That may not isolate the NIC. I know on Gen 1 PS3s if the wireless NIC heard a packet it could not decode, both wireless & wired NICS were affected and inoperative, implying they used a common controller for both. Sony may still be doing the same thing with PS4.
Bruce Osborne Senior Network Engineer Network Operations - Wireless (434) 592-4229 LIBERTY UNIVERSITY Training Champions for Christ since 1971 -----Original Message----- From: Michael Dickson [mailto:mdick...@nic.umass.edu] Sent: Thursday, March 8, 2018 4:47 PM Subject: Re: gaming on wireless Excellent advice! I like the idea of eliminating the console's wireless NIC while still using the wireless network. If we were able to I'd also consider running a temporary cable across the hall to the eth1 port on the AP. Mike Michael Dickson Network Engineer Information Technology University of Massachusetts Amherst 413-545-9639 michael.dick...@umass.edu PGP: 0x16777D39 On Mar 8, 2018, at 2:10 PM, Hales, David <dha...@tntech.edu> wrote: > Another good troubleshooting tool is to connect to the wired interface on the > console with a Ethernet to wireless bridge to eliminate the wireless > interface on the console without taking your wireless network out of the > equation. With a longer patch cable you can also position the bridge to > avoid walls or other obstacles to the nearest AP temporarily. > > David Hales > Network Systems Administrator > Information Technology Services > 1010 N. Peachtree > Clement Hall 117 > Cookeville, TN 38505 > P 931-372-3983 > F 931-372-6130 > E dha...@tntech.edu > www.tntech.edu/its > > > > > -----Original Message----- > From: The EDUCAUSE Wireless Issues Constituent Group Listserv > [mailto:WIRELESS-LAN@LISTSERV.EDUCAUSE.EDU] On Behalf Of Kenny, Eric > Sent: Thursday, March 8, 2018 12:59 PM > To: WIRELESS-LAN@LISTSERV.EDUCAUSE.EDU > Subject: Re: [WIRELESS-LAN] gaming on wireless > > Hi Mike, > > You might also try putting a temporary AP in the room with the Playstation > and see if it still has the same issue. With those types of walls, across > the hall might be on the fringe of service for 5 GHz. > > Thanks, > Eric > >> On Mar 8, 2018, at 1:46 PM, Michael Dickson <mdick...@nic.umass.edu> wrote: >> >> Haven't done spectrum analysis yet. The user had an older PS4 that only >> supported 2.4GHz but went out and bought a new PS4 Pro and this always >> connects at 5GHz. >> >> The predominant AP the device connects to is across the hall which and it's >> the closest. In the last four days the device has exclusively connected to >> that AP so roaming does not appear to be an issue (user reported issues as >> late as yesterday). The walls are cement block. >> >> Mike >> >> Michael Dickson >> Network Engineer >> Information Technology >> University of Massachusetts Amherst >> 413-545-9639 >> michael.dick...@umass.edu >> PGP: 0x16777D39 >> >> On Mar 8, 2018, at 1:28 PM, Kenny, Eric <eric_ke...@harvard.edu> wrote: >> >>> Hi Mike, >>> >>> Have you taken any RF readings or spectrum analysis in the vicinity of the >>> game console? How far away are the APs they are jumping between and what >>> kinds of physical obstacles are between the AP and the Playstation? Last >>> question, have you noticed if the Playstation is using the 2.4 or 5 GHz >>> band? >>> >>> These issues can be tricky to find a conclusive answer, due to the number >>> of variables involved. I'd look into which band the device is using, see >>> if there have been any RF "events" that would trigger a channel change, or >>> if someone turned on the microwave, etc. >>> >>> Thanks, >>> ----------------------------------- >>> Eric Kenny >>> Network Architect >>> Harvard University IT >>> ----------------------------------- >>> >>>> On Mar 8, 2018, at 1:16 PM, Michael Dickson <mdick...@nic.umass.edu> wrote: >>>> >>>> Has anyone received feedback from users about lags or drops while gaming >>>> on wireless? >>>> >>>> We support gaming consoles on a "devices" SSID (PSK with MAC auth). We're >>>> trying to resolve reports from a user with a new PS4 Pro who is >>>> experiencing issues while gaming. For perspective, it was reported that >>>> during a 3 hour gaming session the user experiences about 8 lags and 4-5 >>>> disconnects. Lags are described as freezes for a few seconds which >>>> auto-correct. Disconnects are described as the whole console losing >>>> connectivity and a "Retest Network Connection" is required to get it >>>> working again (though time might also be a factor in getting it back on). >>>> Apparently most issues occur right after power up then smooth out (user >>>> turns on console just prior to gaming). Logs show the device jumps APs >>>> every now and then but we haven't been able to match this up to the user's >>>> experience yet. >>>> >>>> Our eduroam and open (CP) SSID seem to working fine. Client density is not >>>> a factor and the user reports great speeds. >>>> >>>> Are reports of gaming lag on enterprise wireless common or the exception? >>>> What's the first things to check to identify where lag comes from? Should >>>> device roaming introduce lag or can that occur lag free? I realize we're >>>> talking UDP with gaming with no buffer so issues would present themselves >>>> more readily while gaming.. The PS4 is currently in user debug and we've >>>> asking the user to record timestamps to try to corroborate logged events. >>>> We have a TAC ticket open with the vendor. >>>> >>>> Any shared gaming experiences or advice about how to make gaming consoles >>>> happy would be appreciated. >>>> >>>> Mike >>>> >>>> Michael Dickson >>>> Network Engineer >>>> Information Technology >>>> University of Massachusetts Amherst >>>> 413-545-9639 >>>> michael.dick...@umass.edu >>>> PGP: 0x16777D39 >>>> >>>> >>>> ********** >>>> Participation and subscription information for this EDUCAUSE Constituent >>>> Group discussion list can be found at http://www.educause.edu/discuss. >>>> >>> >>> >>> ********** >>> Participation and subscription information for this EDUCAUSE Constituent >>> Group discussion list can be found at http://www.educause.edu/discuss. >>> >> >> >> ********** >> Participation and subscription information for this EDUCAUSE Constituent >> Group discussion list can be found at http://www.educause.edu/discuss. >> > > > ********** > Participation and subscription information for this EDUCAUSE Constituent > Group discussion list can be found at http://www.educause.edu/discuss. > > > ********** > Participation and subscription information for this EDUCAUSE Constituent > Group discussion list can be found at http://www.educause.edu/discuss. > ********** Participation and subscription information for this EDUCAUSE Constituent Group discussion list can be found at http://www.educause.edu/discuss. ********** Participation and subscription information for this EDUCAUSE Constituent Group discussion list can be found at http://www.educause.edu/discuss.