Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-20 Thread Richard Kettering
I second this suggestion - it allows sufficient freedom to express  
meaningful content, since anything that would push us into an R  
rating would be very awkward to try and express within wesnoth.

Furthermore, it offers an extremely large body of work to act as a  
legal precedent, per se - we can look at general examples of things  
in movies to judge whether something is appropriate/inappropriate.   
Obviously, there have been gross inconsistencies in how the MPAA has  
applied their ratings, but they've done a reasonably good job, as  
well as any human beings could be expected to.

That is to say, it greatly clarifies what is/isn't appropriate, so  
that we'd be less likely to repeat this inane discussion (is this the  
third time this has rolled around? Fourth? Thirtieth?).

 So the policy guideline I suggest is: BfW contentent must be  
 compatible
 with a an MPAA PG-13 or ESRB T rating.


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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-20 Thread me
OK, there's really 2 parts to this suggestion:
1) mainline Wesnoth should have clearer content ratings
2) mainline Wesnoth should contain more mature content than 
 it has in the past.

I don't have a problem with #1.

I am against #2. I'm proud of the fact that i can recommend
Wesnoth as a non-brain-rotting alternative to for any child old enough
to comprehend it, (almost) no matter what the standards of the parents.

From a perpetuation-of-Wesnoth standpoint, i suppose that while very
young players don't add much to the community now, if Wesnoth was one
of their first real games, they are more likely to care about Wesnoth
when
they have matured enough to contribute.


I'm not deeply familiar with ESRB ratings, but it seems that E+10 most
accurately describes Wesnoth up to the re-inclusion of SotBE.

E10+ — Everyone 10+: Contains content that may be suitable for
 ages 10 and older. Titles in this category may contain more cartoon, 
fantasy or mild violence, mild language, minimal and/or infrequent 
blood and/or minimal suggestive themes.


Why should we change the de-facto rating of Wesnoth to accommodate
the addition of terms like tree-shagger?  That would be a case of the
tail wagging the dog.

I understand that many kinds of stories can't really be told at a E10+
level, but does mainline Wesnoth really need those stories? I place more
value on presenting Wesnoth to a broader, younger audience.

- eleazar / j.w.bjerk


On May 20, 2007, at 3:01 AM, Richard Kettering wrote:

I second this suggestion - it allows sufficient freedom to express  
meaningful content, since anything that would push us into an R  
rating would be very awkward to try and express within wesnoth.

Furthermore, it offers an extremely large body of work to act as a  
legal precedent, per se - we can look at general examples of things  
in movies to judge whether something is appropriate/inappropriate.   
Obviously, there have been gross inconsistencies in how the MPAA has  
applied their ratings, but they've done a reasonably good job, as  
well as any human beings could be expected to.

That is to say, it greatly clarifies what is/isn't appropriate, so  
that we'd be less likely to repeat this inane discussion (is this the  
third time this has rolled around? Fourth? Thirtieth?).

So the policy guideline I suggest is: BfW contentent must be  
compatible
with a an MPAA PG-13 or ESRB T rating.


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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-20 Thread Eric S. Raymond
[EMAIL PROTECTED] [EMAIL PROTECTED]:
 Why should we change the de-facto rating of Wesnoth to accommodate
 the addition of terms like tree-shagger?  That would be a case of the
 tail wagging the dog.

We were already at PG-13 in MPAA terms.  I was suggesting we adopt ESRB T
rather than ESRB E10+ only to be consistent with the MPAA rating.

Jetryl has already made the case for a consistent PG-13 rating quite
well.  I will only add that I think PG-13 is an easier test to apply than
E10+, which is not insignificant as I think wee don't want to spend a lot of
bandwidth on these arguments in the future.
-- 
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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-20 Thread John McNabb
Rating systems are notoriously bad guides for making decisions about
this issue.  We might already be some particular rating based upon the
violence in wesnoth, but that does not mean we should raise our
language use, sexual inuendos, and drug use to match.

Personally, I would find a comparison to Tolkien a much more useful
practice than movies and even other games.  As a master of language
and storytelling, I think we would be hard put to find a better
reference.

In that vein, here are some examples of what Tolkien considered
acceptable terms for Orcs to use as insults in order to provide flavor
and show how crude they were:

In the Hobbit orcs call the dwarves liars, thieves, and worst of
all elf-friends...gasp.  Trolls call each other by the insults, fat
fool, lout, and booby.  Ok, the hobbit is pretty tame, and we
don't really see much of the orcs, so let's look in the lotr.

Well, we get our most extensive orc conversations in the two towers.
here is some of what might be considered insults:.  we catch the orcs
saying Ugluk u bagronk sha pushdug Saruman-glob bubhosh skai.  There
are at least two different translations of that: Uglúk to the
dung-pit with stinking Saruman-filth, pig-guts, gah! and Uglúk to
the cesspool, sha! the dungfilth; the great Saruman-fool, skai!  We
also get insults like: miserable rat, little fool, swine  It's
orc-flesh they eat*, mountain maggots,Ape!,lubber,little
filth,

We get a little more in the RotK: the dung,snaga**,bloody handed
elves, filthy tarks***, dunghill rat,cursed sneaking
peachthief,slugs

I suppose there will be different cultural views on the relative
crudity of tree-shagger as compared to Tolkien's insults, but I don't
find it particularly compelling that the particular use of
tree-shagger significantly adds to storyline or is necessary to make
the orcs appear crude.  I think it says more about us as developers
than it reveals about the orcs.  For one thing, it shows a lack of
imagination.  Surely with all the talent in wesnoth we can come up
with a better phrase.  Well, we probably can, but not without starting
another holy war on the order of what to call the drake faction.

Better, perhaps, than even Tolkien as a reference is the existing
mainline campaigns as an example.  I think that the burden lies on
those who wish to include more crude comments into mainline campaigns
to justify it against the advantages of maintaining a clean wholesome
mainline which is not offensive to parents of children under 10.  As
was pointed out already, there is a whole campaign server available
for other campaigns.

Personally, I would be quite happy to never have to have this type of
conversation again, but I expect that it will be a recurring feature
as long as we maintain any standards of decency.
Creeping crudism will be with us at least as long as creeping
biggerism and featurism.

*as opposed to eating man flesh which is considered a good thing to the orcs.
**slave
***man of Gondor
-- 
---
In theory, theory and practice are the same,
 but in practice they're different.
---
John W. C. McNabb
---

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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-16 Thread Bruno Wolff III
On Tue, May 15, 2007 at 23:08:19 -0500,
  Richard Kettering [EMAIL PROTECTED] wrote:
 Why are we having this discussion?  Why are we dedicating such  
 _exegesis to a word that 10-year olds would openly laugh at for its  
 quaintness?

Because the project has a guideline that says that material isn't supposed
to contain vulgar or obscene stuff, but that guideline (a post from Dave)
doesn't give much guidance as to where to draw the line.

If we figure out where the line is here, then we can reuse that effort later
in similar cases.

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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-16 Thread Eric S. Raymond
Bruno Wolff III [EMAIL PROTECTED]:
 On Tue, May 15, 2007 at 23:08:19 -0500,
   Richard Kettering [EMAIL PROTECTED] wrote:
  Why are we having this discussion?  Why are we dedicating such  
  _exegesis to a word that 10-year olds would openly laugh at for its  
  quaintness?
 
 Because the project has a guideline that says that material isn't supposed
 to contain vulgar or obscene stuff, but that guideline (a post from Dave)
 doesn't give much guidance as to where to draw the line.
 
 If we figure out where the line is here, then we can reuse that effort later
 in similar cases.

And I'm in favor of figuring out where that line is, so I don't really
mind tree-shagger being a test case.

Having different standards for campaign teasers vs. storyline text
does not make sense to me -- it would be false advertising.

I think movie ratings are a good paradigm to think in terms of.  But I'll get 
to ESRB ratings.

We want kids to be able to play the game, so R- or X-rated language
and content is right out. On the other hand, pretending we want to be
G-rated is silly; it would never happen. This is a game that includes
violence and evil with a significant horror element.  (Dunno about
you, but *my* blood chilled in TROW when the Fool Prince said
Father!...Join...us...)  PG-13 is what's left, and seems reasonable
to me.

I looked at the ESRB ratings page:

http://www.esrb.org/ratings/ratings_guide.jsp

In those terms, BfW is clearly E10+, with or without tree-shagger
(this rating permits mild language, suggestive themes).  I think I
would prefer our policy to aim at T, which is obviously designed as a
PG-13 equivalent.

So the policy guideline I suggest is: BfW contentent must be compatible
with a an MPAA PG-13 or ESRB T rating.
-- 
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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-15 Thread John McNabb
Personally, I don't feel that there would be much loss to the
character of the Orcs if they said tree-huggers instead of
tree-shaggers.  Is it so important to the storyline for them to use
the more vulger phase that such a small change should not be made?

-- 
---
In theory, theory and practice are the same,
 but in practice they're different.
---
John W. C. McNabb
---

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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-15 Thread Eric S. Raymond
John McNabb [EMAIL PROTECTED]:
 Personally, I don't feel that there would be much loss to the
 character of the Orcs if they said tree-huggers instead of
 tree-shaggers.  Is it so important to the storyline for them to use
 the more vulger phase that such a small change should not be made?

I don't think that's a small change. Not in idiomatic English, anyway.
-- 
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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-15 Thread John McNabb
Can you be more explicit about why it is not a small change as far as
its importance to the storyline of the campaign?

On 5/15/07, Eric S. Raymond [EMAIL PROTECTED] wrote:
 John McNabb [EMAIL PROTECTED]:
  Personally, I don't feel that there would be much loss to the
  character of the Orcs if they said tree-huggers instead of
  tree-shaggers.  Is it so important to the storyline for them to use
  the more vulger phase that such a small change should not be made?

 I don't think that's a small change. Not in idiomatic English, anyway.
 --
 a href=http://www.catb.org/~esr/;Eric S. Raymond/a

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-- 
---
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---
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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-15 Thread me
I agree tree-hugger would be ridiculous.

No one is suggesting that the orcs need to be polite.
But is it not in your power to cook up a less vulgar epithet for the
elves?
You managed it for the dwarves and humans.

-eleazar / j.w.bjerk


On May 15, 2007, at 5:48 PM, Eric S. Raymond wrote:

John McNabb [EMAIL PROTECTED]:
Can you be more explicit about why it is not a small change as far as
its importance to the storyline of the campaign?

It establishes character for the orcs.  They are the kind of beings who 
refer to elves as tree-shaggers.  Like the other epithets I cooked up
for them to use, it's both vulgar and faintly comical.  

Tree-hugger would be merely ridiculous -- makes 'em sound like 
crusty oldsters sneering at a Greenpeace rally.
-- 
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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-15 Thread Eric S. Raymond
[EMAIL PROTECTED] [EMAIL PROTECTED]:
 I agree tree-hugger would be ridiculous.
 
 No one is suggesting that the orcs need to be polite.
 But is it not in your power to cook up a less vulgar epithet for the
 elves?
 You managed it for the dwarves and humans.

Trust me, if I could have invented ruder and more vulgar epithets
for dwarves and humans without stepping over the line into scatology
or obscenity, I certainly would have.
-- 
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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-15 Thread Richard Kettering
Why are we having this discussion?  Why are we dedicating such  
_exegesis to a word that 10-year olds would openly laugh at for its  
quaintness?


This censorship is going way over its bounds, if you ask me.  I do  
not think it is doing anything to further its stated goal; and as  
evidenced by the existence of this discussion, it's an impediment to  
writing material for the game.  It's also a waste of our time.

A good rule of thumb for censorship is that if said censorship would,  
if fairly applied, flag the bible as unsuitable for children; then  
it's too strong.



On May 15, 2007, at 8:01 PM, Eric S. Raymond wrote:

 [EMAIL PROTECTED] [EMAIL PROTECTED]:
 I agree tree-hugger would be ridiculous.

 No one is suggesting that the orcs need to be polite.
 But is it not in your power to cook up a less vulgar epithet for the
 elves?
 You managed it for the dwarves and humans.

 Trust me, if I could have invented ruder and more vulgar epithets
 for dwarves and humans without stepping over the line into scatology
 or obscenity, I certainly would have.
 -- 
   a href=http://www.catb.org/~esr/;Eric S. Raymond/a

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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-14 Thread Eric S. Raymond
Bruno Wolff III [EMAIL PROTECTED]:
 I noticed the description for the SotBE campaign uses the term tree-shagger
 to refer to elves. For a mailine campaign it might be better to use a more
 family friendly term such as tree-hugger.

Um...they's *orcs*, not Sunday-school teachers!
-- 
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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-14 Thread Eric S. Raymond
Rusty Russell [EMAIL PROTECTED]:
 But since orcs aren't supposed to be polite, I assumed this was
 deliberate.

It was quite deliberate.  When I reworked the SotBE prose, I spent
some time thinking up Orcish epithets for the other speaking peoples.
Human-worms, stinky-midgets, tree-shaggers -- they're *supposed* to
sound rude and obscene; that's the *point*!

If Austin Powers: The Spy who Shagged Me could be marketed as
PG-13 (and it was) then I think we're on pretty safe ground as regards
actual obscenity.
-- 
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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-14 Thread me
It's been our long-standing practice to try to keep mainline 
generally unobjectionable— in ways that don't compromise the 
fundamental nature of Wesnoth.
In other words we don't attempt to make people happy who dislike 
*all* depictions of violence, but we do try to keep *unnecessary* things

out of mainline that could turn people away from Wesnoth.

We have a looser standard for campaigns on the add-on server, and if 
SotBE needs to be mildly obscene, it should be returned there.

- eleazar j.w.bjerk


On May 14, 2007, at 12:00 PM, Eric S. Raymond wrote:

Rusty Russell [EMAIL PROTECTED]:
But since orcs aren't supposed to be polite, I assumed this was
deliberate.

It was quite deliberate.  When I reworked the SotBE prose, I spent
some time thinking up Orcish epithets for the other speaking peoples.
Human-worms, stinky-midgets, tree-shaggers -- they're *supposed* to
sound rude and obscene; that's the *point*!

If Austin Powers: The Spy who Shagged Me could be marketed as
PG-13 (and it was) then I think we're on pretty safe ground as regards
actual obscenity.
-- 
a href=http://www.catb.org/~esr/;Eric S. Raymond/a

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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-14 Thread Eric S. Raymond
[EMAIL PROTECTED] [EMAIL PROTECTED]:
 It's been our long-standing practice to try to keep mainline 
 generally unobjectionable? in ways that don't compromise the 
 fundamental nature of Wesnoth.

Fine, let's define a standard.  Is PG-13 unobjectionable?
-- 
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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-14 Thread David Philippi
Am Montag 14 Mai 2007 schrieb Eric S. Raymond:
 Fine, let's define a standard.  Is PG-13 unobjectionable?

Wesnoth has many players younger then 10 AFAIK.

Bye David

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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-14 Thread Bruno Wolff III
On Mon, May 14, 2007 at 13:00:54 -0400,
  Eric S. Raymond [EMAIL PROTECTED] wrote:
 
 If Austin Powers: The Spy who Shagged Me could be marketed as
 PG-13 (and it was) then I think we're on pretty safe ground as regards
 actual obscenity.

It might be nice to hear from some British English speakers to get a feeling
about just how vulgar shagger is there. Would parents not want children
of say age 10 even seeing the word?

In the US the term isn't really used and most people are going to associate
it with the first Austin Powers movie rather than with the British slang
from which it came. The movie title was advertised on TV when it came out,
so arguably it isn't likely to be something parents are going to care if
their children see here.

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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-14 Thread Eric S. Raymond
Bruno Wolff III [EMAIL PROTECTED]:
 So I wasn't asking for it to be changed as much as people to conciously
 decide whether or not it was inline with the project's guidelines.

I'd like to see some consensus on that myself.
-- 
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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-14 Thread Eric S. Raymond
Bruno Wolff III [EMAIL PROTECTED]:
 On Mon, May 14, 2007 at 13:00:54 -0400,
   Eric S. Raymond [EMAIL PROTECTED] wrote:
  
  If Austin Powers: The Spy who Shagged Me could be marketed as
  PG-13 (and it was) then I think we're on pretty safe ground as regards
  actual obscenity.
 
 It might be nice to hear from some British English speakers to get a feeling
 about just how vulgar shagger is there. Would parents not want children
 of say age 10 even seeing the word?

My native dialect is Middle American, but I've lived in Great Britain.  

My understanding is that the term is considered vulgar but not obscene,
comparable to, say, American use of v. hump to describe sex (especially
animal sex).  Shag , however, has different connotations -- it suggests
vigorous, rough sex.

As with many such mild scatologies, there is more social license to use them
in comedy or satire than in a serious way.  I'm pretty certain a British parent
wouldn't be disturbed if their 10-year-old kid(s) were exposed to the 
movie title,  but they'd be disturbed if their kids *used* it.
-- 
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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-14 Thread jeremy rosen
Hmmm i am not sure if there is a non vulgar way to translate that in french

On 5/15/07, Eric S. Raymond [EMAIL PROTECTED] wrote:
 Bruno Wolff III [EMAIL PROTECTED]:
  On Mon, May 14, 2007 at 13:00:54 -0400,
Eric S. Raymond [EMAIL PROTECTED] wrote:
  
   If Austin Powers: The Spy who Shagged Me could be marketed as
   PG-13 (and it was) then I think we're on pretty safe ground as regards
   actual obscenity.
 
  It might be nice to hear from some British English speakers to get a
 feeling
  about just how vulgar shagger is there. Would parents not want children
  of say age 10 even seeing the word?

 My native dialect is Middle American, but I've lived in Great Britain.

 My understanding is that the term is considered vulgar but not obscene,
 comparable to, say, American use of v. hump to describe sex (especially
 animal sex).  Shag , however, has different connotations -- it suggests
 vigorous, rough sex.

 As with many such mild scatologies, there is more social license to use them
 in comedy or satire than in a serious way.  I'm pretty certain a British
 parent
 wouldn't be disturbed if their 10-year-old kid(s) were exposed to the
 movie title,  but they'd be disturbed if their kids *used* it.
 --
   a href=http://www.catb.org/~esr/;Eric S. Raymond/a

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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-13 Thread Bruno Wolff III
Is there agreement that shagger shouldn't be used with a campaign
shipped with Wesnoth? (Or at least not in the campaign description.)

If there is can we replace tree-shagger with tree-hugger?

Tree-hugger is often used in the US as a disapproving way to refer to
environmentalists. So I think it would keep the negative connotation
without using a word that might keep a parent from wanting their younger
kids to play the game.

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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-12 Thread Bruno Wolff III
On Sat, May 12, 2007 at 00:09:43 -0500,
  Bruno Wolff III [EMAIL PROTECTED] wrote:
 I noticed the description for the SotBE campaign uses the term tree-shagger
 to refer to elves. For a mailine campaign it might be better to use a more
 family friendly term such as tree-hugger.

Since there are a lot of nonnative English speakers here and the reference
is actually British slang, I'll provide a reference:
http://www.thefreedictionary.com/shagger
The 5th entry seems to be the usage in SotBE.

This actually may be obscure enough that it isn't a big deal. (Though
I wonder what it is getting translated as.)

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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-12 Thread Richard Kettering
It's worth noting, for our non-english developers, that although that  
may be british slang, it's universally understood by americans; and  
I'd wager nearly all native speakers of the language as well.

On May 12, 2007, at 8:51 AM, Bruno Wolff III wrote:

 On Sat, May 12, 2007 at 00:09:43 -0500,
   Bruno Wolff III [EMAIL PROTECTED] wrote:
 I noticed the description for the SotBE campaign uses the term  
 tree-shagger
 to refer to elves. For a mailine campaign it might be better to  
 use a more
 family friendly term such as tree-hugger.

 Since there are a lot of nonnative English speakers here and the  
 reference
 is actually British slang, I'll provide a reference:
 http://www.thefreedictionary.com/shagger
 The 5th entry seems to be the usage in SotBE.

 This actually may be obscure enough that it isn't a big deal. (Though
 I wonder what it is getting translated as.)

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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-12 Thread me
I agree, shagger would be commonly understood by Americans.
Obscurity really isn't a good defense anyway.  We shouldn't needlessly
use a word that is not expected to be understood, especially in the
campaign description.

I don't see the need for stronger language in this situation.
The last sentence is rather long and unwieldy anyway.

-j.w.bjerk / eleazar

  Original Message 
 Subject: Re: [Wesnoth-dev] SotBE description a bit racy
 From: Richard Kettering [EMAIL PROTECTED]
 Date: Sat, May 12, 2007 6:53 pm
 To: dev-talk wesnoth-dev@gna.org
 
 It's worth noting, for our non-english developers, that although that  
 may be british slang, it's universally understood by americans; and  
 I'd wager nearly all native speakers of the language as well.
 
 On May 12, 2007, at 8:51 AM, Bruno Wolff III wrote:
 
  On Sat, May 12, 2007 at 00:09:43 -0500,
Bruno Wolff III [EMAIL PROTECTED] wrote:
  I noticed the description for the SotBE campaign uses the term  
  tree-shagger
  to refer to elves. For a mailine campaign it might be better to  
  use a more
  family friendly term such as tree-hugger.
 
  Since there are a lot of nonnative English speakers here and the  
  reference
  is actually British slang, I'll provide a reference:
  http://www.thefreedictionary.com/shagger
  The 5th entry seems to be the usage in SotBE.
 
  This actually may be obscure enough that it isn't a big deal. (Though
  I wonder what it is getting translated as.)
 
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Re: [Wesnoth-dev] SotBE description a bit racy

2007-05-12 Thread Rusty Russell
On Sat, 2007-05-12 at 18:44 -0700, [EMAIL PROTECTED] wrote:
 I agree, shagger would be commonly understood by Americans.
 Obscurity really isn't a good defense anyway.  We shouldn't needlessly
 use a word that is not expected to be understood, especially in the
 campaign description.

(As an Australian) I must admit to being surprised at the word.  My
association is with the 1999 movie Austin Powers: The Spy Who Shagged
Me.

But since orcs aren't supposed to be polite, I assumed this was
deliberate.

Rusty.


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