Re: 2.5 Release Candidate 1

2004-08-28 Thread Kevin Miller
On 28/8/04 2:28 am, Alex Tweedly [EMAIL PROTECTED] wrote:

 No, in fact that's outright common sense. Introducing changes to software
 carries a risk of unintended consequences - even with the best automated
 testing methods around, you can't afford to risk making unnecessary changes
 at the last minute.

Right.  One example might be making a last minute minor fix to the player
that has the result that it no longer loads on startup.  This is exactly
*why* we won't be making minor fixes to the release candidate.  We will be
fixing the player issue however :)

Kevin

Kevin Miller ~ [EMAIL PROTECTED] ~ http://www.runrev.com/
Runtime Revolution - User-Centric Development Tools

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Re: 2.5 Release Candidate 1

2004-08-28 Thread Bill
The way 2.5 beta was taking forever to access a mysql database when using
the linked controls is now fixed. I didn't even have a chance to make a bug
report.


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Re: 2.5 Release Candidate 1 - Player Freeze?

2004-08-27 Thread Ken Ray
Before I log this to Bugzilla, I just want to check and see if anyone else
sees this with the RC1 build - double-click on the Revolution Player and it
will get to a point where it says Preparing... and then it freezes (I'm on
OS X 10.3.4). If I force quit, there's a file left behind called Revolution
Launcher.

Anyone else see this?

Ken Ray
Sons of Thunder Software
Web site: http://www.sonsothunder.com/
Email: [EMAIL PROTECTED]


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Re: 2.5 Release Candidate 1 - Player Freeze?

2004-08-27 Thread Dan Shafer
Heck, I didn't even get a Revolution Player in my OS X download.
:-(
Dan
On Aug 27, 2004, at 4:00 PM, Ken Ray wrote:
Before I log this to Bugzilla, I just want to check and see if anyone 
else
sees this with the RC1 build - double-click on the Revolution Player 
and it
will get to a point where it says Preparing... and then it freezes 
(I'm on
OS X 10.3.4). If I force quit, there's a file left behind called 
Revolution
Launcher.

Anyone else see this?
Ken Ray
Sons of Thunder Software
Web site: http://www.sonsothunder.com/
Email: [EMAIL PROTECTED]
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Re: 2.5 Release Candidate 1 - Player Freeze?

2004-08-27 Thread Marian Petrides
It almost seems like we got different downloads, Dan. There IS a player 
in my download but the docs definitely still don't work. Dox work for 
you but there is no player. What gives?

And, yes Ken the player hangs for me, too.
Just out of curiosity, am I the only person who still gets xmlerr  as a 
response when selecting an item in the dox?

M
On Aug 27, 2004, at 7:30 PM, Dan Shafer wrote:
Heck, I didn't even get a Revolution Player in my OS X download.
:-(
Dan
On Aug 27, 2004, at 4:00 PM, Ken Ray wrote:
Before I log this to Bugzilla, I just want to check and see if anyone 
else
sees this with the RC1 build - double-click on the Revolution Player 
and it
will get to a point where it says Preparing... and then it freezes 
(I'm on
OS X 10.3.4). If I force quit, there's a file left behind called 
Revolution
Launcher.

Anyone else see this?
Ken Ray
Sons of Thunder Software
Web site: http://www.sonsothunder.com/
Email: [EMAIL PROTECTED]
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Re: 2.5 Release Candidate 1 - Player Freeze?

2004-08-27 Thread Wouter
Re: 2.5 Release Candidate 1 - Player Freeze?
From: Ken Ray
 Subject: Re: 2.5 Release Candidate 1 - Player Freeze?
 Date: Fri, 27 Aug 2004 17:39:33 -0700
On 8/27/04 7:26 PM, Wouter [EMAIL PROTECTED] wrote:
 True the player hangs when inside the Rev folder.
 If one drags a stack on the app icon after the clock cursor has 
changed
 to pointer it will open in the player though the home stack won't 
hide.
 But the player works like a charm when outside the rev folder and
 started with a stack.

This just shouldn't be... how many people are going to see another app 
in
the Rev folder and 2x-click it to see what it does? Answer: Lots. And 
they
shouldn't be greeted with a hanging application. It should at least say
something like Move this out of the Rev folder before launching, 
although
for the life of me I can't understand why it doesn't work in the Rev 
folder
but does outside of it.
Correct.
But Rev  is not really *hanging*.
You still can drag stacks on the player icon and they will be loaded.
Only minor change in script will resolve this in the final candidate I 
am sure.
That's why they should still accept bugzilla reports or read the list 
thoroughly.

Ken Ray
Sons of Thunder Software
Web site: http://www.sonsothunder.com/
Email: [EMAIL PROTECTED]
WA
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Re: 2.5 Release Candidate 1 - Player Freeze?

2004-08-27 Thread Marian Petrides
This version of Rev seems to be quite sensitive to placement inside 
folders. See the solution I just posted to why the dox were not 
displaying for me.  I had moved Rev app folder into a folder named Rev 
2.5 RC1  and Rev apparently didn't like the fact that it was nested 
inside a folder with special characters in the name (opt-f, opt-;)

M
On Aug 27, 2004, at 8:38 PM, Ken Ray wrote:
 It should at least say
something like Move this out of the Rev folder before launching, 
although
for the life of me I can't understand why it doesn't work in the Rev 
folder
but does outside of it.
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Re: 2.5 Release Candidate 1

2004-08-27 Thread Alex Tweedly
At 20:16 27/08/2004 -0400, yoy wrote:
- Original Message -
From: Kevin Miller [EMAIL PROTECTED]
Subject: 2.5 Release Candidate 1
 At this time we are no longer able to respond to minor glitches or
 annoyances reported.  This is because we must change as little as possible
 in any rebuild to ensure we don't introduce any new issues.
C'mon! That's an outright POS comment.
Establish a known bugged FC???
No, in fact that's outright common sense. Introducing changes to software 
carries a risk of unintended consequences - even with the best automated 
testing methods around, you can't afford to risk making unnecessary changes 
at the last minute. If you find a major problem, you must fix it; if you 
find a serious or moderate problem, you have to make judgement - that's why 
software development managers gets paid big bucks; but if you find a minor 
annoyance you must not fix it.

As the release date gets closer, you have to throttle down on introducing 
changes to minor bugs and annoyances. I don't know a software company that 
doesn't use some form of this throttling technique as it gets to 
final  release of large products. You can do it differently for smaller 
products, where the predictability of unintended consequences is orders of 
magnitude smaller - but not for medium or large products, and I think Rev 
must be big enough to qualify for that category.

-- Alex.
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Re: 2.5 Release Candidate 1

2004-08-27 Thread Marian Petrides
Alex is right.
What's more Kevin didn't say RunRev was going to disregard minor 
glitches, just that fixes may have to wait until a later release.

Frankly, I'd rather deal with the devil I know (minor glitches) than 
with one I don't (unrecognized bugs introduced in the process of last 
minute tweaks to fix minor annoyances).

On Aug 27, 2004, at 9:28 PM, Alex Tweedly wrote:
At 20:16 27/08/2004 -0400, yoy wrote:
- Original Message -
From: Kevin Miller [EMAIL PROTECTED]
Subject: 2.5 Release Candidate 1
 At this time we are no longer able to respond to minor glitches or
 annoyances reported.  This is because we must change as little as 
possible
 in any rebuild to ensure we don't introduce any new issues.

C'mon! That's an outright POS comment.
Establish a known bugged FC???
No, in fact that's outright common sense. Introducing changes to 
software carries a risk of unintended consequences - even with the 
best automated testing methods around, you can't afford to risk making 
unnecessary changes at the last minute. If you find a major problem, 
you must fix it; if you find a serious or moderate problem, you have 
to make judgement - that's why software development managers gets paid 
big bucks; but if you find a minor annoyance you must not fix it.

As the release date gets closer, you have to throttle down on 
introducing changes to minor bugs and annoyances. I don't know a 
software company that doesn't use some form of this throttling 
technique as it gets to final  release of large products. You can do 
it differently for smaller products, where the predictability of 
unintended consequences is orders of magnitude smaller - but not for 
medium or large products, and I think Rev must be big enough to 
qualify for that category.

-- Alex.
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Re: 2.5 Release Candidate 1 [bug# 1962 still broken]

2004-08-27 Thread Roger . E . Eller
This was bugzilla'd as RunRev instructed me to enter it there. The Bug 
number was 1962 

I have downloaded and installed 2.5 Release Candidate 1.  My Rev 
preferences has the correct http proxy info, yet Rev Online still fails 
from behind our corporate firewall. Why doesn't it prompt for firewall 
authentication like all other internet applications? I hope the final 
release won't be like this.

http://www.runrev.com/revolution/developers/bugdatabase/show_bug.cgi?id=1962

Summary: Can not access Rev-Online from behind firewall
Product: Revolution
Version: 2.5 B1
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: Revolution Online
AssignedTo: [EMAIL PROTECTED]
ReportedBy: [EMAIL PROTECTED]
QAContact: [EMAIL PROTECTED]

Roger Eller [EMAIL PROTECTED]

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Re: 2.5 Release Candidate 1 - Player Freeze?

2004-08-27 Thread Dan Shafer
On Aug 27, 2004, at 5:26 PM, Wouter wrote:
The player object is produced once Rev is started up once.
True. Odd but true.
The launcher object is produced once the player is launched.
True the player hangs when inside the Rev folder.
If one drags a stack on the app icon after the clock cursor has 
changed to pointer it will open in the player though the home stack 
won't hide.
But the player works like a charm when outside the rev folder and 
started with a stack.

Greetings,
WA
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Re: 2.5 Release Candidate 1 - Player Freeze?

2004-08-27 Thread J. Landman Gay
On 8/27/04 6:00 PM, Ken Ray wrote:
Before I log this to Bugzilla, I just want to check and see if anyone else
sees this with the RC1 build - double-click on the Revolution Player and it
will get to a point where it says Preparing... and then it freezes (I'm on
OS X 10.3.4). If I force quit, there's a file left behind called Revolution
Launcher.
Anyone else see this?
I've just entered bug #2086. I think removing the word Preparing won't 
cause too many glitches this late in the game, and would be enough to 
prevent users from thinking the app has hung. My other suggestion -- to 
ask for a stack to open -- could be postponed till a later version.

--
Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software   | http://www.hyperactivesw.com
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