[agi] my project

2007-06-16 Thread YKY (Yan King Yin)
I want to see how many people are likely to participate in my project (AGI consortium)... If you: 1. agree with for-profit 2. agree with IP protection 3. agree with self- and peer- rating 4. are likely to contribute something (ideas, algorithms, code, etc) then please join this mailing list: ht

Re: [agi] my project

2007-06-16 Thread Panu Horsmalahti
Perhaps people are more interested in the design of this AGI project, and the likelyhood of it ever creating an human-level AGI. Also, are design changes chosen democratically, by a leader/lead designer (you?), or how? I'm also concerned, that too much time (man-hours if you will) is spend determi

Re: [agi] Pure reason is a disease.

2007-06-16 Thread Jiri Jelinek
Eric, I'm not 100% sure if someone/something else than me feels pain, but considerable similarities between my and other humans - architecture - [triggers of] internal and external pain related responses - independent descriptions of subjective pain perceptions which correspond in certain ways w

Re: [agi] Pure reason is a disease.

2007-06-16 Thread Matt Mahoney
--- Jiri Jelinek <[EMAIL PROTECTED]> wrote: > Eric, > > I'm not 100% sure if someone/something else than me feels pain, but > considerable similarities between my and other humans > > - architecture > - [triggers of] internal and external pain related responses > - independent descriptions of s

Re: [agi] Pure reason is a disease.

2007-06-16 Thread Bo Morgan
I haven't kept up with this thread. But I wanted to counter the idea of a simple ordering of painfulness. A simple ordering of painfulness is one way to think about pain that might work in some simple systems, where resources are allocated in a serial fashion, but may not work in systems wher

Re: [agi] Pure reason is a disease.

2007-06-16 Thread Matt Mahoney
--- Bo Morgan <[EMAIL PROTECTED]> wrote: > > I haven't kept up with this thread. But I wanted to counter the idea of a > simple ordering of painfulness. > > A simple ordering of painfulness is one way to think about pain that might > work in some simple systems, where resources are allocated

Re: [agi] my project

2007-06-16 Thread YKY (Yan King Yin)
On 6/16/07, Panu Horsmalahti <[EMAIL PROTECTED]> wrote: Perhaps people are more interested in the design of this AGI project, and the likelyhood of it ever creating an human-level AGI. Also, are design changes chosen democratically, by a leader/lead designer (you?), or how? I'm also concerned, t

Re: [agi] Pure reason is a disease.

2007-06-16 Thread J Storrs Hall, PhD
On Saturday 16 June 2007 07:20:27 pm Matt Mahoney wrote: > > --- Bo Morgan <[EMAIL PROTECTED]> wrote: > > > > > I haven't kept up with this thread. But I wanted to counter the idea of a > > simple ordering of painfulness. > > Can you give me an example? > Anyone who has played a compet