Re: Resources v14

2017-05-10 Thread Keisuke Miyako via 4D_Tech
your XLIFF file is already a resource, you don't have to load it explicitly. if the file is inside your current localisation folder (Resources/en.lproj) it is automatically loaded when you start your application, and automatically re-loaded each time you activate a window in design mode. to acces

Re: Resources v14

2017-05-10 Thread Julio Carneiro via 4D_Tech
Eduardo, Those ‘resources’ statements in 4D are old legacy stuff, that deal with really old Mac OS Resource files. Nothing to do with the Resources folder. In the Resources folder you can keep any files you want and you access them using regular file system commands (Open Document, Documento to

Resources v14

2017-05-10 Thread Eduardo Souza via 4D_Tech
Hello! I will try to be objective and concise. The question concerns "Resources" and I would like to ask for help to make "MyArchive.xlf" file into a Resource that can be used by 4D v14 throughout the code. Using the command "Open Resource File", in the many attempts I made, nothing worked ou