Re: [warzone2100-dev] 2.3 RC1a postponed. Beta 11 delayed / canceled...

2010-02-22 Thread Kreuvf
buginator wrote:
 Those last minute patches that we thought would be good, turned out to
 be not so good.
At least Zarel now has enough time to add all the stuff that didn't make it in
time :D (THINK POSITIVE! ;X)

- Kreuvf



signature.asc
Description: OpenPGP digital signature
___
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev


Re: [warzone2100-dev] 2.3 RC1a postponed. Beta 11 delayed / canceled...

2010-02-22 Thread Guangcong Luo
On Sun, Feb 21, 2010 at 8:26 PM, buginator buginato...@gmail.com wrote:
 Those last minute patches that we thought would be good, turned out to
 be not so good.

This statement seems to imply that it was the last-minute patches that
were what caused the problems, when, as far as I can tell from the IRC
logs, they are unrelated.

-Zarel

___
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev


Re: [warzone2100-dev] 2.3 RC1a postponed. Beta 11 delayed / canceled...

2010-02-22 Thread buginator
On 2/22/10, Guangcong Luo za...@xxx.net wrote:
 On Sun, Feb 21, 2010 at 8:26 PM, buginator buginx...@.com wrote:
   Those last minute patches that we thought would be good, turned out to
   be not so good.


 This statement seems to imply that it was the last-minute patches that
  were what caused the problems, when, as far as I can tell from the IRC
  logs, they are unrelated.


I can't nail down what it was exactly, since I need more people to
find out what is going on, and it seems we can only get together
during the weekends to make this happen.
I assume 8p games were working before, so something broke them,
between then and now, and the last minute additions seems like a
logical candidate for the issues we are having.

From our (pre tag) testing, seems 4p games worked, but 8p games are
really hosed.

We just don't have time/manpower to track down what is going on, and
hopefully, with more logs, we can figure it out.

My plan is to add lots more debug lines to netplay, and force --debug
net on, and do a beta 11a release on Tuesday night, or perhaps
Wednesday night.

Objections?

___
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev


[warzone2100-dev] 2.3 RC1a postponed. Beta 11 delayed / canceled...

2010-02-21 Thread buginator
This wasn't a good week to release anything it seems.

Those last minute patches that we thought would be good, turned out to
be not so good.

In #warzone2100-games, as soon as people started to get beta 11, they
had issues, from crashes to connections problems to not being able to
start a game.
The people with crashes were unable to locate the warzone2100.rpt file
though.  (locally, I tested, and it does produce the file, so not sure
why they couldn't find it)

After seeing all those issues, I reluctantly decided the best thing to
do was to pull the plug on beta 11 (for now).  The files were removed
from SF.
If / when Beta 11 will be back up is unknown at this time.

___
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev