That may not isolate the NIC.
I know on Gen 1 PS3s if the wireless NIC heard a packet it could not decode,
both wireless & wired NICS were affected and inoperative, implying they used a
common controller for both. Sony may still be doing the same thing with PS4.
Bruce Osborne
Senior Network Engineer
Network Operations - Wireless
(434) 592-4229
LIBERTY UNIVERSITY
Training Champions for Christ since 1971
-Original Message-
From: Michael Dickson [mailto:mdick...@nic.umass.edu]
Sent: Thursday, March 8, 2018 4:47 PM
Subject: Re: gaming on wireless
Excellent advice! I like the idea of eliminating the console's wireless NIC
while still using the wireless network.
If we were able to I'd also consider running a temporary cable across the hall
to the eth1 port on the AP.
Mike
Michael Dickson
Network Engineer
Information Technology
University of Massachusetts Amherst
413-545-9639
michael.dick...@umass.edu
PGP: 0x16777D39
On Mar 8, 2018, at 2:10 PM, Hales, David <dha...@tntech.edu> wrote:
> Another good troubleshooting tool is to connect to the wired interface on the
> console with a Ethernet to wireless bridge to eliminate the wireless
> interface on the console without taking your wireless network out of the
> equation. With a longer patch cable you can also position the bridge to
> avoid walls or other obstacles to the nearest AP temporarily.
>
> David Hales
> Network Systems Administrator
> Information Technology Services
> 1010 N. Peachtree
> Clement Hall 117
> Cookeville, TN 38505
> P 931-372-3983
> F 931-372-6130
> E dha...@tntech.edu
> www.tntech.edu/its
>
>
>
>
> -Original Message-
> From: The EDUCAUSE Wireless Issues Constituent Group Listserv
> [mailto:WIRELESS-LAN@LISTSERV.EDUCAUSE.EDU] On Behalf Of Kenny, Eric
> Sent: Thursday, March 8, 2018 12:59 PM
> To: WIRELESS-LAN@LISTSERV.EDUCAUSE.EDU
> Subject: Re: [WIRELESS-LAN] gaming on wireless
>
> Hi Mike,
>
> You might also try putting a temporary AP in the room with the Playstation
> and see if it still has the same issue. With those types of walls, across
> the hall might be on the fringe of service for 5 GHz.
>
> Thanks,
> Eric
>
>> On Mar 8, 2018, at 1:46 PM, Michael Dickson <mdick...@nic.umass.edu> wrote:
>>
>> Haven't done spectrum analysis yet. The user had an older PS4 that only
>> supported 2.4GHz but went out and bought a new PS4 Pro and this always
>> connects at 5GHz.
>>
>> The predominant AP the device connects to is across the hall which and it's
>> the closest. In the last four days the device has exclusively connected to
>> that AP so roaming does not appear to be an issue (user reported issues as
>> late as yesterday). The walls are cement block.
>>
>> Mike
>>
>> Michael Dickson
>> Network Engineer
>> Information Technology
>> University of Massachusetts Amherst
>> 413-545-9639
>> michael.dick...@umass.edu
>> PGP: 0x16777D39
>>
>> On Mar 8, 2018, at 1:28 PM, Kenny, Eric <eric_ke...@harvard.edu> wrote:
>>
>>> Hi Mike,
>>>
>>> Have you taken any RF readings or spectrum analysis in the vicinity of the
>>> game console? How far away are the APs they are jumping between and what
>>> kinds of physical obstacles are between the AP and the Playstation? Last
>>> question, have you noticed if the Playstation is using the 2.4 or 5 GHz
>>> band?
>>>
>>> These issues can be tricky to find a conclusive answer, due to the number
>>> of variables involved. I'd look into which band the device is using, see
>>> if there have been any RF "events" that would trigger a channel change, or
>>> if someone turned on the microwave, etc.
>>>
>>> Thanks,
>>> ---
>>> Eric Kenny
>>> Network Architect
>>> Harvard University IT
>>> ---
>>>
>>>> On Mar 8, 2018, at 1:16 PM, Michael Dickson <mdick...@nic.umass.edu> wrote:
>>>>
>>>> Has anyone received feedback from users about lags or drops while gaming
>>>> on wireless?
>>>>
>>>> We support gaming consoles on a "devices" SSID (PSK with MAC auth). We're
>>>> trying to resolve reports from a user with a new PS4 Pro who is
>>>> experiencing issues while gaming. For perspective, it was reported that
>>>> during a 3 hour gaming session the user experiences about 8 lags and 4-5
>>>> disconnects. Lags are described as freezes for a few seconds which
>>>> auto-correct. Disconnects are desc