Re: sound in revolution nr. 666
Oooops!! Sorry! :( I didn't import the wav sound properly. Now I have, it works in Mac and Windows. BTW, I can't see any way of checking what audio files have been imported into a stack. Where do I look? Bruce --- Marian Petrides wrote: Am I missing something here? I import a WAV file into Rev then play it using: play Applause.wav I have no problems with doing it this way on Mac OS X or Win XP. On Aug 15, 2004, at 6:41 AM, Klaus Major wrote: Hi Bruce, Thanks, guys, I've changed the script to 'play audioclip applause.wav' and imported the sound as a control. However, it now doesn't work on Mac. -- A handsome young lad named MacGookie At betting was quite a smart cookie Before every race He relaxed at his place Curled up with a very good bookie. ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution nr. 666
Look in the Application Browser. In 2.1.2: Tools menu -- Application Browser --- click the little arrow to the left of the stack name to expand the stack and then look in Audio Clips. M On Aug 16, 2004, at 7:05 AM, Bruce Laidlaw wrote: Oooops!! Sorry! :( I didn't import the wav sound properly. Now I have, it works in Mac and Windows. BTW, I can't see any way of checking what audio files have been imported into a stack. Where do I look? ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution nr. 666
Hi all, sorry, typo-alarm!!! ... Sample-rate in KHZ: 11.025 !!! 22.05 44.1 Regards Klaus Major [EMAIL PROTECTED] http://www.major-k.de ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution nr. 666
Application browser? (You can also delete the perhaps many improperly imported files there... as you can tell, I've had to do this myself!) Judy On Mon, 16 Aug 2004, Bruce Laidlaw wrote: Oooops!! Sorry! :( I didn't import the wav sound properly. Now I have, it works in Mac and Windows. BTW, I can't see any way of checking what audio files have been imported into a stack. Where do I look? ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution nr. 666
Hi Bruce, Thanks, guys, I've changed the script to 'play audioclip applause.wav' and imported the sound as a control. However, it now doesn't work on Mac. Huh? I ONLY knew this problem vice versa - ...but doesn't work on windows :-D Can you play that sound with QuickTime Player on the mac? My personal advice: Use the AU format for your internal sounds... I do it all the time and NEVER had problems with it... They will even play on linux/unix (if necessary... ;-) AU is the only COMPRESSED file format that is supported by the play ac xyz command! Do I need to have two versions of each sound? I would then use the systemVersion to see what operating system the program is on. I don't particularly want to have two versions of the runrev stack, one for mac and one for windows. I don't think you will have to go THAT far ;-) Is that what everone else does? See above... Bruce PS. Klaus, my street number is 666. How did you know? That's an easy one: I am omniscient 8-D Regards Klaus Major [EMAIL PROTECTED] http://www.major-k.de ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution nr. 666
Am I missing something here? I import a WAV file into Rev then play it using: play Applause.wav I have no problems with doing it this way on Mac OS X or Win XP. On Aug 15, 2004, at 6:41 AM, Klaus Major wrote: Hi Bruce, Thanks, guys, I've changed the script to 'play audioclip applause.wav' and imported the sound as a control. However, it now doesn't work on Mac. Huh? I ONLY knew this problem vice versa - ...but doesn't work on windows :-D Can you play that sound with QuickTime Player on the mac? My personal advice: Use the AU format for your internal sounds... I do it all the time and NEVER had problems with it... They will even play on linux/unix (if necessary... ;-) AU is the only COMPRESSED file format that is supported by the play ac xyz command! Do I need to have two versions of each sound? I would then use the systemVersion to see what operating system the program is on. I don't particularly want to have two versions of the runrev stack, one for mac and one for windows. I don't think you will have to go THAT far ;-) Is that what everone else does? See above... Bruce PS. Klaus, my street number is 666. How did you know? That's an easy one: I am omniscient 8-D Regards Klaus Major [EMAIL PROTECTED] http://www.major-k.de ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution nr. 666
Klaus, What's your thoughts on the AIFF format? Judy ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution nr. 666
I think it may depend upon whether it is a compressed or an uncompressed wav... Judy On Sun, 15 Aug 2004, Marian Petrides wrote: Am I missing something here? I import a WAV file into Rev then play it using: play Applause.wav I have no problems with doing it this way on Mac OS X or Win XP. ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution nr. 666
local windoo = QUOTE play ac xyz QUOTE on windows without QuickTime ### Maybe on linux/unix, too, but i have no experience with these platforms... Hi Judy, Klaus, What's your thoughts on the AIFF format? In historical or cultural respect? :-D Well, as long as it is uncompressed (and it appears to be uncompressed since it would be an AIFC otherwise ;-) this can also be played with windoo... If that's what you're after ;-) OK, here is another short table of some other settings that may result in a successful windoo... Mono/Stereo: doesn't matter Sample-depth in bit: 8 16 Sample-rate in KHZ: 11.025 22.5 44.1 Uncompressed WAV or AIF files in these formats should work with windoo... But the general rule is: test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, test, and test! :-) Judy Regards Klaus Major [EMAIL PROTECTED] http://www.major-k.de ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
sound in revolution nr. 666
Ah, the devil's trill! :-) ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution nr. 666
Hi Bruce, Hi, Steve, Judy, Klause, Sorry, I've only been have half-attending/understanding. I have a HC stack with the line play applause Applause was just a HC sound file. Translated into Rev the new stack works fine on Mac and Windows. However the only Windows machine I can test it on has QT intalled. Are you saying this won't work if QT is not installed in the Windows machine? No :-) If I change the script to 'play audioclip applause.wav' AND install a applause.wav into my Rev stack then it should play fine on Windows machines without Quicktime? Yes :-) But you cannot mix then, means you cannot use play ac xyz AND QT player objects in the same project on windows! If you use the command play ac xyz then the engine uses: ...that uses QT, which although much slower and more memory intensive can play many more formats than the default play command which uses low-level sound routines in Win32 and MacOS which don't support compression. Posted 9/2/2002 by Scott Raney to the MetaCard List But if you use player objects, the engine tries to use QT, if installed, and WMP (WinMediaPlayer) if not... Steve, what do you mean by One has to script the player bit? Thanks Bruce Regards Klaus Major [EMAIL PROTECTED] http://www.major-k.de ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution
Hi, Steve, Judy, Klause, Sorry, I've only been have half-attending/understanding. I have a HC stack with the line play applause Applause was just a HC sound file. Translated into Rev the new stack works fine on Mac and Windows. However the only Windows machine I can test it on has QT intalled. Are you saying this won't work if QT is not installed in the Windows machine? If I change the script to 'play audioclip applause.wav' AND install a applause.wav into my Rev stack then it should play fine on Windows machines without Quicktime? Steve, what do you mean by One has to script the player bit? Thanks Bruce Stephen King wrote: Hi Judy, Klaus, After carefully reading your post Klaus, I have now (embarrassingly) cracked my problem of playing WAVs without QT. I hadn't fully appreciated the difference between the PLAY and PLAYER 'objects'. I mistakenly thought that PLAY was simply similar to PLAYER but with data stored rather than a filename reference. Not so it seems. You are absolutely right that 'Play Audio Clip' does indeed play WAVs fine on Windows. One has to script the player bit, but at least it all plays. I also had this response in a Bugzilla but hadn't appreciate the significance at the time. Must learn to read the docs more carefully :-) Thanks for this. Helps a lot. Cheers Steve ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution
Hi Judy, Klaus, After carefully reading your post Klaus, I have now (embarrassingly) cracked my problem of playing WAVs without QT. I hadn't fully appreciated the difference between the PLAY and PLAYER 'objects'. I mistakenly thought that PLAY was simply similar to PLAYER but with data stored rather than a filename reference. Not so it seems. You are absolutely right that 'Play Audio Clip' does indeed play WAVs fine on Windows. One has to script the player bit, but at least it all plays. I also had this response in a Bugzilla but hadn't appreciate the significance at the time. Must learn to read the docs more carefully :-) Thanks for this. Helps a lot. Cheers Steve ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution
Hi Judy and Stephen, Hi Stephen, I dunno myself @;-) but think I recall discussions on list that Rev only likes uncompressed WAVs. Ask Klaus or search the last month's worth of posts (for one from Klaus I believe on supported file formats). I did the searching for you :-) Here my post from july, 6th: ... Addition: In my tests almost any file playable in the WinMediaPlayer will be playable via players in RR without QT... Audio: wav aif au mp3 Video: avi (even DivX, if installed) mpg The different stremaing formats are not supported unfortunately: wmv wma asf etc... Regards Klaus Major [EMAIL PROTECTED] http://www.major-k.de ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution
Hi Stephen, Klaus wrote.. But i hade big success playing WAV (which is noit necessarily = WAV ;-), AIF, AU and MP3 as sounds and AVI (even DivX) and MPG as video files on Windoze without QT being installed (= NO QT ;-) Klaus, How did you manage WAVs? I just put them into a player object and that was all :-) I am sure I have not managed to play a windows WAV file in Rev without QT being installed? To me it was a big problem as WAV is still the 'native' recording type for windows for many apps and earlier Win versions. OK, but WAV is just a container for different codecs like AVI... Of course, i had some suprises, like a WAV that would play nicely in WinMediaPlayer and in QT-player, but not in REV, with or without QT... Dar Wrote But i also cannot understand why some pcs do not install QT, but wanna have FULL multimedia experience... OK, it is not MS... I don't think it's some, I don't think any distributors in teh Uk ship with QT installed. The main problem as I see it is: - Many users do not have the rights to install these things. I am an engineer of 25 years working with many other engineers. We all have home PCs and know how to use them but none of us can install anything at work. It has to be done through an IT team. This is the same for most organisations I believe. I think its pretty unusual now for businesses to give their workers admin rights - the risk of loading unlicensed software and penalties is just too high. I would think that assuming all users can download QT and install is no longer true. - Windows is shipped with media player, just like Mac OS is shipped with QT. So most users don't need it. True... So as Rev needs it for full potential- why can't Rev bundle QT with the player at source (or have as an associated install)? Good question :-) I've seen many other programs that ask me if I want to install QT as well (the QT licensing for individuals is really a bit cumbersome for the stack producer). You just have to fill out a (two) 15 pages form and send it to Apple with 2 CD-ROMs or whatever medium you use to ship your software... Yes, it is a bit cumbersome ;-) Cheers Steve Regards Klaus Major [EMAIL PROTECTED] http://www.major-k.de ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution
Is your problem with WAVs related to whether they are compressed or uncompressed? Judy On Sat, 7 Aug 2004, Stephen King wrote: Klaus, How did you manage WAVs? I am sure I have not managed to play a windows WAV file in Rev without QT being installed? To me it was a big problem as WAV is still the 'native' recording type for windows for many apps and earlier Win versions. ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution
Hi Judy, Judy wrote.. Is your problem with WAVs related to whether they are compressed or uncompressed? Judy Dunno, How do I tell? From memory I am sure I just used windows recorder to record a Wav file. I know newer recorder can also do MP3 but I have a number of older Windows WAV files to use. Does it work one way or the other? I normally test across 2 PCs - I have one with QT on and the other does not have QT. I know my target (school PCs) do not have QT. Cheers Steve On Sat, 7 Aug 2004, Stephen King wrote: Klaus, How did you manage WAVs? I am sure I have not managed to play a windows WAV file in Rev without QT being installed? To me it was a big problem as WAV is still the 'native' recording type for windows for many apps and earlier Win versions. ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution -- available MIDI resources
MIDI in RunRev Windows: http://flexiblelearning.com/xtalk.htm Mac Shakobox at: http://www.hyperactivesw.com/shakobox.html UDI at: http://homepage.mac.com/udi/ Kurt Kaufman: a SMF stack bundled with RR the mac apps all take different approaches. Joe Bob says check them out. the Windows flexi, hope to try soon. this month i will be updating my RunRev Fanzine with a section on MIDI: emphasis on programming tightly with Animation. it must be possible to sync movement with musical structure in RunRev. at least by measure if not by beat. if anyone has any Midi apps, handlers, code that they would like to contribute, maybe we can get something going. the emphasis will be on links to your sites. thank you, Erik Hansen = [EMAIL PROTECTED]http://www.erikhansen.org __ Do you Yahoo!? New and Improved Yahoo! Mail - 100MB free storage! http://promotions.yahoo.com/new_mail ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution
Hi Andrew, Hello, List. I was just wondering where I could get more information about dealing with sound and music in Revolution. This list is a great place to start ;-) Maybe someone could answer some of my basic questions or refer me to a very simple, beginner's tutorial. (Well, not too beginners. I know how to import a sound and play it.) So you know how to play an audioclip, right? 1. What's the less expensive sound file in terms of space? Wav? Mp3? Any considerations for short or long samples? You only can play MP3 if you use a player object. That will require to reference to the file. I suggest you look into how to set a filepath by script if external files are an option. (See about absolute and relative paths in the Rev Docs) The less memory costy would be to use MIDI Files . As these contain no Audio data they are really small. But you are dependant of the Synthesis offered by QT or the playback engine... If you need digital audio, try mp3 in a player object. 2. How do you play/stop/open/close MIDI files from inside Rev? Use a player. 3. Has anyone heard of .nsf files? Can these be played with Rev? Never heared of it. A quick google search showes me that these are Nintendo sounddumps. I doubt one can play these without an external. Same with .mod files. Even though I wish there was aa modfile player external. A free library is around, I am just afraid wrapping it into an external is over my head. 4. In HC we used to be able to change the pitch and tempo of a sound file. We could also play sounds on different channels. Is there a way to do these things with Rev? Again, use a player. You can´t set the pitch, but the speed audio is played back. You can have multiple players play at the same time. Thanks so much You´re welcome. Best, Malte ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution
On Aug 5, 2004, at 6:50 AM, Klaus Major wrote: Yes, but only via player objects, but even without QT being installed! Uh, do you mean QT must be installed? Or do you mean QT need not be installed? Dar Scott ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution
Hi Dar, On Aug 5, 2004, at 6:50 AM, Klaus Major wrote: Yes, but only via player objects, but even without QT being installed! Uh, do you mean QT must be installed? Or do you mean QT need not be installed? without QT being installed != QT being installed :-D QT does not necessarily have to be installed, although the REV menuitems may suggest this ;-) File: New Referenced Control: QuickTime-Supported file... Dar Scott Regards Klaus Major [EMAIL PROTECTED] http://www.major-k.de ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution
On Aug 5, 2004, at 10:51 AM, Klaus Major wrote: QT does not necessarily have to be installed, although the REV menuitems may suggest this ;-) There might be some limitations. From my reading of bug 1375, the file types for player audio without QT are limited and playing audio with a player object is incidental and not supported. Dar Scott ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: sound in revolution
Hi Dar, On Aug 5, 2004, at 10:51 AM, Klaus Major wrote: QT does not necessarily have to be installed, although the REV menuitems may suggest this ;-) There might be some limitations. Sure there are :-D From my reading of bug 1375, the file types for player audio without QT are limited and playing audio with a player object is incidental and not supported. -- Additional Comment #2 From Scott Raney 2004-07-05 19:51 --- The player object is designed to play video, not audio. AHA! My apps would probably not have been working in the last 6 years, if i had known this :-D Use the play audioClip command to play sound files. QT has the nice feature of being able to play WAV, but the default video player on Windows can only play MP3 files (because they're actually MPEG video files with no video in them). This is new to me! But i hade big success playing WAV (which is noit necessarily = WAV ;-), AIF, AU and MP3 as sounds and AVI (even DivX) and MPG as video files on Windoze without QT being installed (= NO QT ;-) But i also cannot understand why some pcs do not install QT, but wanna have FULL multimedia experience... OK, it is not MS... Dar Scott Regards Klaus Major [EMAIL PROTECTED] http://www.major-k.de ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Need help in using image and sound in Revolution
Hi, I'm a newbie in Revolution. Can you help me to fix my following problme? - Loading image File (from current directory or relative path) to image object - Play multiple channel of music at the same time - How to define a set in revolution Thank you alot Best regards, Dang Tran ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Need help in using image and sound in Revolution
Hi Dang, Hi, I'm a newbie in Revolution. Can you help me to fix my following problme? - Loading image File (from current directory or relative path) to image object set the filename of img xxx to your filepath here - Play multiple channel of music at the same time Do NOT use play audioclip... Instead use player-objects. So you can play many sounds at once. - How to define a set in revolution What do you mean by set ? Thank you alot Best regards, Dang Tran Regards Klaus Major [EMAIL PROTECTED] ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution