I had a proposal at some point (that got voted down, I don’t remember why off
hand) that would allow a proposal to be resolved more quickly if >AI players
had already voted FOR.
Gaelan
On Oct 24, 2018, at 9:31 AM, Kerim Aydin wrote:
>
>
>
> Especially when pending is free, I think we have a
No objection if it’s a large fee. I can distribute one proposal easily;
honestly, the thing that takes the most time is finding all of them.
-Aris
On Wed, Oct 24, 2018 at 7:49 PM Kerim Aydin wrote:
>
>
> We've had success historically with Urgent proposals
>
> A player CAN flip a proposal
> to
We've had success historically with Urgent proposals
A player CAN flip a proposal
to Urgent by paying a fee that is split between the Promotor and
Assessor. Promotor must distribute the proposal in 4 days. Assessor
must assess within 4 days of end of voting period. If not done before
deadli
I agree. However, distribution is _really_ hard to accelerate well.
Other than the fact that ID numbers become a pain to deal with,
there's also the fact that small distributions don't tend to meet
quorum. I don't see any barrier to making it easier to assess
proposals though. Does someone who's he
On Wed, 2018-10-24 at 10:11 -0400, D. Margaux wrote:
> I’m considering proposing a rule that would enable proposals to be
> ADOPTED through dependent actions. The idea is that a player could
> announce intent to ADOPT a proposal with X support, where X is the
> number of players who by voting FOR c
Especially when pending is free, I think we have a lot of buggy
proposals go into the pool, and the proofreading really doesn't
happen until a quorum-enforced group put on their voting hats
and look closely before voting. I think the formality of that
process is useful.
*However* I don't think
I’m considering proposing a rule that would enable proposals to be ADOPTED
through dependent actions. The idea is that a player could announce intent to
ADOPT a proposal with X support, where X is the number of players who by voting
FOR could cause the proposal to be ADOPTED if all active non-su
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