide others?

My 8th grade students make adventure games in Rev every quarter.  I don't
actually know that much about gaming, so I'm not sure what a template
would provide for you that you couldn't program yourself.

To get them started I show them Spelunx. Yes, I know it's really old
and lame and much better adventure games exist, but (1) it was made with
HyperCard, which impresses the kids, as they know it's a precurser to
Rev, and (2) we own it.  That gets the the students thinking about the
kinds of things they can do themselves, and off they go!

We don't have a copy of Myst, or I'd show 'em that too.  Or maybe I
wouldn't -- it might intimidate some of the students; Spelunx seems
much more do-able.

I also had one girl who, although 13 years old, knew about the original
text-based adventure game, and re-created it in Rev.  It was really
well done!  (She admitted that doing a text-based game was underutilizing
Rev's features, but she wanted to do it anyway.)

So, what is a game template, and might one help my students?

  - marty

--
Marty Billingsley
The University of Chicago Laboratory Schools
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Re: Adventure Games with Revolution?

2004-12-24 Thread Frank D. Engel, Jr.
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Hmm... what kind of "low-level" features are you looking for, more 
specifically?

Just paste (or draw) each picture onto a card, and put a transparent, 
don't-show-name button over each hotspot.  on mouseUp go to card 
 end mouseUp.  Done.

Maybe some mouseEnter-type handlers for fancy navigation cursors, and 
possibly some resize logic so that the game can be played full-screen.

As for saved games, just save the name of the card or some such, along 
with any inventory you might be keeping (remember that there was really 
very little in the way of game state in Myst, but of course it would be 
possible to do extensive tracking of game state in Rev if you really 
wanted to.)

Myst is actually a *very* simple game from the perspective of the 
engine (the later follow-ups to Myst have become slightly more 
complex); what really sets it off is the artistry and the puzzles that 
were used (none of which would be difficult at all to do in Rev).

On Dec 24, 2004, at 9:25 AM, Marty Billingsley wrote:
 Roger Kenyon <[EMAIL PROTECTED]> asks:
 I can find no dedicated Mac OS X game engine for point-and-click 
adventure
games in the spirit of Day of the Tentacle, Monkey Island, Sam & Max.

Do you know of any point-and-click adventure games made with 
Revolution?
General multimedia tools don't take care of the low-level game 
management
and there are few or no adventure games templates. Revolution has 
potential,
but I would really like a template.

Would anybody be open to making a Revolution point-and-click 
adventure game
to guide others?
My 8th grade students make adventure games in Rev every quarter.  I 
don't
actually know that much about gaming, so I'm not sure what a template
would provide for you that you couldn't program yourself.

To get them started I show them Spelunx. Yes, I know it's really old
and lame and much better adventure games exist, but (1) it was made 
with
HyperCard, which impresses the kids, as they know it's a precurser to
Rev, and (2) we own it.  That gets the the students thinking about the
kinds of things they can do themselves, and off they go!

We don't have a copy of Myst, or I'd show 'em that too.  Or maybe I
wouldn't -- it might intimidate some of the students; Spelunx seems
much more do-able.
I also had one girl who, although 13 years old, knew about the original
text-based adventure game, and re-created it in Rev.  It was really
well done!  (She admitted that doing a text-based game was 
underutilizing
Rev's features, but she wanted to do it anyway.)

So, what is a game template, and might one help my students?
  - marty
--
Marty Billingsley
The University of Chicago Laboratory Schools
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- ---
Frank D. Engel, Jr.  <[EMAIL PROTECTED]>
$ ln -s /usr/share/kjvbible /usr/manual
$ true | cat /usr/manual | grep "John 3:16"
John 3:16 For God so loved the world, that he gave his only begotten 
Son, that whosoever believeth in him should not perish, but have 
everlasting life.
$
-BEGIN PGP SIGNATURE-
Version: GnuPG v1.2.4 (Darwin)

iD8DBQFBzDAm7aqtWrR9cZoRAqKvAJ9WqWKcQqn8bgqa8VaRaW3QwsY6DwCgiPKx
k495NHLhSRIH7FMzpD0uxaE=
=ZEw6
-END PGP SIGNATURE-

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Re: Shortcut Problems in Windows XP

2004-12-24 Thread Ken Ray
On 12/24/04 5:50 AM, "John Miller" <[EMAIL PROTECTED]> wrote:

> Greetings All,
> 
> I have assigned a shortcut to a button, but Windows XP intercepts the
> command at the system level. Is there a way to give my app first shot
> at the shortcut?

John, I'm not exactly sure what you mean here when you say "assigned a
shortcut to a button"; can you clarify?
 
> A related question - Is there a way to rest control of the f keys away
> from Windows and assign them in Revolution?

Yes, use a "functionKey" handler:

on functionKey pKey
  answer "You pressed F" & pKey
end functionKey

Ken Ray
Sons of Thunder Software
Web site: http://www.sonsothunder.com/
Email: [EMAIL PROTECTED]


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Re: Adventure Games with Revolution?

2004-12-24 Thread Marty Billingsley
> "Frank D. Engel, Jr." <[EMAIL PROTECTED]>
> Hmm... what kind of "low-level" features are you looking for, more
> specifically?
>
> Just paste (or draw) each picture onto a card, and put a transparent,
> don't-show-name button over each hotspot.  on mouseUp go to card
>  end mouseUp.  Done.

This is exactly the type of thing my students do.  It's really simple
to get started with, and you can incorporate other features as you
learn Rev.  Some of my kids have a room, for example, where the user
has to play Pong and get a certain number of points in order to
advance.  (Or, as one very cute game had, a Winnie-the-Pooh holding
onto a balloon and dodging the oncoming bees -- a girl's take on
the typical "missile-style" game.)  Other students implement an
inventory, where the user can pick up objects that are then useful
later in the game.

Only one student has implemented a game where the game state was
saved -- mostly because I don't teach them about saving to external
text files (because I don't understand the file paths myself:-).

As I've said before, I'm finding Rev to be a great vehicle for
introducing young students to programming.

  - marty

--
Marty Billingsley
The University of Chicago Laboratory Schools
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Re: Adventure Games with Revolution

2004-12-24 Thread Richard Gaskin
[EMAIL PROTECTED] wrote:
If I understand correctly, the recent adventure game Alida was written in 
Revolution by a single author who did all the programming and art.
Yes indeed.  And he's quite a talented musician as well, and the 
unusually high quality of the soundtrack reflects that.

It's a truly amazing work, all five CD's worth:

--
 Richard Gaskin
 Fourth World Media Corporation
 __
 Rev tools and more: http://www.fourthworld.com/rev
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Getting the right font in unicode

2004-12-24 Thread Dar Scott
When setting general unicode chars through either htmlText (with font 
specified and lang="ja") or unicodeText (with font (& language 
Japanese, Unicode or w) specified in the textFont of the field, 
Revolution seems to pick a font instead of using the one I specify.  I 
know the char is in the unicode font.

Workarounds?
Dar
unicode is unicode is unicode
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Desk top icon

2004-12-24 Thread Paul Salyers

In VB I have the code to make a desktop icon with the click of a check box. 
By removing the check you remove the desktop icon,  Is this possible in Rev?


Paul Salyers
PS1 - Senior Rep.
[EMAIL PROTECTED] 

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RE: Is the problem Micro$oft or its customers?

2004-12-24 Thread Ray Miller

--- [EMAIL PROTECTED] wrote:

 From: Richard Gaskin <[EMAIL PROTECTED]>
>
> 
> So I have three ways to handle these reports:
> 
> a) Tell them it's conformant with Micro$oft's
> published spec and so they 
> need to get used to it, possibly providing an email
> address for 
> Micro$oft's design team so they can complain
> directly to the source.
> 
> b) Ignore Micro$oft's XP Visual Design Guidelines
> and use their darker 
> background color (the tan behind the tab) for the
> tab control itself.
> 
> c) Use the Gaslight method:  Tell 'em it's actually
> the same but their 
> vision has changed. ;)
> 
> 
> I've been doing a), but as more reports come in I'm
> considering the 
> possibility that the
> enormously-well-funded-yet-still-tasteless UI team 
> at Micro$oft may have gotten it wrong; maybe that
> color is indeed too light.
> 
> So do I conform to Micro$oft and face the wrath of
> customers, or conform 
> to the customers and face the wrath of reviewers?
> 
> -- 
>   Richard Gaskin
>   Fourth World Media Corporation
>   Developer of WebMerge: Publish any database on any
> Web site
>  
>
Richard,
I've always hated the WS doom and gloom colors. If
they've lightened up recently, and that's the new GUI
from MS, then go with it. (Or start a new one: get
crap from everyone!) 

Ray Miller
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Re: Adventure Games with Revolution

2004-12-24 Thread Andre Garzia
Holy God! I just checked the URL! This is wonderfull, I am buying 
the CDs right now, that reminds me of Myst

andre
On Dec 24, 2004, at 4:13 PM, Richard Gaskin wrote:
[EMAIL PROTECTED] wrote:
If I understand correctly, the recent adventure game Alida was 
written in Revolution by a single author who did all the programming 
and art.
Yes indeed.  And he's quite a talented musician as well, and the 
unusually high quality of the soundtrack reflects that.

It's a truly amazing work, all five CD's worth:

--
 Richard Gaskin
 Fourth World Media Corporation
 __
 Rev tools and more: http://www.fourthworld.com/rev
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Andre Alves Garzia  2004
Soap Dog Studios - BRAZIL
http://studio.soapdog.org
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Re: Desk top icon

2004-12-24 Thread Ken Ray
On 12/24/04 12:57 PM, "Paul Salyers" <[EMAIL PROTECTED]> wrote:

> 
> 
> 
> In VB I have the code to make a desktop icon with the click of a check box.
> By removing the check you remove the desktop icon,  Is this possible in Rev?

If you mean making a shortcut to your application (or any file for that
matter), the answer is "yes". You do:

  create alias  to file 

So to create an alias to "C:\Program Files\MyApp\MyApp.exe" you'd do:

  put specialFolderPath("desktop") & "/MyApp.lnk" into tAlias
  create alias tAlias to file "C:/Program Files/MyApp/MyApp.exe"

Note that inside Rev, all paths use the "/" delimiter, regardless of
platform. Rev does understand the "native" file delimiter ("\" in Windows
and ":" in Macintosh) most of the time, but it's a good habit to get into to
start using the "/" delimiter as often as possible.

HTH,

Ken Ray
Sons of Thunder Software
Web site: http://www.sonsothunder.com/
Email: [EMAIL PROTECTED]


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Re: finding local IP... on Win98?

2004-12-24 Thread Alex Tweedly
kweto wrote:
(B
(B>Hello again,
(B>
(B>Both methods advised by Thierry Arbellot and Dar Scott worked... on Win2K
(B>but not on Win98SE.
(B>
(B>The result I got for hostAddress on a local computer was...
(B>
(B>0.0.0.0
(B>
(B>.. when I tried both Thierry Arbellot's...
(B>
(B>  
(B>
(B>> put "255.255.255.255:43222" into testSocket
(B>> open datagram socket to testSocket
(B>> put hostAddress(testSocket) into theIPAddress
(B>> close socket testSocket
(B>>
(B>>
(BI'm not entirely surprised that failed - using "255.255.255.255" is
(Bsomething of a "trick", so it could work or fail depending on the OS.
(B
(B>.. and Dar Scott's variation of using...
(B>  
(B>
(B>>the IP address of something on the LAN that is fixed"
(B>>
(B>>
(BBut I'm amazed that failed. Are you sure :-) ?
(B
(B>So I'm back to square one, i.e., how to use Rev to find out a computer's LAN
(B>IP.
(B>  
(B>
(BWhat is the LAN address that you used on Win98SE ?
(BIn fact - what's the whole output from "ipconfig" ? Can you check that
(Byou can "ping" the server address from the Win98SE machine ?
(BIs the LAN address you used that of another machine you can access /
(Bcontrol ? If so, could you put a UDP "echo server" on it and try sending
(Bit UDP packets from Win98SE ?
(B
(BIf that works - i.e. you can send a datagram packet and get a reply from
(Bthe server, then the hostAddress() function really, really should work -
(Band if it doesn't, I think it's time for a Bugzilla submission.
(BOTOH, if that doesn't work, then again we may be close to ready for
(BBugzilla - but maybe get back to the list with all the results up till
(Bthen 
(B
(B(If you don't have a datagram echo server and client, email me off-list
(Band I'll send you one.)
(B
(B-- Alex.
(B
(B
(B-- 
(BNo virus found in this outgoing message.
(BChecked by AVG Anti-Virus.
(BVersion: 7.0.296 / Virus Database: 265.6.2 - Release Date: 20/12/2004
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Using Md5Digest on stacks loaded in memory

2004-12-24 Thread Alejandro Tejada
Hi Developers,

Recently, i had been working on
refining some of my stacks for distribution
among fellow teachers and i had been 
experimenting with security issues.

I'll like that my player app verify
that the stacks that i send them were
not tampered in any way, so i'm working
in a verification system that could use
the built-in md5digest function.

I could verify the md5digest of a stack stored 
in the hard disk with the following code:

put url "binfile:C:/WINDOWS/Escritorio/myStack.rev"
into zxs 
-- zxs is a local variable
put binaryDecode("H*",md5Digest(zxs),tHexDigest)
-- convert the binary data of md5digest in hexadecimal
put tHexDigest
-- write the results in the message box

and could verify the md5digest of a file stored
as a custom property with the following code:

set the customProperty_01 of the topstack to url
"binfile:C:/WINDOWS/Escritorio/md5sums.exe"
-- i have included the file within the topstack
put binaryDecode("H*",md5Digest(the customProperty_01
of the topstack),tHexDigest)
-- converting in hexadecimal the binary result of the
md5digest function
put tHexDigest
-- write the results in the message box

But, How could i get the md5Digest of a
stack loaded in memory?

This code does not works in my side:

put binaryDecode("H*",md5Digest(the
topstack),tHexDigest)
put tHexDigest

It produces a different result than the
code that reads the stack from the Hard Disk...

Thanks in advance for your help.

My best wishes for this new year! :-)

al

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Re: Adventure Games with Revolution

2004-12-24 Thread Alejandro Tejada
Hi Andre,

I hope that you are recovering fine from
your broken arm! :-|

Andre Garzia wrote:

>Holy God! I just checked the URL! 
>This is wonderfull, I am buying
>the CDs right now, that reminds me of Myst

I think alike! :-)
But i'm curious about the name.

Is Alida the daughter, the wife or the mother
of the author? ;-)

Richard, when you interview the author of
the game, Could you ask him about the
name's origin?

Marty Billingsley wrote:

>My students create games every quarter

Wow! A whole class making Creative Multimedia!!!

Could you publish some of these works of
your students? 

Always is good for developers to see the
beginnings of the next generation of programmers.

> As I've said before, I'm finding Rev to be a 
> great vehicle for introducing young students 
> to programming.

Did you check the stack Metatalk Programming
course created by Scott Raney?
This is an excellent example of courseware
made in this platform.

I feel compelled to ask, but is the University 
of Chicago managing high schools too?

al






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Re: Using Md5Digest on stacks loaded in memory

2004-12-24 Thread Dar Scott
On Dec 24, 2004, at 4:24 PM, Alejandro Tejada wrote:
I could verify the md5digest of a stack stored
in the hard disk with the following code:
Good idea.
and could verify the md5digest of a file stored
as a custom property with the following code:
I do this.  Good idea.
But, How could i get the md5Digest of a
stack loaded in memory?
I don't know if you can relate a stack in memory to an md5Digest 
created for a binary file.

You might be able to create an md5Digest of selected properties.  
However, if I modified one of your stacks, I might modify it to 
generate the "md5" hex code of itself that it got before.  It's like 
asking a person if he is a liar.

Maybe you can create a small stack or plugin whose sole purpose is to 
create the md5Digest of stacks and related files.  You can distribute 
this in person or find some other way to distribute it that you are 
comfortable with.  For some systems you might give the recipient by 
another channel instructions using system utilities.

Dar
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Programming Services and Software
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Re: Adventure Games with Revolution

2004-12-24 Thread Richard Gaskin
Alejandro Tejada wrote:
Hi Andre,
I hope that you are recovering fine from
your broken arm! :-|
Andre Garzia wrote:

Holy God! I just checked the URL! 
This is wonderfull, I am buying
the CDs right now, that reminds me of Myst

I think alike! :-)
But i'm curious about the name.
Is Alida the daughter, the wife or the mother
of the author? ;-)
Richard, when you interview the author of
the game, Could you ask him about the
name's origin?
It's the name of the band.
From his site at :
-
What is Alida about?
Alida is a point and click interactive graphical adventure game. The 
story centres around four young men in the band Alida that attained 
phenomenal success with their first CD release. Loads of money coupled 
with wild imagination resulted in construction of "Alida" - the theme park.

It's an unusual place - a giant guitar 330 metres long!
But these guys didn't stop there - the guitar can actually be played
(assisted by machinery);
the internal workings of the guitar can be accessed and manipulated
(machine heads, switch, pots etc..)
As Alida was nearing completion things got complicated, their popularity 
was waning and money stopped coming in. Distrust set in. Each of the 
band members claimed different areas of Alida for themselves where they 
devised weird and elaborate systems to protect their wealth. They 
retracted from each other finally leaving Alida uninhabited.
Fifteen years later one of the guys is missing on Alida...

Five years in the making, the Alida world will captivate you with 
meticulous graphics, unique locations, intriguing puzzles, bizarre 
transportation machines, ornate objects, electronic imagery, tactile 
contraptions, massive constructions, animated natural elements and 
original music score.

---
--
 Richard Gaskin
 Fourth World Media Corporation
 __
 Rev tools and more: http://www.fourthworld.com/rev
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Re: Adventure Games with Revolution

2004-12-24 Thread Paul Salyers

I tryed to cut & paste text from my script editor to  notepad and nothing 
pasted, but it pasted in Word. Anyone know why this was.

Paul Salyers
PS1 - Senior Rep.
[EMAIL PROTECTED]
(918) 465-7426 -- Cell
(918) 967-1013 -- Home 

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Re: finding local IP... on Win98?

2004-12-24 Thread Ken Ray
On 12/24/04 12:44 AM, "kweto" <[EMAIL PROTECTED]> wrote:

 
> So I'm back to square one, i.e., how to use Rev to find out a computer's LAN
> IP.

How about doing a shell to "ipConfig /all" and then parsing the result? On
my Windows 98 machine I get two IP Addresses, one in a block that says "0
Ethernet adapter" and one that says "1 Ethernet adapter". I have a chunk of
code that I've used to find the MAC address, so I adapted it to get the IP
address. Since there's more than one, I continue to search until I get
something other than 0.0.0.0 (watch for word wraps):

on mouseUp
  put GetMyIP() into tIP
  if tIP contains "Error" then
answer tIP
  else
-- do what you want with the IP address
  end if
end mouseUp

function GetMyIP
  local tStart,tEnd
  put specialFolderPath("system") & "/IPCONFIG.EXE" into tWinIPConfig
  put specialFolderPath("system") & \
"/SYSTEM32/IPCONFIG.EXE" into tWinSysIPConfig
  put (there is a file tWinIPConfig) into winExists
  put (there is a file tWinSysIPConfig) into sys32Exists
  if winExists or sys32Exists then
set the hideConsoleWindows to true
put shell("ipconfig /all") into tData
repeat
  if matchChunk(tData,"IP Address[\. ]*: ([A-Z0-9\.]*)",tStart,tEnd)
then
put char tStart to tEnd of tData into tIP
if tIP <> "0.0.0.0" then
  return tIP
else
  delete char 1 to tEnd of tData
end if
  else
return "Error: IP Address not found."
  end if
end repeat
return "Error: IP Address not found."
  else
return "IPCONFIG not found"
  end if
end GetMyIP

HTH,

Ken Ray
Sons of Thunder Software
Web site: http://www.sonsothunder.com/
Email: [EMAIL PROTECTED]


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Re: Adventure Games with Revolution

2004-12-24 Thread Ken Ray
On 12/24/04 6:43 PM, "Paul Salyers" <[EMAIL PROTECTED]> wrote:

> I tryed to cut & paste text from my script editor to  notepad and nothing
> pasted, but it pasted in Word. Anyone know why this was.

No idea, Paul... what version of Windows are you using, and what version of
Revolution?

Ken Ray
Sons of Thunder Software
Web site: http://www.sonsothunder.com/
Email: [EMAIL PROTECTED]


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Copy & Paste problrms

2004-12-24 Thread Paul Salyers
At 09:02 PM 12/24/2004, you wrote:
On 12/24/04 6:43 PM, "Paul Salyers" <[EMAIL PROTECTED]> wrote:
> I tryed to cut & paste text from my script editor to  notepad and nothing
> pasted, but it pasted in Word. Anyone know why this was.
No idea, Paul... what version of Windows are you using, and what version of
Revolution?

Windows 2000 Pro
5.00.2195
Service Pack 4
NotePad
5.0
Build 2195
Service pack 4
Rev 2.5
But it's greak to me!
Paul Salyers
PS1 - Senior Rep.
[EMAIL PROTECTED] 

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Re: finding local IP... on Win98?

2004-12-24 Thread kweto
Ken Ray wrote:
(B
(B> How about doing a shell to "ipConfig /all" and then parsing the result?
(B
(BThat did the trick! Thanks -- both for the solution and for your script
(Bitself, which brought to my attention how to better use "matchChunk" and the
(Bhitherto unknown "shell" and "specialFolderPath" functions.  Actually, my
(Bmachines run Japanese versions of Win98SE so the "IP Address" search term
(Bhad to be translated.)
(B
(BCheers,
(BNicolas Cueto
(B(from the land of odd Kurisumasu celebrations)
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Re: Copy & Paste problrms

2004-12-24 Thread Ken Ray
On 12/24/04 9:09 PM, "Paul Salyers" <[EMAIL PROTECTED]> wrote:

> At 09:02 PM 12/24/2004, you wrote:
>> On 12/24/04 6:43 PM, "Paul Salyers" <[EMAIL PROTECTED]> wrote:
>> 
>>> I tryed to cut & paste text from my script editor to  notepad and nothing
>>> pasted, but it pasted in Word. Anyone know why this was.
>> 
>> No idea, Paul... what version of Windows are you using, and what version of
>> Revolution?
> 
> 
> Windows 2000 Pro
> 5.00.2195
> Service Pack 4
> 
> NotePad
> 5.0
> Build 2195
> Service pack 4
> 
> Rev 2.5

This appears to have been a reported bug in Rev 2.5 (it works fine in Rev
2.2) - (see Bugzilla bug #2289), but Chipp Walters says its fixed (although
I downloaded the most recent public version and it still doesn't work).
Perhaps Chipp can chime in on this one...

Ken Ray
Sons of Thunder Software
Web site: http://www.sonsothunder.com/
Email: [EMAIL PROTECTED]


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Re: Copy & Paste problrms

2004-12-24 Thread Chipp Walters
Hi Paul,
There is a noted bug in the latest version of Rev where it's only 
copying and pasting unicode, and becaue notepad doesn't support unicode, 
it doesn't work. It's been fixed in the next release.

Workarounds:
1) Paste into something like WordPad which does support unicode
2) Use my 'altClipConvert' plugin to converty your clipboard text to 
something Notepad will recognize.

It's at the bottom of page:
http://www.altuit.com/webs/altuit2/altPluginDownload/Downloads.htm
Happy holiday season!
best,
Chipp
Paul Salyers wrote:
On 12/24/04 6:43 PM, "Paul Salyers" <[EMAIL PROTECTED]> wrote:
> I tryed to cut & paste text from my script editor to  notepad and 
nothing
> pasted, but it pasted in Word. Anyone know why this was.
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